#include "global.h" #include "task.h" #include "main.h" #include "constants/vars.h" #include "bike.h" #include "item.h" #include "constants/items.h" #include "event_data.h" #include "overworld.h" #include "clock.h" #include "script.h" #include "field_special_scene.h" #include "field_effect_helpers.h" #include "secret_base.h" #include "metatile_behavior.h" #include "fieldmap.h" #include "field_player_avatar.h" #include "field_camera.h" #include "constants/songs.h" #include "constants/metatile_labels.h" #include "sound.h" #include "field_tasks.h" void DummyPerStepCallback(u8); void PerStepCallback_8069F64(u8); void PerStepCallback_8069AA0(u8); void PerStepCallback_8069864(u8); void PerStepCallback_8069DD4(u8); void PerStepCallback_806A07C(u8); void (*const gUnknown_08376364[])(u8) = { DummyPerStepCallback, PerStepCallback_8069F64, PerStepCallback_8069AA0, PerStepCallback_8069864, PerStepCallback_8069DD4, EndTruckSequence, sub_80BCF1C, PerStepCallback_806A07C }; void Task_RunPerStepCallback(u8 taskId) { int idx = gTasks[taskId].data[0]; gUnknown_08376364[idx](taskId); } #define tState data[0] #define tAmbientCryState data[1] #define tAmbientCryDelay data[2] static void RunTimeBasedEvents(s16 *data) { switch (tState) { case 0: if (gMain.vblankCounter1 & 0x1000) { DoTimeBasedEvents(); tState++; } break; case 1: if (!(gMain.vblankCounter1 & 0x1000)) { tState--; } break; } } void Task_RunTimeBasedEvents(u8 taskId) { s16 *data = gTasks[taskId].data; if (!ScriptContext2_IsEnabled()) { RunTimeBasedEvents(data); UpdateAmbientCry(&tAmbientCryState, &tAmbientCryDelay); } } #undef tState #undef tAmbientCryState #undef tAmbientCryDelay void Task_MuddySlope(u8); void SetUpFieldTasks(void) { if (!FuncIsActiveTask(Task_RunPerStepCallback)) { u8 taskId = CreateTask(Task_RunPerStepCallback, 0x50); gTasks[taskId].data[0] = 0; } if (!FuncIsActiveTask(Task_MuddySlope)) { CreateTask(Task_MuddySlope, 0x50); } if (!FuncIsActiveTask(Task_RunTimeBasedEvents)) { CreateTask(Task_RunTimeBasedEvents, 0x50); } } void ActivatePerStepCallback(u8 callback) { s16 *dataPointer; s16 *dataStart; s16 zero; u8 taskId = FindTaskIdByFunc(Task_RunPerStepCallback); if (taskId != 0xff) { dataStart = gTasks[taskId].data; zero = 0; dataPointer = &dataStart[15]; do { *dataPointer-- = zero; } while ((int)dataPointer >= (int)dataStart); if (callback >= ARRAY_COUNT(gUnknown_08376364)) { *dataStart = 0; } else { *dataStart = callback; } } } void ResetFieldTasksArgs(void) { u8 taskId; s16 *taskData; taskId = FindTaskIdByFunc(Task_RunPerStepCallback); if (taskId != 0xff) { taskData = gTasks[taskId].data; } taskId = FindTaskIdByFunc(Task_RunTimeBasedEvents); if (taskId != 0xff) { taskData = gTasks[taskId].data; taskData[1] = 0; taskData[2] = 0; } } const struct MetatileOffset gUnknown_08376384[] = { { 0, 0, METATILE_ID(Pacifidlog, HalfSubmergedLogs_Vertical0)}, {0, 1, METATILE_ID(Pacifidlog, HalfSubmergedLogs_Vertical1)}, { 0, -1, METATILE_ID(Pacifidlog, HalfSubmergedLogs_Vertical0)}, {0, 0, METATILE_ID(Pacifidlog, HalfSubmergedLogs_Vertical1)}, { 0, 