#include "global.h" #include "field_map_obj.h" #include "asm.h" #include "berry.h" #include "event_data.h" #include "field_player_avatar.h" #include "palette.h" #include "rom4.h" #include "sprite.h" extern const struct SpriteTemplate *const gFieldEffectObjectTemplatePointers[36]; extern void strange_npc_table_clear(void); extern void ClearPlayerAvatarInfo(void); extern void npc_load_two_palettes__no_record(u16, u8); extern void npc_load_two_palettes__and_record(u16, u8); extern void sub_8060388(s16, s16, s16 *, s16 *); extern void sub_80634D0(); extern void pal_patch_for_npc(u16, u16); extern void sub_80603CC(); extern void CameraObjectReset1(void); void sub_805AAB0(void); u8 GetFieldObjectIdByLocalId(u8); u8 GetFieldObjectIdByLocalIdAndMapInternal(u8, u8, u8); u8 GetAvailableFieldObjectSlot(u16, u8, u8, u8 *); void FieldObjectHandleDynamicGraphicsId(); void RemoveFieldObjectInternal(struct MapObject *); u16 GetFieldObjectFlagIdByFieldObjectId(u8); void MakeObjectTemplateFromFieldObjectTemplate(struct MapObjectTemplate *mapObjTemplate, struct SpriteTemplate *sprTemplate, struct SubspriteTable **subspriteTables); struct MapObjectTemplate *GetFieldObjectTemplateByLocalIdAndMap(u8, u8, u8); void GetFieldObjectMovingCameraOffset(s16 *, s16 *); void sub_805BDF8(u16); u8 sub_805BE58(const struct SpritePalette *); u8 FindFieldObjectPaletteIndexByTag(u16); struct PairedPalettes { u16 tag; u16 *data; }; extern struct LinkPlayerMapObject gLinkPlayerMapObjects[]; extern u8 gReservedSpritePaletteCount; extern struct Camera gUnknown_0202E844; extern u8 gUnknown_030005A4; extern u16 gUnknown_030005A6; extern const u8 gUnknown_0836DBBC[]; extern const u8 gUnknown_0836DC09[]; extern void (*const gUnknown_0836DA88[])(struct Sprite *); extern const u8 *const gBerryTreeGraphicsIdTablePointers[]; extern const struct SpriteFrameImage *const gBerryTreePicTablePointers[]; extern const u8 *const gBerryTreePaletteSlotTablePointers[]; extern const struct MapObjectGraphicsInfo *const gMapObjectGraphicsInfoPointers[]; extern const struct SpritePalette gUnknown_0837377C[]; extern const struct PairedPalettes gUnknown_08373874[]; extern const struct PairedPalettes gUnknown_083738E4[]; extern const struct SpriteTemplate gSpriteTemplate_830FD24; extern const u16 *const gUnknown_0837399C[]; void npc_clear_ids_and_state(struct MapObject *mapObj) { memset(mapObj, 0, sizeof(struct MapObject)); mapObj->localId = 0xFF; mapObj->mapNum = 0xFF; mapObj->mapGroup = 0xFF; mapObj->mapobj_unk_1C = 0xFF; } void npcs_clear_ids_and_state(void) { u8 i; for (i = 0; i < 16; i++) npc_clear_ids_and_state(&gMapObjects[i]); } void sub_805AA98(void) { strange_npc_table_clear(); npcs_clear_ids_and_state(); ClearPlayerAvatarInfo(); sub_805AAB0(); } void sub_805AAB0(void) { u8 spriteId; spriteId = CreateSpriteAtEnd(gFieldEffectObjectTemplatePointers[21], 0, 0, 0x1F); gSprites[spriteId].oam.affineMode = 1; InitSpriteAffineAnim(&gSprites[spriteId]); StartSpriteAffineAnim(&gSprites[spriteId], 0); gSprites[spriteId].invisible = 1; spriteId = CreateSpriteAtEnd(gFieldEffectObjectTemplatePointers[21], 0, 0, 0x1F); gSprites[spriteId].oam.affineMode = 1; InitSpriteAffineAnim(&gSprites[spriteId]); StartSpriteAffineAnim(&gSprites[spriteId], 1); gSprites[spriteId].invisible = 1; } u8 sub_805AB54(void) { u8 i; for (i = 0; i < 16; i++) { if (!gMapObjects[i].active) break; } return i; } u8 GetFieldObjectIdByLocalIdAndMap(u8 localId, u8 mapNum, u8 mapGroup) { if (localId <= 0xFE) return GetFieldObjectIdByLocalIdAndMapInternal(localId, mapNum, mapGroup); else return GetFieldObjectIdByLocalId(localId); } bool8 TryGetFieldObjectIdByLocalIdAndMap(u8 localId, u8 mapNum, u8 mapGroup, u8 *mapObjectId) { *mapObjectId = GetFieldObjectIdByLocalIdAndMap(localId, mapNum, mapGroup); if (*mapObjectId == 16) return TRUE; else return FALSE; } u8 GetFieldObjectIdByXY(s16 x, s16 y) { u8 i; for (i = 0; i < 16; i++) { if (gMapObjects[i].active && gMapObjects[i].coords2.x == x && gMapObjects[i].coords2.y == y) break; } return i; } u8 GetFieldObjectIdByLocalIdAndMapInternal(u8 localId, u8 mapNum, u8 mapGroup) { u8 i; for (i = 0; i < 16; i++) { if (gMapObjects[i].active && gMapObjects[i].localId == localId && gMapObjects[i].mapNum == mapNum && gMapObjects[i].mapGroup == mapGroup) return i; } return 16; } u8 GetFieldObjectIdByLocalId(u8 localId) { u8 i; for (i = 0; i < 16; i++) { if (gMapObjects[i].active && gMapObjects[i].localId == localId) return i; } return 16; } #ifdef NONMATCHING u8 InitFieldObjectStateFromTemplate(struct MapObjectTemplate *template, u8 b, u8 c) { struct MapObject2 *mapObj; //TODO: resolve the mapobj_unk_19b weirdness u8 var; u16 r3; u16 r2; //asm("nop"::"r"(b)); if (GetAvailableFieldObjectSlot(template->localId, b, c, &var) != 0) return 16; //_0805ACCE mapObj = (struct MapObject2 *)&gMapObjects[var]; npc_clear_ids_and_state((struct MapObject *)mapObj); r3 = template->x + 7; r2 = template->y + 7; mapObj->active = TRUE; mapObj->mapobj_bit_2 = TRUE; mapObj->graphicsId = template->graphicsId; mapObj->animPattern = template->movementType; mapObj->localId = template->localId; mapObj->mapNum = b; mapObj->mapGroup = c; mapObj->coords1.x = r3; mapObj->coords1.y = r2; mapObj->coords2.x = r3; mapObj->coords2.y = r2; mapObj->coords3.x = r3; mapObj->coords3.y = r2; mapObj->mapobj_unk_0B_0 = template->elevation; mapObj->elevation = template->elevation; mapObj->mapobj_unk_19 = template->unkA_0; mapObj->mapobj_unk_19b = template->unkA_4; mapObj->trainerType = template->unkC; mapObj->trainerRange_berryTreeId = template->unkE; mapObj->mapobj_unk_20 = gUnknown_0836DC09[template->movementType]; FieldObjectSetDirection((struct MapObject *)mapObj, mapObj->mapobj_unk_20); FieldObjectHandleDynamicGraphicsId(mapObj); //asm("":::"r5","r6"); if (gUnknown_0836DBBC[mapObj->animPattern] != 0) { if (mapObj->mapobj_unk_19 == 0) mapObj->mapobj_unk_19++; if (mapObj->mapobj_unk_19b == 0) mapObj->mapobj_unk_19b++; } return var; } #else __attribute__((naked)) u8 InitFieldObjectStateFromTemplate(struct MapObjectTemplate *template, u8 b, u8 c) { asm(".syntax unified\n\ push {r4-r7,lr}\n\ mov r7, r9\n\ mov r6, r8\n\ push {r6,r7}\n\ sub sp, 0x4\n\ adds r5, r0, 0\n\ lsls r1, 24\n\ lsrs r6, r1, 24\n\ lsls r2, 24\n\ lsrs r7, r2, 24\n\ ldrb r0, [r5]\n\ adds r1, r6, 0\n\ adds r2, r7, 0\n\ mov r3, sp\n\ bl GetAvailableFieldObjectSlot\n\ lsls r0, 24\n\ cmp r0, 0\n\ beq _0805ACCE\n\ movs r0, 0x10\n\ b _0805ADC2\n\ _0805ACCE:\n\ mov r0, sp\n\ ldrb r1, [r0]\n\ lsls r0, r1, 3\n\ adds r0, r1\n\ lsls r0, 2\n\ ldr r1, _0805ADD0 @ =gMapObjects\n\ adds r4, r0, r1\n\ adds r0, r4, 0\n\ bl npc_clear_ids_and_state\n\ ldrh r3, [r5, 0x4]\n\ adds r3, 0x7\n\ lsls r3, 16\n\ lsrs r3, 16\n\ ldrh r2, [r5, 0x6]\n\ adds r2, 0x7\n\ lsls r2, 16\n\ lsrs r2, 16\n\ ldrb r0, [r4]\n\ movs r1, 0x1\n\ orrs r0, r1\n\ movs r1, 0x4\n\ orrs r0, r1\n\ strb r0, [r4]\n\ ldrb r0, [r5, 0x1]\n\ strb r0, [r4, 0x5]\n\ ldrb r0, [r5, 0x9]\n\ strb r0, [r4, 0x6]\n\ ldrb r0, [r5]\n\ strb r0, [r4, 0x8]\n\ strb r6, [r4, 0x9]\n\ strb r7, [r4, 0xA]\n\ strh r3, [r4, 0xC]\n\ strh r2, [r4, 0xE]\n\ strh r3, [r4, 0x10]\n\ strh r2, [r4, 0x12]\n\ strh r3, [r4, 0x14]\n\ strh r2, [r4, 0x16]\n\ ldrb r0, [r5, 0x8]\n\ movs r7, 0xF\n\ adds r1, r7, 0\n\ ands r1, r0\n\ ldrb r2, [r4, 0xB]\n\ movs r0, 0x10\n\ negs r0, r0\n\ mov r8, r0\n\ ands r0, r2\n\ orrs r0, r1\n\ strb r0, [r4, 0xB]\n\ ldrb r1, [r5, 0x8]\n\ lsls r1, 4\n\ ands r0, r7\n\ orrs r0, r1\n\ strb r0, [r4, 0xB]\n\ ldrb r1, [r5, 0xA]\n\ lsls r1, 28\n\ movs r0, 0xF\n\ mov r9, r0\n\ lsrs r1, 28\n\ ldrb r2, [r4, 0x19]\n\ mov r0, r8\n\ ands r0, r2\n\ orrs r0, r1\n\ strb r0, [r4, 0x19]\n\ ldrb r1, [r5, 0xA]\n\ lsrs r1, 4\n\ lsls r1, 4\n\ ands r0, r7\n\ orrs r0, r1\n\ strb r0, [r4, 0x19]\n\ ldrh r0, [r5, 0xC]\n\ strb r0, [r4, 0x7]\n\ ldrh r0, [r5, 0xE]\n\ strb r0, [r4, 0x1D]\n\ ldr r1, _0805ADD4 @ =gUnknown_0836DC09\n\ ldrb r0, [r5, 0x9]\n\ adds r0, r1\n\ ldrb r1, [r0]\n\ adds r0, r4, 0\n\ adds r0, 0x20\n\ strb r1, [r0]\n\ ldrb r1, [r0]\n\ adds r0, r4, 0\n\ bl FieldObjectSetDirection\n\ adds r0, r4, 0\n\ bl FieldObjectHandleDynamicGraphicsId\n\ ldr r1, _0805ADD8 @ =gUnknown_0836DBBC\n\ ldrb r0, [r4, 0x6]\n\ adds r0, r1\n\ ldrb r0, [r0]\n\ cmp r0, 0\n\ beq _0805ADBE\n\ ldrb r2, [r4, 0x19]\n\ adds r0, r7, 0\n\ ands r0, r2\n\ cmp r0, 0\n\ bne _0805ADA6\n\ lsls r0, r2, 28\n\ lsrs r0, 28\n\ adds r0, 0x1\n\ mov r1, r9\n\ ands r0, r1\n\ mov r1, r8\n\ ands r1, r2\n\ orrs r1, r0\n\ strb r1, [r4, 0x19]\n\ _0805ADA6:\n\ ldrb r2, [r4, 0x19]\n\ movs r0, 0xF0\n\ ands r0, r2\n\ cmp r0, 0\n\ bne _0805ADBE\n\ lsrs r1, r2, 4\n\ adds r1, 0x1\n\ lsls r1, 4\n\ adds r0, r7, 0\n\ ands r0, r2\n\ orrs r0, r1\n\ strb r0, [r4, 0x19]\n\ _0805ADBE:\n\ mov r0, sp\n\ ldrb r0, [r0]\n\ _0805ADC2:\n\ add sp, 0x4\n\ pop {r3,r4}\n\ mov r8, r3\n\ mov r9, r4\n\ pop {r4-r7}\n\ pop {r1}\n\ bx r1\n\ .align 2, 0\n\ _0805ADD0: .4byte gMapObjects\n\ _0805ADD4: .4byte gUnknown_0836DC09\n\ _0805ADD8: .4byte gUnknown_0836DBBC\n\ .syntax divided\n"); } #endif u8 sub_805ADDC(u8 localId) { u8 objectCount; u8 i; if (gMapHeader.events == NULL) return 16; objectCount = gMapHeader.events->mapObjectCount; for (i = 0; i < objectCount; i++) { struct MapObjectTemplate *template = &gSaveBlock1.mapObjectTemplates[i]; if (template->localId == localId && !FlagGet(template->flagId)) return InitFieldObjectStateFromTemplate(template, gSaveBlock1.location.mapNum, gSaveBlock1.location.mapGroup); } return 16; } u8 GetAvailableFieldObjectSlot(u16 a, u8 b, u8 c, u8 *d) { u8 i = 0; for (i = 0; i < 16 && gMapObjects[i].active; i++) { if (gMapObjects[i].localId == a && gMapObjects[i].mapNum == b && gMapObjects[i].mapGroup == c) return 1; } if (i >= 16) return 1; *d = i; for (; i < 16; i++) { if (gMapObjects[i].active && gMapObjects[i].localId == a && gMapObjects[i].mapNum == b && gMapObjects[i].mapGroup == c) return 1; } return 0; } void RemoveFieldObject(struct MapObject *mapObject) { mapObject->active = FALSE; RemoveFieldObjectInternal(mapObject); } void RemoveFieldObjectByLocalIdAndMap(u8 localId, u8 mapNum, u8 mapGroup) { u8 mapObjectId; if (TryGetFieldObjectIdByLocalIdAndMap(localId, mapNum, mapGroup, &mapObjectId)) return; FlagSet(GetFieldObjectFlagIdByFieldObjectId(mapObjectId)); RemoveFieldObject(&gMapObjects[mapObjectId]); } void RemoveFieldObjectInternal(struct MapObject *mapObject) { struct SpriteFrameImage image; const struct MapObjectGraphicsInfo *gfxInfo = GetFieldObjectGraphicsInfo(mapObject->graphicsId); image.size = gfxInfo->size; gSprites[mapObject->spriteId].images = ℑ DestroySprite(&gSprites[mapObject->spriteId]); } void npc_hide_all_but_player(void) { u8 i; for (i = 0; i < 16; i++) { if (i != gPlayerAvatar.mapObjectId) RemoveFieldObject(&gMapObjects[i]); } } u8 sub_805AFCC(struct MapObjectTemplate *mapObjTemplate, struct SpriteTemplate *sprTemplate, u8 c, u8 d, s16 e, s16 f) { u8 mapObjectId; u8 spriteId; const struct MapObjectGraphicsInfo *gfxInfo; struct MapObject *mapObject; struct Sprite *sprite; mapObjectId = InitFieldObjectStateFromTemplate(mapObjTemplate, c, d); if (mapObjectId == 16) return 16; mapObject = &gMapObjects[mapObjectId]; gfxInfo = GetFieldObjectGraphicsInfo(mapObject->graphicsId); if (gfxInfo->paletteSlot == 0) npc_load_two_palettes__no_record(gfxInfo->paletteTag1, gfxInfo->paletteSlot); else if (gfxInfo->paletteSlot == 10) npc_load_two_palettes__and_record(gfxInfo->paletteTag1, gfxInfo->paletteSlot); if (mapObject->animPattern == 0x4C) mapObject->mapobj_bit_13 = TRUE; #ifdef NONMATCHING sprTemplate->paletteTag = 0xFFFF; #else *(u16 *)&sprTemplate->paletteTag = 0xFFFF; #endif spriteId = CreateSprite(sprTemplate, 0, 0, 0); if (spriteId == 64) { gMapObjects[mapObjectId].active = FALSE; return 16; } sprite = &gSprites[spriteId]; sub_8060388(e + mapObject->coords2.x, f + mapObject->coords2.y, &sprite->pos1.x, &sprite->pos1.y); sprite->centerToCornerVecX = -(gfxInfo->width >> 1); sprite->centerToCornerVecY = -(gfxInfo->height >> 1); sprite->pos1.x += 8; sprite->pos1.y += 16 + sprite->centerToCornerVecY; sprite->oam.paletteNum = gfxInfo->paletteSlot; sprite->coordOffsetEnabled = TRUE; sprite->data0 = mapObjectId; mapObject->spriteId = spriteId; mapObject->mapobj_bit_12 = gfxInfo->inanimate; if (!mapObject->mapobj_bit_12) StartSpriteAnim(sprite, FieldObjectDirectionToImageAnimId(mapObject->mapobj_unk_18)); SetObjectSubpriorityByZCoord(mapObject->elevation, sprite, 1); sub_80634D0(mapObject, sprite); return mapObjectId; } u8 SpawnFieldObject(struct MapObjectTemplate *mapObjTemplate, u8 b, u8 c, s16 d, s16 e) { struct SpriteTemplate spriteTemplate; struct SubspriteTable *subspriteTables = NULL; struct SpriteFrameImage spriteFrameImage; const struct MapObjectGraphicsInfo *gfxInfo; u8 mapObjectId; gfxInfo = GetFieldObjectGraphicsInfo(mapObjTemplate->graphicsId); MakeObjectTemplateFromFieldObjectTemplate(mapObjTemplate, &spriteTemplate, &subspriteTables); spriteFrameImage.size = gfxInfo->size; spriteTemplate.images = &spriteFrameImage; mapObjectId = sub_805AFCC(mapObjTemplate, &spriteTemplate, b, c, d, e); if (mapObjectId == 16) return 16; gSprites[gMapObjects[mapObjectId].spriteId].images = gfxInfo->images; if (subspriteTables != NULL) SetSubspriteTables(&gSprites[gMapObjects[mapObjectId].spriteId], subspriteTables); return mapObjectId; } u8 SpawnSpecialFieldObject(struct MapObjectTemplate *mapObjTemplate) { s16 x; s16 y; GetFieldObjectMovingCameraOffset(&x, &y); return SpawnFieldObject(mapObjTemplate, gSaveBlock1.location.mapNum, gSaveBlock1.location.mapGroup, x, y); } u8 SpawnSpecialFieldObjectParametrized(u8 a, u8 b, u8 c, s16 d, s16 e, u8 f) { struct MapObjectTemplate mapObjTemplate; d -= 7; e -= 7; mapObjTemplate.localId = c; mapObjTemplate.graphicsId = a; mapObjTemplate.unk2 = 0; mapObjTemplate.x = d; mapObjTemplate.y = e; mapObjTemplate.elevation = f; mapObjTemplate.movementType = b; mapObjTemplate.unkA_0 = 0; mapObjTemplate.unkA_4 = 0; mapObjTemplate.unkC = 0; mapObjTemplate.unkE = 0; return SpawnSpecialFieldObject(&mapObjTemplate); } u8 show_sprite(u8 a, u8 b, u8 c) { struct MapObjectTemplate *r5; s16 x; s16 y; r5 = GetFieldObjectTemplateByLocalIdAndMap(a, b, c); if (r5 == NULL) return 16; GetFieldObjectMovingCameraOffset(&x, &y); return SpawnFieldObject(r5, b, c, x, y); } void MakeObjectTemplateFromFieldObjectGraphicsInfo(u16 graphicsId, void (*callback)(struct Sprite *), struct SpriteTemplate *sprTemplate, struct SubspriteTable **subspriteTables) { const struct MapObjectGraphicsInfo *gfxInfo = GetFieldObjectGraphicsInfo(graphicsId); sprTemplate->tileTag = gfxInfo->tileTag; sprTemplate->paletteTag = gfxInfo->paletteTag1; sprTemplate->oam = gfxInfo->oam; sprTemplate->anims = gfxInfo->anims; sprTemplate->images = gfxInfo->images; sprTemplate->affineAnims = gfxInfo->affineAnims; sprTemplate->callback = callback; *subspriteTables = gfxInfo->subspriteTables; } void MakeObjectTemplateFromFieldObjectGraphicsInfoWithCallbackIndex(u16 graphicsId, u16 callbackIndex, struct SpriteTemplate *sprTemplate, struct SubspriteTable **subspriteTables) { MakeObjectTemplateFromFieldObjectGraphicsInfo(graphicsId, gUnknown_0836DA88[callbackIndex], sprTemplate, subspriteTables); } void MakeObjectTemplateFromFieldObjectTemplate(struct MapObjectTemplate *mapObjTemplate, struct SpriteTemplate *sprTemplate, struct SubspriteTable **subspriteTables) { MakeObjectTemplateFromFieldObjectGraphicsInfoWithCallbackIndex(mapObjTemplate->graphicsId, mapObjTemplate->movementType, sprTemplate, subspriteTables); } u8 AddPseudoFieldObject(u16 graphicsId, void (*callback)(struct Sprite *), s16 c, s16 d, u8 subpriority) { struct SpriteTemplate spriteTemplate; struct SubspriteTable *subspriteTables; u8 spriteId; MakeObjectTemplateFromFieldObjectGraphicsInfo(graphicsId, callback, &spriteTemplate, &subspriteTables); if (spriteTemplate.paletteTag != 0xFFFF) sub_805BDF8(spriteTemplate.paletteTag); spriteId = CreateSprite(&spriteTemplate, c, d, subpriority); if (spriteId != 64 && subspriteTables != NULL) { SetSubspriteTables(&gSprites[spriteId], subspriteTables); gSprites[spriteId].subspriteMode = 2; } return spriteId; } extern void sub_8064970(struct Sprite *); extern void sub_8060470(); extern void InitObjectPriorityByZCoord(); u8 sub_805B410(u8 a, u8 b, s16 c, s16 d, u8 e, u8 f) { const struct MapObjectGraphicsInfo *gfxInfo; struct SpriteTemplate spriteTemplate; struct SubspriteTable *subspriteTables; u8 spriteId; gfxInfo = GetFieldObjectGraphicsInfo(a); MakeObjectTemplateFromFieldObjectGraphicsInfo(a, sub_8064970, &spriteTemplate, &subspriteTables); #ifdef NONMATCHING spriteTemplate.paletteTag = 0xFFFF; #else *(u16 *)&spriteTemplate.paletteTag = 0xFFFF; #endif c += 7; d += 7; sub_8060470(&c, &d, 8, 16); spriteId = CreateSpriteAtEnd(&spriteTemplate, c, d, 0); if (spriteId != 64) { struct Sprite *sprite = &gSprites[spriteId]; sprite->centerToCornerVecX = -(gfxInfo->width >> 1); sprite->centerToCornerVecY = -(gfxInfo->height >> 1); sprite->pos1.y += sprite->centerToCornerVecY; sprite->oam.paletteNum = gfxInfo->paletteSlot; sprite->coordOffsetEnabled = TRUE; sprite->data0 = b; sprite->data1 = e; if (gfxInfo->paletteSlot == 10) npc_load_two_palettes__and_record(gfxInfo->paletteTag1, gfxInfo->paletteSlot); if (subspriteTables != NULL) { SetSubspriteTables(sprite, subspriteTables); sprite->subspriteMode = 2; } InitObjectPriorityByZCoord(sprite, e); SetObjectSubpriorityByZCoord(e, sprite, 1); StartSpriteAnim(sprite, FieldObjectDirectionToImageAnimId(f)); } return spriteId; } void sub_805B55C(s16 a, s16 b) { u8 i; if (gMapHeader.events != NULL) { s16 r9 = gSaveBlock1.pos.x - 2; s16 sp8 = gSaveBlock1.pos.x + 17; s16 r10 = gSaveBlock1.pos.y; s16 spC = gSaveBlock1.pos.y + 16; u8 objectCount = gMapHeader.events->mapObjectCount; for (i = 0; i < objectCount; i++) { struct MapObjectTemplate *template = &gSaveBlock1.mapObjectTemplates[i]; s16 foo = template->x + 7; s16 bar = template->y + 7; if (r10 <= bar && spC >= bar && r9 <= foo && sp8 >= foo && !FlagGet(template->flagId)) SpawnFieldObject(template, gSaveBlock1.location.mapNum, gSaveBlock1.location.mapGroup, a, b); } } } void RemoveFieldObjectIfOutsideView(struct MapObject *mapObject); void RemoveFieldObjectsOutsideView(void) { u8 i; u8 j; for (i = 0; i < 16; i++) { bool8 isActiveLinkPlayer; for (j = 0, isActiveLinkPlayer = 0; j < 4; j++) { if (gLinkPlayerMapObjects[j].active && i == gLinkPlayerMapObjects[j].mapObjId) isActiveLinkPlayer = TRUE; } if (!isActiveLinkPlayer) { struct MapObject *mapObject = &gMapObjects[i]; if (mapObject->active && !mapObject->mapobj_bit_16) RemoveFieldObjectIfOutsideView(mapObject); } } } void RemoveFieldObjectIfOutsideView(struct MapObject *mapObject) { s16 r7 = gSaveBlock1.pos.x - 2; s16 r5 = gSaveBlock1.pos.x + 17; s16 r4 = gSaveBlock1.pos.y; s16 r6 = gSaveBlock1.pos.y + 16; if (mapObject->coords2.x >= r7 && mapObject->coords2.x <= r5 && mapObject->coords2.y >= r4 && mapObject->coords2.y <= r6) return; if (mapObject->coords1.x >= r7 && mapObject->coords1.x <= r5 && mapObject->coords1.y >= r4 && mapObject->coords1.y <= r6) return; RemoveFieldObject(mapObject); } void sub_805B75C(u8, s16, s16); void sub_805B710(u16 a, u16 b) { u8 i; ClearPlayerAvatarInfo(); for (i = 0; i < 16; i++) { if (gMapObjects[i].active) sub_805B75C(i, a, b); } sub_805AAB0(); } extern void SetPlayerAvatarFieldObjectIdAndObjectId(u8, u8); extern void sub_805B914(struct MapObject *); void sub_805B75C(u8 a, s16 b, s16 c) { struct SpriteTemplate sp0; struct SpriteFrameImage sp18; struct SubspriteTable *subspriteTables; const struct MapObjectGraphicsInfo *gfxInfo; struct MapObject *mapObject; u8 spriteId; #define i spriteId for (i = 0; i < 4; i++) { if (gLinkPlayerMapObjects[i].active && a == gLinkPlayerMapObjects[i].mapObjId) return; } #undef i mapObject = &gMapObjects[a]; asm("":::"r5"); subspriteTables = NULL; gfxInfo = GetFieldObjectGraphicsInfo(mapObject->graphicsId); sp18.size = gfxInfo->size; MakeObjectTemplateFromFieldObjectGraphicsInfoWithCallbackIndex(mapObject->graphicsId, mapObject->animPattern, &sp0, &subspriteTables); sp0.images = &sp18; *(u16 *)&sp0.paletteTag = 0xFFFF; if (gfxInfo->paletteSlot == 0) npc_load_two_palettes__no_record(gfxInfo->paletteTag1, gfxInfo->paletteSlot); if (gfxInfo->paletteSlot > 9) npc_load_two_palettes__and_record(gfxInfo->paletteTag1, gfxInfo->paletteSlot); *(u16 *)&sp0.paletteTag = 0xFFFF; spriteId = CreateSprite(&sp0, 0, 0, 0); if (spriteId != 64) { struct Sprite *sprite = &gSprites[spriteId]; sub_8060388(b + mapObject->coords2.x, c + mapObject->coords2.y, &sprite->pos1.x, &sprite->pos1.y); sprite->centerToCornerVecX = -(gfxInfo->width >> 1); sprite->centerToCornerVecY = -(gfxInfo->height >> 1); sprite->pos1.x += 8; sprite->pos1.y += 16 + sprite->centerToCornerVecY; sprite->images = gfxInfo->images; if (mapObject->animPattern == 11) { SetPlayerAvatarFieldObjectIdAndObjectId(a, spriteId); mapObject->mapobj_unk_1B = sub_8126B54(); } if (subspriteTables != NULL) SetSubspriteTables(sprite, subspriteTables); sprite->oam.paletteNum = gfxInfo->paletteSlot; sprite->coordOffsetEnabled = TRUE; sprite->data0 = a; mapObject->spriteId = spriteId; if (!mapObject->mapobj_bit_12 && mapObject->animPattern != 11) StartSpriteAnim(sprite, FieldObjectDirectionToImageAnimId(mapObject->mapobj_unk_18)); sub_805B914(mapObject); SetObjectSubpriorityByZCoord(mapObject->elevation, sprite, 1); } } void sub_805B914(struct MapObject *mapObject) { mapObject->mapobj_bit_1 = FALSE; mapObject->mapobj_bit_2 = TRUE; mapObject->mapobj_bit_22 = FALSE; mapObject->mapobj_bit_17 = FALSE; mapObject->mapobj_bit_18 = FALSE; mapObject->mapobj_bit_19 = FALSE; mapObject->mapobj_bit_20 = FALSE; mapObject->mapobj_bit_21 = FALSE; FieldObjectClearAnim(mapObject); } void SetPlayerAvatarFieldObjectIdAndObjectId(u8 mapObjectId, u8 spriteId) { gPlayerAvatar.mapObjectId = mapObjectId; gPlayerAvatar.spriteId = spriteId; gPlayerAvatar.gender = GetPlayerAvatarGenderByGraphicsId(gMapObjects[mapObjectId].graphicsId); SetPlayerAvatarExtraStateTransition(gMapObjects[mapObjectId].graphicsId, 0x20); } void sub_805B980(struct MapObject *mapObject, u8 graphicsId) { const struct MapObjectGraphicsInfo *gfxInfo; struct Sprite *sprite; gfxInfo = GetFieldObjectGraphicsInfo(graphicsId); sprite = &gSprites[mapObject->spriteId]; if (gfxInfo->paletteSlot == 0) pal_patch_for_npc(gfxInfo->paletteTag1, gfxInfo->paletteSlot); if (gfxInfo->paletteSlot == 10) npc_load_two_palettes__and_record(gfxInfo->paletteTag1, gfxInfo->paletteSlot); sprite->oam.shape = gfxInfo->oam->shape; sprite->oam.size = gfxInfo->oam->size; sprite->images = gfxInfo->images; sprite->anims = gfxInfo->anims; sprite->subspriteTables = gfxInfo->subspriteTables; sprite->oam.paletteNum = gfxInfo->paletteSlot; mapObject->mapobj_bit_12 = gfxInfo->inanimate; mapObject->graphicsId = graphicsId; sub_80603CC(mapObject->coords2.x, mapObject->coords2.y, &sprite->pos1.x, &sprite->pos1.y); sprite->centerToCornerVecX = -(gfxInfo->width >> 1); sprite->centerToCornerVecY = -(gfxInfo->height >> 1); sprite->pos1.x += 8; sprite->pos1.y += 16 + sprite->centerToCornerVecY; if (mapObject->mapobj_bit_15) CameraObjectReset1(); } void unref_sub_805BA80(u8 localId, u8 mapNum, u8 mapGroup, u8 graphicsId) { u8 mapObjectId; if (!TryGetFieldObjectIdByLocalIdAndMap(localId, mapNum, mapGroup, &mapObjectId)) sub_805B980(&gMapObjects[mapObjectId], graphicsId); } void FieldObjectTurn(struct MapObject *mapObject, u8 direction) { FieldObjectSetDirection(mapObject, direction); if (!mapObject->mapobj_bit_12) { StartSpriteAnim(&gSprites[mapObject->spriteId], FieldObjectDirectionToImageAnimId(mapObject->mapobj_unk_18)); SeekSpriteAnim(&gSprites[mapObject->spriteId], 0); } } void FieldObjectTurnByLocalIdAndMap(u8 localId, u8 mapNum, u8 mapGroup, u8 direction) { u8 mapObjectId; if (!TryGetFieldObjectIdByLocalIdAndMap(localId, mapNum, mapGroup, &mapObjectId)) FieldObjectTurn(&gMapObjects[mapObjectId], direction); } void unref_TurnPlayer(struct PlayerAvatar *player, u8 direction) { FieldObjectTurn(&gMapObjects[player->mapObjectId], direction); } void get_berry_tree_graphics(struct MapObject *mapObject, struct Sprite *sprite) { u8 treeStage; u8 treeId; mapObject->mapobj_bit_13 = TRUE; sprite->invisible = TRUE; treeStage = GetStageByBerryTreeId(mapObject->trainerRange_berryTreeId); if (treeStage != 0) { mapObject->mapobj_bit_13 = FALSE; sprite->invisible = FALSE; treeId = GetBerryTypeByBerryTreeId(mapObject->trainerRange_berryTreeId) - 