#if DEBUG #include "global.h" #include "menu.h" EWRAM_DATA u8 _nakamuraData[0x10] = {0}; static u8 _nakamuraStatic[32] __attribute__((unused)); u8 debug_sub_815FC54(); u8 debug_sub_815F2B4(); u8 debug_sub_815FC94(); u8 debug_sub_815FB1C(); u8 debug_sub_815F2F4(); u8 debug_sub_815F62C(); u8 debug_sub_815FBE8(); u8 debug_sub_815FE1C(); u8 debug_sub_8160D98(); const u8 Str_843E36C[] = _("Berries"); const u8 Str_843E374[] = _("Goods"); const u8 Str_843E37A[] = _("{PKMN} list"); const u8 Str_843E382[] = _("トラップ"); const u8 Str_843E387[] = _("Move your base"); const u8 Str_843E396[] = _("Moving {PKMN}"); const u8 Str_843E3A0[] = _("Fishing points"); const u8 Str_843E3AF[] = _("Set {POKEBLOCK}"); const u8 Str_843E3B9[] = _("Make bases(to max)"); const u8 Str_843E3CC[] = _("Base location"); const struct MenuAction _843E3DC[] = { { Str_843E36C, debug_sub_815FC54 }, { Str_843E37A, debug_sub_815F2B4 }, { Str_843E374, debug_sub_815FC94 }, { Str_843E387, debug_sub_815FB1C }, { Str_843E3B9, debug_sub_815F2F4 }, { Str_843E3CC, debug_sub_815F62C }, { Str_843E396, debug_sub_815FBE8 }, { Str_843E3A0, debug_sub_815FE1C }, { Str_843E3AF, debug_sub_8160D98 }, }; const u8 _843E424[][4] = { { 1, 118, 47, 14 }, { 2, 125, 53, 10 }, { 3, 113, 49, 8 }, { 0xB, 118, 67, 6 }, { 0xC, 121, 40, 11 }, { 0xD, 111, 35, 1 }, { 0x15, 115, 20, 53 }, { 0x16, 121, 18, 13 }, { 0x17, 119, 26, 81 }, { 0x1F, 127, 59, 67 }, { 0x20, 125, 55, 11 }, { 0x21, 111, 27, 27 }, { 0x29, 114, 9, 47 }, { 0x2A, 115, 32, 39 }, { 0x2B, 115, 23, 8 }, { 0x33, 114, 30, 51 }, { 0x34, 115, 26, 15 }, { 0x35, 115, 32, 46 }, { 0x3D, 114, 11, 62 }, { 0x3E, 115, 21, 18 }, { 0x3F, 115, 25, 24 }, { 0x47, 114, 19, 70 }, { 0x48, 115, 32, 6 }, { 0x49, 114, 32, 57 }, { 0x51, 116, 71, 4 }, { 0x52, 123, 47, 3 }, { 0x53, 123, 57, 5 }, { 0x5B, 116, 79, 11 }, { 0x5C, 123, 49, 3 }, { 0x5D, 120, 18, 12 }, { 0x65, 120, 28, 62 }, { 0x66, 116, 56, 6 }, { 0x67, 119, 16, 81 }, { 0x6F, 120, 30, 62 }, { 0x70, 116, 55, 15 }, { 0x71, 119, 16, 28 }, { 0x79, 111, 33, 34 }, { 0x7A, 118, 29, 5 }, { 0x7B, 127, 45, 24 }, { 0x83, 111, 24, 36 }, { 0x84, 125, 7, 25 }, { 0x85, 115, 8, 30 }, { 0x8D, 111, 34, 50 }, { 0x8E, 127, 59, 72 }, { 0x8F, 127, 61, 21 }, { 0x97, 127, 67, 63 }, { 0x98, 125, 24, 32 }, { 0x99, 111, 35, 31 }, { 0xA1, 111, 13, 19 }, { 0xA2, 121, 43, 7 }, { 0xA3, 118, 47, 5 }, { 0xA4, 111, 14, 19 }, { 0xAB, 118, 46, 5 }, { 0xAC, 121, 42, 7 }, { 0xAD, 119, 19, 76 }, { 0xAE, 115, 7, 20 }, { 0xB5, 110, 16, 25 }, { 0xB6, 114, 11, 27 }, { 0xB7, 115, 8, 20 }, { 0xBF, 110, 17, 25 }, { 0xC0, 114, 12, 27 }, { 0xC1, 119, 18, 76 }, { 0xC9, 119, 5, 2 }, { 0xCA, 119, 4, 89 }, { 0xCB, 120, 38, 54 }, { 0xCC, 120, 5, 76 }, { 0xD3, 119, 5, 15 }, { 0xD4, 119, 7, 101 }, { 0xD5, 120, 31, 23 }, { 0xDD, 119, 34, 24 }, { 0xDE, 120, 26, 10 }, { 0xDF, 119, 4, 15 }, { 0xE7, 119, 31, 73 }, { 0xE8, 120, 29, 85 }, { 0xE9, 119, 6, 2 }, }; const u8 Str_843E550[] = _("R"); const u8 Str_843E552[] = _("X"); const u8 Str_843E554[] = _("Y"); const u8 Str_843E556[] = _( "♂1\n" "♂2\n" "♂3\n" "♂4\n" "♂5\n" "♀1\n" "♀2\n" "♀3\n" "♀4\n" "♀5"); const u8 Str_843E574[] = _("ー"); const u8 Str_843E576[] = _("あ"); const u8 Str_843E578[] = _("ア"); const u8 Str_843E57A[] = _("A"); const u8 Str_843E57C[] = _("a"); const u8 Str_843E57E[] = _("0"); const u8 Str_843E580[] = _( "ADD\n" "DEL\n" "EXIT"); const u8 Str_843E58D[] = _( "Fishing location R119\n" " Y1\n" " Y2\n" " Y3\n" "Encounter location\n" "\n" "\n" "front of you"); const u8 _843E5D1[] = {0x0F, 0x16, 0x19}; const u8 Str_843E5D4[] = _( "Aボタン {ESCAPE}\p" "  Bボタン ー\n" "START けってい"); const u8 Str_843E5F0[] = _("?"); const u8 Str_843E5F2[] = _("HP どりょくち"); const u8 Str_843E5FB[] = _("こうげき どりょくち"); const u8 Str_843E606[] = _("ぼうぎょ どりょくち"); const u8 Str_843E611[] = _("すばやさ どりょくち"); const u8 Str_843E61C[] = _("とくこう どりょくち"); const u8 Str_843E627[] = _("とくぼう どりょくち"); const u8 Str_843E632[] = _("なつきど"); const u8 Str_843E637[] = _("どりょくち ごうけい"); const u8 Str_843E642[] = _("ここから"); const u8 Str_843E647[] = _("ここまで"); const u8 Str_843E64C[] = _("かいすう"); const u8 Str_843E651[] = _("けっか"); const u8 Str_843E655[] = _("かい"); const u8 Str_843E658[] = _("0"); const u8 Str_843E65A[] = _("はんい"); __attribute__((naked)) void debug_sub_815F1B8() { asm( " push {lr}\n" " add sp, sp, #0xfffffff8\n" " bl Menu_EraseScreen\n" " mov r0, #0xe\n" " mov r1, #0x0\n" " mov r2, #0x1d\n" " mov r3, #0x13\n" " bl Menu_DrawStdWindowFrame\n" " ldr r3, ._1\n" " mov r0, #0x10\n" " mov r1, #0x1\n" " mov r2, #0x9\n" " bl Menu_PrintItems\n" " mov r0, #0x0\n" " str r0, [sp]\n" " mov r0, #0xe\n" " str r0, [sp, #0x4]\n" " mov r0, #0x0\n" " mov r1, #0xf\n" " mov r2, #0x1\n" " mov r3, #0x9\n" " bl InitMenu\n" " add sp, sp, #0x8\n" " pop {r0}\n" " bx r0\n" "._2:\n" " .align 2, 0\n" "._1:\n" " .word _843E3DC\n" "\n" ); } __attribute__((naked)) void InitNakamuraDebugMenu() { asm( " push {lr}\n" " bl debug_sub_815F1B8\n" " ldr r1, ._3\n" " ldr r0, ._3 + 4\n" " str r0, [r1]\n" " mov r0, #0x0\n" " pop {r1}\n" " bx r1\n" "._4:\n" " .align 2, 0\n" "._3:\n" " .word gCallback_03004AE8\n" " .word debug_sub_815F214+1\n" "\n" ); } __attribute__((naked)) void debug_sub_815F214() { asm( " push {r4, lr}\n" " ldr r4, ._9\n" " ldrh r1, [r4, #0x2e]\n" " mov r0, #0x40\n" " and r0, r0, r1\n" " cmp r0, #0\n" " beq ._5 @cond_branch\n" " mov r0, #0x1\n" " neg r0, r0\n" " bl Menu_MoveCursor\n" "._5:\n" " ldrh r1, [r4, #0x2e]\n" " mov r0, #0x80\n" " and r0, r0, r1\n" " cmp r0, #0\n" " beq ._6 @cond_branch\n" " mov r0, #0x1\n" " bl Menu_MoveCursor\n" "._6:\n" " ldrh r1, [r4, #0x2e]\n" " mov r0, #0x1\n" " and r0, r0, r1\n" " cmp r0, #0\n" " beq ._7 @cond_branch\n" " ldr r4, ._9 + 4\n" " bl Menu_GetCursorPos\n" " lsl r0, r0, #0x18\n" " lsr r0, r0, #0x15\n" " add r4, r4, #0x4\n" " add r0, r0, r4\n" " ldr r4, [r0]\n" " bl Menu_DestroyCursor\n" " bl _call_via_r4\n" " lsl r0, r0, #0x18\n" " lsr r0, r0, #0x18\n" " b ._12\n" "._10:\n" " .align 2, 0\n" "._9:\n" " .word gMain\n" " .word _843E3DC\n" "._7:\n" " mov r0, #0x2\n" " and r0, r0, r1\n" " cmp r0, #0\n" " bne ._11 @cond_branch\n" " mov r0, #0x0\n" " b ._12\n" "._11:\n" " bl CloseMenu\n" " mov r0, #0x1\n" "._12:\n" " pop {r4}\n" " pop {r1}\n" " bx r1\n" "\n" ); } __attribute__((naked)) void debug_sub_815F284() { asm( " push {r4, lr}\n" " lsl r0, r0, #0x18\n" " lsr r4, r0, #0x18\n" " ldr r0, ._14\n" " ldrb r1, [r0, #0x7]\n" " mov r0, #0x80\n" " and r0, r0, r1\n" " cmp r0, #0\n" " bne ._13 @cond_branch\n" " bl debug_sub_81381B4\n" " mov r0, #0x5\n" " mov r1, #0x0\n" " bl OpenPartyMenu\n" " add r0, r4, #0\n" " bl DestroyTask\n" "._13:\n" " pop {r4}\n" " pop {r0}\n" " bx r0\n" "._15:\n" " .align 2, 0\n" "._14:\n" " .word gPaletteFade\n" "\n" ); } __attribute__((naked)) u8 debug_sub_815F2B4() { asm( " push {lr}\n" " add sp, sp, #0xfffffffc\n" " bl CloseMenu\n" " bl Menu_EraseScreen\n" " ldr r1, ._16\n" " ldr r0, ._16 + 4\n" " str r0, [r1, #0x8]\n" " ldr r0, ._16 + 8\n" " mov r1, #0x0\n" " bl CreateTask\n" " mov r0, #0x1\n" " neg r0, r0\n" " mov r1, #0x0\n" " str r1, [sp]\n" " mov r2, #0x0\n" " mov r3, #0x10\n" " bl BeginNormalPaletteFade\n" " mov r0, #0x1\n" " add sp, sp, #0x4\n" " pop {r1}\n" " bx r1\n" "._17:\n" " .align 2, 0\n" "._16:\n" " .word gMain\n" " .word sub_805469C+1\n" " .word debug_sub_815F284+1\n" "\n" ); } __attribute__((naked)) u8 debug_sub_815F2F4() { asm( " push {r4, r5, r6, r7, lr}\n" " mov r7, sl\n" " mov r6, r9\n" " mov r5, r8\n" " push {r5, r6, r7}\n" " add sp, sp, #0xfffffffc\n" " bl CloseMenu\n" " mov r7, #0x1\n" "._34:\n" " lsl r1, r7, #0x2\n" " add r0, r1, r7\n" " lsl r2, r0, #0x5\n" " ldr r3, ._24\n" " add r0, r2, r3\n" " ldr r5, ._24 + 4\n" " add r0, r0, r5\n" " ldrb r0, [r0]\n" " mov r9, r1\n" " add r1, r7, #1\n" " str r1, [sp]\n" " cmp r0, #0\n" " beq ._18 @cond_branch\n" " b ._19\n" "._18:\n" " mov r5, #0x0\n" " ldr r6, ._24 + 8\n" " add r4, r7, #0\n" " sub r4, r4, #0x46\n" " ldr r3, ._24 + 12\n" "._21:\n" " add r1, r5, r2\n" " add r1, r1, r3\n" " add r0, r5, r6\n" " ldrb r0, [r0]\n" " strb r0, [r1]\n" " lsl r0, r0, #0x18\n" " lsr r0, r0, #0x18\n" " cmp r0, #0xff\n" " beq ._20 @cond_branch\n" " add r0, r5, #1\n" " lsl r0, r0, #0x18\n" " lsr r5, r0, #0x18\n" " cmp r5, #0x6\n" " bls ._21 @cond_branch\n" "._20:\n" " cmp r5, #0x7\n" " bne ._22 @cond_branch\n" " add r0, r2, #6\n" " b ._23\n" "._25:\n" " .align 2, 0\n" "._24:\n" " .word gSaveBlock1\n" " .word 0x1a08\n" " .word gSaveBlock2\n" " .word gSaveBlock1+0x1a0a\n" "._22:\n" " add r0, r5, r2\n" "._23:\n" " add r0, r0, r3\n" " strb r4, [r0]\n" " ldr r1, ._35\n" " ldr r2, ._35 + 4\n" " add r2, r2, r1\n" " mov sl, r2\n" " mov r3, r9\n" " add r0, r3, r7\n" " lsl r6, r0, #0x5\n" " add r1, r6, r1\n" " ldr r5, ._35 + 4\n" " add r5, r5, r1\n" " mov r8, r5\n" "._30:\n" " bl Random\n" " lsl r0, r0, #0x10\n" " lsr r0, r0, #0x10\n" " mov r1, #0x4b\n" " bl __umodsi3\n" " lsl r0, r0, #0x10\n" " lsr r0, r0, #0xe\n" " ldr r1, ._35 + 8\n" " add r0, r0, r1\n" " ldrb r0, [r0]\n" " mov r2, r8\n" " strb r0, [r2]\n" " mov r5, #0x0\n" " cmp r5, r7\n" " bcs ._28 @cond_branch\n" " mov r3, sl\n" " ldrb r3, [r3]\n" " cmp r0, r3\n" " beq ._28 @cond_branch\n" " ldr r4, ._35\n" " add r0, r6, r4\n" " ldr r2, ._35 + 4\n" " add r3, r0, r2\n" "._29:\n" " add r0, r5, #1\n" " lsl r0, r0, #0x18\n" " lsr r5, r0, #0x18\n" " cmp r5, r7\n" " bcs ._28 @cond_branch\n" " lsl r0, r5, #0x2\n" " add r0, r0, r5\n" " lsl r0, r0, #0x5\n" " add r0, r0, r4\n" " add r0, r0, r2\n" " ldrb r1, [r3]\n" " ldrb r0, [r0]\n" " cmp r1, r0\n" " bne ._29 @cond_branch\n" "._28:\n" " cmp r5, r7\n" " bne ._30 @cond_branch\n" " bl Random\n" " mov r5, r9\n" " add r4, r5, r7\n" " lsl r4, r4, #0x5\n" " ldr r1, ._35\n" " add r3, r4, r1\n" " lsl r0, r0, #0x10\n" " lsr r0, r0, #0x10\n" " mov r1, #0x1\n" " ldr r2, ._35 + 12\n" " add r3, r3, r2\n" " and r0, r0, r1\n" " lsl r0, r0, #0x4\n" " ldrb r1, [r3]\n" " mov r5, #0x11\n" " neg r5, r5\n" " add r2, r5, #0\n" " and r1, r1, r2\n" " orr r1, r1, r0\n" " strb r1, [r3]\n" " mov r5, #0x0\n" " ldr r6, ._35 + 16\n" "._31:\n" " bl Random\n" " add r1, r5, r4\n" " add r1, r1, r6\n" " strb r0, [r1]\n" " add r0, r5, #1\n" " lsl r0, r0, #0x18\n" " lsr r5, r0, #0x18\n" " cmp r5, #0x3\n" " bls ._31 @cond_branch\n" " mov r5, #0x0\n" " mov r1, r9\n" " add r0, r1, r7\n" " lsl r4, r0, #0x5\n" " ldr r3, ._35 + 20\n" " mov r2, #0x0\n" " add r6, r3, #0\n" " add r6, r6, #0x10\n" "._32:\n" " add r1, r5, r4\n" " add r0, r1, r3\n" " strb r2, [r0]\n" " add r1, r1, r6\n" " strb r2, [r1]\n" " add r0, r5, #1\n" " lsl r0, r0, #0x18\n" " lsr r5, r0, #0x18\n" " cmp r5, #0xf\n" " bls ._32 @cond_branch\n" " add r0, r7, #0\n" " bl unref_sub_80BCD7C\n" "._19:\n" " ldr r2, [sp]\n" " lsl r0, r2, #0x18\n" " lsr r7, r0, #0x18\n" " cmp r7, #0x13\n" " bhi ._33 @cond_branch\n" " b ._34\n" "._33:\n" " mov r0, #0x1\n" " add sp, sp, #0x4\n" " pop {r3, r4, r5}\n" " mov r8, r3\n" " mov r9, r4\n" " mov sl, r5\n" " pop {r4, r5, r6, r7}\n" " pop {r1}\n" " bx r1\n" "._36:\n" " .align 2, 0\n" "._35:\n" " .word gSaveBlock1\n" " .word 0x1a08\n" " .word _843E424\n" " .word 0x1a09\n" " .word gSaveBlock1+0x1a11\n" " .word gSaveBlock1+0x1a1a\n" "\n" ); } __attribute__((naked)) void debug_sub_815F470() { asm( " push {r4, r5, r6, r7, lr}\n" " add r6, r0, #0\n" " add r7, r1, #0\n" " mov ip, r2\n" " ldr r2, ._39\n" " ldr r0, ._39 + 4\n" " ldrb r1, [r0]\n" " lsl r0, r1, #0x2\n" " add r0, r0, r1\n" " lsl r0, r0, #0x5\n" " add r0, r0, r2\n" " ldr r1, ._39 + 8\n" " add r0, r0, r1\n" " ldrb r4, [r0]\n" " mov r2, #0x0\n" " ldr r3, ._39 + 12\n" " add r5, r3, #0\n" "._41:\n" " lsl r1, r2, #0x2\n" " add r0, r1, r5\n" " ldrb r0, [r0]\n" " cmp r0, r4\n" " bne ._37 @cond_branch\n" " add r0, r1, #1\n" " add r0, r0, r3\n" " ldrb r0, [r0]\n" " strb r0, [r6]\n" " add r0, r1, #2\n" " add r0, r0, r3\n" " ldrb r0, [r0]\n" " strb