#ifndef DATA_TEXT_EASY_CHAT_GROUPS_CONDITIONS_WORDS #define DATA_TEXT_EASY_CHAT_GROUPS_CONDITIONS_WORDS #if ENGLISH u8 gEasyChatGroupWords_Conditions[] = _( "HOT$" "EXISTS$" "EXCESS$" "APPROVED$" "HAS$" "GOOD$" "LESS$" "MOMENTUM$" "GOING$" "WEIRD$" "BUSY$" "TOGETHER$" "FULL$" "ABSENT$" "BEING$" "NEED$" "TASTY$" "SKILLED$" "NOISY$" "BIG$" "LATE$" "CLOSE$" "DOCILE$" "AMUSING$" "ENTERTAINING$" "PERFECTION$" "PRETTY$" "HEALTHY$" "EXCELLENT$" "UPSIDE DOWN$" "COLD$" "REFRESHING$" "UNAVOIDABLE$" "MUCH$" "OVERWHELMING$" "FABULOUS$" "ELSE$" "EXPENSIVE$" "CORRECT$" "IMPOSSIBLE$" "SMALL$" "DIFFERENT$" "TIRED$" "SKILL$" "TOP$" "NON-STOP$" "PREPOSTEROUS$" "NONE$" "NOTHING$" "NATURAL$" "BECOMES$" "LUKEWARM$" "FAST$" "LOW$" "AWFUL$" "ALONE$" "BORED$" "SECRET$" "MYSTERY$" "LACKS$" "BEST$" "LOUSY$" "MISTAKE$" "KIND$" "WELL$" "WEAKENED$" "SIMPLE$" "SEEMS$" "BADLY$" ); #elif GERMAN u8 gEasyChatGroupWords_Conditions[] = _( "HEISS$" "EXISTIERT$" "ÜBERMÄSSIG$" "GENEHMIGT$" "HAT$" "FEIN$" "WENIGER$" "SCHWUNG$" "GEHEN$" "VERRÜCKT$" "BESCHÄFTIGT$" "ZUSAMMEN$" "VOLL$" "ABWESEND$" "SEINE$" "BRAUCHE$" "LECKER$" "GESCHICKT$" "LAUT$" "GROSS$" "SPÄT$" "NAHE BEI$" "SANFTMÜTIG$" "AMÜSANT$" "UNTERHALTSAM$" "PERFEKTION$" "HÜBSCH$" "GESUND$" "EXZELLENT$" "UMGEDREHT$" "KALT$" "ERFRISCHEND$" "UNVERMEIDBAR$" "VIELE$" "MITREISSEND$" "FABELHAFT$" "ANDERES$" "TEUER$" "RICHTIG$" "UNMÖGLICH$" "KLEIN$" "VERSCHIEDENE$" "MÜDE$" "GESCHICK$" "TOP$" "NONSTOP$" "ABSURD$" "KEIN$" "NICHTS$" "NATÜRLICH$" "WIRD$" "LAUWARM$" "SCHNELL$" "NIEDRIG$" "SCHLIMM$" "ALLEINE$" "GELANGWEILT$" "GEHEIMNIS$" "GEHEIM$" "FEHLT$" "BESTES$" "LAUSIG$" "FEHLER$" "HÖFLICH$" "SCHLECHT$" "GESCHWÄCHT$" "EINFACH$" "SCHEINBAR$" "MIES$" ); #endif // GAME_LANGUAGE #endif // DATA_TEXT_EASY_CHAT_GROUPS_CONDITIONS_WORDS