1; treeStage--; if (treeId > 0x2B) treeId = 0; sub_805B980(mapObject, gBerryTreeGraphicsIdTablePointers[treeId][treeStage]); sprite->images = gBerryTreePicTablePointers[treeId]; sprite->oam.paletteNum = gBerryTreePaletteSlotTablePointers[treeId][treeStage]; StartSpriteAnim(sprite, treeStage); } } const struct MapObjectGraphicsInfo *GetFieldObjectGraphicsInfo(u8 graphicsId) { if (graphicsId > 0xEF) graphicsId = VarGetFieldObjectGraphicsId(graphicsId + 16); if (graphicsId > 0xD9) graphicsId = 5; return gMapObjectGraphicsInfoPointers[graphicsId]; } void FieldObjectHandleDynamicGraphicsId(struct MapObject *mapObject) { if (mapObject->graphicsId > 0xEF) mapObject->graphicsId = VarGetFieldObjectGraphicsId(mapObject->graphicsId + 16); } void npc_by_local_id_and_map_set_field_1_bit_x20(u8 localId, u8 mapNum, u8 mapGroup, u8 d) { u8 mapObjectId; if (!TryGetFieldObjectIdByLocalIdAndMap(localId, mapNum, mapGroup, &mapObjectId)) gMapObjects[mapObjectId].mapobj_bit_13 = d; } void FieldObjectGetLocalIdAndMap(struct MapObject *mapObject, u8 *localId, u8 *mapNum, u8 *mapGroup) { *localId = mapObject->localId; *mapNum = mapObject->mapNum; *mapGroup = mapObject->mapGroup; } void sub_805BCC0(s16 x, s16 y) { u8 mapObjectId; struct MapObject *mapObject; mapObjectId = GetFieldObjectIdByXY(x, y); if (mapObjectId != 16) { mapObject = &gMapObjects[mapObjectId]; mapObject->mapobj_bit_2 = TRUE; } } void sub_805BCF0(u8 localId, u8 mapNum, u8 mapGroup, u8 subpriority) { u8 mapObjectId; struct MapObject *mapObject; struct Sprite *sprite; if (!TryGetFieldObjectIdByLocalIdAndMap(localId, mapNum, mapGroup, &mapObjectId)) { mapObject = &gMapObjects[mapObjectId]; sprite = &gSprites[mapObject->spriteId]; mapObject->mapobj_bit_26 = TRUE; sprite->subpriority = subpriority; } } void sub_805BD48(u8 localId, u8 mapNum, u8 mapGroup) { u8 mapObjectId; struct MapObject *mapObject; if (!TryGetFieldObjectIdByLocalIdAndMap(localId, mapNum, mapGroup, &mapObjectId)) { mapObject = &gMapObjects[mapObjectId]; mapObject->mapobj_bit_26 = FALSE; mapObject->mapobj_bit_2 = TRUE; } } void sub_805BD90(u8 localId, u8 mapNum, u8 mapGroup, s16 x, s16 y) { u8 mapObjectId; struct Sprite *sprite; if (!TryGetFieldObjectIdByLocalIdAndMap(localId, mapNum, mapGroup, &mapObjectId)) { sprite = &gSprites[gMapObjects[mapObjectId].spriteId]; sprite->pos2.x = x; sprite->pos2.y = y; } } void gpu_pal_allocator_reset__manage_upper_four(void) { FreeAllSpritePalettes(); gReservedSpritePaletteCount = 12; } void sub_805BDF8(u16 tag) { u16 paletteIndex = FindFieldObjectPaletteIndexByTag(tag); if (paletteIndex != 0x11FF) //always happens. FindFieldObjectPaletteIndexByTag returns u8 sub_805BE58(&gUnknown_0837377C[paletteIndex]); } void unref_sub_805BE24(u16 *arr) { u8 i; for (i = 0; arr[i] != 0x11FF; i++) sub_805BDF8(arr[i]); } u8 sub_805BE58(const struct SpritePalette *palette) { if (IndexOfSpritePaletteTag(palette->tag) != 0xFF) return 0xFF; else return LoadSpritePalette(palette); } void pal_patch_for_npc(u16 a, u16 b) { u8 var = b; u8 paletteIndex = FindFieldObjectPaletteIndexByTag(a); LoadPalette(gUnknown_0837377C[paletteIndex].data, var * 16 + 0x100, 0x20); } void pal_patch_for_npc_range(const u16 *arr, u8 b, u8 c) { for (; b < c; arr++, b++) pal_patch_for_npc(*arr, b); } u8 FindFieldObjectPaletteIndexByTag(u16 tag) { u8 i; for (i = 0; gUnknown_0837377C[i].tag != 0x11FF; i++) { if (gUnknown_0837377C[i].tag == tag) return i; } return 0xFF; } const u8 gUnknown_0830FD14[] = {1, 1, 6, 7, 8, 9, 6, 7, 8, 9, 11, 11, 0, 0, 0, 0}; void npc_load_two_palettes__no_record(u16 a, u8 b) { u8 i; pal_patch_for_npc(a, b); for (i = 0; gUnknown_08373874[i].tag != 0x11FF; i++) { if (gUnknown_08373874[i].tag == a) { pal_patch_for_npc(gUnknown_08373874[i].data[gUnknown_030005A4], gUnknown_0830FD14[b]); break; } } } void npc_load_two_palettes__and_record(u16 a, u8 b) { u8 i; gUnknown_030005A6 = a; pal_patch_for_npc(a, b); for (i = 0; gUnknown_083738E4[i].tag != 0x11FF; i++) { if (gUnknown_083738E4[i].tag == a) { pal_patch_for_npc(gUnknown_083738E4[i].data[gUnknown_030005A4], gUnknown_0830FD14[b]); break; } } } void unref_sub_805C014(struct MapObject *mapObject, s16 x, s16 y) { mapObject->coords3.x = mapObject->coords2.x; mapObject->coords3.y = mapObject->coords2.y; mapObject->coords2.x += x; mapObject->coords2.y += y; } void npc_coords_shift(struct MapObject *mapObject, s16 x, s16 y) { mapObject->coords3.x = mapObject->coords2.x; mapObject->coords3.y = mapObject->coords2.y; mapObject->coords2.x = x; mapObject->coords2.y = y; } void npc_coords_set(struct MapObject *mapObject, s16 x, s16 y) { mapObject->coords3.x = x; mapObject->coords3.y = y; mapObject->coords2.x = x; mapObject->coords2.y = y; } void sub_805C058(struct MapObject *mapObject, s16 x, s16 y) { struct Sprite *sprite = &gSprites[mapObject->spriteId]; const struct MapObjectGraphicsInfo *gfxInfo = GetFieldObjectGraphicsInfo(mapObject->graphicsId); npc_coords_set(mapObject, x, y); sub_80603CC(mapObject->coords2.x, mapObject->coords2.y, &sprite->pos1.x, &sprite->pos1.y); sprite->centerToCornerVecX = -(gfxInfo->width >> 1); sprite->centerToCornerVecY = -(gfxInfo->height >> 1); sprite->pos1.x += 8; sprite->pos1.y += 16 + sprite->centerToCornerVecY; sub_805B914(mapObject); if (mapObject->mapobj_bit_15) CameraObjectReset1(); } void sub_805C0F8(u8 localId, u8 mapNum, u8 mapGroup, s16 x, s16 y) { u8 mapObjectId; if (!TryGetFieldObjectIdByLocalIdAndMap(localId, mapNum, mapGroup, &mapObjectId)) { x += 7; y += 7; sub_805C058(&gMapObjects[mapObjectId], x, y); } } void npc_coords_shift_still(struct MapObject *mapObject) { npc_coords_shift(mapObject, mapObject->coords2.x, mapObject->coords2.y); } void UpdateFieldObjectCoordsForCameraUpdate(void) { u8 i; s16 deltaX; s16 deltaY; #ifndef NONMATCHING asm(""::"r"(i)); //makes the compiler store i in r3 #endif if (gUnknown_0202E844.field_0) { for (i = 0, deltaX = gUnknown_0202E844.x, deltaY = gUnknown_0202E844.y; i < 16; i++) { struct MapObject *mapObject = &gMapObjects[i]; if (mapObject->active) { mapObject->coords1.x -= deltaX; mapObject->coords1.y -= deltaY; mapObject->coords2.x -= deltaX; mapObject->coords2.y -= deltaY; mapObject->coords3.x -= deltaX; mapObject->coords3.y -= deltaY; } } } } bool8 FieldObjectDoesZCoordMatch(struct MapObject *, u8); u8 GetFieldObjectIdByXYZ(u16 x, u16 y, u8 z) { u8 i; for (i = 0; i < 16; i++) { if (gMapObjects[i].active && gMapObjects[i].coords2.x == x && gMapObjects[i].coords2.y == y && FieldObjectDoesZCoordMatch(&gMapObjects[i], z)) return i; } return 16; } bool8 FieldObjectDoesZCoordMatch(struct MapObject *mapObject, u8 z) { if (mapObject->mapobj_unk_0B_0 != 0 && z != 0 && mapObject->mapobj_unk_0B_0 != z) return FALSE; else return TRUE; } void UpdateFieldObjectsForCameraUpdate(s16 x, s16 y) { UpdateFieldObjectCoordsForCameraUpdate(); sub_805B55C(x, y); RemoveFieldObjectsOutsideView(); } void ObjectCB_CameraObject(struct Sprite *sprite); const struct SpriteTemplate gSpriteTemplate_830FD24 = { .tileTag = 0, .paletteTag = 0xFFFF, .oam = &gDummyOamData, .anims = gDummySpriteAnimTable, .images = NULL, .affineAnims = gDummySpriteAffineAnimTable, .callback = ObjectCB_CameraObject, }; u8 AddCameraObject(u8 a) { u8 spriteId = CreateSprite(&gSpriteTemplate_830FD24, 0, 0, 4); gSprites[spriteId].invisible = TRUE; gSprites[spriteId].data0 = a; return spriteId; } void CameraObject_0(struct Sprite *); void CameraObject_1(struct Sprite *); void CameraObject_2(struct Sprite *); void ObjectCB_CameraObject(struct Sprite *sprite) { void (*const cameraObjectFuncs[])(struct Sprite *) = { CameraObject_0, CameraObject_1, CameraObject_2, }; cameraObjectFuncs[sprite->data1](sprite); } void CameraObject_0(struct Sprite *sprite) { sprite->pos1.x = gSprites[sprite->data0].pos1.x; sprite->pos1.y = gSprites[sprite->data0].pos1.y; sprite->invisible = TRUE; sprite->data1 = 1; CameraObject_1(sprite); } void CameraObject_1(struct Sprite *sprite) { s16 x = gSprites[sprite->data0].pos1.x; s16 y = gSprites[sprite->data0].pos1.y; sprite->data2 = x - sprite->pos1.x; sprite->data3 = y - sprite->pos1.y; sprite->pos1.x = x; sprite->pos1.y = y; } void CameraObject_2(struct Sprite *sprite) { sprite->pos1.x = gSprites[sprite->data0].pos1.x; sprite->pos1.y = gSprites[sprite->data0].pos1.y; sprite->data2 = 0; sprite->data3 = 0; } struct Sprite *FindCameraObject(void) { u8 i; for (i = 0; i < 64; i++) { if (gSprites[i].inUse && gSprites[i].callback == ObjectCB_CameraObject) return &gSprites[i]; } return NULL; } void CameraObjectReset1(void) { struct Sprite *cameraSprite = FindCameraObject(); if (cameraSprite != NULL) { cameraSprite->data1 = 0; cameraSprite->callback(cameraSprite); } } void CameraObjectSetFollowedObjectId(u8 state) { struct Sprite *cameraSprite = FindCameraObject(); if (cameraSprite != NULL) { cameraSprite->data0 = state; CameraObjectReset1(); } } u8 CameraObjectGetFollowedObjectId(void) { struct Sprite *cameraSprite = FindCameraObject(); if (cameraSprite == NULL) return 64; else return cameraSprite->data0; } void CameraObjectReset2(void) { struct Sprite *cameraSprite = FindCameraObject(); cameraSprite->data1 = 2; } u8 unref_sub_805C43C(struct Sprite *src, s16 x, s16 y, u8 subpriority) { u8 i; for (i = 0; i < 64; i++) { if (!gSprites[i].inUse) { gSprites[i] = *src; gSprites[i].pos1.x = x; gSprites[i].pos1.y = y; gSprites[i].subpriority = subpriority; break; } } return i; } u8 obj_unfreeze(struct Sprite *src, s16 x, s16 y, u8 subpriority) { s16 i; for (i = 63; i > -1; i--) { if (!gSprites[i].inUse) { gSprites[i] = *src; gSprites[i].pos1.x = x; gSprites[i].pos1.y = y; gSprites[i].subpriority = subpriority; return i; } } return 64; } void FieldObjectSetDirection(struct MapObject *mapObject, u8 direction) { mapObject->mapobj_unk_20 = mapObject->mapobj_unk_18; if (!mapObject->mapobj_bit_9) { s8 _direction = direction; //needed for the asm to match mapObject->mapobj_unk_18 = _direction; } mapObject->placeholder18 = direction; } u8 *GetFieldObjectScriptPointerByLocalIdAndMap(u8 localId, u8 mapNum, u8 mapGroup) { struct MapObjectTemplate *template = GetFieldObjectTemplateByLocalIdAndMap(localId, mapNum, mapGroup); return template->script; } u8 *GetFieldObjectScriptPointerByFieldObjectId(u8 mapObjectId) { return GetFieldObjectScriptPointerByLocalIdAndMap(gMapObjects[mapObjectId].localId, gMapObjects[mapObjectId].mapNum, gMapObjects[mapObjectId].mapGroup); } u16 GetFieldObjectFlagIdByLocalIdAndMap(u8 localId, u8 mapNum, u8 mapGroup) { struct MapObjectTemplate *template = GetFieldObjectTemplateByLocalIdAndMap(localId, mapNum, mapGroup); return template->flagId; } u16 GetFieldObjectFlagIdByFieldObjectId(u8 mapObjectId) { return GetFieldObjectFlagIdByLocalIdAndMap(gMapObjects[mapObjectId].localId, gMapObjects[mapObjectId].mapNum, gMapObjects[mapObjectId].mapGroup); } u8 unref_sub_805C5D0(u8 localId, u8 mapNum, u8 mapGroup) { u8 mapObjectId; if (TryGetFieldObjectIdByLocalIdAndMap(localId, mapNum, mapGroup, &mapObjectId)) return 0xFF; else return gMapObjects[mapObjectId].trainerType; } u8 unref_sub_805C60C(u8 mapObjectId) { return gMapObjects[mapObjectId].trainerType; } u8 unref_sub_805C624(u8 localId, u8 mapNum, u8 mapGroup) { u8 mapObjectId; if (TryGetFieldObjectIdByLocalIdAndMap(localId, mapNum, mapGroup, &mapObjectId)) return 0xFF; else return gMapObjects[mapObjectId].trainerRange_berryTreeId; } u8 FieldObjectGetBerryTreeId(u8 mapObjectId) { return gMapObjects[mapObjectId].trainerRange_berryTreeId; } struct MapObjectTemplate *FindFieldObjectTemplateInArrayByLocalId(u8, struct MapObjectTemplate *, u8); struct MapObjectTemplate *GetFieldObjectTemplateByLocalIdAndMap(u8 localId, u8 mapNum, u8 mapGroup) { if (gSaveBlock1.location.mapNum == mapNum && gSaveBlock1.location.mapGroup == mapGroup) return FindFieldObjectTemplateInArrayByLocalId(localId, gSaveBlock1.mapObjectTemplates, gMapHeader.events->mapObjectCount); else { struct MapHeader *mapHeader = get_mapheader_by_bank_and_number(mapGroup, mapNum); return FindFieldObjectTemplateInArrayByLocalId(localId, mapHeader->events->mapObjects, mapHeader->events->mapObjectCount); } } struct MapObjectTemplate *FindFieldObjectTemplateInArrayByLocalId(u8 localId, struct MapObjectTemplate *templates, u8 count) { u8 i; for (i = 0; i < count; i++) { if (templates[i].localId == localId) return &templates[i]; } return NULL; } struct MapObjectTemplate *sub_805C700(struct MapObject *mapObject) { s32 i; if (mapObject->mapNum != gSaveBlock1.location.mapNum || mapObject->mapGroup != gSaveBlock1.location.mapGroup) return NULL; for (i = 0; i < 64; i++) { if (mapObject->localId == gSaveBlock1.mapObjectTemplates[i].localId) return &gSaveBlock1.mapObjectTemplates[i]; } return NULL; } void sub_805C754(struct MapObject *mapObject) { struct MapObjectTemplate *template = sub_805C700(mapObject); if (template != NULL) { template->x = mapObject->coords2.x - 7; template->y = mapObject->coords2.y - 7; } } void sub_805C774(struct MapObject *mapObject, u8 movementType) { struct MapObjectTemplate *template = sub_805C700(mapObject); if (template != NULL) template->movementType = movementType; } void sub_805C78C(u8 localId, u8 mapNum, u8 mapGroup) { u8 mapObjectId; if (!TryGetFieldObjectIdByLocalIdAndMap(localId, mapNum, mapGroup, &mapObjectId)) sub_805C754(&gMapObjects[mapObjectId]); } void sub_805C7C4(u8 a) { gpu_pal_allocator_reset__manage_upper_four(); gUnknown_030005A6 = 0x11FF; gUnknown_030005A4 = a; pal_patch_for_npc_range(gUnknown_0837399C[gUnknown_030005A4], 0, 10); } u16 npc_paltag_by_palslot(u8 a) { u8 i; if (a < 10) return gUnknown_0837399C[gUnknown_030005A4][a]; for (i = 0; gUnknown_083738E4[i].tag != 0x11FF; i++) { if (gUnknown_083738E4[i].tag == gUnknown_030005A6) { return gUnknown_083738E4[i].data[gUnknown_030005A4]; } } return 0x11FF; } u32 sub_805C8A8(void); void sub_805C884(struct Sprite *sprite) { meta_step(&gMapObjects[sprite->data0], sprite, sub_805C8A8); } u32 sub_805C8A8(void) { return 0; } u32 sub_805C8D0(struct MapObject *, struct Sprite *); void sub_805C8AC(struct Sprite *sprite) { meta_step(&gMapObjects[sprite->data0], sprite, sub_805C8D0); } extern u8 (*const gUnknown_08375224[])(); u32 sub_805C8D0(struct MapObject *mapObject, struct Sprite *sprite) { return gUnknown_08375224[sprite->data1](mapObject, sprite); } void npc_reset(); u8 sub_805C8F0(struct MapObject *mapObject, struct Sprite *sprite) { npc_reset(mapObject); sprite->data1 = 1; return 1; } extern void FieldObjectSetRegularAnim(); u8 sub_805C904(struct MapObject *mapObject, struct Sprite *sprite) { FieldObjectSetRegularAnim(mapObject, sprite, GetFaceDirectionAnimId(mapObject->mapobj_unk_18)); sprite->data1 = 2; return 1; }