#include "global.h" #include "sprite.h" #include "fieldmap.h" #include "metatile_behavior.h" #include "sound.h" #include "event_object_movement.h" #include "field_camera.h" #include "field_weather.h" #include "field_effect.h" #include "field_effect_helpers.h" #include "constants/field_effects.h" #include "constants/songs.h" static void sub_81269E0(struct Sprite *); static void npc_pal_op(struct MapObject *mapObject, struct Sprite *sprite); static void npc_pal_op_A(struct MapObject *, u8); static void npc_pal_op_B(struct MapObject *, u8); static void sub_81275A0(struct Sprite *); static void sub_81275C4(struct Sprite *); static void sub_8127DA0(struct Sprite *); static void sub_8127DD0(struct Sprite *); static void sub_8127E30(struct Sprite *); static void sub_812882C(struct Sprite *, u8, u8); static void sub_81278D8(struct Sprite *); static void sub_8127FD4(struct MapObject *, struct Sprite *); static void sub_812800C(struct MapObject *, struct Sprite *); static void sub_81280A0(struct MapObject *, struct Sprite *, struct Sprite *); static void sub_8128174(struct Sprite *); static u32 ShowDisguiseFieldEffect(u8, u8, u8); void SetUpReflection(struct MapObject *mapObject, struct Sprite *sprite, bool8 flag) { struct Sprite *newSprite; newSprite = &gSprites[obj_unfreeze(sprite, sprite->pos1.x, sprite->pos1.y, 0x98)]; newSprite->callback = sub_81269E0; newSprite->oam.priority = 3; newSprite->oam.paletteNum = gUnknown_0830FD14[newSprite->oam.paletteNum]; newSprite->usingSheet = TRUE; newSprite->anims = gDummySpriteAnimTable; StartSpriteAnim(newSprite, 0); newSprite->affineAnims = gDummySpriteAffineAnimTable; newSprite->affineAnimBeginning = TRUE; newSprite->subspriteMode = 0; newSprite->data[0] = sprite->data[0]; newSprite->data[1] = mapObject->localId; newSprite->data[7] = flag; npc_pal_op(mapObject, newSprite); if (!flag) { newSprite->oam.affineMode = 1; } } static s16 sub_81268D0(struct MapObject *mapObject) { return GetFieldObjectGraphicsInfo(mapObject->graphicsId)->height - 2; } static void npc_pal_op(struct MapObject *mapObject, struct Sprite *sprite) { u8 whichElement; u16 unk_8041e2c[] = {0x0c, 0x1c, 0x2c}; sprite->data[2] = 0; if (!GetFieldObjectGraphicsInfo(mapObject->graphicsId)->disableReflectionPaletteLoad && ((whichElement = sub_8057450(mapObject->mapobj_unk_1F)) || (whichElement = sub_8057450(mapObject->mapobj_unk_1E)))) { sprite->data[2] = unk_8041e2c[whichElement - 1]; npc_pal_op_A(mapObject, sprite->oam.paletteNum); } else { npc_pal_op_B(mapObject, sprite->oam.paletteNum); } } static void npc_pal_op_B(struct MapObject *mapObject, u8 paletteNum) { const struct MapObjectGraphicsInfo *graphicsInfo; graphicsInfo = GetFieldObjectGraphicsInfo(mapObject->graphicsId); if (graphicsInfo->paletteTag2 != 0x11ff) { if (graphicsInfo->paletteSlot == 0) { npc_load_two_palettes__no_record(graphicsInfo->paletteTag1, paletteNum); } else if (graphicsInfo->paletteSlot == 10) { npc_load_two_palettes__and_record(graphicsInfo->paletteTag1, paletteNum); } else { pal_patch_for_npc(npc_paltag_by_palslot(paletteNum), paletteNum); } UpdateSpritePaletteWithWeather(paletteNum); } } static void npc_pal_op_A(struct MapObject *mapObject, u8 paletteNum) { const struct MapObjectGraphicsInfo *graphicsInfo; graphicsInfo = GetFieldObjectGraphicsInfo(mapObject->graphicsId); if (graphicsInfo->paletteTag2 != 0x11ff) { pal_patch_for_npc(graphicsInfo->paletteTag2, paletteNum); UpdateSpritePaletteWithWeather(paletteNum); } } static void sub_81269E0(struct Sprite *sprite) { struct MapObject *mapObject; struct Sprite *oldSprite; mapObject = &gMapObjects[sprite->data[0]]; oldSprite = &gSprites[mapObject->spriteId]; if (!mapObject->active || !mapObject->mapobj_bit_17 || mapObject->localId != sprite->data[1]) { sprite->inUse = FALSE; } else { sprite->oam.paletteNum = gUnknown_0830FD14[oldSprite->oam.paletteNum]; sprite->oam.shape = oldSprite->oam.shape; sprite->oam.size = oldSprite->oam.size; sprite->oam.matrixNum = oldSprite->oam.matrixNum | 0x10; sprite->oam.tileNum = oldSprite->oam.tileNum; sprite->subspriteTables = oldSprite->subspriteTables; sprite->subspriteTableNum = oldSprite->subspriteTableNum; sprite->invisible = oldSprite->invisible; sprite->pos1.x = oldSprite->pos1.x; sprite->pos1.y = oldSprite->pos1.y + sub_81268D0(mapObject) + sprite->data[2]; sprite->centerToCornerVecX = oldSprite->centerToCornerVecX; sprite->centerToCornerVecY = oldSprite->centerToCornerVecY; sprite->pos2.x = oldSprite->pos2.x; sprite->pos2.y = -oldSprite->pos2.y; sprite->coordOffsetEnabled = oldSprite->coordOffsetEnabled; if (sprite->data[7] == FALSE) { sprite->oam.matrixNum = 0; if (oldSprite->oam.matrixNum & 0x8) { sprite->oam.matrixNum = 1; } } } } u8 sub_8126B54(void) { u8 spriteId; struct Sprite *sprite; spriteId = CreateSpriteAtEnd(gFieldEffectObjectTemplatePointers[8] /*gFieldEffectSpriteTemplate_Arrow*/, 0, 0, 0x52); if (spriteId != MAX_SPRITES) { sprite = &gSprites[spriteId]; sprite->oam.priority = 1; sprite->coordOffsetEnabled = TRUE; sprite->invisible = TRUE; } return spriteId; } void objid_set_invisible(u8 spriteId) { gSprites[spriteId].invisible = TRUE; } void sub_8126BC4(u8 spriteId, u8 animNum, s16 x, s16 y) { s16 x2; s16 