#ifndef DATA_TEXT_EASY_CHAT_GROUP_WORDS #define DATA_TEXT_EASY_CHAT_GROUP_WORDS #include "groups/pokemon/words.h" #include "groups/trainer/words.h" #include "groups/status/words.h" #include "groups/battle/words.h" #include "groups/greetings/words.h" #include "groups/people/words.h" #include "groups/voices/words.h" #include "groups/speech/words.h" #include "groups/endings/words.h" #include "groups/feelings/words.h" #include "groups/conditions/words.h" #include "groups/actions/words.h" #include "groups/lifestyle/words.h" #include "groups/hobbies/words.h" #include "groups/time/words.h" #include "groups/misc/words.h" #include "groups/adjectives/words.h" #include "groups/events/words.h" #include "groups/move_1/words.h" #include "groups/move_2/words.h" #include "groups/trendy_saying/words.h" #include "groups/pokemon_2/words.h" const u8 * gEasyChatGroupWords[] = { (const u8 *)gEasyChatGroupWords_Pokemon, gEasyChatGroupWords_Trainer, gEasyChatGroupWords_Status, gEasyChatGroupWords_Battle, gEasyChatGroupWords_Greetings, gEasyChatGroupWords_People, gEasyChatGroupWords_Voices, gEasyChatGroupWords_Speech, gEasyChatGroupWords_Endings, gEasyChatGroupWords_Feelings, gEasyChatGroupWords_Conditions, gEasyChatGroupWords_Actions, gEasyChatGroupWords_Lifestyle, gEasyChatGroupWords_Hobbies, gEasyChatGroupWords_Time, gEasyChatGroupWords_Misc, gEasyChatGroupWords_Adjectives, gEasyChatGroupWords_Events, (const u8 *)gEasyChatGroupWords_Move1, (const u8 *)gEasyChatGroupWords_Move2, gEasyChatGroupWords_TrendySaying, (const u8 *)gEasyChatGroupWords_Pokemon2 }; #endif // DATA_TEXT_EASY_CHAT_GROUP_WORDS