// // Created by scott on 9/9/2017. // // Includes #include "global.h" #include "sprite.h" #include "fieldmap.h" #include "metatile_behavior.h" #include "field_map_obj.h" #include "field_camera.h" #include "field_map_obj_helpers.h" #include "field_weather.h" #include "field_effect.h" #include "field_effect_helpers.h" // Static type declarations // Static RAM declarations // Static ROM declarations static void sub_81269E0(struct Sprite *); static void npc_pal_op(struct MapObject *mapObject, struct Sprite *sprite); static void npc_pal_op_A(struct MapObject *, u8); static void npc_pal_op_B(struct MapObject *, u8); /*static*/ void sub_81275A0(struct Sprite *); /*static*/ void sub_81275C4(struct Sprite *); /*static*/ void sub_8127DA0(struct Sprite *); /*static*/ void sub_8127DD0(struct Sprite *); /*static*/ void sub_8127E30(struct Sprite *); /*static*/ void sub_812882C(struct Sprite *, u8, u8); // .rodata const u8 UnusedEggString_8401E28[] = _("タマゴ"); const u16 gUnknown_08401E2C[] = { 0x0c, 0x1c, 0x2c }; const u8 gUnknown_08401E32[] = { 0, 1, 2, 3 }; const u16 gUnknown_08401E36[] = { 4, 4, 4, 16 }; void (*const gUnknown_08401E40[])(struct Sprite *) = { sub_81275A0, sub_81275C4 }; void (*const gUnknown_08401E48[])(struct Sprite *) = { sub_8127DA0, sub_8127DD0, sub_8127E30 }; const u8 gUnknown_08401E54[] = { 0, 0, 1, 2, 3 }; const u16 gUnknown_08401E5A[] = { 3, 7 }; // .text void SetUpReflection(struct MapObject *mapObject, struct Sprite *sprite, bool8 flag) { struct Sprite *newSprite; newSprite = &gSprites[obj_unfreeze(sprite, sprite->pos1.x, sprite->pos1.y, 0x98)]; newSprite->callback = sub_81269E0; newSprite->oam.priority = 3; newSprite->oam.paletteNum = gUnknown_0830FD14[newSprite->oam.paletteNum]; newSprite->usingSheet = TRUE; newSprite->anims = gDummySpriteAnimTable; StartSpriteAnim(newSprite, 0); newSprite->affineAnims = gDummySpriteAffineAnimTable; newSprite->affineAnimBeginning = TRUE; newSprite->subspriteMode = 0; newSprite->data0 = sprite->data0; newSprite->data1 = mapObject->localId; newSprite->data7 = flag; npc_pal_op(mapObject, newSprite); if (!flag) { newSprite->oam.affineMode = 1; } } s16 sub_81268D0(struct MapObject *mapObject) { return GetFieldObjectGraphicsInfo(mapObject->graphicsId)->height - 2; } static void npc_pal_op(struct MapObject *mapObject, struct Sprite *sprite) { u8 whichElement; u16 unk_8041e2c[3]; memcpy(unk_8041e2c, gUnknown_08401E2C, sizeof gUnknown_08401E2C); sprite->data2 = 0; if (!GetFieldObjectGraphicsInfo(mapObject->graphicsId)->disableReflectionPaletteLoad && ((whichElement = sub_8057450(mapObject->mapobj_unk_1F)) || (whichElement = sub_8057450(mapObject->mapobj_unk_1E)))) { sprite->data2 = unk_8041e2c[whichElement - 1]; npc_pal_op_A(mapObject, sprite->oam.paletteNum); } else { npc_pal_op_B(mapObject, sprite->oam.paletteNum); } } static void npc_pal_op_B(struct MapObject *mapObject, u8 paletteNum) { const struct MapObjectGraphicsInfo *graphicsInfo; graphicsInfo = GetFieldObjectGraphicsInfo(mapObject->graphicsId); if (graphicsInfo->paletteTag2 != 0x11ff) { if (graphicsInfo->paletteSlot == 0) { npc_load_two_palettes__no_record(graphicsInfo->paletteTag1, paletteNum); } else if (graphicsInfo->paletteSlot == 10) { npc_load_two_palettes__and_record(graphicsInfo->paletteTag1, paletteNum); } else { pal_patch_for_npc(npc_paltag_by_palslot(paletteNum), paletteNum); } sub_807D78C(paletteNum); } } static void npc_pal_op_A(struct MapObject *mapObject, u8 paletteNum) { const