#include "global.h" #include "field_camera.h" #include "field_effect.h" #include "event_object_movement.h" #include "field_player_avatar.h" #include "fieldmap.h" #include "event_obj_lock.h" #include "metatile_behavior.h" #include "pokemon_menu.h" #include "overworld.h" #include "rom6.h" #include "script.h" #include "sound.h" #include "sprite.h" #include "task.h" #include "trig.h" #include "ewram.h" #include "constants/field_effects.h" #include "constants/event_objects.h" #include "constants/metatile_behaviors.h" #include "constants/songs.h" extern void (*gFieldCallback)(void); extern void (*gPostMenuFieldCallback)(void); extern u8 gLastFieldPokeMenuOpened; extern const u8 DoCutFieldEffectScript[]; // this file's functions static void FieldCallback_CutTree(void); static void FieldCallback_CutGrass(void); static void StartCutTreeFieldEffect(void); static void StartCutGrassFieldEffect(void); static void SetCutGrassMetatile(s16, s16); static void SetCutGrassMetatiles(s16, s16); static void CutGrassSpriteCallback1(struct Sprite *); static void CutGrassSpriteCallback2(struct Sprite *); static void CutGrassSpriteCallbackEnd(struct Sprite *); static const struct OamData gOamData_CutGrass = { .y = 0, .affineMode = 0, .objMode = 0, .mosaic = 0, .bpp = 0, .shape = 0, .x = 0, .matrixNum = 0, .size = 0, .tileNum = 1, .priority = 1, .paletteNum = 1, .affineParam = 0, }; static const union AnimCmd sSpriteAnim_CutGrass[] = { ANIMCMD_FRAME(0, 30), ANIMCMD_JUMP(0), }; static const union AnimCmd *const sSpriteAnimTable_CutGrass[] = { sSpriteAnim_CutGrass, }; const struct SpriteFrameImage gSpriteImageTable_CutGrass[] = { {gFieldEffectPic_CutGrass, 0x20}, }; const struct SpritePalette gFieldEffectObjectPaletteInfo6 = {gFieldEffectObjectPalette6, 0x1000}; static const struct SpriteTemplate sSpriteTemplate_CutGrass = { .tileTag = 0xFFFF, .paletteTag = 0x1000, .oam = &gOamData_CutGrass, .anims = sSpriteAnimTable_CutGrass, .images = gSpriteImageTable_CutGrass, .affineAnims = gDummySpriteAffineAnimTable, .callback = CutGrassSpriteCallback1, }; #if DEBUG void Debug_SetUpFieldMove_Cut(void) { s16 x, y; u8 i, j; u8 metatileBehavior; if (CheckObjectGraphicsInFrontOfPlayer(EVENT_OBJ_GFX_CUTTABLE_TREE) == TRUE) { gLastFieldPokeMenuOpened = 0; FieldCallback_CutTree(); return; } PlayerGetDestCoords(&gPlayerFacingPosition.x, &gPlayerFacingPosition.y); for (i = 0; i < 3; i++) { y = i - 1 + gPlayerFacingPosition.y; for (j = 0; j < 3; j++) { x = j - 1 + gPlayerFacingPosition.x; if (MapGridGetZCoordAt(x, y) == gPlayerFacingPosition.height) { metatileBehavior = MapGridGetMetatileBehaviorAt(x, y); if (MetatileBehavior_IsPokeGrass(metatileBehavior) == TRUE || MetatileBehavior_IsAshGrass(metatileBehavior) == TRUE) { gLastFieldPokeMenuOpened = 0; FieldCallback_CutGrass(); return; } } } } ScriptContext2_Disable(); } #endif bool8 SetUpFieldMove_Cut(void) { s16 x, y; u8 i, j; u8 tileBehavior; if (CheckObjectGraphicsInFrontOfPlayer(EVENT_OBJ_GFX_CUTTABLE_TREE) == TRUE) { // Standing in front of cuttable tree. gFieldCallback = FieldCallback_PrepareFadeInFromMenu; gPostMenuFieldCallback = FieldCallback_CutTree; return TRUE; } else { PlayerGetDestCoords(&gPlayerFacingPosition.x, &gPlayerFacingPosition.y); for (i = 0; i < 3; i++) { y = i - 1 + gPlayerFacingPosition.y; for (j = 0; j < 3; j++) { x = j - 1 + gPlayerFacingPosition.x; if (MapGridGetZCoordAt(x, y) == gPlayerFacingPosition.height) { tileBehavior = MapGridGetMetatileBehaviorAt(x, y); if(MetatileBehavior_IsPokeGrass(tileBehavior) == TRUE || MetatileBehavior_IsAshGrass(tileBehavior) == TRUE) { // Standing in front of grass. gFieldCallback = FieldCallback_PrepareFadeInFromMenu; gPostMenuFieldCallback = FieldCallback_CutGrass; return TRUE; } } } } // Not a valid location to use Cut. return FALSE; } } static void FieldCallback_CutGrass(void) { FieldEffectStart(FLDEFF_USE_CUT_ON_GRASS); gFieldEffectArguments[0] = gLastFieldPokeMenuOpened; } bool8 FldEff_UseCutOnGrass(void) { u8 taskId = oei_task_add(); gTasks[taskId].data[8] = (u32)StartCutGrassFieldEffect >> 16; gTasks[taskId].data[9] = (u32)StartCutGrassFieldEffect; IncrementGameStat(GAME_STAT_USED_CUT); return FALSE; } static void FieldCallback_CutTree(void) { gFieldEffectArguments[0] = gLastFieldPokeMenuOpened; ScriptContext1_SetupScript(DoCutFieldEffectScript); } bool8 FldEff_UseCutOnTree(void) { u8 taskId = oei_task_add(); gTasks[taskId].data[8] = (u32)StartCutTreeFieldEffect >> 16; gTasks[taskId].data[9] = (u32)StartCutTreeFieldEffect; IncrementGameStat(GAME_STAT_USED_CUT); return FALSE; } static void StartCutGrassFieldEffect(void) { FieldEffectActiveListRemove(FLDEFF_USE_CUT_ON_GRASS); FieldEffectStart(FLDEFF_CUT_GRASS); } bool8 FldEff_CutGrass(void) { s16 x, y; u8 tileBehavior; u8 i = 0, j; PlaySE(SE_W015); PlayerGetDestCoords(&gPlayerFacingPosition.x, &gPlayerFacingPosition.y); for (i = 0; i < 3; i++) { y = i - 1 + gPlayerFacingPosition.y; for (j = 0; j < 3; j++) { x = j - 1 + gPlayerFacingPosition.x; if (MapGridGetZCoordAt(x, y) == (s8)gPlayerFacingPosition.height) { tileBehavior = MapGridGetMetatileBehaviorAt(x, y); if (MetatileBehavior_IsCuttableGrass(tileBehavior) == TRUE) { SetCutGrassMetatile(x, y); sub_805BCC0(x, y); } } } } SetCutGrassMetatiles(gPlayerFacingPosition.x - 1, gPlayerFacingPosition.y - 2); DrawWholeMapView(); // populate sprite ID array for (i = 0; i < 8; i++) { eCutGrassSpriteArray[i] = CreateSprite(&sSpriteTemplate_CutGrass, gSprites[gPlayerAvatar.spriteId].oam.x + 8, gSprites[gPlayerAvatar.spriteId].oam.y + 20, 0); gSprites[eCutGrassSpriteArray[i]].data[2] = 32 * i; } return 0; } // set map grid metatile depending on x, y static void SetCutGrassMetatile(s16 x, s16 y) { int metatileId = MapGridGetMetatileIdAt(x, y); switch(metatileId) { case 0x208: case 0x15: case 0xD: MapGridSetMetatileIdAt(x, y, 0x1); break; case 0x1C6: MapGridSetMetatileIdAt(x, y, 