r0, [r7]\n" " add r0, r1, #3\n" " add r0, r0, r3\n" " ldrb r0, [r0]\n" " mov r1, ip\n" " strb r0, [r1]\n" " b ._38\n" "._40:\n" " .align 2, 0\n" "._39:\n" " .word gSaveBlock1\n" " .word _nakamuraData\n" " .word 0x1a08\n" " .word _843E424\n" "._37:\n" " add r0, r2, #1\n" " lsl r0, r0, #0x18\n" " lsr r2, r0, #0x18\n" " cmp r2, #0x4a\n" " bls ._41 @cond_branch\n" "._38:\n" " pop {r4, r5, r6, r7}\n" " pop {r0}\n" " bx r0\n" "\n" ); } __attribute__((naked)) void debug_sub_815F4D8() { asm( " push {r4, r5, r6, r7, lr}\n" " add sp, sp, #0xfffffffc\n" " mov r0, #0x1\n" " mov r1, #0x1\n" " mov r2, #0xa\n" " mov r3, #0xa\n" " bl Menu_BlankWindowRect\n" " ldr r6, ._43\n" " ldr r7, ._43 + 4\n" " ldrb r1, [r7]\n" " add r0, r6, #0\n" " mov r2, #0x0\n" " mov r3, #0x2\n" " bl ConvertIntToDecimalStringN\n" " add r0, r6, #0\n" " mov r1, #0x1\n" " mov r2, #0x1\n" " bl Menu_PrintText\n" " ldr r2, ._43 + 8\n" " ldrb r1, [r7]\n" " lsl r0, r1, #0x2\n" " add r0, r0, r1\n" " lsl r0, r0, #0x5\n" " add r0, r0, r2\n" " ldr r1, ._43 + 12\n" " add r0, r0, r1\n" " ldrb r0, [r0]\n" " cmp r0, #0\n" " beq ._42 @cond_branch\n" " mov r4, sp\n" " add r4, r4, #0x1\n" " mov r5, sp\n" " add r5, r5, #0x2\n" " mov r0, sp\n" " add r1, r4, #0\n" " add r2, r5, #0\n" " bl debug_sub_815F470\n" " ldrb r1, [r7]\n" " add r0, r6, #0\n" " bl sub_80BC190\n" " add r0, r6, #0\n" " mov r1, #0x1\n" " mov r2, #0x3\n" " bl Menu_PrintText\n" " ldr r0, ._43 + 16\n" " mov r1, #0x1\n" " mov r2, #0x5\n" " bl Menu_PrintText\n" " mov r0, sp\n" " ldrb r1, [r0]\n" " add r0, r6, #0\n" " mov r2, #0x0\n" " mov r3, #0x3\n" " bl ConvertIntToDecimalStringN\n" " add r0, r6, #0\n" " mov r1, #0x2\n" " mov r2, #0x5\n" " bl Menu_PrintText\n" " ldr r0, ._43 + 20\n" " mov r1, #0x1\n" " mov r2, #0x7\n" " bl Menu_PrintText\n" " ldrb r1, [r4]\n" " add r0, r6, #0\n" " mov r2, #0x0\n" " mov r3, #0x3\n" " bl ConvertIntToDecimalStringN\n" " add r0, r6, #0\n" " mov r1, #0x3\n" " mov r2, #0x7\n" " bl Menu_PrintText\n" " ldr r0, ._43 + 24\n" " mov r1, #0x1\n" " mov r2, #0x9\n" " bl Menu_PrintText\n" " ldrb r1, [r5]\n" " add r0, r6, #0\n" " mov r2, #0x0\n" " mov r3, #0x3\n" " bl ConvertIntToDecimalStringN\n" " add r0, r6, #0\n" " mov r1, #0x3\n" " mov r2, #0x9\n" " bl Menu_PrintText\n" "._42:\n" " add sp, sp, #0x4\n" " pop {r4, r5, r6, r7}\n" " pop {r0}\n" " bx r0\n" "._44:\n" " .align 2, 0\n" "._43:\n" " .word gStringVar1\n" " .word _nakamuraData\n" " .word gSaveBlock1\n" " .word 0x1a08\n" " .word Str_843E550\n" " .word Str_843E552\n" " .word Str_843E554\n" "\n" ); } __attribute__((naked)) void debug_sub_815F5C4() { asm( " push {lr}\n" " ldr r0, ._48\n" " ldrh r1, [r0, #0x2e]\n" " mov r0, #0x20\n" " and r0, r0, r1\n" " lsl r0, r0, #0x10\n" " lsr r2, r0, #0x10\n" " cmp r2, #0\n" " beq ._45 @cond_branch\n" " ldr r1, ._48 + 4\n" " ldrb r0, [r1]\n" " cmp r0, #0\n" " bne ._46 @cond_branch\n" " mov r0, #0x13\n" " b ._50\n" "._49:\n" " .align 2, 0\n" "._48:\n" " .word gMain\n" " .word _nakamuraData\n" "._46:\n" " sub r0, r0, #0x1\n" " b ._50\n" "._45:\n" " mov r0, #0x10\n" " and r0, r0, r1\n" " cmp r0, #0\n" " beq ._51 @cond_branch\n" " ldr r1, ._54\n" " ldrb r0, [r1]\n" " cmp r0, #0x13\n" " bne ._52 @cond_branch\n" " strb r2, [r1]\n" " b ._53\n" "._55:\n" " .align 2, 0\n" "._54:\n" " .word _nakamuraData\n" "._52:\n" " add r0, r0, #0x1\n" "._50:\n" " strb r0, [r1]\n" "._53:\n" " bl debug_sub_815F4D8\n" " mov r0, #0x0\n" " b ._58\n" "._51:\n" " mov r0, #0x2\n" " and r0, r0, r1\n" " cmp r0, #0\n" " bne ._57 @cond_branch\n" " mov r0, #0x0\n" " b ._58\n" "._57:\n" " bl CloseMenu\n" " mov r0, #0x1\n" "._58:\n" " pop {r1}\n" " bx r1\n" "\n" ); } __attribute__((naked)) u8 debug_sub_815F62C() { asm( " push {lr}\n" " ldr r1, ._59\n" " mov r0, #0x0\n" " strb r0, [r1]\n" " ldr r1, ._59 + 4\n" " ldr r0, ._59 + 8\n" " str r0, [r1]\n" " mov r0, #0x0\n" " mov r1, #0x0\n" " mov r2, #0x1d\n" " mov r3, #0x13\n" " bl Menu_EraseWindowRect\n" " mov r0, #0x0\n" " mov r1, #0x0\n" " mov r2, #0xb\n" " mov r3, #0xb\n" " bl Menu_DrawStdWindowFrame\n" " bl debug_sub_815F4D8\n" " mov r0, #0x0\n" " pop {r1}\n" " bx r1\n" "._60:\n" " .align 2, 0\n" "._59:\n" " .word _nakamuraData\n" " .word gCallback_03004AE8\n" " .word debug_sub_815F5C4+1\n" "\n" ); } __attribute__((naked)) void debug_sub_815F668() { asm( " push {r4, r5, r6, lr}\n" " ldr r0, ._61\n" " ldrb r0, [r0]\n" " lsl r1, r0, #0x2\n" " add r1, r1, r0\n" " lsl r1, r1, #0x5\n" " ldr r0, ._61 + 4\n" " add r1, r1, r0\n" " ldrb r4, [r1, #0x3]\n" " lsl r4, r4, #0x18\n" " ldrb r0, [r1, #0x2]\n" " lsl r0, r0, #0x10\n" " orr r4, r4, r0\n" " ldrb r0, [r1, #0x1]\n" " lsl r0, r0, #0x8\n" " orr r4, r4, r0\n" " ldrb r0, [r1]\n" " orr r4, r4, r0\n" " ldr r5, ._61 + 8\n" " ldr r6, ._61 + 12\n" " add r0, r4, #0\n" " add r1, r6, #0\n" " bl __udivsi3\n" " add r1, r0, #0\n" " add r0, r5, #0\n" " mov r2, #0x2\n" " mov r3, #0x5\n" " bl ConvertIntToDecimalStringN\n" " add r0, r5, #0\n" " mov r1, #0x2\n" " mov r2, #0x7\n" " bl Menu_PrintText\n" " add r0, r4, #0\n" " add r1, r6, #0\n" " bl __umodsi3\n" " add r1, r0, #0\n" " add r0, r5, #0\n" " mov r2, #0x2\n" " mov r3, #0x5\n" " bl ConvertIntToDecimalStringN\n" " add r0, r5, #0\n" " mov r1, #0x7\n" " mov r2, #0x7\n" " bl Menu_PrintText\n" " pop {r4, r5, r6}\n" " pop {r0}\n" " bx r0\n" "._62:\n" " .align 2, 0\n" "._61:\n" " .word _nakamuraData\n" " .word gSaveBlock1+0x1a11\n" " .word gStringVar1\n" " .word 0x186a0\n" "\n" ); } __attribute__((naked)) void debug_sub_815F6E4() { asm( " push {r4, lr}\n" " mov r0, #0x2\n" " mov r1, #0x3\n" " mov r2, #0xb\n" " mov r3, #0x4\n" " bl Menu_BlankWindowRect\n" " ldr r4, ._63\n" " ldr r0, ._63 + 4\n" " ldrb r0, [r0]\n" " lsl r1, r0, #0x2\n" " add r1, r1, r0\n" " lsl r1, r1, #0x5\n" " ldr r0, ._63 + 8\n" " add r1, r1, r0\n" " add r0, r4, #0\n" " mov r2, #0x7\n" " bl StringCopyN\n" " mov r1, #0xff\n" " strb r1, [r0]\n" " add r0, r4, #0\n" " mov r1, #0x2\n" " mov r2, #0x3\n" " bl Menu_PrintText\n" " pop {r4}\n" " pop {r0}\n" " bx r0\n" "._64:\n" " .align 2, 0\n" "._63:\n" " .word gStringVar1\n" " .word _nakamuraData\n" " .word gSaveBlock1+0x1a0a\n" "\n" ); } __attribute__((naked)) void debug_sub_815F72C() { asm( " push {r4, r5, lr}\n" " mov r0, #0x2\n" " mov r1, #0x1\n" " mov r2, #0xb\n" " mov r3, #0xa\n" " bl Menu_BlankWindowRect\n" " ldr r4, ._66\n" " ldr r5, ._66 + 4\n" " ldrb r1, [r5]\n" " add r0, r4, #0\n" " mov r2, #0x0\n" " mov r3, #0x2\n" " bl ConvertIntToDecimalStringN\n" " add r0, r4, #0\n" " mov r1, #0x2\n" " mov r2, #0x1\n" " bl Menu_PrintText\n" " ldr r2, ._66 + 8\n" " ldrb r1, [r5]\n" " lsl r0, r1, #0x2\n" " add r0, r0, r1\n" " lsl r0, r0, #0x5\n" " add r0, r0, r2\n" " ldr r1, ._66 + 12\n" " add r0, r0, r1\n" " ldrb r0, [r0]\n" " cmp r0, #0\n" " beq ._65 @cond_branch\n" " bl debug_sub_815F6E4\n" " bl debug_sub_815F668\n" "._65:\n" " pop {r4, r5}\n" " pop {r0}\n" " bx r0\n" "._67:\n" " .align 2, 0\n" "._66:\n" " .word gStringVar1\n" " .word _nakamuraData\n" " .word gSaveBlock1\n" " .word 0x1a08\n" "\n" ); } __attribute__((naked)) void debug_sub_815F788() { asm( " push {lr}\n" " mov r0, #0x2\n" " mov r1, #0x5\n" " mov r2, #0xb\n" " mov r3, #0x6\n" " bl Menu_BlankWindowRect\n" " ldr r0, ._68\n" " ldr r1, ._68 + 4\n" " ldrb r1, [r1]\n" " add r1, r1, #0x2\n" " lsl r1, r1, #0x18\n" " lsr r1, r1, #0x18\n" " mov r2, #0x5\n" " bl Menu_PrintText\n" " pop {r0}\n" " bx r0\n" "._69:\n" " .align 2, 0\n" "._68:\n" " .word Str_843E574\n" " .word _nakamuraData+0x2\n" "\n" ); } __attribute__((naked)) void debug_sub_815F7B4() { asm( " push {lr}\n" " ldr r0, ._72\n" " ldrb r0, [r0]\n" " cmp r0, #0\n" " beq ._70 @cond_branch\n" " mov r0, #0xb\n" " mov r1, #0x1\n" " mov r2, #0xb\n" " mov r3, #0x2\n" " bl Menu_BlankWindowRect\n" " b ._71\n" "._73:\n" " .align 2, 0\n" "._72:\n" " .word _nakamuraData+0x1\n" "._70:\n" " ldr r0, ._74\n" " ldrb r0, [r0]\n" " lsl r0, r0, #0x1\n" " ldr r1, ._74 + 4\n" " add r0, r0, r1\n" " mov r1, #0xb\n" " mov r2, #0x1\n" " bl Menu_PrintText\n" "._71:\n" " pop {r0}\n" " bx r0\n" "._75:\n" " .align 2, 0\n" "._74:\n" " .word _nakamuraData+0x3\n" " .word Str_843E576\n" "\n" ); } __attribute__((naked)) void debug_sub_815F7F0() { asm( " push {r4, r5, lr}\n" " ldr r1, ._78\n" " ldrb r2, [r1]\n" " lsl r1, r2, #0x2\n" " add r1, r1, r2\n" " lsl r1, r1, #0x5\n" " ldr r2, ._78 + 4\n" " add r3, r1, r2\n" " ldrb r1, [r3, #0x3]\n" " lsl r2, r1, #0x18\n" " ldrb r1, [r3, #0x2]\n" " lsl r1, r1, #0x10\n" " orr r2, r2, r1\n" " ldrb r1, [r3, #0x1]\n" " lsl r1, r1, #0x8\n" " orr r2, r2, r1\n" " ldrb r1, [r3]\n" " orr r2, r2, r1\n" " lsl r0, r0, #0x18\n" " asr r1, r0, #0x18\n" " mov r4, #0x9\n" " ldr r0, ._78 + 8\n" " ldrb r0, [r0]\n" " cmp r4, r0\n" " ble ._76 @cond_branch\n" " add r5, r0, #0\n" "._77:\n" " lsl r0, r1, #0x2\n" " add r0, r0, r1\n" " lsl r1, r0, #0x1\n" " lsl r0, r4, #0x18\n" " mov r4, #0xff\n" " lsl r4, r4, #0x18\n" " add r0, r0, r4\n" " lsr r4, r0, #0x18\n" " asr r0, r0, #0x18\n" " cmp r0, r5\n" " bgt ._77 @cond_branch\n" "._76:\n" " add r2, r2, r1\n" " lsr r0, r2, #0x18\n" " strb r0, [r3, #0x3]\n" " mov r0, #0xff\n" " lsl r0, r0, #0x10\n" " and r0, r0, r2\n" " lsr r0, r0, #0x10\n" " strb r0, [r3, #0x2]\n" " mov r0, #0xff\n" " lsl r0, r0, #0x8\n" " and r0, r0, r2\n" " lsr r0, r0, #0x8\n" " strb r0, [r3, #0x1]\n" " strb r2, [r3]\n" " bl debug_sub_815F668\n" " pop {r4, r5}\n" " pop {r0}\n" " bx r0\n" "._79:\n" " .align 2, 0\n" "._78:\n" " .word _nakamuraData\n" " .word gSaveBlock1+0x1a11\n" " .word _nakamuraData+0x2\n" "\n" ); } __attribute__((naked)) void debug_sub_815F86C() { asm( " push {r4, r5, r6, lr}\n" " lsl r0, r0, #0x18\n" " ldr r1, ._84\n" " ldrb r2, [r1]\n" " lsl r1, r2, #0x2\n" " add r1, r1, r2\n" " lsl r1, r1, #0x5\n" " ldr r2, ._84 + 4\n" " add r5, r1, r2\n" " mov r2, #0x0\n" " mov r3, #0x0\n" " lsr r6, r0, #0x18\n" " asr r0, r0, #0x18\n" " cmp r0, #0x64\n" " bne ._80 @cond_branch\n" " ldr r0, ._84 + 8\n" " ldrb r1, [r0]\n" " cmp r1, #0x6\n" " bhi ._100 @cond_branch\n" " mov r2, #0xff\n" "._82:\n" " add r0, r5, r1\n" " strb r2, [r0]\n" " add r0, r1, #1\n" " lsl r0, r0, #0x18\n" " lsr r1, r0, #0x18\n" " cmp r1, #0x6\n" " bls ._82 @cond_branch\n" " b ._100\n" "._85:\n" " .align 2, 0\n" "._84:\n" " .word _nakamuraData\n" " .word gSaveBlock1+0x1a0a\n" " .word _nakamuraData+0x2\n" "._80:\n" " ldr r0, ._87\n" " ldrb r0, [r0]\n" " cmp r0, #0x4\n" " bhi ._98 @cond_branch\n" " lsl r0, r0, #0x2\n" " ldr r1, ._87 + 4\n" " add r0, r0, r1\n" " ldr r0, [r0]\n" " mov pc, r0\n" "._88:\n" " .align 2, 0\n" "._87:\n" " .word _nakamuraData+0x3\n" " .word ._89\n" "._89:\n" " .word ._90\n" " .word ._91\n" " .word ._92\n" " .word ._93\n" " .word ._94\n" "._90:\n" " mov r3, #0x1\n" " mov r2, #0x50\n" " b ._98\n" "._91:\n" " mov r3, #0x51\n" " mov r2, #0xa0\n" " b ._98\n" "._92:\n" " mov r3, #0xbb\n" " mov r2, #0xd4\n" " b ._98\n" "._93:\n" " mov r3, #0xd5\n" " mov r2, #0xee\n" " b ._98\n" "._94:\n" " mov r3, #0xa1\n" " mov r2, #0xaa\n" "._98:\n" " ldr r4, ._101\n" " ldrb r1, [r4]\n" " add r1, r5, r1\n" " ldrb r0, [r1]\n" " add r0, r0, r6\n" " strb r0, [r1]\n" " ldrb r0, [r4]\n" " add r1, r5, r0\n" " ldrb r0, [r1]\n" " cmp r0, r3\n" " bcs ._99 @cond_branch\n" " strb r2, [r1]\n" "._99:\n" " ldrb r0, [r4]\n" " add r1, r5, r0\n" " ldrb r0, [r1]\n" " cmp r0, r2\n" " bls ._100 @cond_branch\n" " strb r3, [r1]\n" "._100:\n" " bl debug_sub_815F6E4\n" " pop {r4, r5, r6}\n" " pop {r0}\n" " bx r0\n" "._102:\n" " .align 2, 0\n" "._101:\n" " .word _nakamuraData+0x2\n" "\n" ); } __attribute__((naked)) void debug_sub_815F930() { asm( " push {r4, r5, lr}\n" " ldr r0, ._107\n" " ldrb r2, [r0]\n" " mov r4, #0xa\n" " cmp r2, #0\n" " bne ._103 @cond_branch\n" " mov r4, #0x7\n" "._103:\n" " ldr r5, ._107 + 4\n" " ldrh r1, [r5, #0x30]\n" " mov r0, #0x40\n" " and r0, r0, r1\n" " cmp r0, #0\n" " beq ._104 @cond_branch\n" " cmp