y2; struct Sprite *sprite; sprite = &gSprites[spriteId]; if (sprite->invisible || sprite->data[0] != x || sprite->data[1] != y) { sub_80603CC(x, y, &x2, &y2); sprite = &gSprites[spriteId]; sprite->pos1.x = x2 + 8; sprite->pos1.y = y2 + 8; sprite->invisible = FALSE; sprite->data[0] = x; sprite->data[1] = y; StartSpriteAnim(sprite, animNum - 1); } } const u8 gUnknown_08401E32[] = { 0, 1, 2, 3 }; const u16 gUnknown_08401E36[] = { 4, 4, 4, 16 }; u32 FldEff_Shadow(void) { u8 mapObjectId; const struct MapObjectGraphicsInfo *graphicsInfo; u8 spriteId; mapObjectId = GetFieldObjectIdByLocalIdAndMap(gFieldEffectArguments[0], gFieldEffectArguments[1], gFieldEffectArguments[2]); graphicsInfo = GetFieldObjectGraphicsInfo(gMapObjects[mapObjectId].graphicsId); spriteId = CreateSpriteAtEnd(gFieldEffectObjectTemplatePointers[gUnknown_08401E32[graphicsInfo->shadowSize]], 0, 0, 0x94); if (spriteId != MAX_SPRITES) { gSprites[spriteId].coordOffsetEnabled = TRUE; gSprites[spriteId].data[0] = gFieldEffectArguments[0]; gSprites[spriteId].data[1] = gFieldEffectArguments[1]; gSprites[spriteId].data[2] = gFieldEffectArguments[2]; gSprites[spriteId].data[3] = (graphicsInfo->height >> 1) - gUnknown_08401E36[graphicsInfo->shadowSize]; } return 0; } void oamc_shadow(struct Sprite *sprite) { u8 mapObjectId; struct MapObject *mapObject; struct Sprite *linkedSprite; if (TryGetFieldObjectIdByLocalIdAndMap(sprite->data[0], sprite->data[1], sprite->data[2], &mapObjectId)) { FieldEffectStop(sprite, FLDEFF_SHADOW); } else { mapObject = &gMapObjects[mapObjectId]; linkedSprite = &gSprites[mapObject->spriteId]; sprite->oam.priority = linkedSprite->oam.priority; sprite->pos1.x = linkedSprite->pos1.x; sprite->pos1.y = linkedSprite->pos1.y + sprite->data[3]; if (!mapObject->active || !mapObject->mapobj_bit_22 || MetatileBehavior_IsPokeGrass(mapObject->mapobj_unk_1E) || MetatileBehavior_IsSurfableWaterOrUnderwater(mapObject->mapobj_unk_1E) || MetatileBehavior_IsSurfableWaterOrUnderwater(mapObject->mapobj_unk_1F) || MetatileBehavior_IsReflective(mapObject->mapobj_unk_1E) || MetatileBehavior_IsReflective(mapObject->mapobj_unk_1F)) { FieldEffectStop(sprite, FLDEFF_SHADOW); } } } u32 FldEff_TallGrass(void) { s16 x; s16 y; u8 spriteId; struct Sprite *sprite; x = gFieldEffectArguments[0]; y = gFieldEffectArguments[1]; sub_8060470(&x, &y, 8, 8); spriteId = CreateSpriteAtEnd(gFieldEffectObjectTemplatePointers[4], x, y, 0); if (spriteId != MAX_SPRITES) { sprite = &gSprites[spriteId]; sprite->coordOffsetEnabled = TRUE; sprite->oam.priority = gFieldEffectArguments[3]; sprite->data[0] = gFieldEffectArguments[2]; sprite->data[1] = gFieldEffectArguments[0]; sprite->data[2] = gFieldEffectArguments[1]; sprite->data[3] = gFieldEffectArguments[4]; sprite->data[4] = gFieldEffectArguments[5]; sprite->data[5] = gFieldEffectArguments[6]; if (gFieldEffectArguments[7]) { SeekSpriteAnim(sprite, 4); } } return 0; } void unc_grass_normal(struct Sprite *sprite) { u8 mapNum; u8 mapGroup; u8 metatileBehavior; u8 localId; u8 mapObjectId; struct MapObject *mapObject; mapNum = sprite->data[5] >> 8; mapGroup = sprite->data[5]; if (gCamera.field_0 && (gSaveBlock1.location.mapNum != mapNum || gSaveBlock1.location.mapGroup != mapGroup)) { sprite->data[1] -= gCamera.x; sprite->data[2] -= gCamera.y; sprite->data[5] = ((u8)gSaveBlock1.location.mapNum << 8) | (u8)gSaveBlock1.location.mapGroup; } localId = sprite->data[3] >> 8; mapNum = sprite->data[3]; mapGroup = sprite->data[4]; metatileBehavior = MapGridGetMetatileBehaviorAt(sprite->data[1], sprite->data[2]); if (TryGetFieldObjectIdByLocalIdAndMap(localId, mapNum, mapGroup, &mapObjectId) || !MetatileBehavior_IsTallGrass(metatileBehavior) || (sprite->data[7] && sprite->animEnded)) { FieldEffectStop(sprite, FLDEFF_TALL_GRASS); } else { mapObject = &gMapObjects[mapObjectId]; if ((mapObject->coords2.x != sprite->data[1] || mapObject->coords2.y != sprite->data[2]) && (mapObject->coords3.x != sprite->data[1] || mapObject->coords3.y != sprite->data[2])) { sprite->data[7] = TRUE; } metatileBehavior = 0; if (sprite->animCmdIndex == 0) { metatileBehavior = 4; } sub_806487C(sprite, 0); sub_812882C(sprite, sprite->data[0], metatileBehavior); } } u32 FldEff_JumpTallGrass(void) { u8 spriteId; struct Sprite *sprite; sub_8060470((s16 *)&gFieldEffectArguments[0], (s16 *)&gFieldEffectArguments[1], 8, 12); spriteId = CreateSpriteAtEnd(gFieldEffectObjectTemplatePointers[10], gFieldEffectArguments[0], gFieldEffectArguments[1], 0); if (spriteId != MAX_SPRITES) { sprite = &gSprites[spriteId]; sprite->coordOffsetEnabled = TRUE; sprite->oam.priority = gFieldEffectArguments[3]; sprite->data[0] = gFieldEffectArguments[2]; sprite->data[1] = 12; } return 0; } u8 sub_8126FF0(u8 localId, u8 mapNum, u8 mapGroup, s16 x, s16 y) { struct Sprite *sprite; u8 i; for (i = 0; i < MAX_SPRITES; i ++) { if (gSprites[i].inUse) { sprite = &gSprites[i]; if (sprite->callback == unc_grass_normal && (x == sprite->data[1] && y == sprite->data[2]) && (localId == (u8)(sprite->data[3] >> 8) && mapNum == (sprite->data[3] & 0xFF) && mapGroup == sprite->data[4])) { return i; } } } return MAX_SPRITES; } u32 FldEff_LongGrass(void) { s16 x; s16 y; u8 spriteId; struct Sprite *sprite; x = gFieldEffectArguments[0]; y = gFieldEffectArguments[1]; sub_8060470(&x, &y, 8, 8); spriteId = CreateSpriteAtEnd(gFieldEffectObjectTemplatePointers[15], x, y, 0); if (spriteId != MAX_SPRITES) { sprite = &gSprites[spriteId]; sprite->coordOffsetEnabled = TRUE; sprite->oam.priority = ZCoordToPriority(gFieldEffectArguments[2]); sprite->data[0] = gFieldEffectArguments[2]; sprite->data[1] = gFieldEffectArguments[0]; sprite->data[2] = gFieldEffectArguments[1]; sprite->data[3] = gFieldEffectArguments[4]; sprite->data[4] = gFieldEffectArguments[5]; sprite->data[5] = gFieldEffectArguments[6]; if (gFieldEffectArguments[7]) { SeekSpriteAnim(sprite, 6); } } return 0; } void unc_grass_tall(struct Sprite *sprite) { u8 mapNum; u8 mapGroup; u8 metatileBehavior; u8 localId; u8 mapObjectId; struct MapObject *mapObject; mapNum = sprite->data[5] >> 8; mapGroup = sprite->data[5]; if (gCamera.field_0 && (gSaveBlock1.location.mapNum != mapNum || gSaveBlock1.location.mapGroup != mapGroup)) { sprite->data[1] -= gCamera.x; sprite->data[2] -= gCamera.y; sprite->data[5] = ((u8)gSaveBlock1.location.mapNum << 8) | (u8)gSaveBlock1.location.mapGroup; } localId = sprite->data[3] >> 8; mapNum = sprite->data[3]; mapGroup = sprite->data[4]; metatileBehavior = MapGridGetMetatileBehaviorAt(sprite->data[1], sprite->data[2]); if (TryGetFieldObjectIdByLocalIdAndMap(localId, mapNum, mapGroup, &mapObjectId) || !MetatileBehavior_IsLongGrass(metatileBehavior) || (sprite->data[7] && sprite->animEnded)) { FieldEffectStop(sprite, FLDEFF_LONG_GRASS); } else { mapObject = &gMapObjects[mapObjectId]; if ((mapObject->coords2.x != sprite->data[1] || mapObject->coords2.y != sprite->data[2]) && (mapObject->coords3.x != sprite->data[1] || mapObject->coords3.y != sprite->data[2])) { sprite->data[7] = TRUE; } sub_806487C(sprite, 0); sub_812882C(sprite, sprite->data[0], 0); } } u32 FldEff_JumpLongGrass(void) { u8 spriteId; struct Sprite *sprite; sub_8060470((s16 *)&gFieldEffectArguments[0], (s16 *)&gFieldEffectArguments[1], 8, 8); spriteId = CreateSpriteAtEnd(gFieldEffectObjectTemplatePointers[16], gFieldEffectArguments[0], gFieldEffectArguments[1], 0); if (spriteId != MAX_SPRITES) { sprite = &gSprites[spriteId]; sprite->coordOffsetEnabled = TRUE; sprite->oam.priority = gFieldEffectArguments[3]; sprite->data[0] = gFieldEffectArguments[2]; sprite->data[1] = 18; } return 0; } u32 FldEff_ShortGrass(void) { u8 mapObjectId; struct MapObject *mapObject; u8 spriteId; struct Sprite *sprite; mapObjectId = GetFieldObjectIdByLocalIdAndMap(gFieldEffectArguments[0], gFieldEffectArguments[1], gFieldEffectArguments[2]); mapObject = &gMapObjects[mapObjectId]; spriteId = CreateSpriteAtEnd(gFieldEffectObjectTemplatePointers[30], 0, 0, 0); if (spriteId != MAX_SPRITES) { sprite = &(gSprites[spriteId]); sprite->coordOffsetEnabled = TRUE; sprite->oam.priority = gSprites[mapObject->spriteId].oam.priority; sprite->data[0] = gFieldEffectArguments[0]; sprite->data[1] = gFieldEffectArguments[1]; sprite->data[2] = gFieldEffectArguments[2]; sprite->data[3] = gSprites[mapObject->spriteId].pos1.x; sprite->data[4] = gSprites[mapObject->spriteId].pos1.y; } return 0; } void sub_8127334(struct Sprite *sprite) { u8 mapObjectId; s16 x; s16 y; const struct MapObjectGraphicsInfo *graphicsInfo; struct Sprite *linkedSprite; if (TryGetFieldObjectIdByLocalIdAndMap(sprite->data[0], sprite->data[1], sprite->data[2], &mapObjectId) || !gMapObjects[mapObjectId].mapobj_bit_18) { FieldEffectStop(sprite, FLDEFF_SHORT_GRASS); } else { graphicsInfo = GetFieldObjectGraphicsInfo(gMapObjects[mapObjectId].graphicsId); linkedSprite = &gSprites[gMapObjects[mapObjectId].spriteId]; y = linkedSprite->pos1.y; x = linkedSprite->pos1.x; if (x != sprite->data[3] || y != sprite->data[4]) { sprite->data[3] = x; sprite->data[4] = y; if (sprite->animEnded) { StartSpriteAnim(sprite, 0); } } sprite->pos1.x = x; sprite->pos1.y = y; sprite->pos2.y = (graphicsInfo->height >> 1) - 8; sprite->subpriority = linkedSprite->subpriority - 1; sprite->oam.priority = linkedSprite->oam.priority; sub_806487C(sprite, linkedSprite->invisible); } } u32 FldEff_SandFootprints(void) { u8 spriteId; struct Sprite *sprite; sub_8060470((s16 *)&gFieldEffectArguments[0], (s16 *)&gFieldEffectArguments[1], 8, 8); spriteId = CreateSpriteAtEnd(gFieldEffectObjectTemplatePointers[11], gFieldEffectArguments[0], gFieldEffectArguments[1], gFieldEffectArguments[2]); if (spriteId != MAX_SPRITES) { sprite = &gSprites[spriteId]; sprite->coordOffsetEnabled = TRUE; sprite->oam.priority = gFieldEffectArguments[3]; sprite->data[7] = FLDEFF_SAND_FOOTPRINTS; StartSpriteAnim(sprite, gFieldEffectArguments[4]); } return 0; } u32 FldEff_DeepSandFootprints(void) { u8 spriteId; struct Sprite *sprite; sub_8060470((s16 *)&gFieldEffectArguments[0], (s16 *)&gFieldEffectArguments[1], 8, 8); spriteId = CreateSpriteAtEnd(gFieldEffectObjectTemplatePointers[23], gFieldEffectArguments[0], gFieldEffectArguments[1], gFieldEffectArguments[2]); if (spriteId != MAX_SPRITES) { sprite = &gSprites[spriteId]; sprite->coordOffsetEnabled = TRUE; sprite->oam.priority = gFieldEffectArguments[3]; sprite->data[7] = FLDEFF_DEEP_SAND_FOOTPRINTS; StartSpriteAnim(sprite, gFieldEffectArguments[4]); } return