0, METATILE_ID(Pacifidlog, HalfSubmergedLogs_Horizontal0)}, {1, 0, METATILE_ID(Pacifidlog, HalfSubmergedLogs_Horizontal1)}, {-1, 0, METATILE_ID(Pacifidlog, HalfSubmergedLogs_Horizontal0)}, {0, 0, METATILE_ID(Pacifidlog, HalfSubmergedLogs_Horizontal1)} }; const struct MetatileOffset gUnknown_083763A4[] = { { 0, 0, METATILE_ID(Pacifidlog, SubmergedLogs_Vertical0)}, {0, 1, METATILE_ID(Pacifidlog, SubmergedLogs_Vertical1)}, { 0, -1, METATILE_ID(Pacifidlog, SubmergedLogs_Vertical0)}, {0, 0, METATILE_ID(Pacifidlog, SubmergedLogs_Vertical1)}, { 0, 0, METATILE_ID(Pacifidlog, SubmergedLogs_Horizontal0)}, {1, 0, METATILE_ID(Pacifidlog, SubmergedLogs_Horizontal1)}, {-1, 0, METATILE_ID(Pacifidlog, SubmergedLogs_Horizontal0)}, {0, 0, METATILE_ID(Pacifidlog, SubmergedLogs_Horizontal1)} }; const struct MetatileOffset gUnknown_083763C4[] = { { 0, 0, METATILE_ID(Pacifidlog, FloatingLogs_Vertical0)}, {0, 1, METATILE_ID(Pacifidlog, FloatingLogs_Vertical1)}, { 0, -1, METATILE_ID(Pacifidlog, FloatingLogs_Vertical0)}, {0, 0, METATILE_ID(Pacifidlog, FloatingLogs_Vertical1)}, { 0, 0, METATILE_ID(Pacifidlog, FloatingLogs_Horizontal0)}, {1, 0, METATILE_ID(Pacifidlog, FloatingLogs_Horizontal1)}, {-1, 0, METATILE_ID(Pacifidlog, FloatingLogs_Horizontal0)}, {0, 0, METATILE_ID(Pacifidlog, FloatingLogs_Horizontal1)} }; void DummyPerStepCallback(u8 taskId) {} const struct MetatileOffset *sub_80695E0(const struct MetatileOffset *a0, u16 a1) { if (MetatileBehavior_IsPacifidlogVerticalLog1(a1)) { return &a0[0 * 2]; } else if (MetatileBehavior_IsPacifidlogVerticalLog2(a1)) { return &a0[1 * 2]; } else if (MetatileBehavior_IsPacifidlogHorizontalLog1(a1)) { return &a0[2 * 2]; } else if (MetatileBehavior_IsPacifidlogHorizontalLog2(a1)) { return &a0[3 * 2]; } else { return NULL; } } void sub_8069638(const struct MetatileOffset *offsets, s16 x, s16 y, bool32 flag) { offsets = sub_80695E0(offsets, MapGridGetMetatileBehaviorAt(x, y)); if (offsets) { MapGridSetMetatileIdAt(x + offsets[0].x, y + offsets[0].y, offsets[0].tileId); if (flag) { CurrentMapDrawMetatileAt(x + offsets[0].x, y + offsets[0].y); } MapGridSetMetatileIdAt(x + offsets[1].x, y + offsets[1].y, offsets[1].tileId); if (flag) { CurrentMapDrawMetatileAt(x + offsets[1].x, y + offsets[1].y); } } } void sub_80696C0(s16 x, s16 y, bool32 flag) { sub_8069638(gUnknown_08376384, x, y, flag); } void sub_80696E4(s16 x, s16 y, bool32 flag) { sub_8069638(gUnknown_083763A4, x, y, flag); } void sub_8069708(s16 x, s16 y, bool32 flag) { sub_8069638(gUnknown_083763C4, x, y, flag); } bool32 sub_806972C(s16 x1, s16 y1, s16 x2, s16 y2) { s8 metatileBehavior = MapGridGetMetatileBehaviorAt(x2, y2); if (MetatileBehavior_IsPacifidlogVerticalLog1(metatileBehavior)) { if (y1 > y2) { return FALSE; } } else if (MetatileBehavior_IsPacifidlogVerticalLog2(metatileBehavior)) { if (y1 < y2) { return FALSE; } } else if (MetatileBehavior_IsPacifidlogHorizontalLog1(metatileBehavior)) { if (x1 > x2) { return FALSE; } } else if (MetatileBehavior_IsPacifidlogHorizontalLog2(metatileBehavior)) { if (x1 < x2) { return FALSE; } } return