r2, #0\n" " beq ._105 @cond_branch\n" " mov r0, #0x1\n" " bl debug_sub_815F7F0\n" " b ._136\n" "._108:\n" " .align 2, 0\n" "._107:\n" " .word _nakamuraData+0x1\n" " .word gMain\n" "._105:\n" " mov r0, #0x1\n" " b ._113\n" "._104:\n" " mov r0, #0x80\n" " and r0, r0, r1\n" " cmp r0, #0\n" " beq ._110 @cond_branch\n" " cmp r2, #0\n" " beq ._111 @cond_branch\n" " mov r0, #0x1\n" " neg r0, r0\n" " bl debug_sub_815F7F0\n" " b ._136\n" "._111:\n" " mov r0, #0x1\n" " neg r0, r0\n" " b ._113\n" "._110:\n" " mov r0, #0x20\n" " and r0, r0, r1\n" " lsl r0, r0, #0x10\n" " lsr r3, r0, #0x10\n" " cmp r3, #0\n" " beq ._114 @cond_branch\n" " ldr r1, ._117\n" " ldrb r0, [r1]\n" " cmp r0, #0\n" " bne ._115 @cond_branch\n" " sub r0, r4, #1\n" " b ._116\n" "._118:\n" " .align 2, 0\n" "._117:\n" " .word _nakamuraData+0x2\n" "._115:\n" " sub r0, r0, #0x1\n" "._116:\n" " strb r0, [r1]\n" "._125:\n" " bl debug_sub_815F788\n" " b ._136\n" "._114:\n" " mov r0, #0x10\n" " and r0, r0, r1\n" " cmp r0, #0\n" " beq ._120 @cond_branch\n" " ldr r2, ._123\n" " ldrb r1, [r2]\n" " sub r0, r4, #1\n" " cmp r1, r0\n" " bne ._121 @cond_branch\n" " strb r3, [r2]\n" " b ._125\n" "._124:\n" " .align 2, 0\n" "._123:\n" " .word _nakamuraData+0x2\n" "._121:\n" " add r0, r1, #1\n" " strb r0, [r2]\n" " b ._125\n" "._120:\n" " ldrh r1, [r5, #0x2e]\n" " mov r0, #0x4\n" " and r0, r0, r1\n" " cmp r0, #0\n" " beq ._126 @cond_branch\n" " cmp r2, #0\n" " bne ._127 @cond_branch\n" " ldr r4, ._129\n" " ldrb r0, [r4]\n" " add r0, r0, #0x1\n" " mov r1, #0x5\n" " bl __modsi3\n" " strb r0, [r4]\n" "._127:\n" " bl debug_sub_815F7B4\n" " b ._136\n" "._130:\n" " .align 2, 0\n" "._129:\n" " .word _nakamuraData+0x3\n" "._126:\n" " mov r0, #0x1\n" " and r0, r0, r1\n" " cmp r0, #0\n" " beq ._131 @cond_branch\n" " mov r0, #0x2\n" " mov r1, #0x5\n" " mov r2, #0xb\n" " mov r3, #0x6\n" " bl Menu_BlankWindowRect\n" " mov r0, #0xb\n" " mov r1, #0x1\n" " mov r2, #0xb\n" " mov r3, #0x2\n" " bl Menu_BlankWindowRect\n" " ldr r1, ._133\n" " ldr r0, ._133 + 4\n" " str r0, [r1]\n" " b ._136\n" "._134:\n" " .align 2, 0\n" "._133:\n" " .word gCallback_03004AE8\n" " .word debug_sub_815FA38+1\n" "._131:\n" " mov r0, #0x2\n" " and r0, r0, r1\n" " cmp r0, #0\n" " beq ._136 @cond_branch\n" " cmp r2, #0\n" " bne ._136 @cond_branch\n" " mov r0, #0x64\n" "._113:\n" " bl debug_sub_815F86C\n" "._136:\n" " mov r0, #0x0\n" " pop {r4, r5}\n" " pop {r1}\n" " bx r1\n" "\n" ); } __attribute__((naked)) void debug_sub_815FA38() { asm( " push {r4, lr}\n" " ldr r0, ._139\n" " ldrh r1, [r0, #0x2e]\n" " mov r0, #0x40\n" " and r0, r0, r1\n" " cmp r0, #0\n" " beq ._137 @cond_branch\n" " mov r0, #0x2\n" " neg r0, r0\n" " b ._138\n" "._140:\n" " .align 2, 0\n" "._139:\n" " .word gMain\n" "._137:\n" " mov r0, #0x80\n" " and r0, r0, r1\n" " cmp r0, #0\n" " beq ._141 @cond_branch\n" " mov r0, #0x2\n" "._138:\n" " bl Menu_MoveCursor\n" "._161:\n" " mov r0, #0x0\n" " b ._142\n" "._141:\n" " mov r0, #0x20\n" " and r0, r0, r1\n" " lsl r0, r0, #0x10\n" " lsr r2, r0, #0x10\n" " cmp r2, #0\n" " beq ._143 @cond_branch\n" " ldr r1, ._146\n" " ldrb r0, [r1]\n" " cmp r0, #0\n" " bne ._144 @cond_branch\n" " mov r0, #0x13\n" " b ._148\n" "._147:\n" " .align 2, 0\n" "._146:\n" " .word _nakamuraData\n" "._144:\n" " sub r0, r0, #0x1\n" " b ._148\n" "._143:\n" " mov r0, #0x10\n" " and r0, r0, r1\n" " lsl r0, r0, #0x10\n" " lsr r4, r0, #0x10\n" " cmp r4, #0\n" " beq ._149 @cond_branch\n" " ldr r1, ._152\n" " ldrb r0, [r1]\n" " cmp r0, #0x13\n" " bne ._150 @cond_branch\n" " strb r2, [r1]\n" " b ._151\n" "._153:\n" " .align 2, 0\n" "._152:\n" " .word _nakamuraData\n" "._150:\n" " add r0, r0, #0x1\n" "._148:\n" " strb r0, [r1]\n" "._151:\n" " bl debug_sub_815F72C\n" " b ._161\n" "._149:\n" " mov r0, #0x1\n" " and r0, r0, r1\n" " cmp r0, #0\n" " beq ._155 @cond_branch\n" " ldr r1, ._159\n" " ldrb r0, [r1]\n" " cmp r0, #0\n" " beq ._161 @cond_branch\n" " ldr r2, ._159 + 4\n" " add r1, r0, #0\n" " lsl r0, r1, #0x2\n" " add r0, r0, r1\n" " lsl r0, r0, #0x5\n" " add r0, r0, r2\n" " ldr r1, ._159 + 8\n" " add r0, r0, r1\n" " ldrb r0, [r0]\n" " cmp r0, #0\n" " beq ._161 @cond_branch\n" " bl Menu_GetCursorPos\n" " ldr r1, ._159 + 12\n" " strb r0, [r1]\n" " ldr r0, ._159 + 16\n" " strb r4, [r0]\n" " bl debug_sub_815F788\n" " bl debug_sub_815F7B4\n" " ldr r1, ._159 + 20\n" " ldr r0, ._159 + 24\n" " str r0, [r1]\n" " b ._161\n" "._160:\n" " .align 2, 0\n" "._159:\n" " .word _nakamuraData\n" " .word gSaveBlock1\n" " .word 0x1a08\n" " .word _nakamuraData+0x1\n" " .word _nakamuraData+0x2\n" " .word gCallback_03004AE8\n" " .word debug_sub_815F930+1\n" "._155:\n" " mov r0, #0x2\n" " and r0, r0, r1\n" " cmp r0, #0\n" " beq ._161 @cond_branch\n" " bl CloseMenu\n" " mov r0, #0x1\n" "._142:\n" " pop {r4}\n" " pop {r1}\n" " bx r1\n" "\n" ); } __attribute__((naked)) u8 debug_sub_815FB1C() { asm( " push {lr}\n" " add sp, sp, #0xfffffff8\n" " ldr r0, ._162\n" " mov r1, #0x0\n" " strb r1, [r0]\n" " ldr r0, ._162 + 4\n" " strb r1, [r0]\n" " ldr r1, ._162 + 8\n" " ldr r0, ._162 + 12\n" " str r0, [r1]\n" " mov r0, #0x0\n" " mov r1, #0x0\n" " mov r2, #0x1d\n" " mov r3, #0x13\n" " bl Menu_EraseWindowRect\n" " mov r0, #0x0\n" " mov r1, #0x0\n" " mov r2, #0xc\n" " mov r3, #0xb\n" " bl Menu_DrawStdWindowFrame\n" " bl debug_sub_815F72C\n" " mov r0, #0x0\n" " str r0, [sp]\n" " mov r0, #0xb\n" " str r0, [sp, #0x4]\n" " mov r0, #0x0\n" " mov r1, #0x1\n" " mov r2, #0x3\n" " mov r3, #0x3\n" " bl InitMenu\n" " mov r0, #0x0\n" " add sp, sp, #0x8\n" " pop {r1}\n" " bx r1\n" "._163:\n" " .align 2, 0\n" "._162:\n" " .word _nakamuraData\n" " .word _nakamuraData+0x3\n" " .word gCallback_03004AE8\n" " .word debug_sub_815FA38+1\n" "\n" ); } __attribute__((naked)) void debug_sub_815FB78() { asm( " push {lr}\n" " ldr r0, ._166\n" " ldrh r1, [r0, #0x2e]\n" " mov r0, #0x40\n" " and r0, r0, r1\n" " cmp r0, #0\n" " beq ._164 @cond_branch\n" " mov r0, #0x1\n" " neg r0, r0\n" " b ._165\n" "._167:\n" " .align 2, 0\n" "._166:\n" " .word gMain\n" "._164:\n" " mov r0, #0x80\n" " and r0, r0, r1\n" " cmp r0, #0\n" " beq ._168 @cond_branch\n" " mov r0, #0x1\n" "._165:\n" " bl Menu_MoveCursor\n" " mov r0, #0x0\n" " b ._177\n" "._168:\n" " mov r0, #0x1\n" " and r0, r0, r1\n" " cmp r0, #0\n" " beq ._170 @cond_branch\n" " bl CloseMenu\n" " bl Menu_GetCursorPos\n" " lsl r0, r0, #0x18\n" " lsr r0, r0, #0x18\n" " cmp r0, #0\n" " beq ._171 @cond_branch\n" " cmp r0, #0x1\n" " beq ._172 @cond_branch\n" " b ._175\n" "._171:\n" " bl debug_sub_814A714\n" " b ._175\n" "._172:\n" " bl ClearRoamerData\n" " bl ClearRoamerLocationData\n" " b ._175\n" "._170:\n" " mov r0, #0x2\n" " and r0, r0, r1\n" " cmp r0, #0\n" " bne ._176 @cond_branch\n" " mov r0, #0x0\n" " b ._177\n" "._176:\n" " bl CloseMenu\n" "._175:\n" " mov r0, #0x1\n" "._177:\n" " pop {r1}\n" " bx r1\n" "\n" ); } __attribute__((naked)) u8 debug_sub_815FBE8() { asm( " push {r4, lr}\n" " add sp, sp, #0xfffffff8\n" " ldr r1, ._178\n" " ldr r0, ._178 + 4\n" " str r0, [r1]\n" " mov r0, #0x0\n" " mov r1, #0x0\n" " mov r2, #0x1d\n" " mov r3, #0x13\n" " bl Menu_EraseWindowRect\n" " ldr r4, ._178 + 8\n" " add r0, r4, #0\n" " bl debug_sub_814A73C\n" " mov r0, #0x0\n" " mov r1, #0x0\n" " mov r2, #0xb\n" " mov r3, #0x9\n" " bl Menu_DrawStdWindowFrame\n" " add r0, r4, #0\n" " mov r1, #0x1\n" " mov r2, #0x1\n" " bl Menu_PrintText\n" " ldr r0, ._178 + 12\n" " mov r1, #0x2\n" " mov r2, #0x3\n" " bl Menu_PrintText\n" " mov r0, #0x0\n" " str r0, [sp]\n" " mov r0, #0xa\n" " str r0, [sp, #0x4]\n" " mov r0, #0x0\n" " mov r1, #0x1\n" " mov r2, #0x3\n" " mov r3, #0x3\n" " bl InitMenu\n" " mov r0, #0x0\n" " add sp, sp, #0x8\n" " pop {r4}\n" " pop {r1}\n" " bx r1\n" "._179:\n" " .align 2, 0\n" "._178:\n" " .word gCallback_03004AE8\n" " .word debug_sub_815FB78+1\n" " .word gStringVar1\n" " .word Str_843E580\n" "\n" ); } __attribute__((naked)) u8 debug_sub_815FC54() { asm( " push {r4, r5, r6, r7, lr}\n" " mov r3, #0x0\n" " ldr r7, ._181\n" " mov r6, #0xe8\n" " lsl r6, r6, #0x3\n" " ldr r5, ._181 + 4\n" " ldr r4, ._181 + 8\n" "._180:\n" " lsl r1, r3, #0x2\n" " add r1, r1, r7\n" " add r2, r3, #0\n" " add r2, r2, #0x85\n" " add r0, r1, r6\n" " strh r2, [r0]\n" " add r1, r1, r4\n" " strh r5, [r1]\n" " add r0, r3, #1\n" " lsl r0, r0, #0x10\n" " lsr r3, r0, #0x10\n" " cmp r3, #0x2a\n" " bls ._180 @cond_branch\n" " bl CloseMenu\n" " mov r0, #0x1\n" " pop {r4, r5, r6, r7}\n" " pop {r1}\n" " bx r1\n" "._182:\n" " .align 2, 0\n" "._181:\n" " .word gSaveBlock1\n" " .word 0x3e7\n" " .word 0x742\n" "\n" ); } __attribute__((naked)) u8 debug_sub_815FC94() { asm( " push {lr}\n" " bl ClearDecorationInventories\n" " bl debug_sub_814A3A8\n" " mov r0, #0x0\n" " mov r1, #0x0\n" " mov r2, #0x1d\n" " mov r3, #0x13\n" " bl Menu_EraseWindowRect\n" " bl CloseMenu\n" " mov r0, #0x1\n" " pop {r1}\n" " bx r1\n" "\n" ); } __attribute__((naked)) void debug_sub_815FCB4() { asm( " push {r4, r5, r6, r7, lr}\n" " mov r7, r9\n" " mov r6, r8\n" " push {r6, r7}\n" " add r4, r0, #0\n" " lsl r4, r4, #0x18\n" " lsr r4, r4, #0x18\n" " mov r7, #0x0\n" " ldr r5, ._188\n" " ldr r0, [r5]\n" " ldr r0, [r0, #0x4]\n" " mov r1, #0x3\n" " bl __divsi3\n" " lsl r0, r0, #0x10\n" " lsr r0, r0, #0x10\n" " add r1, r0, #0\n" " mul r1, r1, r4\n" " lsl r1, r1, #0x10\n" " lsr r6, r1, #0x10\n" " add r0, r6, r0\n" " mov r9, r5\n" " cmp r6, r0\n" " bge ._183 @cond_branch\n" " mov r8, r0\n" "._187:\n" " mov r4, #0x0\n" " mov r1, r9\n" " ldr r0, [r1]\n" " ldr r0, [r0]\n" " add r5, r6, #1\n" " cmp r4, r0\n" " bge ._184 @cond_branch\n" " ldr r0, ._188\n" " mov r9, r0\n" "._186:\n" " add r0, r4, #7\n" " add r1, r6, #7\n" " bl MapGridGetMetatileBehaviorAt\n" " lsl r0, r0, #0x18\n" " lsr r0, r0, #0x18\n" " bl sub_805759C\n" " lsl r0, r0, #0x18\n" " lsr r0, r0, #0x18\n" " cmp r0, #0x1\n" " bne ._185 @cond_branch\n" " add r0, r7, #1\n" " lsl r0, r0, #0x10\n" " lsr r7, r0, #0x10\n" "._185:\n" " add r0, r4, #1\n" " lsl r0, r0, #0x10\n" " lsr r4, r0, #0x10\n" " ldr r0, ._188\n" " ldr r0, [r0]\n" " ldr r0, [r0]\n" " cmp r4, r0\n" " blt ._186 @cond_branch\n" "._184:\n" " lsl r0, r5, #0x10\n" " lsr r6, r0, #0x10\n" " cmp r6, r8\n" " blt ._187 @cond_branch\n" "._183:\n" " add r0, r7, #0\n" " pop {r3, r4}\n" " mov r8, r3\n" " mov r9, r4\n" " pop {r4, r5, r6, r7}\n" " pop {r1}\n" " bx r1\n" "._189:\n" " .align 2, 0\n" "._188:\n" " .word gMapHeader\n" "\n" ); } __attribute__((naked)) void debug_sub_815FD40() { asm( " push {r4, r5, r6, r7, lr}\n" " add sp, sp, #0xfffffffc\n" " mov r6, #0x0\n" " mov r4, sp\n" " add r4, r4, #0x2\n" " mov r0, sp\n" " add r1, r4, #0\n" " bl GetXYCoordsOneStepInFrontOfPlayer\n" " mov r1, sp\n" " mov r0, sp\n" " ldrh r0, [r0]\n" " sub r0, r0, #0x7\n" " strh r0, [r1]\n" " ldrh r0, [r4]\n" " sub r0, r0, #0x7\n" " strh r0, [r4]\n" " mov r5, #0x0\n" " ldr r1, ._192\n" " ldr r0, [r1]\n" " ldr r0, [r0, #0x4]\n" " add r7, r4, #0\n" " cmp r6, r0\n" " bge ._190 @cond_branch\n" "._199:\n" " mov r4, #0x0\n" " ldr r0, [r1]\n" " b ._191\n" "._193:\n" " .align 2, 0\n" "._192:\n" " .word gMapHeader\n" "._198:\n" " add r0, r4, #7\n" " add r1, r5, #7\n" " bl MapGridGetMetatileBehaviorAt\n" " lsl r0, r0, #0x18\n" " lsr r0, r0, #0x18\n" " bl sub_805759C\n" " lsl r0, r0, #0x18\n" " lsr r0, r0, #0x18\n" " cmp r0, #0x1\n" " bne ._196 @cond_branch\n" " add r0, r6, #1\n" " lsl r0, r0, #0x10\n" " lsr r6, r0, #0x10\n" " mov r0, sp\n" " mov r1, #0x0\n" " ldsh r0, [r0, r1]\n" " cmp r0, r4\n" " bne ._196 @cond_branch\n" " mov r1, #0x0\n" " ldsh r0, [r7, r1]\n" " cmp r0, r5\n" " bne ._196 @cond_branch\n" " add r0, r6, #0\n" " b ._197\n" "._196:\n" " add r0, r4, #1\n" " lsl r0, r0, #0x10\n" " lsr r4, r0, #0x10\n" " ldr r0, ._200\n" " ldr r0, [r0]\n" "._191:\n" " ldr r0, [r0]\n" " cmp r4, r0\n" " blt ._198 @cond_branch\n" " add r0, r5, #1\n" " lsl