spriteId; } u32 FldEff_BikeTireTracks(void) { u8 spriteId; struct Sprite *sprite; sub_8060470((s16 *)&gFieldEffectArguments[0], (s16 *)&gFieldEffectArguments[1], 8, 8); spriteId = CreateSpriteAtEnd(gFieldEffectObjectTemplatePointers[27], gFieldEffectArguments[0], gFieldEffectArguments[1], gFieldEffectArguments[2]); if (spriteId != MAX_SPRITES) { sprite = &gSprites[spriteId]; sprite->coordOffsetEnabled = TRUE; sprite->oam.priority = gFieldEffectArguments[3]; sprite->data[7] = FLDEFF_BIKE_TIRE_TRACKS; StartSpriteAnim(sprite, gFieldEffectArguments[4]); } return spriteId; } void (*const gUnknown_08401E40[])(struct Sprite *) = { sub_81275A0, sub_81275C4 }; void sub_8127584(struct Sprite *sprite) { gUnknown_08401E40[sprite->data[0]](sprite); } static void sub_81275A0(struct Sprite *sprite) { if (++sprite->data[1] > 40) { sprite->data[0] = 1; } sub_806487C(sprite, FALSE); } static void sub_81275C4(struct Sprite *sprite) { sprite->invisible ^= 1; sprite->data[1] ++; sub_806487C(sprite, sprite->invisible); if (sprite->data[1] > 56) { FieldEffectStop(sprite, sprite->data[7]); } } u32 FldEff_Splash(void) { u8 mapObjectId; struct MapObject *mapObject; u8 spriteId; struct Sprite *sprite; const struct MapObjectGraphicsInfo *graphicsInfo; struct Sprite *linkedSprite; mapObjectId = GetFieldObjectIdByLocalIdAndMap(gFieldEffectArguments[0], gFieldEffectArguments[1], gFieldEffectArguments[2]); mapObject = &gMapObjects[mapObjectId]; spriteId = CreateSpriteAtEnd(gFieldEffectObjectTemplatePointers[13], 0, 0, 0); if (spriteId != MAX_SPRITES) { graphicsInfo = GetFieldObjectGraphicsInfo(mapObject->graphicsId); sprite = &gSprites[spriteId]; sprite->coordOffsetEnabled = TRUE; linkedSprite = &gSprites[mapObject->spriteId]; sprite->oam.priority = linkedSprite->oam.priority; sprite->data[0] = gFieldEffectArguments[0]; sprite->data[1] = gFieldEffectArguments[1]; sprite->data[2] = gFieldEffectArguments[2]; sprite->pos2.y = (graphicsInfo->height >> 1) - 4; PlaySE(SE_MIZU); } return 0; } void sub_81276B4(struct Sprite *sprite) { u8 mapObjectId; if (sprite->animEnded || TryGetFieldObjectIdByLocalIdAndMap(sprite->data[0], sprite->data[1], sprite->data[2], &mapObjectId)) { FieldEffectStop(sprite, FLDEFF_SPLASH); } else { sprite->pos1.x = gSprites[gMapObjects[mapObjectId].spriteId].pos1.x; sprite->pos1.y = gSprites[gMapObjects[mapObjectId].spriteId].pos1.y; sub_806487C(sprite, FALSE); } } u32 FldEff_JumpSmallSplash(void) { u8 spriteId; struct Sprite *sprite; sub_8060470((s16 *)&gFieldEffectArguments[0], (s16 *)&gFieldEffectArguments[1], 8, 12); spriteId = CreateSpriteAtEnd(gFieldEffectObjectTemplatePointers[14], gFieldEffectArguments[0], gFieldEffectArguments[1], 0); if (spriteId != MAX_SPRITES) { sprite = &gSprites[spriteId]; sprite->coordOffsetEnabled = TRUE; sprite->oam.priority = gFieldEffectArguments[3]; sprite->data[0] = gFieldEffectArguments[2]; sprite->data[1] = FLDEFF_JUMP_SMALL_SPLASH; } return 0; } u32 FldEff_JumpBigSplash(void) { u8 spriteId; struct Sprite *sprite; sub_8060470((s16 *)&gFieldEffectArguments[0], (s16 *)&gFieldEffectArguments[1], 8, 8); spriteId = CreateSpriteAtEnd(gFieldEffectObjectTemplatePointers[12], gFieldEffectArguments[0], gFieldEffectArguments[1], 0); if (spriteId != MAX_SPRITES) { sprite = &gSprites[spriteId]; sprite->coordOffsetEnabled = TRUE; sprite->oam.priority = gFieldEffectArguments[3]; sprite->data[0] = gFieldEffectArguments[2]; sprite->data[1] = FLDEFF_JUMP_BIG_SPLASH; } return 0; } u32 FldEff_FeetInFlowingWater(void) { u8 mapObjectId; struct MapObject *mapObject; u8 spriteId; struct Sprite *sprite; const struct MapObjectGraphicsInfo *graphicsInfo; mapObjectId = GetFieldObjectIdByLocalIdAndMap(gFieldEffectArguments[0], gFieldEffectArguments[1], gFieldEffectArguments[2]); mapObject = &gMapObjects[mapObjectId]; spriteId = CreateSpriteAtEnd(gFieldEffectObjectTemplatePointers[13], 0, 0, 0); if (spriteId != MAX_SPRITES) { graphicsInfo = GetFieldObjectGraphicsInfo(mapObject->graphicsId); sprite = &gSprites[spriteId]; sprite->callback = sub_81278D8; sprite->coordOffsetEnabled = TRUE; sprite->oam.priority = gSprites[mapObject->spriteId].oam.priority; sprite->data[0] = gFieldEffectArguments[0]; sprite->data[1] = gFieldEffectArguments[1]; sprite->data[2] = gFieldEffectArguments[2]; sprite->data[3] = -1; sprite->data[4] = -1; sprite->pos2.y = (graphicsInfo->height >> 1) - 4; StartSpriteAnim(sprite, 1); } return 0; } static void sub_81278D8(struct Sprite *sprite) { u8 mapObjectId; struct Sprite *linkedSprite; struct MapObject *mapObject; if (TryGetFieldObjectIdByLocalIdAndMap(sprite->data[0], sprite->data[1], sprite->data[2], &mapObjectId) || !gMapObjects[mapObjectId].mapobj_bit_19) { FieldEffectStop(sprite, FLDEFF_FEET_IN_FLOWING_WATER); } else { mapObject = &gMapObjects[mapObjectId]; linkedSprite = &gSprites[mapObject->spriteId]; sprite->pos1.x = linkedSprite->pos1.x; sprite->pos1.y = linkedSprite->pos1.y; sprite->subpriority = linkedSprite->subpriority; sub_806487C(sprite, FALSE); if (mapObject->coords2.x != sprite->data[3] || mapObject->coords2.y != sprite->data[4]) { sprite->data[3] = mapObject->coords2.x; sprite->data[4] = mapObject->coords2.y; if (!sprite->invisible) { PlaySE(SE_MIZU); } } } } u32 FldEff_Ripple(void) { u8 spriteId; struct Sprite *sprite; spriteId = CreateSpriteAtEnd(gFieldEffectObjectTemplatePointers[5], gFieldEffectArguments[0], gFieldEffectArguments[1], gFieldEffectArguments[2]); if (spriteId != MAX_SPRITES) { sprite = &gSprites[spriteId]; sprite->coordOffsetEnabled = TRUE; sprite->oam.priority = gFieldEffectArguments[3]; sprite->data[0] = FLDEFF_RIPPLE; } return 0; } u32 FldEff_HotSpringsWater(void) { u8 mapObjectId; struct MapObject *mapObject; u8 spriteId; struct Sprite *sprite; mapObjectId = GetFieldObjectIdByLocalIdAndMap(gFieldEffectArguments[0], gFieldEffectArguments[1], gFieldEffectArguments[2]); mapObject = &gMapObjects[mapObjectId]; spriteId = CreateSpriteAtEnd(gFieldEffectObjectTemplatePointers[31], 0, 0, 0); if (spriteId != MAX_SPRITES) { sprite = &gSprites[spriteId]; sprite->coordOffsetEnabled = TRUE; sprite->oam.priority = gSprites[mapObject->spriteId].oam.priority; sprite->data[0] = gFieldEffectArguments[0]; sprite->data[1] = gFieldEffectArguments[1]; sprite->data[2] = gFieldEffectArguments[2]; sprite->data[3] = gSprites[mapObject->spriteId].pos1.x; sprite->data[4] = gSprites[mapObject->spriteId].pos1.y; } return 0; } void sub_8127A7C(struct Sprite *sprite) { u8 mapObjectId; const struct MapObjectGraphicsInfo *graphicsInfo; struct Sprite *linkedSprite; if (TryGetFieldObjectIdByLocalIdAndMap(sprite->data[0], sprite->data[1], sprite->data[2], &mapObjectId) || !gMapObjects[mapObjectId].mapobj_bit_21) { FieldEffectStop(sprite, FLDEFF_HOT_SPRINGS_WATER); } else { graphicsInfo = GetFieldObjectGraphicsInfo(gMapObjects[mapObjectId].graphicsId); linkedSprite = &gSprites[gMapObjects[mapObjectId].spriteId]; sprite->pos1.x = linkedSprite->pos1.x; sprite->pos1.y = (graphicsInfo->height >> 1) + linkedSprite->pos1.y - 8; sprite->subpriority = linkedSprite->subpriority - 1; sub_806487C(sprite, FALSE); } } u32 FldEff_Unknown19(void) { u8 spriteId; struct Sprite *sprite; sub_8060470((s16 *)&gFieldEffectArguments[0], (s16 *)&gFieldEffectArguments[1], 8, 8); spriteId = CreateSpriteAtEnd(gFieldEffectObjectTemplatePointers[17], gFieldEffectArguments[0], gFieldEffectArguments[1], gFieldEffectArguments[2]); if (spriteId != MAX_SPRITES) { sprite = &gSprites[spriteId]; sprite->coordOffsetEnabled = TRUE; sprite->oam.priority = gFieldEffectArguments[3]; sprite->data[0] = FLDEFF_UNKNOWN_19; } return 0; } u32 FldEff_Unknown20(void) { u8 spriteId; struct Sprite *sprite; sub_8060470((s16 *)&gFieldEffectArguments[0], (s16 *)&gFieldEffectArguments[1], 8, 8); spriteId = CreateSpriteAtEnd(gFieldEffectObjectTemplatePointers[18], gFieldEffectArguments[0], gFieldEffectArguments[1], gFieldEffectArguments[2]); if (spriteId != MAX_SPRITES) { sprite = &gSprites[spriteId]; sprite->coordOffsetEnabled = TRUE; sprite->oam.priority = gFieldEffectArguments[3]; sprite->data[0] = FLDEFF_UNKNOWN_20; } return 0; } u32 FldEff_Unknown21(void) { u8 spriteId; struct Sprite *sprite; sub_8060470((s16 *)&gFieldEffectArguments[0], (s16 *)&gFieldEffectArguments[1], 8, 8); spriteId = CreateSpriteAtEnd(gFieldEffectObjectTemplatePointers[19], gFieldEffectArguments[0], gFieldEffectArguments[1], gFieldEffectArguments[2]); if (spriteId != MAX_SPRITES) { sprite = &gSprites[spriteId]; sprite->coordOffsetEnabled = TRUE; sprite->oam.priority = gFieldEffectArguments[3]; sprite->data[0] = FLDEFF_UNKNOWN_21; } return 0; } u32 FldEff_Unknown22(void) { u8 spriteId; struct Sprite *sprite; sub_8060470((s16 *)&gFieldEffectArguments[0], (s16 *)&gFieldEffectArguments[1], 8, 8); spriteId = CreateSpriteAtEnd(gFieldEffectObjectTemplatePointers[20], gFieldEffectArguments[0], gFieldEffectArguments[1], gFieldEffectArguments[2]); if (spriteId != MAX_SPRITES) { sprite = &gSprites[spriteId]; sprite->coordOffsetEnabled = TRUE; sprite->oam.priority = gFieldEffectArguments[3]; sprite->data[0] = FLDEFF_UNKNOWN_22; } return 0; } void ash(s16 x, s16 y, u16 c, s16 d) { gFieldEffectArguments[0] = x; gFieldEffectArguments[1] = y; gFieldEffectArguments[2] = 0x52; gFieldEffectArguments[3] = 1; gFieldEffectArguments[4] = c; gFieldEffectArguments[5] = d; FieldEffectStart(FLDEFF_ASH); } u32 FldEff_Ash(void) { s16 x; s16 y; u8 spriteId; struct Sprite *sprite; x = gFieldEffectArguments[0]; y = gFieldEffectArguments[1]; sub_8060470(&x, &y, 8, 8); spriteId = CreateSpriteAtEnd(gFieldEffectObjectTemplatePointers[6], x, y, gFieldEffectArguments[2]); if (spriteId != MAX_SPRITES) { sprite = &gSprites[spriteId]; sprite->coordOffsetEnabled = TRUE; sprite->oam.priority = gFieldEffectArguments[3]; sprite->data[1] = gFieldEffectArguments[0]; sprite->data[2] = gFieldEffectArguments[1]; sprite->data[3] = gFieldEffectArguments[4]; sprite->data[4] = gFieldEffectArguments[5]; } return 0; } void (*const gUnknown_08401E48[])(struct Sprite *) = { sub_8127DA0, sub_8127DD0, sub_8127E30 }; void sub_8127D84(struct Sprite *sprite) { gUnknown_08401E48[sprite->data[0]](sprite); } static void sub_8127DA0(struct Sprite *sprite) { sprite->invisible = TRUE; sprite->animPaused = TRUE; if (--sprite->data[4] == 0) { sprite->data[0] = 1; } } static void sub_8127DD0(struct Sprite *sprite) { sprite->invisible = FALSE; sprite->animPaused = FALSE; MapGridSetMetatileIdAt(sprite->data[1], sprite->data[2], sprite->data[3]); CurrentMapDrawMetatileAt(sprite->data[1], sprite->data[2]); gMapObjects[gPlayerAvatar.mapObjectId].mapobj_bit_2 = TRUE; sprite->data[0] = 2; } static void sub_8127E30(struct Sprite *sprite) { sub_806487C(sprite, FALSE); if (sprite->animEnded) { FieldEffectStop(sprite, FLDEFF_ASH); } } u32 FldEff_SurfBlob(void) { u8 spriteId; struct Sprite *sprite; sub_8060470((s16 *)&gFieldEffectArguments[0], (s16 *)&gFieldEffectArguments[1], 8, 8); spriteId = CreateSpriteAtEnd(gFieldEffectObjectTemplatePointers[7], gFieldEffectArguments[0], gFieldEffectArguments[1], 0x96); if (spriteId !