struct MapObjectGraphicsInfo *graphicsInfo; graphicsInfo = GetFieldObjectGraphicsInfo(mapObject->graphicsId); if (graphicsInfo->paletteTag2 != 0x11ff) { pal_patch_for_npc(graphicsInfo->paletteTag2, paletteNum); sub_807D78C(paletteNum); } } static void sub_81269E0(struct Sprite *sprite) { struct MapObject *mapObject; struct Sprite *oldSprite; mapObject = &gMapObjects[sprite->data0]; oldSprite = &gSprites[mapObject->spriteId]; if (!mapObject->active || !mapObject->mapobj_bit_17 || mapObject->localId != sprite->data1) { sprite->inUse = FALSE; } else { sprite->oam.paletteNum = gUnknown_0830FD14[oldSprite->oam.paletteNum]; sprite->oam.shape = oldSprite->oam.shape; sprite->oam.size = oldSprite->oam.size; sprite->oam.matrixNum = oldSprite->oam.matrixNum | 0x10; sprite->oam.tileNum = oldSprite->oam.tileNum; sprite->subspriteTables = oldSprite->subspriteTables; sprite->subspriteTableNum = oldSprite->subspriteTableNum; sprite->invisible = oldSprite->invisible; sprite->pos1.x = oldSprite->pos1.x; sprite->pos1.y = oldSprite->pos1.y + sub_81268D0(mapObject) + sprite->data2; sprite->centerToCornerVecX = oldSprite->centerToCornerVecX; sprite->centerToCornerVecY = oldSprite->centerToCornerVecY; sprite->pos2.x = oldSprite->pos2.x; sprite->pos2.y = -oldSprite->pos2.y; sprite->coordOffsetEnabled = oldSprite->coordOffsetEnabled; if (sprite->data7 == FALSE) { sprite->oam.matrixNum = 0; if (oldSprite->oam.matrixNum & 0x8) { sprite->oam.matrixNum = 1; } } } } u8 sub_8126B54(void) { u8 spriteId; struct Sprite *sprite; spriteId = CreateSpriteAtEnd(gFieldEffectObjectTemplatePointers[8] /*gFieldEffectSpriteTemplate_Arrow*/, 0, 0, 0x52); if (spriteId != MAX_SPRITES) { sprite = &gSprites[spriteId]; sprite->oam.priority = 1; sprite->coordOffsetEnabled = TRUE; sprite->invisible = TRUE; } return spriteId; } void objid_set_invisible(u8 spriteId) { gSprites[spriteId].invisible = TRUE; } void sub_8126BC4(u8 spriteId, u8 animNum, s16 x, s16 y) { s16 x2; s16 y2; struct Sprite *sprite; sprite = &gSprites[spriteId]; if (sprite->invisible || sprite->data0 != x || sprite->data1 != y) { sub_80603CC(x, y, &x2, &y2); sprite = &gSprites[spriteId]; sprite->pos1.x = x2 + 8; sprite->pos1.y = y2 + 8; sprite->invisible = FALSE; sprite->data0 = x; sprite->data1 = y; StartSpriteAnim(sprite, animNum - 1); } } bool8 FldEff_Shadow(void) { u8 mapObjectId; const struct MapObjectGraphicsInfo *graphicsInfo; u8 spriteId; mapObjectId = GetFieldObjectIdByLocalIdAndMap(gFieldEffectSpawnParams[0], gFieldEffectSpawnParams[1], gFieldEffectSpawnParams[2]); graphicsInfo = GetFieldObjectGraphicsInfo(gMapObjects[mapObjectId].graphicsId); spriteId = CreateSpriteAtEnd(gFieldEffectObjectTemplatePointers[gUnknown_08401E32[graphicsInfo->shadowSize]], 0, 0, 0x94); if (spriteId != MAX_SPRITES) { gSprites[spriteId].coordOffsetEnabled = TRUE; gSprites[spriteId].data0 = gFieldEffectSpawnParams[0]; gSprites[spriteId].data1 = gFieldEffectSpawnParams[1]; gSprites[spriteId].data2 = gFieldEffectSpawnParams[2]; gSprites[spriteId].data3 = (graphicsInfo->height >> 1) - gUnknown_08401E36[graphicsInfo->shadowSize]; } return FALSE; } void oamc_shadow(struct Sprite *sprite) { u8 mapObjectId; struct MapObject *mapObject; struct Sprite *linkedSprite; if (TryGetFieldObjectIdByLocalIdAndMap(sprite->data0, sprite->data1, sprite->data2, &mapObjectId)) { FieldEffectStop(sprite, 3); } else { mapObject = &gMapObjects[mapObjectId]; linkedSprite = &gSprites[mapObject->spriteId]; sprite->oam.priority = linkedSprite->oam.priority; sprite->pos1.x = linkedSprite->pos1.x; sprite->pos1.y = linkedSprite->pos1.y + sprite->data3; if (!mapObject->active || !mapObject->mapobj_bit_22 || MetatileBehavior_IsPokeGrass(mapObject->mapobj_unk_1E) || MetatileBehavior_IsSurfableWaterOrUnderwater(mapObject->mapobj_unk_1E) || MetatileBehavior_IsSurfableWaterOrUnderwater(mapObject->mapobj_unk_1F) || MetatileBehavior_IsReflective(mapObject->mapobj_unk_1E) || MetatileBehavior_IsReflective(mapObject->mapobj_unk_1F)) { FieldEffectStop(sprite, 3); } } } bool8 FldEff_TallGrass(void) { s16 x; s16 y; u8 spriteId; struct Sprite *sprite; x = gFieldEffectSpawnParams[0]; y = gFieldEffectSpawnParams[1]; sub_8060470(&x, &y, 8, 8); spriteId = CreateSpriteAtEnd(gFieldEffectObjectTemplatePointers[4], x, y, 0); if (spriteId != MAX_SPRITES) { sprite = &gSprites[spriteId]; sprite->coordOffsetEnabled = TRUE; sprite->oam.priority = gFieldEffectSpawnParams[3]; sprite->data0 = gFieldEffectSpawnParams[2]; sprite->data1 = gFieldEffectSpawnParams[0]; sprite->data2 = gFieldEffectSpawnParams[1]; sprite->data3 = gFieldEffectSpawnParams[4]; sprite->data4 = gFieldEffectSpawnParams[5]; sprite->data5 = gFieldEffectSpawnParams[6]; if (gFieldEffectSpawnParams[7]) { SeekSpriteAnim(sprite, 4); } } return FALSE; } void unc_grass_normal(struct Sprite *sprite) { u8 mapNum; u8 mapGroup; u8 metatileBehavior; u8 localId; u8 mapObjectId; struct MapObject *mapObject; mapNum = sprite->data5 >> 8; mapGroup = sprite->data5; if (gCamera.field_0 && (gSaveBlock1.location.mapNum != mapNum || gSaveBlock1.location.mapGroup != mapGroup)) { sprite->data1 -= gCamera.x; sprite->data2 -= gCamera.y; sprite->data5 = ((u8)gSaveBlock1.location.mapNum << 8) | (u8)gSaveBlock1.location.mapGroup; } localId = sprite->data3 >> 8; mapNum = sprite->data3; mapGroup = sprite->data4; metatileBehavior = MapGridGetMetatileBehaviorAt(sprite->data1, sprite->data2); if (TryGetFieldObjectIdByLocalIdAndMap(localId, mapNum, mapGroup, &mapObjectId) || !MetatileBehavior_IsTallGrass(metatileBehavior) || (sprite->data7 && sprite->animEnded)) { FieldEffectStop(sprite, 4); } else { mapObject = &gMapObjects[mapObjectId]; if ((mapObject->coords2.x != sprite->data1 || mapObject->coords2.y != sprite->data2) && (mapObject->coords3.x != sprite->data1 || mapObject->coords3.y != sprite->data2)) { sprite->data7 = TRUE; } metatileBehavior = 0; if (sprite->animCmdIndex == 0) { metatileBehavior = 4; } sub_806487C(sprite, 0); sub_812882C(sprite, sprite->data0, metatileBehavior); } } bool8 FldEff_JumpTallGrass(void) { u8 spriteId; struct Sprite *sprite; sub_8060470((s16 *)&gFieldEffectSpawnParams[0], (s16 *)&gFieldEffectSpawnParams[1], 8, 12); spriteId = CreateSpriteAtEnd(gFieldEffectObjectTemplatePointers[10], gFieldEffectSpawnParams[0], gFieldEffectSpawnParams[1], 0); if (spriteId != MAX_SPRITES) { sprite = &gSprites[spriteId]; sprite->coordOffsetEnabled = TRUE; sprite->oam.priority = gFieldEffectSpawnParams[3]; sprite->data0 = gFieldEffectSpawnParams[2]; sprite->data1 = 12; } return FALSE; } u8 sub_8126FF0(u8 localId, u8 mapNum, u8 mapGroup, s16 x, s16 y) { struct Sprite *sprite; u8 i; for (i = 0; i < MAX_SPRITES; i ++) { if (gSprites[i].inUse) { sprite = &gSprites[i]; if (sprite->callback == unc_grass_normal && (x == sprite->data1 && y == sprite->data2) && (localId == (u8)(sprite->data3 >> 8) && mapNum == (sprite->data3 & 0xFF) && mapGroup == sprite->data4)) { return i; } } } return MAX_SPRITES; }