r0, r0, #0x10\n" " lsr r5, r0, #0x10\n" " ldr r1, ._200\n" " ldr r0, [r1]\n" " ldr r0, [r0, #0x4]\n" " cmp r5, r0\n" " blt ._199 @cond_branch\n" "._190:\n" " add r0, r6, #1\n" " lsl r0, r0, #0x10\n" " lsr r0, r0, #0x10\n" "._197:\n" " add sp, sp, #0x4\n" " pop {r4, r5, r6, r7}\n" " pop {r1}\n" " bx r1\n" "._201:\n" " .align 2, 0\n" "._200:\n" " .word gMapHeader\n" "\n" ); } __attribute__((naked)) void debug_sub_815FDE4() { asm( " push {lr}\n" " ldr r0, ._205\n" " ldrh r1, [r0, #0x2e]\n" " mov r0, #0x1\n" " and r0, r0, r1\n" " cmp r0, #0\n" " bne ._202 @cond_branch\n" " mov r0, #0x2\n" " and r0, r0, r1\n" " cmp r0, #0\n" " beq ._203 @cond_branch\n" "._202:\n" " mov r0, #0x0\n" " mov r1, #0x0\n" " mov r2, #0x1d\n" " mov r3, #0x13\n" " bl Menu_EraseWindowRect\n" " bl CloseMenu\n" " mov r0, #0x1\n" " b ._204\n" "._206:\n" " .align 2, 0\n" "._205:\n" " .word gMain\n" "._203:\n" " mov r0, #0x0\n" "._204:\n" " pop {r1}\n" " bx r1\n" "\n" ); } __attribute__((naked)) u8 debug_sub_815FE1C() { asm( " push {r4, r5, r6, r7, lr}\n" " mov r0, #0x0\n" " mov r1, #0x0\n" " mov r2, #0x1d\n" " mov r3, #0x13\n" " bl Menu_EraseWindowRect\n" " mov r0, #0x0\n" " mov r1, #0x0\n" " mov r2, #0x10\n" " mov r3, #0x13\n" " bl Menu_DrawStdWindowFrame\n" " ldr r0, ._210\n" " mov r1, #0x1\n" " mov r2, #0x1\n" " bl Menu_PrintText\n" " ldr r6, ._210 + 4\n" " mov r0, #0x0\n" " bl debug_sub_815FCB4\n" " add r1, r0, #0\n" " lsl r1, r1, #0x10\n" " lsr r1, r1, #0x10\n" " add r0, r6, #0\n" " mov r2, #0x1\n" " mov r3, #0x5\n" " bl ConvertIntToDecimalStringN\n" " add r0, r6, #0\n" " mov r1, #0x5\n" " mov r2, #0x3\n" " bl Menu_PrintText\n" " mov r0, #0x1\n" " bl debug_sub_815FCB4\n" " add r1, r0, #0\n" " lsl r1, r1, #0x10\n" " lsr r1, r1, #0x10\n" " add r0, r6, #0\n" " mov r2, #0x1\n" " mov r3, #0x5\n" " bl ConvertIntToDecimalStringN\n" " add r0, r6, #0\n" " mov r1, #0x5\n" " mov r2, #0x5\n" " bl Menu_PrintText\n" " mov r0, #0x2\n" " bl debug_sub_815FCB4\n" " add r1, r0, #0\n" " lsl r1, r1, #0x10\n" " lsr r1, r1, #0x10\n" " add r0, r6, #0\n" " mov r2, #0x1\n" " mov r3, #0x5\n" " bl ConvertIntToDecimalStringN\n" " add r0, r6, #0\n" " mov r1, #0x5\n" " mov r2, #0x7\n" " bl Menu_PrintText\n" " mov r0, #0x0\n" " bl debug_sub_8092344\n" " add r1, r0, #0\n" " lsl r1, r1, #0x10\n" " lsr r1, r1, #0x10\n" " add r0, r6, #0\n" " mov r2, #0x1\n" " mov r3, #0x5\n" " bl ConvertIntToDecimalStringN\n" " add r0, r6, #0\n" " mov r1, #0xb\n" " mov r2, #0x3\n" " bl Menu_PrintText\n" " mov r0, #0x1\n" " bl debug_sub_8092344\n" " add r1, r0, #0\n" " lsl r1, r1, #0x10\n" " lsr r1, r1, #0x10\n" " add r0, r6, #0\n" " mov r2, #0x1\n" " mov r3, #0x5\n" " bl ConvertIntToDecimalStringN\n" " add r0, r6, #0\n" " mov r1, #0xb\n" " mov r2, #0x5\n" " bl Menu_PrintText\n" " mov r0, #0x2\n" " bl debug_sub_8092344\n" " add r1, r0, #0\n" " lsl r1, r1, #0x10\n" " lsr r1, r1, #0x10\n" " add r0, r6, #0\n" " mov r2, #0x1\n" " mov r3, #0x5\n" " bl ConvertIntToDecimalStringN\n" " add r0, r6, #0\n" " mov r1, #0xb\n" " mov r2, #0x7\n" " bl Menu_PrintText\n" " ldr r0, ._210 + 8\n" " ldr r1, ._210 + 12\n" " add r0, r0, r1\n" " ldrh r0, [r0]\n" " bl FeebasSeedRng\n" " mov r0, #0x0\n" " bl debug_sub_815FCB4\n" " add r4, r0, #0\n" " mov r0, #0x1\n" " bl debug_sub_815FCB4\n" " add r5, r0, #0\n" " mov r0, #0x2\n" " bl debug_sub_815FCB4\n" " add r4, r4, r5\n" " add r0, r0, r4\n" " lsl r0, r0, #0x10\n" " lsr r7, r0, #0x10\n" " mov r5, #0x0\n" "._209:\n" " bl FeebasRandom\n" " lsl r0, r0, #0x10\n" " lsr r0, r0, #0x10\n" " add r1, r7, #0\n" " bl __umodsi3\n" " lsl r0, r0, #0x10\n" " lsr r1, r0, #0x10\n" " cmp r1, #0\n" " bne ._207 @cond_branch\n" " add r1, r7, #0\n" "._207:\n" " sub r0, r1, #1\n" " lsl r0, r0, #0x10\n" " lsr r0, r0, #0x10\n" " cmp r0, #0x2\n" " bls ._208 @cond_branch\n" " add r0, r6, #0\n" " mov r2, #0x1\n" " mov r3, #0x4\n" " bl ConvertIntToDecimalStringN\n" " add r0, r5, #0\n" " mov r1, #0x3\n" " bl __umodsi3\n" " lsl r0, r0, #0x10\n" " lsr r0, r0, #0x10\n" " lsl r4, r0, #0x2\n" " add r4, r4, r0\n" " add r4, r4, #0x2\n" " lsl r4, r4, #0x18\n" " lsr r4, r4, #0x18\n" " add r0, r5, #0\n" " mov r1, #0x3\n" " bl __udivsi3\n" " add r2, r0, #0\n" " lsl r2, r2, #0x19\n" " mov r0, #0xb0\n" " lsl r0, r0, #0x14\n" " add r2, r2, r0\n" " lsr r2, r2, #0x18\n" " add r0, r6, #0\n" " add r1, r4, #0\n" " bl Menu_PrintText\n" " add r0, r5, #1\n" " lsl r0, r0, #0x10\n" " lsr r5, r0, #0x10\n" "._208:\n" " cmp r5, #0x6\n" " bne ._209 @cond_branch\n" " ldr r4, ._210 + 4\n" " bl debug_sub_815FD40\n" " add r1, r0, #0\n" " lsl r1, r1, #0x10\n" " lsr r1, r1, #0x10\n" " add r0, r4, #0\n" " mov r2, #0x1\n" " mov r3, #0x4\n" " bl ConvertIntToDecimalStringN\n" " add r0, r4, #0\n" " mov r1, #0x2\n" " mov r2, #0x11\n" " bl Menu_PrintText\n" " ldr r1, ._210 + 16\n" " ldr r0, ._210 + 20\n" " str r0, [r1]\n" " mov r0, #0x0\n" " pop {r4, r5, r6, r7}\n" " pop {r1}\n" " bx r1\n" "._211:\n" " .align 2, 0\n" "._210:\n" " .word Str_843E58D\n" " .word gStringVar1\n" " .word gSaveBlock1\n" " .word 0x2dd6\n" " .word gCallback_03004AE8\n" " .word debug_sub_815FDE4+1\n" "\n" ); } __attribute__((naked)) void debug_sub_815FFDC() { asm( " push {r4, r5, r6, r7, lr}\n" " mov r7, r8\n" " push {r7}\n" " mov r0, #0xe\n" " mov r1, #0x0\n" " mov r2, #0x1d\n" " mov r3, #0xd\n" " bl Menu_DrawStdWindowFrame\n" " mov r0, #0x0\n" " mov r1, #0xe\n" " mov r2, #0x1d\n" " mov r3, #0x13\n" " bl Menu_DrawStdWindowFrame\n" " ldr r0, ._214\n" " mov r1, #0x1\n" " mov r2, #0xf\n" " bl Menu_PrintText\n" " mov r5, #0x0\n" " ldr r0, ._214 + 4\n" " mov r8, r0\n" "._216:\n" " mov r0, #0x64\n" " add r1, r5, #0\n" " mul r1, r1, r0\n" " ldr r0, ._214 + 8\n" " add r6, r1, r0\n" " add r0, r6, #0\n" " mov r1, #0xb\n" " bl GetMonData\n" " lsl r1, r5, #0x2\n" " mov r2, r8\n" " add r4, r1, r2\n" " strh r0, [r4]\n" " lsl r0, r0, #0x10\n" " add r7, r1, #0\n" " cmp r0, #0\n" " beq ._212 @cond_branch\n" " add r0, r6, #0\n" " mov r1, #0x38\n" " bl GetMonData\n" " strb r0, [r4, #0x2]\n" " add r0, r5, #0\n" " bl debug_sub_816009C\n" " add r0, r5, #0\n" " bl debug_sub_81600D0\n" " add r0, r5, #0\n" " bl debug_sub_816013C\n" " b ._213\n" "._215:\n" " .align 2, 0\n" "._214:\n" " .word Str_843E5D4\n" " .word _nakamuraStatic\n" " .word gPlayerParty\n" "._212:\n" " mov r0, #0x1\n" " strb r0, [r4, #0x2]\n" "._213:\n" " mov r0, r8\n" " add r1, r7, r0\n" " mov r0, #0x0\n" " strb r0, [r1, #0x3]\n" " add r0, r5, #1\n" " lsl r0, r0, #0x18\n" " lsr r5, r0, #0x18\n" " cmp r5, #0x5\n" " bls ._216 @cond_branch\n" " ldr r1, ._217\n" " mov r0, #0x0\n" " strb r0, [r1]\n" " mov r0, #0xf\n" " mov r1, #0x1\n" " mov r2, #0xff\n" " bl PrintTriangleCursorWithPalette\n" " ldr r1, ._217 + 4\n" " ldr r0, ._217 + 8\n" " str r0, [r1]\n" " pop {r3}\n" " mov r8, r3\n" " pop {r4, r5, r6, r7}\n" " pop {r0}\n" " bx r0\n" "._218:\n" " .align 2, 0\n" "._217:\n" " .word _nakamuraData+0x4\n" " .word gCallback_03004AE8\n" " .word debug_sub_8160498+1\n" "\n" ); } __attribute__((naked)) void debug_sub_816009C() { asm( " push {lr}\n" " add r2, r0, #0\n" " lsl r2, r2, #0x18\n" " lsr r2, r2, #0x18\n" " ldr r1, ._219\n" " lsl r0, r2, #0x2\n" " add r0, r0, r1\n" " mov r3, #0x0\n" " ldsh r1, [r0, r3]\n" " mov r0, #0xb\n" " mul r0, r0, r1\n" " ldr r1, ._219 + 4\n" " add r0, r0, r1\n" " lsl r2, r2, #0x1\n" " add r2, r2, #0x1\n" " lsl r2, r2, #0x18\n" " lsr r2, r2, #0x18\n" " mov r1, #0x10\n" " bl Menu_PrintText\n" " pop {r0}\n" " bx r0\n" "._220:\n" " .align 2, 0\n" "._219:\n" " .word _nakamuraStatic\n" " .word gSpeciesNames\n" "\n" ); } __attribute__((naked)) void debug_sub_81600D0() { asm( " push {r4, r5, lr}\n" " add sp, sp, #0xfffffffc\n" " lsl r0, r0, #0x18\n" " lsr r4, r0, #0x18\n" " add r5, r4, #0\n" " ldr r1, ._223\n" " mov r0, sp\n" " mov r2, #0x2\n" " bl memcpy\n" " mov r0, #0x64\n" " mul r0, r0, r4\n" " ldr r1, ._223 + 4\n" " add r0, r0, r1\n" " bl GetMonGender\n" " lsl r0, r0, #0x18\n" " lsr r0, r0, #0x18\n" " cmp r0, #0\n" " bne ._221 @cond_branch\n" " ldr r0, ._223 + 8\n" " b ._222\n" "._224:\n" " .align 2, 0\n" "._223:\n" " .word Str_843E5F0\n" " .word gPlayerParty\n" " .word gOtherText_MaleSymbol2\n" "._221:\n" " cmp r0, #0xfe\n" " bne ._225 @cond_branch\n" " ldr r0, ._227\n" "._222:\n" " lsl r2, r4, #0x1\n" " add r2, r2, #0x1\n" " lsl r2, r2, #0x18\n" " lsr r2, r2, #0x18\n" " mov r1, #0x17\n" " bl Menu_PrintText\n" " b ._226\n" "._228:\n" " .align 2, 0\n" "._227:\n" " .word gOtherText_FemaleSymbolAndLv\n" "._225:\n" " lsl r2, r5, #0x1\n" " add r2, r2, #0x1\n" " lsl r2, r2, #0x18\n" " lsr r2, r2, #0x18\n" " mov r0, sp\n" " mov r1, #0x17\n" " bl Menu_PrintText\n" "._226:\n" " add sp, sp, #0x4\n" " pop {r4, r5}\n" " pop {r0}\n" " bx r0\n" "\n" ); } __attribute__((naked)) void debug_sub_816013C() { asm( " push {r4, r5, lr}\n" " add r4, r0, #0\n" " lsl r4, r4, #0x18\n" " lsr r4, r4, #0x18\n" " ldr r5, ._229\n" " ldr r1, ._229 + 4\n" " lsl r0, r4, #0x2\n" " add r0, r0, r1\n" " mov r1, #0x2\n" " ldrsb r1, [r0, r1]\n" " add r0, r5, #0\n" " mov r2, #0x1\n" " mov r3, #0x3\n" " bl ConvertIntToDecimalStringN\n" " lsl r4, r4, #0x1\n" " add r4, r4, #0x1\n" " lsl r4, r4, #0x18\n" " lsr r4, r4, #0x18\n" " add r0, r5, #0\n" " mov r1, #0x1a\n" " add r2, r4, #0\n" " bl Menu_PrintText\n" " pop {r4, r5}\n" " pop {r0}\n" " bx r0\n" "._230:\n" " .align 2, 0\n" "._229:\n" " .word gStringVar1\n" " .word _nakamuraStatic\n" "\n" ); } __attribute__((naked)) void debug_sub_816017C() { asm( " push {r4, lr}\n" " lsl r0, r0, #0x18\n" " lsr r4, r0, #0x18\n" " lsl r3, r4, #0x1\n" " add r1, r3, #1\n" " lsl r1, r1, #0x18\n" " lsr r1, r1, #0x18\n" " add r3, r3, #0x2\n" " lsl r3, r3, #0x18\n" " lsr r3, r3, #0x18\n" " mov r0, #0x10\n" " mov r2, #0x1c\n" " bl Menu_BlankWindowRect\n" " ldr r1, ._232\n" " lsl r0, r4, #0x2\n" " add r0, r0, r1\n" " mov r1, #0x0\n" " ldsh r0, [r0, r1]\n" " cmp r0, #0\n" " beq ._231 @cond_branch\n" " add r0, r4, #0\n" " bl debug_sub_816009C\n" " add r0, r4, #0\n" " bl debug_sub_81600D0\n" " add r0, r4, #0\n" " bl debug_sub_816013C\n" "._231:\n" " mov r0, #0x5\n" " bl debug_sub_81603B8\n" " pop {r4}\n" " pop {r0}\n" " bx r0\n" "._233:\n" " .align 2, 0\n" "._232:\n" " .word _nakamuraStatic\n" "\n" ); } __attribute__((naked)) void debug_sub_81601C8() { asm( " push {r4, r5, lr}\n" " add sp, sp, #0xfffffff0\n" " lsl r0, r0, #0x18\n" " lsr r5, r0, #0x18\n" " lsl r1, r1, #0x18\n" " lsr r3, r1, #0x18\n" " ldr r1, ._239\n" " lsl r0, r5, #0x2\n" " add r2, r0, r1\n" " mov r4, #0x0\n" " ldsh r0, [r2, r4]\n" " cmp r0, #0\n" " bne ._236 @cond_branch\n" " ldrb r0, [r2, #0x3]\n" " cmp r0, #0\n" " bne ._236 @cond_branch\n" " cmp r3, #0x1\n" " bne ._236 @cond_branch\n" " mov r0, #0x8a\n" " lsl r0, r0, #0x1\n" " strh r0, [r2]\n" "._236:\n" " lsl r0, r5, #0x2\n" " add r4, r0, r1\n" " lsl r0, r3, #0x18\n" " asr r0, r0, #0x18\n" " ldrh r1, [r4]\n" " add r2, r0, r1\n" " mov r3, #0x0\n" " strh r2, [r4]\n" " lsl r1, r2, #0x10\n" " mov r0, #0xcd\n" " lsl r0, r0, #0x11\n" " cmp r1, r0\n" " ble ._237 @cond_branch\n" " ldr r1, ._239 + 4\n" " add r0, r2, r1\n" " strh r0, [r4]\n" "._237:\n" " ldrh r1, [r4]\n" " mov r2, #0x0\n" " ldsh r0, [r4, r2]\n" " cmp r0, #0\n" " bge ._238 @cond_branch\n" " ldr r2, ._239 + 8\n" " add r0, r1, r2\n" " strh r0, [r4]\n" "._238:\n" " mov r0, #0x64\n" " mul r0, r0, r5\n" " ldr r1, ._239 + 12\n" " add r0, r0, r1\n" " ldrh r1, [r4]\n" " ldrb r2, [r4, #0x2]\n" " str r3, [sp]\n" " str r3, [sp, #0x4]\n" " str r3, [sp, #0x8]\n" " str r3, [sp, #0xc]\n" " mov r3, #0x20\n" " bl CreateMon\n" " mov r0, #0x1\n" " strb r0, [r4, #0x3]\n" " add sp, sp, #0x10\n" " pop {r4, r5}\n" " pop {r0}\n" " bx r0\n" "._240:\n" " .align 2, 0\n" "._239:\n" " .word _nakamuraStatic\n" " .word 0xfffffe65\n" " .word 0x19b\n" " .word gPlayerParty\n" "\n" ); } __attribute__((naked)) void debug_sub_8160258() { asm( " push {lr}\n" " lsl