=MAX_SPRITES) { sprite = &gSprites[spriteId]; sprite->coordOffsetEnabled = TRUE; sprite->oam.paletteNum = 0; sprite->data[2] = gFieldEffectArguments[2]; sprite->data[3] = -1; sprite->data[6] = -1; sprite->data[7] = -1; } FieldEffectActiveListRemove(FLDEFF_SURF_BLOB); return spriteId; } void sub_8127ED0(u8 spriteId, u8 value) { gSprites[spriteId].data[0] = (gSprites[spriteId].data[0] & ~0xF) | (value & 0xF); } void sub_8127EFC(u8 spriteId, u8 value) { gSprites[spriteId].data[0] = (gSprites[spriteId].data[0] & ~0xF0) | ((value & 0xF) << 4); } void sub_8127F28(u8 spriteId, u8 value, s16 data1) { gSprites[spriteId].data[0] = (gSprites[spriteId].data[0] & ~0xF00) | ((value & 0xF) << 8); gSprites[spriteId].data[1] = data1; } static u8 sub_8127F5C(struct Sprite *sprite) { return sprite->data[0] & 0xF; } static u8 sub_8127F64(struct Sprite *sprite) { return (sprite->data[0] & 0xF0) >> 4; } static u8 sub_8127F70(struct Sprite *sprite) { return (sprite->data[0] & 0xF00) >> 8; } void sub_8127F7C(struct Sprite *sprite) { struct MapObject *mapObject; struct Sprite *linkedSprite; mapObject = &gMapObjects[sprite->data[2]]; linkedSprite = &gSprites[mapObject->spriteId]; sub_8127FD4(mapObject, sprite); sub_812800C(mapObject, sprite); sub_81280A0(mapObject, linkedSprite, sprite); sprite->oam.priority = linkedSprite->oam.priority; } static void sub_8127FD4(struct MapObject *mapObject, struct Sprite *sprite) { u8 unk_8041E54[] = {0, 0, 1, 2, 3}; if (sub_8127F64(sprite) == 0) { StartSpriteAnimIfDifferent(sprite, unk_8041E54[mapObject->placeholder18]); } } #ifdef NONMATCHING static void sub_812800C(struct MapObject *mapObject, struct Sprite *sprite) { s16 x; s16 y; u8 i; x = mapObject->coords2.x; y = mapObject->coords2.y; if (sprite->pos2.y == 0 && (x != sprite->data[6] || y != sprite->data[7])) { sprite->data[5] = sprite->pos2.y; for (sprite->data[6] = x, sprite->data[7] = y, i = DIR_SOUTH; i <= DIR_EAST; i ++, x = sprite->data[6], y = sprite->data[7]) { MoveCoords(i, &x, &y); if (MapGridGetZCoordAt(x, y) == 3) { sprite->data[5] ++; break; } } } } #else NAKED static void sub_812800C(struct MapObject *mapObject, struct Sprite *sprite) { asm_unified("\tpush {r4-r7,lr}\n" "\tmov r7, r8\n" "\tpush {r7}\n" "\tsub sp, 0x4\n" "\tadds r4, r1, 0\n" "\tldrh r2, [r0, 0x10]\n" "\tmov r1, sp\n" "\tstrh r2, [r1]\n" "\tldrh r1, [r0, 0x12]\n" "\tmov r0, sp\n" "\tadds r0, 0x2\n" "\tstrh r1, [r0]\n" "\tmovs r2, 0x26\n" "\tldrsh r3, [r4, r2]\n" "\tmov r8, r0\n" "\tcmp r3, 0\n" "\tbne _08128094\n" "\tmov r0, sp\n" "\tmovs r5, 0\n" "\tldrsh r2, [r0, r5]\n" "\tmovs r5, 0x3A\n" "\tldrsh r0, [r4, r5]\n" "\tcmp r2, r0\n" "\tbne _08128048\n" "\tlsls r0, r1, 16\n" "\tasrs r0, 16\n" "\tmovs r5, 0x3C\n" "\tldrsh r1, [r4, r5]\n" "\tcmp r0, r1\n" "\tbeq _08128094\n" "_08128048:\n" "\tstrh r3, [r4, 0x38]\n" "\tstrh r2, [r4, 0x3A]\n" "\tmov r1, r8\n" "\tmovs r2, 0\n" "\tldrsh r0, [r1, r2]\n" "\tstrh r0, [r4, 0x3C]\n" "\tmovs r5, 0x1\n" "\tmov r7, r8\n" "\tmov r6, sp\n" "_0812805A:\n" "\tadds r0, r5, 0\n" "\tmov r1, sp\n" "\tadds r2, r7, 0\n" "\tbl MoveCoords\n" "\tmovs r1, 0\n" "\tldrsh r0, [r6, r1]\n" "\tmovs r2, 0\n" "\tldrsh r1, [r7, r2]\n" "\tbl MapGridGetZCoordAt\n" "\tlsls r0, 24\n" "\tlsrs r0, 24\n" "\tcmp r0, 0x3\n" "\tbne _08128080\n" "\tldrh r0, [r4, 0x38]\n" "\tadds r0, 0x1\n" "\tstrh r0, [r4, 0x38]\n" "\tb _08128094\n" "_08128080:\n" "\tadds r0, r5, 0x1\n" "\tlsls r0, 24\n" "\tlsrs r5, r0, 24\n" "\tldrh r0, [r4, 0x3A]\n" "\tstrh r0, [r6]\n" "\tldrh r0, [r4, 0x3C]\n" "\tmov r1, r8\n" "\tstrh r0, [r1]\n" "\tcmp r5, 0x4\n" "\tbls _0812805A\n" "_08128094:\n" "\tadd sp, 0x4\n" "\tpop {r3}\n" "\tmov r8, r3\n" "\tpop {r4-r7}\n" "\tpop {r0}\n" "\tbx r0"); } #endif static void sub_81280A0(struct MapObject *mapObject, struct Sprite *linkedSprite, struct Sprite *sprite) { u16 unk_8401E5A[] = {3, 7}; u8 v0 = sub_8127F5C(sprite); if (v0 != 0) { if (((u16)(++ sprite->data[4]) & unk_8401E5A[sprite->data[5]]) == 0) { sprite->pos2.y += sprite->data[3]; } if ((sprite->data[4] & 0x0F) == 0) { sprite->data[3] = -sprite->data[3]; } if (v0 != 2) { if (sub_8127F70(sprite) == 0) { linkedSprite->pos2.y = sprite->pos2.y; } else { linkedSprite->pos2.y = sprite->data[1] + sprite->pos2.y; } sprite->pos1.x = linkedSprite->pos1.x; sprite->pos1.y = linkedSprite->pos1.y + 8; } } } u8 sub_8128124(u8 oldSpriteId) { u8 spriteId; struct Sprite *sprite; spriteId = CreateSpriteAtEnd(&gDummySpriteTemplate, 0, 0, -1); sprite = &gSprites[spriteId]; sprite->callback = sub_8128174; sprite->invisible = TRUE; sprite->data[0] = oldSpriteId; sprite->data[1] = 1; return spriteId; } static void sub_8128174(struct Sprite *sprite) { struct Sprite *oldSprite; oldSprite = &gSprites[sprite->data[0]]; if (((sprite->data[2]++) & 0x03) == 0) { oldSprite->pos2.y += sprite->data[1]; } if ((sprite->data[2] & 0x0F) == 0) { sprite->data[1] = -sprite->data[1]; } } u32 FldEff_Dust(void) { u8 spriteId; struct Sprite *sprite; sub_8060470((s16 *)&gFieldEffectArguments[0], (s16 *)&gFieldEffectArguments[1], 8, 12); spriteId = CreateSpriteAtEnd(gFieldEffectObjectTemplatePointers[9], gFieldEffectArguments[0], gFieldEffectArguments[1], 0); if (spriteId != MAX_SPRITES) { sprite = &gSprites[spriteId]; sprite->coordOffsetEnabled = TRUE; sprite->oam.priority = gFieldEffectArguments[3]; sprite->data[0] = gFieldEffectArguments[2]; sprite->data[1] = 10; } return 0; } u32 FldEff_SandPile(void) { u8 mapObjectId; struct MapObject *mapObject; u8 spriteId; struct Sprite *sprite; const struct MapObjectGraphicsInfo *graphicsInfo; mapObjectId = GetFieldObjectIdByLocalIdAndMap(gFieldEffectArguments[0], gFieldEffectArguments[1], gFieldEffectArguments[2]); mapObject = &gMapObjects[mapObjectId]; spriteId = CreateSpriteAtEnd(gFieldEffectObjectTemplatePointers[29], 0, 0, 0); if (spriteId != MAX_SPRITES) { graphicsInfo = GetFieldObjectGraphicsInfo(mapObject->graphicsId); sprite = &gSprites[spriteId]; sprite->coordOffsetEnabled = TRUE; sprite->oam.priority = gSprites[mapObject->spriteId].oam.priority; sprite->data[0] = gFieldEffectArguments[0]; sprite->data[1] = gFieldEffectArguments[1]; sprite->data[2] = gFieldEffectArguments[2]; sprite->data[3] = gSprites[mapObject->spriteId].pos1.x; sprite->data[4] = gSprites[mapObject->spriteId].pos1.y; sprite->pos2.y = (graphicsInfo->height >> 1) - 2; SeekSpriteAnim(sprite, 2); } return 0; } void sub_81282E0(struct Sprite *sprite) { u8 mapObjectId; s16 x; s16 y; if (TryGetFieldObjectIdByLocalIdAndMap(sprite->data[0], sprite->data[1], sprite->data[2], &mapObjectId) || !gMapObjects[mapObjectId].mapobj_bit_20) { FieldEffectStop(sprite, FLDEFF_SAND_PILE); } else { y = gSprites[gMapObjects[mapObjectId].spriteId].pos1.y; x = gSprites[gMapObjects[mapObjectId].spriteId].pos1.x; if (x != sprite->data[3] || y != sprite->data[4]) { sprite->data[3] = x; sprite->data[4] = y; if (sprite->animEnded) { StartSpriteAnim(sprite, 0); } } sprite->pos1.x = x; sprite->pos1.y = y; sprite->subpriority = gSprites[gMapObjects[mapObjectId].spriteId].subpriority; sub_806487C(sprite, FALSE); } } u32 FldEff_Bubbles(void) { u8 spriteId; struct Sprite *sprite; sub_8060470((s16 *)&gFieldEffectArguments[0], (s16 *)&gFieldEffectArguments[1], 8, 0); spriteId = CreateSpriteAtEnd(gFieldEffectObjectTemplatePointers[34], gFieldEffectArguments[0], gFieldEffectArguments[1], 0x52); if (spriteId != MAX_SPRITES) { sprite = &gSprites[spriteId]; sprite->coordOffsetEnabled = TRUE; sprite->oam.priority = 1; } return 0; } void sub_8128410(struct Sprite *sprite) { sprite->data[0] += 0x80; sprite->data[0] &= 0x100; sprite->pos1.y -= sprite->data[0] >> 8; sub_806487C(sprite, FALSE); if (sprite->invisible || sprite->animEnded) { FieldEffectStop(sprite, FLDEFF_BUBBLES); } } u32 FldEff_BerryTreeGrowthSparkle(void) { u8 spriteId; struct Sprite *sprite; sub_8060470((s16 *)&gFieldEffectArguments[0], (s16 *)&gFieldEffectArguments[1], 8, 4); spriteId = CreateSpriteAtEnd(gFieldEffectObjectTemplatePointers[22], gFieldEffectArguments[0], gFieldEffectArguments[1], gFieldEffectArguments[2]); if (spriteId != MAX_SPRITES) { sprite = &gSprites[spriteId]; sprite->coordOffsetEnabled = TRUE; sprite->oam.priority = gFieldEffectArguments[3]; sprite->oam.paletteNum = 5; sprite->data[0] = FLDEFF_BERRY_TREE_GROWTH_SPARKLE; } return 0; } u32 FldEff_TreeDisguise(void) { return ShowDisguiseFieldEffect(FLDEFF_TREE_DISGUISE, 0x18, 0x04); } u32 FldEff_MountainDisguise(void) { return ShowDisguiseFieldEffect(FLDEFF_MOUNTAIN_DISGUISE, 0x19, 0x03); } u32 FldEff_SandDisguise(void) { return ShowDisguiseFieldEffect(FLDEFF_SAND_DISGUISE, 0x1C, 0x02); } static u32 ShowDisguiseFieldEffect(u8 fldEff, u8 templateIdx, u8 paletteNum) { u8 spriteId; struct Sprite *sprite; if (TryGetFieldObjectIdByLocalIdAndMap(gFieldEffectArguments[0], gFieldEffectArguments[1], gFieldEffectArguments[2], &spriteId)) { FieldEffectActiveListRemove(fldEff); return MAX_SPRITES; } spriteId = CreateSpriteAtEnd(gFieldEffectObjectTemplatePointers[templateIdx], 0, 0, 0); if (spriteId != MAX_SPRITES) { sprite = &gSprites[spriteId]; sprite->coordOffsetEnabled ++; sprite->oam.paletteNum = paletteNum; sprite->data[1] = fldEff; sprite->data[2] = gFieldEffectArguments[0]; sprite->data[3] = gFieldEffectArguments[1]; sprite->data[4] = gFieldEffectArguments[2]; } return spriteId; } void sub_81285AC(struct Sprite *sprite) { u8 mapObjectId; const struct MapObjectGraphicsInfo *graphicsInfo; struct Sprite *linkedSprite; if (TryGetFieldObjectIdByLocalIdAndMap(sprite->data[2], sprite->data[3], sprite->data[4], &mapObjectId)) { FieldEffectStop(sprite, sprite->data[1]); } // else { graphicsInfo = GetFieldObjectGraphicsInfo(gMapObjects[mapObjectId].graphicsId); linkedSprite = &gSprites[gMapObjects[mapObjectId].spriteId]; sprite->invisible = linkedSprite->invisible; sprite->pos1.x = linkedSprite->pos1.x; sprite->pos1.y = (graphicsInfo->height >> 1) + linkedSprite->pos1.y - 16; sprite->subpriority = linkedSprite->subpriority - 1; if (sprite->data[0] == 1) { sprite->data[0] ++; StartSpriteAnim(sprite, 1); } if (sprite->data[0] == 2 && sprite->animEnded) { sprite->data[7] = 1; } if (sprite->data[0] == 3) { FieldEffectStop(sprite, sprite->data[1]); } // } } void sub_812869C(struct MapObject *mapObject) { if (mapObject->mapobj_unk_21 == 1) { gSprites[mapObject->mapobj_unk_1A].data[0] ++; } } bool8 sub_81286C4(struct MapObject *mapObject) { struct Sprite *sprite; if (mapObject->mapobj_unk_21 == 2) { return TRUE; } if (mapObject->mapobj_unk_21 == 0) { return TRUE; } sprite = &gSprites[mapObject->mapobj_unk_1A]; if (sprite->data[7]) { mapObject->mapobj_unk_21 = 2; sprite->data[0] ++; return TRUE; } return FALSE; } u32 FldEff_Sparkle(void) { u8 spriteId; gFieldEffectArguments[0] += 7; gFieldEffectArguments[1] += 7; sub_8060470((s16 *)&gFieldEffectArguments[0], (s16 *)&gFieldEffectArguments[1], 8, 8); spriteId = CreateSpriteAtEnd(gFieldEffectObjectTemplatePointers[35], gFieldEffectArguments[0], gFieldEffectArguments[1], 0x52); if (spriteId != MAX_SPRITES) { gSprites[spriteId].oam.priority = gFieldEffectArguments[2]; gSprites[spriteId].coordOffsetEnabled = TRUE; } return 0; } void sub_8128774(struct Sprite *sprite) { if (sprite->data[0] == 0) { if (sprite->animEnded) { sprite->invisible = TRUE; sprite->data[0] ++; } if (sprite->data[0] == 0) { return; } } if (++ sprite->data[1] >= 35) { FieldEffectStop(sprite, FLDEFF_SPARKLE); } } void sub_81287C4(struct Sprite *sprite) { if (sprite->animEnded) { FieldEffectStop(sprite, sprite->data[1]); } else { sub_806487C(sprite, FALSE); SetObjectSubpriorityByZCoord(sprite->data[0], sprite, 0); } } void sub_8128800(struct Sprite *sprite) { if (sprite->animEnded) { FieldEffectStop(sprite, sprite->data[0]); } else { sub_806487C(sprite, FALSE); } } #ifdef NONMATCHING static void sub_812882C(struct Sprite *sprite /*r6*/, u8 z, u8 offset) { u8 i; s16 xlo; s16 xhi; s16 lx; s16 lyhi; s16 ly; s16 ylo; s16 yhi; struct MapObject *mapObject; // r4 const struct MapObjectGraphicsInfo *graphicsInfo; // destroyed struct Sprite *linkedSprite; // r5 SetObjectSubpriorityByZCoord(z, sprite, offset); for (i = 0; i < 16; i ++) { mapObject = &gMapObjects[i]; if (mapObject->active) { graphicsInfo = GetFieldObjectGraphicsInfo(mapObject->graphicsId); linkedSprite = &gSprites[mapObject->spriteId]; xhi = sprite->pos1.x + sprite->centerToCornerVecX; xlo = sprite->pos1.x - sprite->centerToCornerVecX; lx = linkedSprite->pos1.x; if (xhi < lx && xlo > lx) { lyhi = linkedSprite->pos1.y + linkedSprite->centerToCornerVecY; ly = linkedSprite->pos1.y; ylo = sprite->pos1.y - sprite->centerToCornerVecY; yhi = ylo + linkedSprite->centerToCornerVecY; if ((lyhi < yhi || lyhi < ylo) && ly > yhi) { if (sprite->subpriority <= linkedSprite->subpriority) { sprite->subpriority = linkedSprite->subpriority + 2; break; } } } } } } #else NAKED static void sub_812882C(struct Sprite *sprite /*r6*/, u8 z, u8 offset) { asm_unified("\tpush {r4-r7,lr}\n" "\tadds r6, r0, 0\n" "\tadds r0, r1, 0\n" "\tlsls r0, 24\n" "\tlsrs r0, 24\n" "\tlsls r2, 24\n" "\tlsrs r2, 24\n" "\tadds r1, r6, 0\n" "\tbl SetObjectSubpriorityByZCoord\n" "\tmovs r7, 0\n" "_08128842:\n" "\tlsls r0, r7, 3\n" "\tadds r0, r7\n" "\tlsls r0, 2\n" "\tldr r1, _081288DC @ =gMapObjects\n" "\tadds r4, r0, r1\n" "\tldrb r0, [r4]\n" "\tlsls r0, 31\n" "\tcmp r0, 0\n" "\tbeq _081288E4\n" "\tldrb r0, [r4, 0x5]\n" "\tbl GetFieldObjectGraphicsInfo\n" "\tldrb r1, [r4, 0x4]\n" "\tlsls r0, r1, 4\n" "\tadds r0, r1\n" "\tlsls r0, 2\n" "\tldr r1, _081288E0 @ =gSprites\n" "\tadds r5, r0, r1\n" "\tadds r0, r6, 0\n" "\tadds r0, 0x28\n" "\tmovs r2, 0\n" "\tldrsb r2, [r0, r2]\n" "\tldrh r0, [r6, 0x20]\n" "\tadds r1, r0, r2\n" "\tsubs r0, r2\n" "\tlsls r0, 16\n" "\tlsrs r4, r0, 16\n" "\tlsls r1, 16\n" "\tasrs r1, 16\n" "\tmovs r0, 0x20\n" "\tldrsh r2, [r5, r0]\n" "\tcmp r1, r2\n" "\tbge _081288E4\n" "\tlsls r0, r4, 16\n" "\tasrs r0, 16\n" "\tcmp r0, r2\n" "\tble _081288E4\n" "\tadds r0, r5, 0\n" "\tadds r0, 0x29\n" "\tmovs r3, 0\n" "\tldrsb r3, [r0, r3]\n" "\tldrh r2, [r5, 0x22]\n" "\tadds r2, r3\n" "\tldrh r4, [r5, 0x22]\n" "\tadds r0, r6, 0\n" "\tadds r0, 0x29\n" "\tmovs r1, 0\n" "\tldrsb r1, [r0, r1]\n" "\tldrh r0, [r6, 0x22]\n" "\tsubs r0, r1\n" "\tlsls r0, 16\n" "\tasrs r0, 16\n" "\tadds r3, r0, r3\n" "\tlsls r2, 16\n" "\tasrs r2, 16\n" "\tlsls r3, 16\n" "\tasrs r3, 16\n" "\tcmp r2, r3\n" "\tblt _081288BC\n" "\tcmp r2, r0\n" "\tbge _081288E4\n" "_081288BC:\n" "\tlsls r0, r4, 16\n" "\tasrs r0, 16\n" "\tcmp r0, r3\n" "\tble _081288E4\n" "\tadds r2, r6, 0\n" "\tadds r2, 0x43\n" "\tadds r0, r5, 0\n" "\tadds r0, 0x43\n" "\tldrb r1, [r0]\n" "\tldrb r0, [r2]\n" "\tcmp r0, r1\n" "\tbhi _081288E4\n" "\tadds r0, r1, 0x2\n" "\tstrb r0, [r2]\n" "\tb _081288EE\n" "\t.align 2, 0\n" "_081288DC: .4byte gMapObjects\n" "_081288E0: .4byte gSprites\n" "_081288E4:\n" "\tadds r0, r7, 0x1\n" "\tlsls r0, 24\n" "\tlsrs r7, r0, 24\n" "\tcmp r7, 0xF\n" "\tbls _08128842\n" "_081288EE:\n" "\tpop {r4-r7}\n" "\tpop {r0}\n" "\tbx r0"); } #endif