0x1CE); break; case 0x1C7: MapGridSetMetatileIdAt(x, y, 0x1CF); break; case 0x281: MapGridSetMetatileIdAt(x, y, 0x279); break; case 0x282: MapGridSetMetatileIdAt(x, y, 0x27A); break; case 0x283: MapGridSetMetatileIdAt(x, y, 0x27B); break; case 0x206: case 0x207: MapGridSetMetatileIdAt(x, y, 0x271); break; case 0x212: case 0x20A: MapGridSetMetatileIdAt(x, y, 0x218); break; case 0x25: MapGridSetMetatileIdAt(x, y, 0xE); break; } } static s32 sub_80A28A0(s16 x, s16 y) { u16 metatileId = MapGridGetMetatileIdAt(x, y); if(metatileId == 1) return 1; else if(metatileId == 633) return 2; else if(metatileId == 634) return 3; else if(metatileId == 635) return 4; else return 0; } static void SetCutGrassMetatiles(s16 x, s16 y) { s16 i; u16 lowerY = y + 3; for (i = 0; i < 3; i++) { u16 currentX = x + i; s16 currentXsigned = x + i; if (MapGridGetMetatileIdAt(currentXsigned, y) == 21) { switch ((u8)sub_80A28A0(currentXsigned, y + 1)) { case 1: MapGridSetMetatileIdAt(currentXsigned, y + 1, 0x208); break; case 2: MapGridSetMetatileIdAt(currentXsigned, y + 1, 0x281); break; case 3: MapGridSetMetatileIdAt(currentXsigned, y + 1, 0x282); break; case 4: MapGridSetMetatileIdAt(currentXsigned, y + 1, 0x283); break; } } if (MapGridGetMetatileIdAt((s16)currentX, (s16)lowerY) == 1) { if (MapGridGetMetatileIdAt((s16)currentX, (s16)lowerY + 1) == 0x208) MapGridSetMetatileIdAt((s16)currentX, (s16)lowerY + 1, 0x1); if (MapGridGetMetatileIdAt((s16)currentX, (s16)lowerY + 1) == 0x281) MapGridSetMetatileIdAt((s16)currentX, (s16)lowerY + 1, 0x279); if (MapGridGetMetatileIdAt((s16)currentX, (s16)lowerY + 1) == 0x282) MapGridSetMetatileIdAt((s16)currentX, (s16)lowerY + 1, 0x27A); if (MapGridGetMetatileIdAt((s16)currentX, (s16)lowerY + 1) == 0x283) MapGridSetMetatileIdAt((s16)currentX, (s16)lowerY + 1, 0x27B); } } } static void CutGrassSpriteCallback1(struct Sprite *sprite) { sprite->data[0] = 8; sprite->data[1] = 0; sprite->data[3] = 0; sprite->callback = CutGrassSpriteCallback2; } static void CutGrassSpriteCallback2(struct Sprite *sprite) { u16 tempdata; u16 tempdata2; sprite->pos2.x = Sin(sprite->data[2], sprite->data[0]); sprite->pos2.y = Cos(sprite->data[2], sprite->data[0]); sprite->data[2] = (sprite->data[2] + 8) & 0xFF; sprite->data[0] += ((tempdata2 = sprite->data[3]) << 16 >> 18) + 1; // what? sprite->data[3] = tempdata2 + 1; tempdata = sprite->data[1]; if((s16)tempdata != 28) // done rotating the grass, execute clean up function sprite->data[1]++; else sprite->callback = CutGrassSpriteCallbackEnd; } static void CutGrassSpriteCallbackEnd(struct Sprite *sprite) { u8 i; for (i = 1; i < 8; i++) DestroySprite(&gSprites[eCutGrassSpriteArray[i]]); FieldEffectStop(&gSprites[eCutGrassSpriteArray[0]], FLDEFF_CUT_GRASS); ScriptUnfreezeEventObjects(); ScriptContext2_Disable(); } static void StartCutTreeFieldEffect(void) { PlaySE(SE_W015); FieldEffectActiveListRemove(FLDEFF_USE_CUT_ON_TREE); EnableBothScriptContexts(); }