r0, r0, #0x18\n" " lsr r2, r0, #0x18\n" " ldr r1, ._242\n" " lsl r0, r2, #0x2\n" " add r0, r0, r1\n" " mov r1, #0x0\n" " ldsh r0, [r0, r1]\n" " cmp r0, #0\n" " beq ._241 @cond_branch\n" " add r0, r2, #0\n" " bl debug_sub_816062C\n" "._241:\n" " pop {r0}\n" " bx r0\n" "._243:\n" " .align 2, 0\n" "._242:\n" " .word _nakamuraStatic\n" "\n" ); } __attribute__((naked)) void debug_sub_816027C() { asm( " push {r4, lr}\n" " lsl r0, r0, #0x18\n" " lsr r0, r0, #0x18\n" " add r4, r0, #0\n" " lsl r1, r1, #0x18\n" " lsr r2, r1, #0x18\n" " ldr r1, ._247\n" " lsl r0, r4, #0x2\n" " add r3, r0, r1\n" " mov r1, #0x0\n" " ldsh r0, [r3, r1]\n" " cmp r0, #0\n" " beq ._244 @cond_branch\n" " lsl r0, r2, #0x18\n" " asr r0, r0, #0x18\n" " ldrb r1, [r3, #0x2]\n" " add r0, r0, r1\n" " strb r0, [r3, #0x2]\n" " lsl r0, r0, #0x18\n" " asr r0, r0, #0x18\n" " cmp r0, #0x64\n" " ble ._245 @cond_branch\n" " mov r0, #0x1\n" " strb r0, [r3, #0x2]\n" "._245:\n" " mov r0, #0x2\n" " ldrsb r0, [r3, r0]\n" " cmp r0, #0\n" " bgt ._246 @cond_branch\n" " mov r0, #0x64\n" " strb r0, [r3, #0x2]\n" "._246:\n" " mov r0, #0x64\n" " mul r4, r4, r0\n" " ldr r0, ._247 + 4\n" " add r4, r4, r0\n" " ldr r2, ._247 + 8\n" " mov r0, #0x0\n" " ldsh r1, [r3, r0]\n" " lsl r0, r1, #0x3\n" " sub r0, r0, r1\n" " lsl r0, r0, #0x2\n" " add r0, r0, r2\n" " ldrb r1, [r0, #0x13]\n" " mov r0, #0xca\n" " lsl r0, r0, #0x1\n" " add r2, r1, #0\n" " mul r2, r2, r0\n" " mov r0, #0x2\n" " ldrsb r0, [r3, r0]\n" " lsl r0, r0, #0x2\n" " ldr r1, ._247 + 12\n" " add r0, r0, r1\n" " add r2, r2, r0\n" " add r0, r4, #0\n" " mov r1, #0x19\n" " bl SetMonData\n" " add r0, r4, #0\n" " bl debug_sub_803F55C\n" "._244:\n" " pop {r4}\n" " pop {r0}\n" " bx r0\n" "._248:\n" " .align 2, 0\n" "._247:\n" " .word _nakamuraStatic\n" " .word gPlayerParty\n" " .word gBaseStats\n" " .word gExperienceTables\n" "\n" ); } __attribute__((naked)) void debug_sub_8160308() { asm( " push {r4, r5, r6, r7, lr}\n" " mov r7, r9\n" " mov r6, r8\n" " push {r6, r7}\n" " add sp, sp, #0xffffff8c\n" " mov r0, #0x0\n" " mov r1, #0x0\n" " mov r2, #0x1d\n" " mov r3, #0x13\n" " bl Menu_EraseWindowRect\n" " mov r2, #0x0\n" "._252:\n" " add r1, r2, #1\n" " lsl r0, r1, #0x18\n" " lsr r5, r0, #0x18\n" " mov r8, r1\n" " cmp r5, #0x5\n" " bhi ._249 @cond_branch\n" " mov r0, #0x64\n" " mov r9, r0\n" " mov r0, r9\n" " mul r0, r0, r2\n" " ldr r7, ._254\n" " add r6, r0, r7\n" "._251:\n" " add r0, r6, #0\n" " mov r1, #0xb\n" " mov r2, #0x0\n" " bl GetMonData\n" " cmp r0, #0\n" " bne ._250 @cond_branch\n" " add r0, sp, #0x10\n" " add r1, r6, #0\n" " mov r2, #0x64\n" " bl memcpy\n" " mov r4, r9\n" " mul r4, r4, r5\n" " add r4, r4, r7\n" " add r0, r6, #0\n" " add r1, r4, #0\n" " mov r2, #0x64\n" " bl memcpy\n" " add r0, r4, #0\n" " add r1, sp, #0x10\n" " mov r2, #0x64\n" " bl memcpy\n" "._250:\n" " add r0, r5, #1\n" " lsl r0, r0, #0x18\n" " lsr r5, r0, #0x18\n" " cmp r5, #0x5\n" " bls ._251 @cond_branch\n" "._249:\n" " mov r1, r8\n" " lsl r0, r1, #0x18\n" " lsr r2, r0, #0x18\n" " cmp r2, #0x4\n" " bls ._252 @cond_branch\n" " bl CalculatePlayerPartyCount\n" " ldr r4, ._254 + 4\n" " ldrb r1, [r4]\n" " cmp r1, #0\n" " bne ._253 @cond_branch\n" " ldr r0, ._254\n" " str r1, [sp]\n" " str r1, [sp, #0x4]\n" " str r1, [sp, #0x8]\n" " str r1, [sp, #0xc]\n" " mov r1, #0x1\n" " mov r2, #0xa\n" " mov r3, #0x20\n" " bl CreateMon\n" " mov r0, #0x1\n" " strb r0, [r4]\n" "._253:\n" " add sp, sp, #0x74\n" " pop {r3, r4}\n" " mov r8, r3\n" " mov r9, r4\n" " pop {r4, r5, r6, r7}\n" " pop {r0}\n" " bx r0\n" "._255:\n" " .align 2, 0\n" "._254:\n" " .word gPlayerParty\n" " .word gPlayerPartyCount\n" "\n" ); } __attribute__((naked)) void debug_sub_81603B8() { asm( " push {r4, r5, r6, r7, lr}\n" " lsl r0, r0, #0x18\n" " lsr r6, r0, #0x18\n" " mov r0, #0x5\n" " bl PlaySE\n" " ldr r7, ._259\n" " ldrb r4, [r7]\n" " add r0, r4, #0\n" " mov r1, #0x6\n" " bl __udivsi3\n" " lsl r0, r0, #0x18\n" " lsr r5, r0, #0x18\n" " add r0, r4, #0\n" " mov r1, #0x6\n" " bl __umodsi3\n" " lsl r0, r0, #0x18\n" " lsr r4, r0, #0x18\n" " ldr r0, ._259 + 4\n" " add r0, r5, r0\n" " ldrb r2, [r0]\n" " lsl r3, r4, #0x1\n" " add r1, r3, #1\n" " lsl r1, r1, #0x18\n" " lsr r1, r1, #0x18\n" " add r3, r3, #0x2\n" " lsl r3, r3, #0x18\n" " lsr r3, r3, #0x18\n" " add r0, r2, #0\n" " bl Menu_BlankWindowRect\n" " cmp r6, #0\n" " bne ._256 @cond_branch\n" " cmp r4, #0\n" " beq ._257 @cond_branch\n" " ldrb r0, [r7]\n" " sub r0, r0, #0x1\n" " b ._258\n" "._260:\n" " .align 2, 0\n" "._259:\n" " .word _nakamuraData+0x4\n" " .word _843E5D1\n" "._257:\n" " lsl r0, r5, #0x1\n" " add r0, r0, r5\n" " lsl r0, r0, #0x1\n" " add r0, r0, #0x5\n" "._258:\n" " strb r0, [r7]\n" "._256:\n" " ldr r1, ._264\n" " cmp r6, #0x1\n" " bne ._261 @cond_branch\n" " cmp r4, #0x5\n" " beq ._262 @cond_branch\n" " ldrb r0, [r1]\n" " add r0, r0, #0x1\n" " b ._263\n" "._265:\n" " .align 2, 0\n" "._264:\n" " .word _nakamuraData+0x4\n" "._262:\n" " lsl r0, r5, #0x1\n" " add r0, r0, r5\n" " lsl r0, r0, #0x1\n" "._263:\n" " strb r0, [r1]\n" "._261:\n" " cmp r6, #0x2\n" " bne ._266 @cond_branch\n" " cmp r5, #0\n" " beq ._267 @cond_branch\n" " ldrb r0, [r1]\n" " sub r0, r0, #0x6\n" " b ._268\n" "._267:\n" " add r0, r4, #0\n" " add r0, r0, #0xc\n" "._268:\n" " strb r0, [r1]\n" "._266:\n" " cmp r6, #0x3\n" " bne ._271 @cond_branch\n" " cmp r5, #0x2\n" " beq ._270 @cond_branch\n" " ldrb r0, [r1]\n" " add r0, r0, #0x6\n" " strb r0, [r1]\n" " b ._271\n" "._270:\n" " strb r4, [r1]\n" "._271:\n" " ldrb r4, [r1]\n" " add r0, r4, #0\n" " mov r1, #0x6\n" " bl __udivsi3\n" " lsl r0, r0, #0x18\n" " lsr r5, r0, #0x18\n" " add r0, r4, #0\n" " mov r1, #0x6\n" " bl __umodsi3\n" " add r1, r0, #0\n" " lsl r1, r1, #0x18\n" " ldr r0, ._272\n" " add r0, r5, r0\n" " ldrb r0, [r0]\n" " lsr r1, r1, #0x17\n" " add r1, r1, #0x1\n" " lsl r1, r1, #0x18\n" " lsr r1, r1, #0x18\n" " mov r2, #0xff\n" " bl PrintTriangleCursorWithPalette\n" " pop {r4, r5, r6, r7}\n" " pop {r0}\n" " bx r0\n" "._273:\n" " .align 2, 0\n" "._272:\n" " .word _843E5D1\n" "\n" ); } __attribute__((naked)) void debug_sub_8160498() { asm( " push {r4, lr}\n" " ldr r1, ._276\n" " ldrh r2, [r1, #0x2e]\n" " mov r0, #0x40\n" " and r0, r0, r2\n" " cmp r0, #0\n" " beq ._274 @cond_branch\n" " mov r0, #0x0\n" " b ._281\n" "._277:\n" " .align 2, 0\n" "._276:\n" " .word gMain\n" "._274:\n" " mov r0, #0x80\n" " and r0, r0, r2\n" " cmp r0, #0\n" " beq ._278 @cond_branch\n" " mov r0, #0x1\n" " b ._281\n" "._278:\n" " mov r0, #0x20\n" " and r0, r0, r2\n" " cmp r0, #0\n" " beq ._280 @cond_branch\n" " mov r0, #0x2\n" " b ._281\n" "._280:\n" " mov r0, #0x10\n" " and r0, r0, r2\n" " cmp r0, #0\n" " beq ._282 @cond_branch\n" " mov r0, #0x3\n" "._281:\n" " bl debug_sub_81603B8\n" " mov r0, #0x0\n" " b ._311\n" "._282:\n" " ldrh r1, [r1, #0x30]\n" " mov r0, #0x1\n" " and r0, r0, r1\n" " cmp r0, #0\n" " beq ._284 @cond_branch\n" " ldr r4, ._289\n" " ldrb r0, [r4]\n" " cmp r0, #0x5\n" " bhi ._285 @cond_branch\n" " mov r1, #0x1\n" " bl debug_sub_81601C8\n" "._285:\n" " ldrb r0, [r4]\n" " sub r0, r0, #0x6\n" " lsl r0, r0, #0x18\n" " lsr r0, r0, #0x18\n" " cmp r0, #0x5\n" " bhi ._286 @cond_branch\n" " ldrb r0, [r4]\n" " mov r1, #0x6\n" " bl __umodsi3\n" " lsl r0, r0, #0x18\n" " lsr r0, r0, #0x18\n" " bl debug_sub_8160258\n" "._286:\n" " ldrb r0, [r4]\n" " sub r0, r0, #0xc\n" " lsl r0, r0, #0x18\n" " lsr r0, r0, #0x18\n" " cmp r0, #0x5\n" " bhi ._306 @cond_branch\n" " ldrb r0, [r4]\n" " mov r1, #0x6\n" " bl __umodsi3\n" " lsl r0, r0, #0x18\n" " lsr r0, r0, #0x18\n" " mov r1, #0x1\n" " b ._300\n" "._290:\n" " .align 2, 0\n" "._289:\n" " .word _nakamuraData+0x4\n" "._284:\n" " mov r0, #0x2\n" " and r0, r0, r1\n" " cmp r0, #0\n" " beq ._291 @cond_branch\n" " ldr r4, ._294\n" " ldrb r0, [r4]\n" " cmp r0, #0x5\n" " bhi ._304 @cond_branch\n" " mov r1, #0x1\n" " neg r1, r1\n" " b ._293\n" "._295:\n" " .align 2, 0\n" "._294:\n" " .word _nakamuraData+0x4\n" "._291:\n" " mov r0, #0x80\n" " lsl r0, r0, #0x1\n" " and r0, r0, r1\n" " cmp r0, #0\n" " beq ._296 @cond_branch\n" " ldr r4, ._301\n" " ldrb r0, [r4]\n" " cmp r0, #0x5\n" " bhi ._297 @cond_branch\n" " mov r1, #0xa\n" " bl debug_sub_81601C8\n" "._297:\n" " ldrb r0, [r4]\n" " sub r0, r0, #0x6\n" " lsl r0, r0, #0x18\n" " lsr r0, r0, #0x18\n" " cmp r0, #0x5\n" " bhi ._298 @cond_branch\n" " ldrb r0, [r4]\n" " mov r1, #0x6\n" " bl __umodsi3\n" " lsl r0, r0, #0x18\n" " lsr r0, r0, #0x18\n" " bl debug_sub_8160258\n" "._298:\n" " ldrb r0, [r4]\n" " sub r0, r0, #0xc\n" " lsl r0, r0, #0x18\n" " lsr r0, r0, #0x18\n" " cmp r0, #0x5\n" " bhi ._306 @cond_branch\n" " ldrb r0, [r4]\n" " mov r1, #0x6\n" " bl __umodsi3\n" " lsl r0, r0, #0x18\n" " lsr r0, r0, #0x18\n" " mov r1, #0x1\n" " b ._300\n" "._302:\n" " .align 2, 0\n" "._301:\n" " .word _nakamuraData+0x4\n" "._296:\n" " mov r0, #0x80\n" " lsl r0, r0, #0x2\n" " and r0, r0, r1\n" " cmp r0, #0\n" " beq ._303 @cond_branch\n" " ldr r4, ._308\n" " ldrb r0, [r4]\n" " cmp r0, #0x5\n" " bhi ._304 @cond_branch\n" " mov r1, #0xa\n" " neg r1, r1\n" "._293:\n" " bl debug_sub_81601C8\n" "._304:\n" " ldrb r0, [r4]\n" " sub r0, r0, #0x6\n" " lsl r0, r0, #0x18\n" " lsr r0, r0, #0x18\n" " cmp r0, #0x5\n" " bhi ._305 @cond_branch\n" " ldrb r0, [r4]\n" " mov r1, #0x6\n" " bl __umodsi3\n" " lsl r0, r0, #0x18\n" " lsr r0, r0, #0x18\n" " bl debug_sub_8160258\n" "._305:\n" " ldrb r0, [r4]\n" " sub r0, r0, #0xc\n" " lsl r0, r0, #0x18\n" " lsr r0, r0, #0x18\n" " cmp r0, #0x5\n" " bhi ._306 @cond_branch\n" " ldrb r0, [r4]\n" " mov r1, #0x6\n" " bl __umodsi3\n" " lsl r0, r0, #0x18\n" " lsr r0, r0, #0x18\n" " mov r1, #0x1\n" " neg r1, r1\n" "._300:\n" " bl debug_sub_816027C\n" "._306:\n" " ldrb r0, [r4]\n" " mov r1, #0x6\n" " bl __umodsi3\n" " lsl r0, r0, #0x18\n" " lsr r0, r0, #0x18\n" " bl debug_sub_816017C\n" " mov r0, #0x0\n" " b ._311\n" "._309:\n" " .align 2, 0\n" "._308:\n" " .word _nakamuraData+0x4\n" "._303:\n" " mov r0, #0x8\n" " and r0, r0, r2\n" " cmp r0, #0\n" " bne ._310 @cond_branch\n" " mov r0, #0x0\n" " b ._311\n" "._310:\n" " bl debug_sub_8160308\n" " bl CloseMenu\n" " mov r0, #0x1\n" "._311:\n" " pop {r4}\n" " pop {r1}\n" " bx r1\n" "\n" ); } __attribute__((naked)) void debug_sub_816062C() { asm( " push {r4, r5, r6, r7, lr}\n" " mov r7, r9\n" " mov r6, r8\n" " push {r6, r7}\n" " add sp, sp, #0xfffffff0\n" " lsl r0, r0, #0x18\n" " lsr r0, r0, #0x18\n" " mov r8, r0\n" " mov r0, #0x64\n" " mov r4, r8\n" " mul r4, r4, r0\n" " ldr r0, ._316\n" " add r4, r4, r0\n" " add r0, r4, #0\n" " mov r1, #0xb\n" " bl GetMonData\n" " lsl r0, r0, #0x10\n" " lsr r7, r0, #0x10\n" " add r0, r4, #0\n" " bl GetMonGender\n" " lsl r0, r0, #0x18\n" " lsr r2, r0, #0x18\n" " ldr r1, ._316 + 4\n" " lsl r0, r7, #0x3\n" " sub r0, r0, r7\n" " lsl r0, r0, #0x2\n" " add r0, r0, r1\n" " ldrb r6, [r0, #0x10]\n" " cmp r6, #0\n" " beq ._313 @cond_branch\n" " cmp r6, #0xfe\n" " beq ._313 @cond_branch\n" " cmp r6, #0xff\n" " bne ._314 @cond_branch\n" "._313:\n" " mov r0, #0x64\n" " mov r1, r8\n" " mul r1, r1, r0\n" " add r0, r1, #0\n" " ldr r1, ._316\n" " add r0, r0, r1\n" " bl GetMonGender\n" " lsl r0, r0, #0x18\n" " lsr r0, r0, #0x18\n" " b ._320\n" "._317:\n" " .align 2, 0\n" "._316:\n" " .word gPlayerParty\n" " .word gBaseStats\n" "._314:\n" " cmp r2, #0\n" " beq ._318 @cond_branch\n" " cmp r2, #0xfe\n" " beq ._319 @cond_branch\n" " mov r0, #0x0\n" " b ._320\n" "._318:\n" " mov r6, #0xfe\n" " b ._321\n" "._319:\n" " mov r6, #0x0\n" "._321:\n" " mov r0, r8\n" " lsl r0, r0, #0x2\n" " mov r9, r0\n" "._322:\n" " bl Random\n" " lsl r0, r0, #0x10\n" " lsr r5, r0, #0x10\n" " bl Random\n" " lsl r0, r0, #0x10\n" " orr r5, r5, r0\n" " add r0, r7, #0\n" " add r1, r5, #0\n" " bl GetGenderFromSpeciesAndPersonality\n" " lsl r0, r0, #0x18\n" " lsr r0, r0, #0x18\n" " cmp r0, r6\n" " bne ._322 @cond_branch\n" " mov r0, #0x64\n" " mov r4, r8\n" " mul r4, r4, r0\n" " ldr r0, ._323\n" " add r4, r4, r0\n" " add r0, r4, #0\n" " mov r1, #0x42\n" " bl GetMonData\n" " ldr r0, ._323 + 4\n" " add r0, r0, r9\n" " ldrh r1, [r0]\n" " ldrb r2, [r0, #0x2]\n" " mov r0, #0x1\n" " str r0, [sp]\n" " str r5, [sp, #0x4]\n" " mov r0, #0x0\n" " str r0, [sp, #0x8]\n" " str r0, [sp, #0xc]\n" " add r0, r4, #0\n" " mov r3, #0x20\n" " bl CreateMon\n" " add r0, r6, #0\n" "._320:\n" " add sp, sp, #0x10\n" " pop {r3, r4}\n" " mov r8, r3\n" " mov r9, r4\n" " pop {r4, r5, r6, r7}\n" " pop {r1}\n" " bx r1\n" "._324:\n" " .align 2, 0\n" "._323:\n" " .word gPlayerParty\n" " .word _nakamuraStatic\n" "\n" ); } __attribute__((naked)) void debug_sub_8160714() { asm( " push {r4, r5, r6, r7, lr}\n" " mov r7, r9\n" " mov r6, r8\n" " push {r6, r7}\n" " add sp, sp, #0xfffffff0\n" " add r6, r0, #0\n" " mov r9, r1\n" " mov r7, #0x0\n" " mov r0, #0x0\n" " mov r8, r0\n" " mov r2, #0x0\n" " mov r5, #0x0\n" "._329:\n" " add r4, r5, #1\n" " lsl r1, r4, #0x18\n" " lsr r1, r1, #0x18\n" " mov r0, r9\n" " str r2, [sp, #0xc]\n" " bl GetPokeblockData\n" " add r1, r0, #0\n" " lsl r0, r5, #0x1\n" " add r0, r0, sp\n" " strh r1, [r0]\n" " ldr r2, [sp, #0xc]\n" " cmp r5, #0x5\n" " beq ._328 @cond_branch\n" " lsl r0, r1, #0x10\n" " asr r1, r0, #0x10\n" " cmp r1, #0\n" " ble ._326 @cond_branch\n" " add r0, r7, #1\n" " lsl r0, r0, #0x18\n" " lsr r7, r0, #0x18\n" "._326:\n" " cmp r1, #0\n" " bge ._327 @cond_branch\n" " mov r0, r8\n" " add r0, r0, #0x1\n" " lsl r0, r0, #0x18\n" " lsr r0, r0, #0x18\n" " mov r8, r0\n" "._327:\n" " cmp r1, #0\n" " bne ._328 @cond_branch\n" " add r0, r2, #1\n" " lsl r0, r0, #0x18\n" " lsr r2, r0, #0x18\n" "._328:\n" " lsl r0, r4, #0x18\n" " lsr r5, r0, #0x18\n" " cmp r5, #0x5\n" " bls ._329 @cond_branch\n" " mov r0, sp\n" " mov r1, #0x0\n" " ldsh r0, [r0, r1]\n" " cmp r0, #0x31\n" " bgt ._333 @cond_branch\n" " mov r0, sp\n" " ldrh r0, [r0, #0x2]\n" " lsl r0, r0, #0x10\n" " asr r0, r0, #0x10\n" " cmp r0, #0x31\n" " bgt ._333 @cond_branch\n" " mov r0, sp\n" " mov r4, #0x4\n" " ldsh r0, [r0, r4]\n" " cmp r0, #0x31\n" " bgt ._333 @cond_branch\n" " mov r0, sp\n" " mov r1, #0x6\n" " ldsh r0, [r0, r1]\n" " cmp r0, #0x31\n" " bgt ._333 @cond_branch\n" " mov r0, sp\n" " mov r4, #0x8\n" " ldsh r0, [r0, r4]\n" " cmp r0, #0x31\n" " ble ._334 @cond_branch\n" "._333:\n" " ldr r1, ._336\n" " add r0, r6, #0\n" " bl StringCopy\n" " mov r0, #0xe\n" " b ._400\n" "._337:\n" " .align 2, 0\n" "._336:\n" " .word ContestStatsText_GoldPokeBlock\n" "._334:\n" " cmp r7, #0x4\n" " bne ._338 @cond_branch\n" " ldr r1, ._340\n" " add r0, r6, #0\n" " bl StringCopy\n" " mov r0, #0xd\n" " b ._400\n" "._341:\n" " .align 2, 0\n" "._340:\n" " .word ContestStatsText_WhitePokeBlock\n" "._338:\n" " mov r3, #0x0\n" " mov r5, #0x0\n" "._343:\n" " lsl r0, r5, #0x1\n" " add r0, r0, sp\n" " mov r1, #0x0\n" " ldsh r0, [r0, r1]\n" " cmp r0, #0x2\n" " bne ._342 @cond_branch\n" " add r0, r3, #1\n" " lsl r0, r0, #0x18\n" " lsr r3, r0, #0x18\n" "._342:\n" " add r0, r5, #1\n" " lsl r0, r0, #0x18\n" " lsr r5, r0, #0x18\n" " cmp r5, #0x4\n" " bls ._343 @cond_branch\n" " cmp r3, #0x3\n" " beq ._345 @cond_branch\n" " cmp r2, #0x5\n" " beq ._345 @cond_branch\n" " mov r4, r8\n" " cmp r4, #0x4\n" " bne ._346 @cond_branch\n" "._345:\n" " ldr r1, ._348\n" " add r0, r6, #0\n" " bl StringCopy\n" " mov r0, #0xc\n" " b ._400\n" "._349:\n" " .align 2, 0\n" "._348:\n" " .word ContestStatsText_BlackPokeBlock\n" "._346:\n" " cmp r7, #0x3\n" " bne ._350 @cond_branch\n" " ldr r1, ._352\n" " add r0, r6, #0\n" " bl StringCopy\n" " mov r0, #0xb\n" " b ._400\n" "._353:\n" " .align 2, 0\n" "._352:\n" " .word ContestStatsText_GrayPokeBlock\n" "._350:\n" " cmp r7, #0x2\n" " beq ._354 @cond_branch\n" " mov r0, r8\n" " cmp r0, #0x2\n" " bne ._377 @cond_branch\n" "._354:\n" " mov r3, #0x6\n" " mov r2, #0x0\n" " mov r5, #0x0\n" "._359:\n" " lsl r0, r5, #0x1\n" " add r0, r0, sp\n" " mov r1, #0x0\n" " ldsh r0, [r0, r1]\n" " cmp r0, #0\n" " beq ._358 @cond_branch\n" " cmp r3, #0x6\n" " bne ._357 @cond_branch\n" " add r3, r5, #0\n" " b ._358\n" "._357:\n" " add r2, r5, #0\n" "._358:\n" " add r0, r5, #1\n" " lsl r0, r0, #0x18\n" " lsr r5, r0, #0x18\n" " cmp r5, #0x4\n" " bls ._359 @cond_branch\n" " lsl r0, r3, #0x1\n" " mov r4, sp\n" " add r1, r4, r0\n" " lsl r0, r2, #0x1\n" " add r0, r0, sp\n" " mov r4, #0x0\n" " ldsh r1, [r1, r4]\n" " mov r4, #0x0\n" " ldsh r0, [r0, r4]\n" " cmp r1, r0\n" " blt ._360 @cond_branch\n" " add r2, r3, #0\n" "._360:\n" " cmp r2, #0\n" " bne ._361 @cond_branch\n" " ldr r1, ._363\n" " add r0, r6, #0\n" " bl StringCopy\n" " mov r0, #0x6\n" " b ._400\n" "._364:\n" " .align 2, 0\n" "._363:\n" " .word ContestStatsText_PurplePokeBlock\n" "._361:\n" " cmp r2, #0x1\n" " bne ._365 @cond_branch\n" " ldr r1, ._367\n" " add r0, r6, #0\n" " bl StringCopy\n" " mov r0, #0x7\n" " b ._400\n" "._368:\n" " .align 2, 0\n" "._367:\n" " .word ContestStatsText_IndigoPokeBlock\n" "._365:\n" " cmp r2, #0x2\n" " bne ._369 @cond_branch\n" " ldr r1, ._371\n" " add r0, r6, #0\n" " bl StringCopy\n" " mov r0, #0x8\n" " b ._400\n" "._372:\n" " .align 2, 0\n" "._371:\n" " .word ContestStatsText_BrownPokeBlock\n" "._369:\n" " cmp r2, #0x3\n" " bne ._373 @cond_branch\n" " ldr r1, ._375\n" " add r0, r6, #0\n" " bl StringCopy\n" " mov r0, #0x9\n" " b ._400\n" "._376:\n" " .align 2, 0\n" "._375:\n" " .word ContestStatsText_LiteBluePokeBlock\n" "._373:\n" " cmp r2, #0x4\n" " bne ._377 @cond_branch\n" " ldr r1, ._379\n" " add r0, r6, #0\n" " bl StringCopy\n" " mov r0, #0xa\n" " b ._400\n" "._380:\n" " .align 2, 0\n" "._379:\n" " .word ContestStatsText_OlivePokeBlock\n" "._377:\n" " cmp r7, #0x1\n" " beq ._381 @cond_branch\n" " mov r0, r8\n" " cmp r0, #0x1\n" " bne ._399 @cond_branch\n" "._381:\n" " mov r0, sp\n" " mov r1, #0x0\n" " ldsh r0, [r0, r1]\n" " cmp r0, #0\n" " beq ._383 @cond_branch\n" " ldr r1, ._385\n" " add r0, r6, #0\n" " bl StringCopy\n" " mov r0, #0x1\n" " b ._400\n" "._386:\n" " .align 2, 0\n" "._385:\n" " .word ContestStatsText_RedPokeBlock\n" "._383:\n" " mov r0, sp\n" " ldrh r0, [r0, #0x2]\n" " cmp r0, #0\n" " beq ._387 @cond_branch\n" " ldr r1, ._389\n" " add r0, r6, #0\n" " bl StringCopy\n" " mov r0, #0x2\n" " b ._400\n" "._390:\n" " .align 2, 0\n" "._389:\n" " .word ContestStatsText_BluePokeBlock\n" "._387:\n" " mov r0, sp\n" " mov r4, #0x4\n" " ldsh r0, [r0, r4]\n" " cmp r0, #0\n" " beq ._391 @cond_branch\n" " ldr r1, ._393\n" " add r0, r6, #0\n" " bl StringCopy\n" " mov r0, #0x3\n" " b ._400\n" "._394:\n" " .align 2, 0\n" "._393:\n" " .word ContestStatsText_PinkPokeBlock\n" "._391:\n" " mov r0, sp\n" " mov r1, #0x6\n" " ldsh r0, [r0, r1]\n" " cmp r0, #0\n" " beq ._395 @cond_branch\n" " ldr r1, ._397\n" " add r0, r6, #0\n" " bl StringCopy\n" " mov r0, #0x4\n" " b ._400\n" "._398:\n" " .align 2, 0\n" "._397:\n" " .word ContestStatsText_GreenPokeBlock\n" "._395:\n" " mov r0, sp\n" " mov r4, #0x8\n" " ldsh r0, [r0, r4]\n" " cmp r0, #0\n" " beq ._399 @cond_branch\n" " ldr r1, ._401\n" " add r0, r6, #0\n" " bl StringCopy\n" " mov r0, #0x5\n" " b ._400\n" "._402:\n" " .align 2, 0\n" "._401:\n" " .word ContestStatsText_YellowPokeBlock\n" "._399:\n" " ldr r1, ._403\n" " add r0, r6, #0\n" " bl StringCopy\n" " mov r0, #0x0\n" "._400:\n" " add sp, sp, #0x10\n" " pop {r3, r4}\n" " mov r8, r3\n" " mov r9, r4\n" " pop {r4, r5, r6, r7}\n" " pop {r1}\n" " bx r1\n" "._404:\n" " .align 2, 0\n" "._403:\n" " .word gOtherText_FiveQuestions\n" "\n" ); } __attribute__((naked)) void debug_sub_816097C() { asm( " push {r4, r5, r6, r7, lr}\n" " mov r7, r8\n" " push {r7}\n" " add r7, r0, #0\n" " lsl r1, r1, #0x10\n" " lsr r5, r1, #0x10\n" " mov r6, #0x0\n" " mov r1, #0x0\n" "._405:\n" " add r0, r7, r6\n" " strb r1, [r0]\n" " add r0, r6, #1\n" " lsl r0, r0, #0x18\n" " lsr r6, r0, #0x18\n" " cmp r6, #0x3\n" " bls ._405 @cond_branch\n" " mov r0, #0xff\n" " strb r0, [r7, #0x4]\n" " lsl r0, r5, #0x10\n" " asr r0, r0, #0x10\n" " cmp r0, #0\n" " bne ._406 @cond_branch\n" " mov r0, #0xa1\n" " strb r0, [r7, #0x3]\n" " b ._414\n" "._406:\n" " cmp r0, #0\n" " ble ._408 @cond_branch\n" " mov r4, #0x64\n" " mov r0, #0x0\n" " mov r8, r0\n" " mov r6, #0x0\n" "._412:\n" " lsl r5, r5, #0x10\n" " asr r0, r5, #0x10\n" " lsl r4, r4, #0x10\n" " asr r1, r4, #0x10\n" " bl __divsi3\n" " lsl r0, r0, #0x10\n" " lsr r2, r0, #0x10\n" " mov r1, r8\n" " cmp r1, #0\n" " bne ._410 @cond_branch\n" " cmp r6, #0x2\n" " beq ._410 @cond_branch\n" " cmp r2, #0\n" " beq ._411 @cond_branch\n" "._410:\n" " add r1, r6, r7\n" " add r0, r2, #0\n" " sub r0, r0, #0x5f\n" " strb r0, [r1, #0x1]\n" " mov r0, #0x1\n" " mov r8, r0\n" "._411:\n" " asr r0, r5, #0x10\n" " asr r4, r4, #0x10\n" " add r1, r4, #0\n" " bl __modsi3\n" " lsl r0, r0, #0x10\n" " lsr r5, r0, #0x10\n" " add r0, r4, #0\n" " mov r1, #0xa\n" " bl __divsi3\n" " lsl r0, r0, #0x10\n" " lsr r4, r0, #0x10\n" " add r0, r6, #1\n" " lsl r0, r0, #0x18\n" " lsr r6, r0, #0x18\n" " cmp r6, #0x2\n" " bls ._412 @cond_branch\n" " b ._414\n" "._408:\n" " cmp r0, #0\n" " bge ._414 @cond_branch\n" " neg r0, r0\n" " lsl r0, r0, #0x10\n" " lsr r5, r0, #0x10\n" " mov r4, #0x64\n" " mov r1, #0x0\n" " mov r8, r1\n" " mov r6, #0x0\n" "._419:\n" " lsl r5, r5, #0x10\n" " asr r0, r5, #0x10\n" " lsl r4, r4, #0x10\n" " asr r1, r4, #0x10\n" " bl __divsi3\n" " lsl r0, r0, #0x10\n" " lsr r2, r0, #0x10\n" " mov r1, r8\n" " lsl r0, r1, #0x10\n" " add r3, r0, #0\n" " cmp r3, #0\n" " bne ._416 @cond_branch\n" " cmp r6, #0x2\n" " beq ._416 @cond_branch\n" " cmp r2, #0\n" " beq ._417 @cond_branch\n" "._416:\n" " add r1, r6, r7\n" " add r0, r2, #0\n" " sub r0, r0, #0x5f\n" " strb r0, [r1, #0x1]\n" " cmp r3, #0\n" " bne ._418 @cond_branch\n" " mov r0, #0xae\n" " strb r0, [r1]\n" "._418:\n" " mov r0, #0x1\n" " mov r8, r0\n" "._417:\n" " asr r0, r5, #0x10\n" " asr r4, r4, #0x10\n" " add r1, r4, #0\n" " bl __modsi3\n" " lsl r0, r0, #0x10\n" " lsr r5, r0, #0x10\n" " add r0, r4, #0\n" " mov r1, #0xa\n" " bl __divsi3\n" " lsl r0, r0, #0x10\n" " lsr r4, r0, #0x10\n" " add r0, r6, #1\n" " lsl r0, r0, #0x18\n" " lsr r6, r0, #0x18\n" " cmp r6, #0x2\n" " bls ._419 @cond_branch\n" "._414:\n" " pop {r3}\n" " mov r8, r3\n" " pop {r4, r5, r6, r7}\n" " pop {r0}\n" " bx r0\n" "\n" ); } __attribute__((naked)) void debug_sub_8160A80() { asm( " push {r4, lr}\n" " lsl r0, r0, #0x18\n" " lsr r0, r0, #0x18\n" " add r2, r0, #0\n" " ldr r1, ._422\n" " cmp r0, #0\n" " bne ._420 @cond_branch\n" " ldr r4, ._422 + 4\n" " ldrb r1, [r1, #0x1]\n" " add r0, r4, #0\n" " bl debug_sub_816097C\n" " add r0, r4, #0\n" " mov r1, #0x8\n" " mov r2, #0x3\n" " bl Menu_PrintText\n" " b ._440\n" "._423:\n" " .align 2, 0\n" "._422:\n" " .word _nakamuraStatic+0x18\n" " .word gStringVar1\n" "._420:\n" " cmp r0, #0x1\n" " bne ._424 @cond_branch\n" " ldr r4, ._426\n" " ldrb r1, [r1, #0x2]\n" " add r0, r4, #0\n" " bl debug_sub_816097C\n" " add r0, r4, #0\n" " mov r1, #0x8\n" " mov r2, #0x5\n" " bl Menu_PrintText\n" " b ._440\n" "._427:\n" " .align 2, 0\n" "._426:\n" " .word gStringVar1\n" "._424:\n" " cmp r0, #0x2\n" " bne ._428 @cond_branch\n" " ldr r4, ._430\n" " ldrb r1, [r1, #0x3]\n" " add r0, r4, #0\n" " bl debug_sub_816097C\n" " add r0, r4, #0\n" " mov r1, #0x8\n" " mov r2, #0x7\n" " bl Menu_PrintText\n" " b ._440\n" "._431:\n" " .align 2, 0\n" "._430:\n" " .word gStringVar1\n" "._428:\n" " cmp r0, #0x3\n" " bne ._432 @cond_branch\n" " ldr r4, ._434\n" " ldrb r1, [r1, #0x4]\n" " add r0, r4, #0\n" " bl debug_sub_816097C\n" " add r0, r4, #0\n" " mov r1, #0x8\n" " mov r2, #0x9\n" " bl Menu_PrintText\n" " b ._440\n" "._435:\n" " .align 2, 0\n" "._434:\n" " .word gStringVar1\n" "._432:\n" " cmp r0, #0x4\n" " bne ._436 @cond_branch\n" " ldr r4, ._438\n" " ldrb r1, [r1, #0x5]\n" " add r0, r4, #0\n" " bl