TRUE; } bool32 sub_80697C8(s16 x1, s16 y1, s16 x2, s16 y2) { s8 metatileBehavior = MapGridGetMetatileBehaviorAt(x1, y1); if (MetatileBehavior_IsPacifidlogVerticalLog1(metatileBehavior)) { if (y1 < y2) { return FALSE; } } else if (MetatileBehavior_IsPacifidlogVerticalLog2(metatileBehavior)) { if (y1 > y2) { return FALSE; } } else if (MetatileBehavior_IsPacifidlogHorizontalLog1(metatileBehavior)) { if (x1 < x2) { return FALSE; } } else if (MetatileBehavior_IsPacifidlogHorizontalLog2(metatileBehavior)) { if (x1 > x2) { return FALSE; } } return TRUE; } void PerStepCallback_8069864(u8 taskId) { s16 *data; s16 x, y; data = gTasks[taskId].data; PlayerGetDestCoords(&x, &y); switch (data[1]) { case 0: data[2] = x; data[3] = y; sub_80696E4(x, y, TRUE); data[1] = 1; break; case 1: if (x != data[2] || y != data[3]) { if (sub_806972C(x, y, data[2], data[3])) { sub_80696C0(data[2], data[3], TRUE); sub_8069708(data[2], data[3], FALSE); data[4] = data[2]; data[5] = data[3]; data[1] = 2; data[6] = 8; } else { data[4] = -1; data[5] = -1; } if (sub_80697C8(x, y, data[2], data[3])) { sub_80696C0(x, y, TRUE); data[1] = 2; data[6] = 8; } data[2] = x; data[3] = y; if (MetatileBehavior_IsPacifidlogLog(MapGridGetMetatileBehaviorAt(x, y))) { PlaySE(SE_PUDDLE); } } break; case 2: if ((--data[6]) == 0) { sub_80696E4(x, y, TRUE); if (data[4] != -1 && data[5] != -1) { sub_8069708(data[4], data[5], TRUE); } data[1] = 1; } break; } } void sub_80699D8(s16 x, s16 y) { u8 z = PlayerGetZCoord(); if (!(z & 0x01)) { switch (MapGridGetMetatileIdAt(x, y)) { case METATILE_ID(Fortree, BridgeOverGrass_Raised): MapGridSetMetatileIdAt(x, y, METATILE_ID(Fortree, BridgeOverGrass_Lowered)); break; case METATILE_ID(Fortree, BridgeOverTrees_Raised): MapGridSetMetatileIdAt(x, y, METATILE_ID(Fortree, BridgeOverTrees_Lowered)); break; } } } void sub_8069A3C(s16 x, s16 y) { u8 z = PlayerGetZCoord(); if (!(z & 0x01)) { switch (MapGridGetMetatileIdAt(x, y)) { case METATILE_ID(Fortree, BridgeOverGrass_Lowered): MapGridSetMetatileIdAt(x, y, METATILE_ID(Fortree, BridgeOverGrass_Raised)); break; case METATILE_ID(Fortree, BridgeOverTrees_Lowered): MapGridSetMetatileIdAt(x, y, METATILE_ID(Fortree, BridgeOverTrees_Raised)); break; } } } void PerStepCallback_8069AA0(u8 taskId) { bool8 isFortreeBridgeCur; bool8 isFortreeBridgePrev; u8 z, flag; s16 x, y, x2, y2; s16 *data = gTasks[taskId].data; PlayerGetDestCoords(&x, &y); switch (data[1]) { default: break; case 0: data[2] = x; data[3] = y; if (MetatileBehavior_IsFortreeBridge(MapGridGetMetatileBehaviorAt(x, y))) { sub_80699D8(x, y); CurrentMapDrawMetatileAt(x, y); } data[1] = 1; break; case 1: x2 = data[2]; y2 = data[3]; if (x == x2 && y == y2) { break; } isFortreeBridgeCur = MetatileBehavior_IsFortreeBridge(MapGridGetMetatileBehaviorAt(x, y)); isFortreeBridgePrev = MetatileBehavior_IsFortreeBridge(MapGridGetMetatileBehaviorAt(x2, y2)); z = PlayerGetZCoord(); flag = 0; if ((u8)(z & 1) == 0) { flag = 1; } if (flag && (isFortreeBridgeCur == 1 || isFortreeBridgePrev == 1)) { PlaySE(SE_BRIDGE_WALK); } if (isFortreeBridgePrev) { sub_8069A3C(x2, y2); CurrentMapDrawMetatileAt(x2, y2); sub_80699D8(x, y); CurrentMapDrawMetatileAt(x, y); } data[4] = x2; data[5] = y2; data[2] = x; data[3] = y; if (!isFortreeBridgePrev) { break; } data[6] = 16; data[1] = 2; // fallthrough case 2: data[6]--; x2 = data[4]; y2 = data[5]; switch (data[6] % 7) { case 0: CurrentMapDrawMetatileAt(x2, y2); case 1: case 2: case 3: break; case 4: sub_80699D8(x2, y2); CurrentMapDrawMetatileAt(x2, y2); sub_8069A3C(x2, y2); case 5: case 6: case 7: break; } if (data[6] == 0) { data[1] = 1; } break; } } const u16 gUnknown_083763E4[] = { 0, 0, 0, 0, 0, 0, VAR_TEMP_1, VAR_TEMP_2, VAR_TEMP_3, VAR_TEMP_4, 0, 0, VAR_TEMP_5, VAR_TEMP_6, VAR_TEMP_7, 0, 0, VAR_TEMP_8, VAR_TEMP_9, VAR_TEMP_A, 0, 0, 0, 0, 0, 0 }; bool32 sub_8069CB8(s16 x, s16 y) { if ((u16)(x - 3) < 11 && (u16)(y - 6) < 14 && gUnknown_083763E4[y]) { return TRUE; } return FALSE; } void sub_8069CFC(s16 x, s16 y) { if (sub_8069CB8(x, y)) { *GetVarPointer(gUnknown_083763E4[y]) |= (1 << (x - 3)); } } bool32 sub_8069D34(s16 x, s16 y) { u32 var; if (!sub_8069CB8(x, y)) { return FALSE; } var = VarGet(gUnknown_083763E4[y]) << 16; if (((1 << 16) << (x - 3)) & var) { return TRUE; } return FALSE; } void SetSootopolisGymCrackedIceMetatiles(void) { s32 x, y; s32 width = gMapHeader.mapLayout->width; s32 height = gMapHeader.mapLayout->height; for (x = 0; x < width; x++) { for (y = 0; y < height; y++) { if (sub_8069D34(x, y) == TRUE) { MapGridSetMetatileIdAt(x + 7, y + 7, METATILE_ID(SootopolisGym, Ice_Cracked)); } } } } void PerStepCallback_8069DD4(u8 taskId) { s16 x, y; u16 tileBehavior; u16 *var; s16 *data = gTasks[taskId].data; switch (data[1]) { case 0: PlayerGetDestCoords(&x, &y); data[2] = x; data[3] = y; data[1] = 1; break; case 1: PlayerGetDestCoords(&x, &y); if (x != data[2] || y != data[3]) { data[2] = x; data[3] = y; tileBehavior = MapGridGetMetatileBehaviorAt(x, y); var = GetVarPointer(VAR_ICE_STEP_COUNT); if (MetatileBehavior_IsThinIce(tileBehavior) == TRUE) { (*var)++; data[6] = 4; data[1] = 2; data[4] = x; data[5] = y; } else if (MetatileBehavior_IsCrackedIce(tileBehavior) == TRUE) { *var = 0; data[6] = 4; data[1] = 3; data[4] = x; data[5] = y; } } break; case 2: if (data[6] != 0) { data[6]--; } else { x = data[4]; y = data[5]; PlaySE(SE_ICE_CRACK); MapGridSetMetatileIdAt(x, y, METATILE_ID(SootopolisGym, Ice_Cracked)); CurrentMapDrawMetatileAt(x, y); sub_8069CFC(x - 7, y - 7); data[1] = 1; } break; case 3: if (data[6] != 0) { data[6]--; } else { x = data[4]; y = data[5]; PlaySE(SE_ICE_BREAK); MapGridSetMetatileIdAt(x, y, METATILE_ID(SootopolisGym, Ice_Broken)); CurrentMapDrawMetatileAt(x, y); data[1] = 1; } break; } } void PerStepCallback_8069F64(u8 taskId) { s16 x, y; u16 *var; s16 *data = gTasks[taskId].data; PlayerGetDestCoords(&x, &y); if (x != data[1] || y != data[2]) { data[1] = x; data[2] = y; if (MetatileBehavior_IsAshGrass(MapGridGetMetatileBehaviorAt(x, y))) { if (MapGridGetMetatileIdAt(x, y) == METATILE_ID(Fallarbor, AshGrass)) { StartAshFieldEffect(x, y, METATILE_ID(Fallarbor, NormalGrass), 4); } else { StartAshFieldEffect(x, y, METATILE_ID(Lavaridge, NormalGrass), 4); } if (CheckBagHasItem(ITEM_SOOT_SACK, 1)) { var = GetVarPointer(VAR_ASH_GATHER_COUNT); if (*var < 9999) { (*var)++; } } } } } void sub_806A040(s16 x, s16 y) { MapGridSetMetatileIdAt(x, y, MapGridGetMetatileIdAt(x, y) == 0x22f ? 