static const u8 NatureName_Hardy[] = _("HARDY"); static const u8 NatureName_Lonely[] = _("LONELY"); static const u8 NatureName_Brave[] = _("BRAVE"); static const u8 NatureName_Adamant[] = _("ADAMANT"); static const u8 NatureName_Naughty[] = _("NAUGHTY"); static const u8 NatureName_Bold[] = _("BOLD"); static const u8 NatureName_Docile[] = _("DOCILE"); static const u8 NatureName_Relaxed[] = _("RELAXED"); static const u8 NatureName_Impish[] = _("IMPISH"); static const u8 NatureName_Lax[] = _("LAX"); static const u8 NatureName_Timid[] = _("TIMID"); static const u8 NatureName_Hasty[] = _("HASTY"); static const u8 NatureName_Serious[] = _("SERIOUS"); static const u8 NatureName_Jolly[] = _("JOLLY"); static const u8 NatureName_Naive[] = _("NAIVE"); static const u8 NatureName_Modest[] = _("MODEST"); static const u8 NatureName_Mild[] = _("MILD"); static const u8 NatureName_Quiet[] = _("QUIET"); static const u8 NatureName_Bashful[] = _("BASHFUL"); static const u8 NatureName_Rash[] = _("RASH"); static const u8 NatureName_Calm[] = _("CALM"); static const u8 NatureName_Gentle[] = _("GENTLE"); static const u8 NatureName_Sassy[] = _("SASSY"); static const u8 NatureName_Careful[] = _("CAREFUL"); static const u8 NatureName_Quirky[] = _("QUIRKY"); const u8 * const gNatureNames[] = { NatureName_Hardy, NatureName_Lonely, NatureName_Brave, NatureName_Adamant, NatureName_Naughty, NatureName_Bold, NatureName_Docile, NatureName_Relaxed, NatureName_Impish, NatureName_Lax, NatureName_Timid, NatureName_Hasty, NatureName_Serious, NatureName_Jolly, NatureName_Naive, NatureName_Modest, NatureName_Mild, NatureName_Quiet, NatureName_Bashful, NatureName_Rash, NatureName_Calm, NatureName_Gentle, NatureName_Sassy, NatureName_Careful, NatureName_Quirky, };