debug_sub_816097C\n" " add r0, r4, #0\n" " mov r1, #0x8\n" " mov r2, #0xb\n" " bl Menu_PrintText\n" " b ._440\n" "._439:\n" " .align 2, 0\n" "._438:\n" " .word gStringVar1\n" "._436:\n" " cmp r2, #0x5\n" " bne ._440 @cond_branch\n" " ldr r4, ._441\n" " ldrb r1, [r1, #0x6]\n" " add r0, r4, #0\n" " bl debug_sub_816097C\n" " add r0, r4, #0\n" " mov r1, #0x8\n" " mov r2, #0xd\n" " bl Menu_PrintText\n" "._440:\n" " pop {r4}\n" " pop {r0}\n" " bx r0\n" "._442:\n" " .align 2, 0\n" "._441:\n" " .word gStringVar1\n" "\n" ); } __attribute__((naked)) void debug_sub_8160B50() { asm( " push {r4, lr}\n" " lsl r0, r0, #0x18\n" " lsr r0, r0, #0x18\n" " add r3, r0, #0\n" " lsl r1, r1, #0x18\n" " lsr r1, r1, #0x18\n" " add r4, r1, #0\n" " ldr r2, ._445\n" " cmp r0, #0\n" " bne ._443 @cond_branch\n" " ldrb r0, [r2, #0x1]\n" " add r0, r0, r1\n" " strb r0, [r2, #0x1]\n" " b ._455\n" "._446:\n" " .align 2, 0\n" "._445:\n" " .word _nakamuraStatic+0x18\n" "._443:\n" " cmp r0, #0x1\n" " bne ._447 @cond_branch\n" " ldrb r0, [r2, #0x2]\n" " add r0, r0, r1\n" " strb r0, [r2, #0x2]\n" " b ._455\n" "._447:\n" " cmp r0, #0x2\n" " bne ._449 @cond_branch\n" " ldrb r0, [r2, #0x3]\n" " add r0, r0, r1\n" " strb r0, [r2, #0x3]\n" " b ._455\n" "._449:\n" " cmp r0, #0x3\n" " bne ._451 @cond_branch\n" " ldrb r0, [r2, #0x4]\n" " add r0, r0, r1\n" " strb r0, [r2, #0x4]\n" " b ._455\n" "._451:\n" " cmp r0, #0x4\n" " bne ._453 @cond_branch\n" " ldrb r0, [r2, #0x5]\n" " add r0, r0, r1\n" " strb r0, [r2, #0x5]\n" " b ._455\n" "._453:\n" " cmp r3, #0x5\n" " bne ._455 @cond_branch\n" " ldrb r0, [r2, #0x6]\n" " add r0, r0, r4\n" " strb r0, [r2, #0x6]\n" "._455:\n" " pop {r4}\n" " pop {r0}\n" " bx r0\n" "\n" ); } __attribute__((naked)) void debug_sub_8160BB0() { asm( " push {r4, r5, lr}\n" " ldr r5, ._456\n" " ldr r4, ._456 + 4\n" " add r0, r5, #0\n" " add r1, r4, #0\n" " bl debug_sub_8160714\n" " strb r0, [r4]\n" " mov r0, #0x1\n" " mov r1, #0x1\n" " mov r2, #0x8\n" " mov r3, #0x2\n" " bl Menu_BlankWindowRect\n" " add r0, r5, #0\n" " mov r1, #0x1\n" " mov r2, #0x1\n" " bl Menu_PrintText\n" " pop {r4, r5}\n" " pop {r0}\n" " bx r0\n" "._457:\n" " .align 2, 0\n" "._456:\n" " .word gStringVar1\n" " .word _nakamuraStatic+0x18\n" "\n" ); } __attribute__((naked)) void debug_sub_8160BE4() { asm( " push {r4, lr}\n" " add sp, sp, #0xfffffff8\n" " mov r0, #0x0\n" " mov r1, #0x0\n" " mov r2, #0xc\n" " mov r3, #0xf\n" " bl Menu_DrawStdWindowFrame\n" " bl debug_sub_8160BB0\n" " ldr r0, ._459\n" " mov r1, #0x2\n" " mov r2, #0x3\n" " bl Menu_PrintText\n" " ldr r0, ._459 + 4\n" " mov r1, #0x2\n" " mov r2, #0x5\n" " bl Menu_PrintText\n" " ldr r0, ._459 + 8\n" " mov r1, #0x2\n" " mov r2, #0x7\n" " bl Menu_PrintText\n" " ldr r0, ._459 + 12\n" " mov r1, #0x2\n" " mov r2, #0x9\n" " bl Menu_PrintText\n" " ldr r0, ._459 + 16\n" " mov r1, #0x2\n" " mov r2, #0xb\n" " bl Menu_PrintText\n" " ldr r0, ._459 + 20\n" " mov r1, #0x2\n" " mov r2, #0xd\n" " bl Menu_PrintText\n" " mov r4, #0x0\n" "._458:\n" " add r0, r4, #0\n" " bl debug_sub_8160A80\n" " add r0, r4, #1\n" " lsl r0, r0, #0x18\n" " lsr r4, r0, #0x18\n" " cmp r4, #0x5\n" " bls ._458 @cond_branch\n" " mov r0, #0x0\n" " str r0, [sp]\n" " mov r0, #0xb\n" " str r0, [sp, #0x4]\n" " mov r0, #0x0\n" " mov r1, #0x1\n" " mov r2, #0x3\n" " mov r3, #0x6\n" " bl InitMenu\n" " add sp, sp, #0x8\n" " pop {r4}\n" " pop {r0}\n" " bx r0\n" "._460:\n" " .align 2, 0\n" "._459:\n" " .word gContestStatsText_Spicy\n" " .word gContestStatsText_Dry\n" " .word gContestStatsText_Sweet\n" " .word gContestStatsText_Bitter\n" " .word gContestStatsText_Sour\n" " .word gContestStatsText_Tasty\n" "\n" ); } __attribute__((naked)) void debug_sub_8160C7C() { asm( " push {r4, lr}\n" " ldr r2, ._469\n" " mov r1, #0x0\n" " ldrb r0, [r2]\n" " cmp r0, #0xc\n" " bne ._467 @cond_branch\n" " ldrb r0, [r2, #0x1]\n" " cmp r0, #0x2\n" " bne ._462 @cond_branch\n" " mov r1, #0x1\n" "._462:\n" " ldrb r0, [r2, #0x3]\n" " cmp r0, #0x2\n" " bne ._463 @cond_branch\n" " add r0, r1, #1\n" " lsl r0, r0, #0x18\n" " lsr r1, r0, #0x18\n" "._463:\n" " ldrb r0, [r2, #0x4]\n" " cmp r0, #0x2\n" " bne ._464 @cond_branch\n" " add r0, r1, #1\n" " lsl r0, r0, #0x18\n" " lsr r1, r0, #0x18\n" "._464:\n" " ldrb r0, [r2, #0x2]\n" " cmp r0, #0x2\n" " bne ._465 @cond_branch\n" " add r0, r1, #1\n" " lsl r0, r0, #0x18\n" " lsr r1, r0, #0x18\n" "._465:\n" " ldrb r0, [r2, #0x5]\n" " cmp r0, #0x2\n" " bne ._466 @cond_branch\n" " add r0, r1, #1\n" " lsl r0, r0, #0x18\n" " lsr r1, r0, #0x18\n" "._466:\n" " cmp r1, #0x3\n" " beq ._467 @cond_branch\n" " mov r0, #0x2\n" " strb r0, [r2, #0x1]\n" " strb r0, [r2, #0x3]\n" " strb r0, [r2, #0x4]\n" "._467:\n" " add r0, r2, #0\n" " bl sub_810CA34\n" " bl debug_sub_8160BB0\n" " mov r4, #0x0\n" "._468:\n" " add r0, r4, #0\n" " bl debug_sub_8160A80\n" " add r0, r4, #1\n" " lsl r0, r0, #0x18\n" " lsr r4, r0, #0x18\n" " cmp r4, #0x5\n" " bls ._468 @cond_branch\n" " pop {r4}\n" " pop {r0}\n" " bx r0\n" "._470:\n" " .align 2, 0\n" "._469:\n" " .word _nakamuraStatic+0x18\n" "\n" ); } __attribute__((naked)) void debug_sub_8160CF4() { asm( " push {lr}\n" " ldr r2, ._473\n" " ldrh r1, [r2, #0x30]\n" " mov r0, #0x40\n" " and r0, r0, r1\n" " cmp r0, #0\n" " beq ._471 @cond_branch\n" " mov r0, #0x1\n" " neg r0, r0\n" " b ._472\n" "._474:\n" " .align 2, 0\n" "._473:\n" " .word gMain\n" "._471:\n" " mov r0, #0x80\n" " and r0, r0, r1\n" " cmp r0, #0\n" " beq ._475 @cond_branch\n" " mov r0, #0x1\n" "._472:\n" " bl Menu_MoveCursor\n" " mov r0, #0x0\n" " b ._484\n" "._475:\n" " mov r0, #0x20\n" " and r0, r0, r1\n" " cmp r0, #0\n" " beq ._477 @cond_branch\n" " bl Menu_GetCursorPos\n" " lsl r0, r0, #0x18\n" " lsr r0, r0, #0x18\n" " mov r1, #0x1\n" " neg r1, r1\n" " b ._478\n" "._477:\n" " mov r0, #0x10\n" " and r0, r0, r1\n" " cmp r0, #0\n" " beq ._479 @cond_branch\n" " bl Menu_GetCursorPos\n" " lsl r0, r0, #0x18\n" " lsr r0, r0, #0x18\n" " mov r1, #0x1\n" "._478:\n" " bl debug_sub_8160B50\n" " bl Menu_GetCursorPos\n" " lsl r0, r0, #0x18\n" " lsr r0, r0, #0x18\n" " bl debug_sub_8160A80\n" " bl debug_sub_8160BB0\n" " mov r0, #0x0\n" " b ._484\n" "._479:\n" " ldrh r1, [r2, #0x2e]\n" " mov r0, #0x1\n" " and r0, r0, r1\n" " cmp r0, #0\n" " beq ._481 @cond_branch\n" " bl debug_sub_8160C7C\n" " mov r0, #0x5\n" " bl PlaySE\n" " mov r0, #0x0\n" " b ._484\n" "._481:\n" " mov r0, #0x2\n" " and r0, r0, r1\n" " cmp r0, #0\n" " bne ._483 @cond_branch\n" " mov r0, #0x0\n" " b ._484\n" "._483:\n" " mov r0, #0x0\n" " mov r1, #0x0\n" " mov r2, #0x1d\n" " mov r3, #0x13\n" " bl Menu_EraseWindowRect\n" " bl CloseMenu\n" " mov r0, #0x1\n" "._484:\n" " pop {r1}\n" " bx r1\n" "\n" ); } __attribute__((naked)) u8 debug_sub_8160D98() { asm( " push {lr}\n" " mov r0, #0x0\n" " mov r1, #0x0\n" " mov r2, #0x1d\n" " mov r3, #0x13\n" " bl Menu_EraseWindowRect\n" " bl debug_sub_8160BE4\n" " ldr r1, ._485\n" " ldr r0, ._485 + 4\n" " str r0, [r1]\n" " mov r0, #0x0\n" " pop {r1}\n" " bx r1\n" "._486:\n" " .align 2, 0\n" "._485:\n" " .word gCallback_03004AE8\n" " .word debug_sub_8160CF4+1\n" "\n" ); } __attribute__((naked)) void debug_sub_8160DC0() { asm( " push {lr}\n" " mov r0, #0x0\n" " mov r1, #0x0\n" " mov r2, #0x16\n" " mov r3, #0x13\n" " bl Menu_DrawStdWindowFrame\n" " ldr r0, ._487\n" " mov r1, #0xb\n" " mov r2, #0x1\n" " bl Menu_PrintText\n" " ldr r0, ._487 + 4\n" " mov r1, #0x2\n" " mov r2, #0x3\n" " bl Menu_PrintText\n" " ldr r0, ._487 + 8\n" " mov r1, #0x2\n" " mov r2, #0x5\n" " bl Menu_PrintText\n" " ldr r0, ._487 + 12\n" " mov r1, #0x2\n" " mov r2, #0x7\n" " bl Menu_PrintText\n" " ldr r0, ._487 + 16\n" " mov r1, #0x2\n" " mov r2, #0x9\n" " bl Menu_PrintText\n" " ldr r0, ._487 + 20\n" " mov r1, #0x2\n" " mov r2, #0xb\n" " bl Menu_PrintText\n" " ldr r0, ._487 + 24\n" " mov r1, #0x2\n" " mov r2, #0xd\n" " bl Menu_PrintText\n" " ldr r0, ._487 + 28\n" " mov r1, #0x2\n" " mov r2, #0xf\n" " bl Menu_PrintText\n" " ldr r0, ._487 + 32\n" " mov r1, #0x2\n" " mov r2, #0x11\n" " bl Menu_PrintText\n" " pop {r0}\n" " bx r0\n" "._488:\n" " .align 2, 0\n" "._487:\n" " .word gOtherText_Slash\n" " .word Str_843E5F2\n" " .word Str_843E5FB\n" " .word Str_843E606\n" " .word Str_843E611\n" " .word Str_843E61C\n" " .word Str_843E627\n" " .word Str_843E637\n" " .word Str_843E632\n" "\n" ); } __attribute__((naked)) void debug_sub_8160E50() { asm( " push {r4, r5, r6, lr}\n" " add r6, r0, #0\n" " mov r0, #0x1\n" " mov r1, #0x1\n" " mov r2, #0xa\n" " mov r3, #0x2\n" " bl Menu_BlankWindowRect\n" " ldr r5, ._489\n" " add r0, r6, #0\n" " mov r1, #0x2\n" " add r2, r5, #0\n" " bl GetMonData\n" " add r0, r5, #0\n" " mov r1, #0x1\n" " mov r2, #0x1\n" " bl Menu_PrintText\n" " mov r0, #0xc\n" " mov r1, #0x1\n" " mov r2, #0x15\n" " mov r3, #0x2\n" " bl Menu_BlankWindowRect\n" " add r0, r6, #0\n" " mov r1, #0xb\n" " bl GetMonData\n" " mov r1, #0xb\n" " mul r0, r0, r1\n" " ldr r1, ._489 + 4\n" " add r0, r0, r1\n" " mov r1, #0xc\n" " mov r2, #0x1\n" " bl Menu_PrintText\n" " add r0, r6, #0\n" " mov r1, #0x1a\n" " bl GetMonData\n" " add r4, r0, #0\n" " lsl r4, r4, #0x10\n" " lsr r4, r4, #0x10\n" " add r0, r5, #0\n" " add r1, r4, #0\n" " mov r2, #0x0\n" " mov r3, #0x5\n" " bl ConvertIntToDecimalStringN\n" " mov r0, #0xd\n" " mov r1, #0x3\n" " mov r2, #0x11\n" " mov r3, #0x4\n" " bl Menu_BlankWindowRect\n" " add r0, r5, #0\n" " mov r1, #0xd\n" " mov r2, #0x3\n" " bl Menu_PrintText\n" " add r0, r6, #0\n" " mov r1, #0x1b\n" " bl GetMonData\n" " add r1, r0, #0\n" " lsl r1, r1, #0x10\n" " lsr r1, r1, #0x10\n" " add r4, r4, r1\n" " lsl r4, r4, #0x10\n" " lsr r4, r4, #0x10\n" " add r0, r5, #0\n" " mov r2, #0x0\n" " mov r3, #0x5\n" " bl ConvertIntToDecimalStringN\n" " mov r0, #0xd\n" " mov r1, #0x5\n" " mov r2, #0x11\n" " mov r3, #0x6\n" " bl Menu_BlankWindowRect\n" " add r0, r5, #0\n" " mov r1, #0xd\n" " mov r2, #0x5\n" " bl Menu_PrintText\n" " add r0, r6, #0\n" " mov r1, #0x1c\n" " bl GetMonData\n" " add r1, r0, #0\n" " lsl r1, r1, #0x10\n" " lsr r1, r1, #0x10\n" " add r4, r4, r1\n" " lsl r4, r4, #0x10\n" " lsr r4, r4, #0x10\n" " add r0, r5, #0\n" " mov r2, #0x0\n" " mov r3, #0x5\n" " bl ConvertIntToDecimalStringN\n" " mov r0, #0xd\n" " mov r1, #0x7\n" " mov r2, #0x11\n" " mov r3, #0x8\n" " bl Menu_BlankWindowRect\n" " add r0, r5, #0\n" " mov r1, #0xd\n" " mov r2, #0x7\n" " bl Menu_PrintText\n" " add r0, r6, #0\n" " mov r1, #0x1d\n" " bl GetMonData\n" " add r1, r0, #0\n" " lsl r1, r1, #0x10\n" " lsr r1, r1, #0x10\n" " add r4, r4, r1\n" " lsl r4, r4, #0x10\n" " lsr r4, r4, #0x10\n" " add r0, r5, #0\n" " mov r2, #0x0\n" " mov r3, #0x5\n" " bl ConvertIntToDecimalStringN\n" " mov r0, #0xd\n" " mov r1, #0x9\n" " mov r2, #0x11\n" " mov r3, #0xa\n" " bl Menu_BlankWindowRect\n" " add r0, r5, #0\n" " mov r1, #0xd\n" " mov r2, #0x9\n" " bl Menu_PrintText\n" " add r0, r6, #0\n" " mov r1, #0x1e\n" " bl GetMonData\n" " add r1, r0, #0\n" " lsl r1, r1, #0x10\n" " lsr r1, r1, #0x10\n" " add r4, r4, r1\n" " lsl r4, r4, #0x10\n" " lsr r4, r4, #0x10\n" " add r0, r5, #0\n" " mov r2, #0x0\n" " mov r3, #0x5\n" " bl ConvertIntToDecimalStringN\n" " mov r0, #0xd\n" " mov r1, #0xb\n" " mov r2, #0x11\n" " mov r3, #0xc\n" " bl Menu_BlankWindowRect\n" " add r0, r5, #0\n" " mov r1, #0xd\n" " mov r2, #0xb\n" " bl Menu_PrintText\n" " add r0, r6, #0\n" " mov r1, #0x1f\n" " bl GetMonData\n" " add r1, r0, #0\n" " lsl r1, r1, #0x10\n" " lsr r1, r1, #0x10\n" " add r4, r4, r1\n" " lsl r4, r4, #0x10\n" " lsr r4, r4, #0x10\n" " add r0, r5, #0\n" " mov r2, #0x0\n" " mov r3, #0x5\n" " bl ConvertIntToDecimalStringN\n" " mov r0, #0xd\n" " mov r1, #0xd\n" " mov r2, #0x11\n" " mov r3, #0xe\n" " bl Menu_BlankWindowRect\n" " add r0, r5, #0\n" " mov r1, #0xd\n" " mov r2, #0xd\n" " bl Menu_PrintText\n" " add r0, r5, #0\n" " add r1, r4, #0\n" " mov r2, #0x0\n" " mov r3, #0x5\n" " bl