0x206 : 0x237); CurrentMapDrawMetatileAt(x, y); } void PerStepCallback_806A07C(u8 taskId) { s16 x, y; u16 behavior; s16 *data = gTasks[taskId].data; PlayerGetDestCoords(&x, &y); behavior = MapGridGetMetatileBehaviorAt(x, y); if (data[4] != 0 && (--data[4]) == 0) { sub_806A040(data[5], data[6]); } if (data[7] != 0 && (--data[7]) == 0) { sub_806A040(data[8], data[9]); } if (MetatileBehavior_IsCrackedFloorHole(behavior)) { VarSet(VAR_ICE_STEP_COUNT, 0); // this var does double duty } if ((x != data[2] || y != data[3])) { data[2] = x; data[3] = y; if (MetatileBehavior_IsCrackedFloor(behavior)) { if (GetPlayerSpeed() != 4) { VarSet(VAR_ICE_STEP_COUNT, 0); // this var does double duty } if (data[4] == 0) { data[4] = 3; data[5] = x; data[6] = y; } else if (data[7] == 0) { data[7] = 3; data[8] = x; data[9] = y; } } } } static const u16 sMuddySlopeAnimationMetatiles[] = { METATILE_ID(General, MuddySlope_Frame0), METATILE_ID(General, MuddySlope_Frame3), METATILE_ID(General, MuddySlope_Frame2), METATILE_ID(General, MuddySlope_Frame1) }; static void SetMuddySlopeAnimatedMetatile(s16 *counter, s16 x, s16 y) { u16 tile; if (--(*counter) == 0) tile = METATILE_ID(General, MuddySlope_Frame0); else tile = sMuddySlopeAnimationMetatiles[*counter / 8]; MapGridSetMetatileIdAt(x, y, tile); CurrentMapDrawMetatileAt(x, y); // Immediately set the metatile back to the original muddy slope metatile // but don't actualy draw it on the screen. This is so the underlying metatile // behvior on the map is not changed. MapGridSetMetatileIdAt(x, y, METATILE_ID(General, MuddySlope_Frame0)); } // Checks for the player traversing on muddy slope metatiles. // When the player walks or slides on one, it executes a short animation to // make it look like a small mudslide. A maximum of 4 mudslide animations can // exist simultaneously. void Task_MuddySlope(u8 taskId) { s16 x, y, x2, y2; int i; u16 mapIndices; s16 *data = gTasks[taskId].data; PlayerGetDestCoords(&x, &y); mapIndices = (gSaveBlock1.location.mapGroup << 8) | gSaveBlock1.location.mapNum; switch (data[1]) { case 0: data[0] = mapIndices; data[2] = x; data[3] = y; data[1] = 1; data[4] = 0; data[7] = 0; data[10] = 0; data[13] = 0; break; case 1: if (data[2] != x || data[3] != y) { data[2] = x; data[3] = y; if (MetatileBehavior_IsMuddySlope(MapGridGetMetatileBehaviorAt(x, y))) { for (i = 4; i < 14; i += 3) { if (data[i] == 0) { data[i] = 32; data[i + 1] = x; data[i + 2] = y; break; } } } } break; } if (gCamera.active && mapIndices != data[0]) { data[0] = mapIndices; x2 = gCamera.x; y2 = gCamera.y; } else { x2 = 0; y2 = 0; } for (i = 4; i < 14; i += 3) { if (data[i]) { data[i + 1] -= x2; data[i + 2] -= y2; SetMuddySlopeAnimatedMetatile(&data[i], data[i + 1], data[i + 2]); } } }