static const u8 NatureName_Hardy[] = _("ROBUST"); static const u8 NatureName_Lonely[] = _("SOLO"); static const u8 NatureName_Brave[] = _("MUTIG"); static const u8 NatureName_Adamant[] = _("HART"); static const u8 NatureName_Naughty[] = _("FRECH"); static const u8 NatureName_Bold[] = _("KÜHN"); static const u8 NatureName_Docile[] = _("SANFT"); static const u8 NatureName_Relaxed[] = _("LOCKER"); static const u8 NatureName_Impish[] = _("PFIFFIG"); static const u8 NatureName_Lax[] = _("LASCH"); static const u8 NatureName_Timid[] = _("SCHEU"); static const u8 NatureName_Hasty[] = _("HASTIG"); static const u8 NatureName_Serious[] = _("ERNST"); static const u8 NatureName_Jolly[] = _("FROH"); static const u8 NatureName_Naive[] = _("NAIV"); static const u8 NatureName_Modest[] = _("MÄSSIG"); static const u8 NatureName_Mild[] = _("MILD"); static const u8 NatureName_Quiet[] = _("RUHIG"); static const u8 NatureName_Bashful[] = _("ZAGHAFT"); static const u8 NatureName_Rash[] = _("HITZIG"); static const u8 NatureName_Calm[] = _("STILL"); static const u8 NatureName_Gentle[] = _("ZART"); static const u8 NatureName_Sassy[] = _("FORSCH"); static const u8 NatureName_Careful[] = _("SACHT"); static const u8 NatureName_Quirky[] = _("KAUZIG"); const u8 * const gNatureNames[] = { NatureName_Hardy, NatureName_Lonely, NatureName_Brave, NatureName_Adamant, NatureName_Naughty, NatureName_Bold, NatureName_Docile, NatureName_Relaxed, NatureName_Impish, NatureName_Lax, NatureName_Timid, NatureName_Hasty, NatureName_Serious, NatureName_Jolly, NatureName_Naive, NatureName_Modest, NatureName_Mild, NatureName_Quiet, NatureName_Bashful, NatureName_Rash, NatureName_Calm, NatureName_Gentle, NatureName_Sassy, NatureName_Careful, NatureName_Quirky, };