ConvertIntToDecimalStringN\n" " mov r0, #0xd\n" " mov r1, #0xf\n" " mov r2, #0x11\n" " mov r3, #0x10\n" " bl Menu_BlankWindowRect\n" " add r0, r5, #0\n" " mov r1, #0xd\n" " mov r2, #0xf\n" " bl Menu_PrintText\n" " add r0, r6, #0\n" " mov r1, #0x20\n" " bl GetMonData\n" " add r1, r0, #0\n" " add r0, r5, #0\n" " mov r2, #0x0\n" " mov r3, #0x5\n" " bl ConvertIntToDecimalStringN\n" " mov r0, #0xd\n" " mov r1, #0x11\n" " mov r2, #0x11\n" " mov r3, #0x12\n" " bl Menu_BlankWindowRect\n" " add r0, r5, #0\n" " mov r1, #0xd\n" " mov r2, #0x11\n" " bl Menu_PrintText\n" " pop {r4, r5, r6}\n" " pop {r0}\n" " bx r0\n" "._490:\n" " .align 2, 0\n" "._489:\n" " .word gStringVar1\n" " .word gSpeciesNames\n" "\n" ); } __attribute__((naked)) void debug_sub_8161028() { asm( " push {r4, r5, r6, lr}\n" " lsl r0, r0, #0x18\n" " lsr r6, r0, #0x18\n" " asr r1, r0, #0x18\n" " mov r0, #0x1\n" " neg r0, r0\n" " cmp r1, r0\n" " bne ._491 @cond_branch\n" " ldr r0, ._496\n" " ldrb r0, [r0]\n" " cmp r0, #0\n" " bne ._492 @cond_branch\n" " mov r5, #0x5\n" "._494:\n" " lsl r0, r5, #0x10\n" " asr r4, r0, #0x10\n" " mov r0, #0x64\n" " mul r0, r0, r4\n" " ldr r1, ._496 + 4\n" " add r0, r0, r1\n" " mov r1, #0xb\n" " bl GetMonData\n" " cmp r0, #0\n" " bne ._493 @cond_branch\n" " sub r0, r4, #1\n" " lsl r0, r0, #0x10\n" " lsr r5, r0, #0x10\n" " cmp r0, #0\n" " bge ._494 @cond_branch\n" "._492:\n" " ldr r1, ._496\n" " ldrb r0, [r1]\n" " add r0, r0, r6\n" " strb r0, [r1]\n" " b ._506\n" "._497:\n" " .align 2, 0\n" "._496:\n" " .word _nakamuraData+0x5\n" " .word gPlayerParty\n" "._491:\n" " cmp r1, #0x1\n" " bne ._506 @cond_branch\n" " ldr r4, ._501\n" " ldrb r0, [r4]\n" " add r0, r0, r6\n" " strb r0, [r4]\n" " lsl r0, r0, #0x18\n" " lsr r0, r0, #0x18\n" " cmp r0, #0x6\n" " bne ._499 @cond_branch\n" " mov r0, #0x0\n" " b ._500\n" "._502:\n" " .align 2, 0\n" "._501:\n" " .word _nakamuraData+0x5\n" "._493:\n" " ldr r0, ._504\n" " strb r5, [r0]\n" " b ._506\n" "._505:\n" " .align 2, 0\n" "._504:\n" " .word _nakamuraData+0x5\n" "._499:\n" " ldrb r1, [r4]\n" " mov r0, #0x64\n" " mul r0, r0, r1\n" " ldr r1, ._507\n" " add r0, r0, r1\n" " mov r1, #0xb\n" " bl GetMonData\n" " cmp r0, #0\n" " bne ._506 @cond_branch\n" "._500:\n" " strb r0, [r4]\n" "._506:\n" " pop {r4, r5, r6}\n" " pop {r0}\n" " bx r0\n" "._508:\n" " .align 2, 0\n" "._507:\n" " .word gPlayerParty\n" "\n" ); } __attribute__((naked)) void debug_sub_81610BC() { asm( " push {lr}\n" " ldr r0, ._511\n" " ldrh r1, [r0, #0x2e]\n" " mov r0, #0x20\n" " and r0, r0, r1\n" " cmp r0, #0\n" " beq ._509 @cond_branch\n" " mov r0, #0x1\n" " neg r0, r0\n" " b ._510\n" "._512:\n" " .align 2, 0\n" "._511:\n" " .word gMain\n" "._509:\n" " mov r0, #0x10\n" " and r0, r0, r1\n" " cmp r0, #0\n" " beq ._513 @cond_branch\n" " mov r0, #0x1\n" "._510:\n" " bl debug_sub_8161028\n" " ldr r0, ._515\n" " ldrb r1, [r0]\n" " mov r0, #0x64\n" " mul r0, r0, r1\n" " ldr r1, ._515 + 4\n" " add r0, r0, r1\n" " bl debug_sub_8160E50\n" " mov r0, #0x0\n" " b ._518\n" "._516:\n" " .align 2, 0\n" "._515:\n" " .word _nakamuraData+0x5\n" " .word gPlayerParty\n" "._513:\n" " mov r0, #0x2\n" " and r0, r0, r1\n" " cmp r0, #0\n" " bne ._517 @cond_branch\n" " mov r0, #0x0\n" " b ._518\n" "._517:\n" " mov r0, #0x0\n" " mov r1, #0x0\n" " mov r2, #0x1d\n" " mov r3, #0x13\n" " bl Menu_EraseWindowRect\n" " bl CloseMenu\n" " mov r0, #0x1\n" "._518:\n" " pop {r1}\n" " bx r1\n" "\n" ); } __attribute__((naked)) void DebugMenu_EffortValues() { asm( " push {lr}\n" " mov r0, #0x0\n" " mov r1, #0x0\n" " mov r2, #0x1d\n" " mov r3, #0x13\n" " bl Menu_EraseWindowRect\n" " ldr r1, ._519\n" " mov r0, #0x0\n" " strb r0, [r1]\n" " bl debug_sub_8160DC0\n" " ldr r0, ._519 + 4\n" " bl debug_sub_8160E50\n" " ldr r1, ._519 + 8\n" " ldr r0, ._519 + 12\n" " str r0, [r1]\n" " mov r0, #0x0\n" " pop {r1}\n" " bx r1\n" "._520:\n" " .align 2, 0\n" "._519:\n" " .word _nakamuraData+0x5\n" " .word gPlayerParty\n" " .word gCallback_03004AE8\n" " .word debug_sub_81610BC+1\n" "\n" ); } __attribute__((naked)) void debug_sub_8161160() { asm( " push {r4, r5, r6, r7, lr}\n" " mov r7, r8\n" " push {r7}\n" " mov r7, #0x0\n" " ldr r2, ._523\n" " ldr r1, ._523 + 4\n" " ldrh r0, [r2]\n" " ldrh r3, [r1]\n" " cmp r0, r3\n" " bhi ._521 @cond_branch\n" " add r6, r0, #0\n" " ldrh r5, [r1]\n" " b ._522\n" "._524:\n" " .align 2, 0\n" "._523:\n" " .word _nakamuraData+0x6\n" " .word _nakamuraData+0x8\n" "._521:\n" " ldrh r6, [r1]\n" " ldrh r5, [r2]\n" "._522:\n" " mov r4, #0x0\n" " ldr r0, ._529\n" " ldrh r0, [r0]\n" " cmp r4, r0\n" " bcs ._525 @cond_branch\n" " ldr r0, ._529 + 4\n" " mov r8, r0\n" "._528:\n" " bl Random\n" " lsl r0, r0, #0x10\n" " lsr r0, r0, #0x10\n" " mov r2, r8\n" " ldrh r1, [r2]\n" " bl __umodsi3\n" " lsl r0, r0, #0x10\n" " lsr r0, r0, #0x10\n" " cmp r0, r6\n" " bcc ._527 @cond_branch\n" " cmp r0, r5\n" " bhi ._527 @cond_branch\n" " add r0, r7, #1\n" " lsl r0, r0, #0x10\n" " lsr r7, r0, #0x10\n" "._527:\n" " add r4, r4, #0x1\n" " ldr r0, ._529\n" " ldrh r0, [r0]\n" " cmp r4, r0\n" " bcc ._528 @cond_branch\n" "._525:\n" " add r0, r7, #0\n" " pop {r3}\n" " mov r8, r3\n" " pop {r4, r5, r6, r7}\n" " pop {r1}\n" " bx r1\n" "._530:\n" " .align 2, 0\n" "._529:\n" " .word _nakamuraData+0xa\n" " .word _nakamuraData+0xc\n" "\n" ); } __attribute__((naked)) void debug_sub_81611D8() { asm( " push {r4, lr}\n" " add sp, sp, #0xfffffff8\n" " mov r0, #0x0\n" " mov r1, #0x0\n" " mov r2, #0xf\n" " mov r3, #0xb\n" " bl Menu_DrawStdWindowFrame\n" " ldr r0, ._531\n" " mov r1, #0x2\n" " mov r2, #0x1\n" " bl Menu_PrintText\n" " ldr r0, ._531 + 4\n" " mov r1, #0x2\n" " mov r2, #0x3\n" " bl Menu_PrintText\n" " ldr r0, ._531 + 8\n" " mov r1, #0x2\n" " mov r2, #0x5\n" " bl Menu_PrintText\n" " ldr r0, ._531 + 12\n" " mov r1, #0x2\n" " mov r2, #0x7\n" " bl Menu_PrintText\n" " ldr r0, ._531 + 16\n" " mov r1, #0x2\n" " mov r2, #0x9\n" " bl Menu_PrintText\n" " ldr r0, ._531 + 20\n" " mov r1, #0xd\n" " mov r2, #0x9\n" " bl Menu_PrintText\n" " ldr r4, ._531 + 24\n" " add r0, r4, #0\n" " mov r1, #0xc\n" " mov r2, #0x1\n" " bl Menu_PrintText\n" " add r0, r4, #0\n" " mov r1, #0xc\n" " mov r2, #0x3\n" " bl Menu_PrintText\n" " add r0, r4, #0\n" " mov r1, #0xc\n" " mov r2, #0x5\n" " bl Menu_PrintText\n" " add r0, r4, #0\n" " mov r1, #0xc\n" " mov r2, #0x7\n" " bl Menu_PrintText\n" " add r0, r4, #0\n" " mov r1, #0xc\n" " mov r2, #0x9\n" " bl Menu_PrintText\n" " mov r0, #0x0\n" " str r0, [sp]\n" " mov r0, #0xe\n" " str r0, [sp, #0x4]\n" " mov r0, #0x0\n" " mov r1, #0x1\n" " mov r2, #0x1\n" " mov r3, #0x4\n" " bl InitMenu\n" " add sp, sp, #0x8\n" " pop {r4}\n" " pop {r0}\n" " bx r0\n" "._532:\n" " .align 2, 0\n" "._531:\n" " .word Str_843E642\n" " .word Str_843E647\n" " .word Str_843E65A\n" " .word Str_843E64C\n" " .word Str_843E651\n" " .word Str_843E655\n" " .word Str_843E658\n" "\n" ); } __attribute__((naked)) void debug_sub_8161290() { asm( " push {r4, lr}\n" " add r1, r0, #0\n" " lsl r1, r1, #0x10\n" " lsr r1, r1, #0x10\n" " ldr r4, ._533\n" " add r0, r4, #0\n" " mov r2, #0x1\n" " mov r3, #0x5\n" " bl ConvertIntToDecimalStringN\n" " add r0, r4, #0\n" " mov r1, #0x8\n" " mov r2, #0x9\n" " bl Menu_PrintText\n" " pop {r4}\n" " pop {r0}\n" " bx r0\n" "._534:\n" " .align 2, 0\n" "._533:\n" " .word gStringVar1\n" "\n" ); } __attribute__((naked)) void debug_sub_81612B8() { asm( " push {r4, r5, lr}\n" " add r4, r2, #0\n" " lsl r4, r4, #0x18\n" " lsr r4, r4, #0x18\n" " lsl r1, r1, #0x18\n" " asr r1, r1, #0x18\n" " ldrh r2, [r0]\n" " add r1, r1, r2\n" " strh r1, [r0]\n" " ldr r5, ._535\n" " ldrh r1, [r0]\n" " add r0, r5, #0\n" " mov r2, #0x1\n" " mov r3, #0x5\n" " bl ConvertIntToDecimalStringN\n" " add r0, r5, #0\n" " mov r1, #0x8\n" " add r2, r4, #0\n" " bl Menu_PrintText\n" " pop {r4, r5}\n" " pop {r0}\n" " bx r0\n" "._536:\n" " .align 2, 0\n" "._535:\n" " .word gStringVar1\n" "\n" ); } __attribute__((naked)) void debug_sub_81612EC() { asm( " push {r4, r5, lr}\n" " ldr r2, ._540\n" " ldrh r1, [r2, #0x2c]\n" " mov r0, #0x80\n" " lsl r0, r0, #0x1\n" " and r0, r0, r1\n" " mov r5, #0x1\n" " cmp r0, #0\n" " beq ._537 @cond_branch\n" " mov r5, #0x64\n" "._537:\n" " ldrh r1, [r2, #0x30]\n" " mov r0, #0x40\n" " and r0, r0, r1\n" " cmp r0, #0\n" " beq ._538 @cond_branch\n" " mov r0, #0x1\n" " neg r0, r0\n" " b ._539\n" "._541:\n" " .align 2, 0\n" "._540:\n" " .word gMain\n" "._538:\n" " mov r0, #0x80\n" " and r0, r0, r1\n" " cmp r0, #0\n" " beq ._542 @cond_branch\n" " mov r0, #0x1\n" "._539:\n" " bl Menu_MoveCursor\n" "._565:\n" " mov r0, #0x0\n" " b ._543\n" "._542:\n" " mov r0, #0x20\n" " and r0, r0, r1\n" " cmp r0, #0\n" " beq ._544 @cond_branch\n" " bl Menu_GetCursorPos\n" " lsl r0, r0, #0x18\n" " asr r4, r0, #0x18\n" " cmp r4, #0\n" " bne ._545 @cond_branch\n" " ldr r0, ._550\n" " neg r1, r5\n" " mov r2, #0x1\n" " bl debug_sub_81612B8\n" "._545:\n" " cmp r4, #0x1\n" " bne ._546 @cond_branch\n" " ldr r0, ._550 + 4\n" " neg r1, r5\n" " mov r2, #0x3\n" " bl debug_sub_81612B8\n" "._546:\n" " cmp r4, #0x2\n" " bne ._547 @cond_branch\n" " ldr r0, ._550 + 8\n" " neg r1, r5\n" " mov r2, #0x5\n" " bl debug_sub_81612B8\n" "._547:\n" " cmp r4, #0x3\n" " bne ._565 @cond_branch\n" " ldr r0, ._550 + 12\n" " neg r1, r5\n" " mov r2, #0x7\n" " bl debug_sub_81612B8\n" " b ._565\n" "._551:\n" " .align 2, 0\n" "._550:\n" " .word _nakamuraData+0x6\n" " .word _nakamuraData+0x8\n" " .word _nakamuraData+0xc\n" " .word _nakamuraData+0xa\n" "._544:\n" " mov r0, #0x10\n" " and r0, r0, r1\n" " cmp r0, #0\n" " beq ._552 @cond_branch\n" " bl Menu_GetCursorPos\n" " lsl r0, r0, #0x18\n" " asr r4, r0, #0x18\n" " cmp r4, #0\n" " bne ._553 @cond_branch\n" " ldr r0, ._558\n" " add r1, r5, #0\n" " mov r2, #0x1\n" " bl debug_sub_81612B8\n" "._553:\n" " cmp r4, #0x1\n" " bne ._554 @cond_branch\n" " ldr r0, ._558 + 4\n" " add r1, r5, #0\n" " mov r2, #0x3\n" " bl debug_sub_81612B8\n" "._554:\n" " cmp r4, #0x2\n" " bne ._555 @cond_branch\n" " ldr r0, ._558 + 8\n" " add r1, r5, #0\n" " mov r2, #0x5\n" " bl debug_sub_81612B8\n" "._555:\n" " cmp r4, #0x3\n" " bne ._565 @cond_branch\n" " ldr r0, ._558 + 12\n" " add r1, r5, #0\n" " mov r2, #0x7\n" " bl debug_sub_81612B8\n" " b ._565\n" "._559:\n" " .align 2, 0\n" "._558:\n" " .word _nakamuraData+0x6\n" " .word _nakamuraData+0x8\n" " .word _nakamuraData+0xc\n" " .word _nakamuraData+0xa\n" "._552:\n" " ldrh r1, [r2, #0x2e]\n" " mov r0, #0x1\n" " and r0, r0, r1\n" " cmp r0, #0\n" " beq ._560 @cond_branch\n" " ldr r0, ._563\n" " ldrh r0, [r0]\n" " cmp r0, #0\n" " beq ._565 @cond_branch\n" " mov r0, #0x5\n" " bl PlaySE\n" " bl debug_sub_8161160\n" " lsl r0, r0, #0x10\n" " lsr r0, r0, #0x10\n" " bl debug_sub_8161290\n" " b ._565\n" "._564:\n" " .align 2, 0\n" "._563:\n" " .word _nakamuraData+0xc\n" "._560:\n" " mov r0, #0x2\n" " and r0, r0, r1\n" " cmp r0, #0\n" " beq ._565 @cond_branch\n" " mov r0, #0x0\n" " mov r1, #0x0\n" " mov r2, #0x1d\n" " mov r3, #0x13\n" " bl Menu_EraseWindowRect\n" " bl CloseMenu\n" " mov r0, #0x1\n" "._543:\n" " pop {r4, r5}\n" " pop {r1}\n" " bx r1\n" "\n" ); } __attribute__((naked)) void DebugMenu_RandomNumberTest() { asm( " push {lr}\n" " ldr r0, ._566\n" " mov r1, #0x0\n" " strh r1, [r0]\n" " ldr r0, ._566 + 4\n" " strh r1, [r0]\n" " ldr r0, ._566 + 8\n" " strh r1, [r0]\n" " ldr r0, ._566 + 12\n" " strh r1, [r0]\n" " mov r0, #0x0\n" " mov r1, #0x0\n" " mov r2, #0x1d\n" " mov r3, #0x13\n" " bl Menu_EraseWindowRect\n" " bl debug_sub_81611D8\n" " ldr r1, ._566 + 16\n" " ldr r0, ._566 + 20\n" " str r0, [r1]\n" " mov r0, #0x0\n" " pop {r1}\n" " bx r1\n" "._567:\n" " .align 2, 0\n" "._566:\n" " .word _nakamuraData+0x6\n" " .word _nakamuraData+0x8\n" " .word _nakamuraData+0xc\n" " .word _nakamuraData+0xa\n" " .word gCallback_03004AE8\n" " .word debug_sub_81612EC+1\n" "\n" ); } #endif // DEBUG