#include "global.h" #include "main.h" #include "menu_cursor.h" #include "text_window.h" #include "songs.h" #include "sound.h" #include "sprite.h" #ifdef GERMAN #define MENU_TEXT_SPRITE_X_OFFSET 24 #else #define MENU_TEXT_SPRITE_X_OFFSET 32 #endif struct PokemonMarkMenu { /*0x0000*/ u16 baseTileTag; /*0x0002*/ u16 basePaletteTag; /*0x0004*/ u8 markings; // bit flags /*0x0005*/ s8 cursorPos; /*0x0006*/ bool8 markingsArray[4]; /*0x000A*/ u8 cursorBaseY; /*0x000B*/ bool8 spriteSheetLoadRequired; /*0x000C*/ struct Sprite *menuWindowSprites[2]; // upper and lower halves of menu window /*0x0014*/ struct Sprite *menuMarkingSprites[4]; /*0x0024*/ struct Sprite *menuTextSprite; /*0x0028*/ u8 *frameTiles; /*0x002C*/ u16 *framePalette; /*0x0030*/ u8 menuWindowSpriteTiles[0x1000]; /*0x1030*/ u8 filler1030[0x80]; /*0x10B0*/ u8 tileLoadState; }; extern u8 gPokenavConditionMenuMisc_Gfx[]; extern u16 gUnknown_08E966B8[]; extern u16 gUnknown_083E49F4[]; extern u8 gUnknown_083E4A14[]; extern struct OamData gOamData_83E5214; extern struct OamData gOamData_83E521C; extern const union AnimCmd *const gSpriteAnimTable_83E5274[]; extern const union AnimCmd *const gSpriteAnimTable_83E52AC[]; extern struct OamData gOamData_83E52B4; extern const union AnimCmd *const gSpriteAnimTable_83E533C[]; static EWRAM_DATA struct PokemonMarkMenu *sMenu = NULL; void sub_80F761C(s16, s16, u16, u16); void nullsub_65(struct Sprite *); void sub_80F78CC(struct Sprite *); void sub_80F7908(struct Sprite *); struct Sprite *sub_80F7960(u16, u16, u16 *, u16); void sub_80F727C(struct PokemonMarkMenu *ptr) { sMenu = ptr; sMenu->spriteSheetLoadRequired = FALSE; } void sub_80F728C(void) { const struct FrameGraphics *frame = GetTextWindowFrameGraphics(gSaveBlock2.optionsWindowFrameType); sMenu->frameTiles = frame->tiles; sMenu->framePalette = frame->palette; sMenu->tileLoadState = 0; CpuFill16(0, sMenu->menuWindowSpriteTiles, sizeof(sMenu->menuWindowSpriteTiles)); } bool8 sub_80F72D4(void) { u16 i; u8 *dest = sMenu->menuWindowSpriteTiles + sMenu->tileLoadState * 0x100; switch (sMenu->tileLoadState) { case 0: CpuFastCopy(sMenu->frameTiles, dest, TILE_SIZE_4BPP); for (i = 0; i < 6; i++) { CpuFastCopy(sMenu->frameTiles + TILE_SIZE_4BPP, dest + TILE_SIZE_4BPP * (i + 1), TILE_SIZE_4BPP); } CpuFastCopy(sMenu->frameTiles + TILE_SIZE_4BPP * 2, dest + TILE_SIZE_4BPP * 7, TILE_SIZE_4BPP); sMenu->tileLoadState++; break; default: CpuFastCopy(sMenu->frameTiles + TILE_SIZE_4BPP * 3, dest, TILE_SIZE_4BPP); for (i = 0; i < 6; i++) { CpuFastCopy(sMenu->frameTiles + TILE_SIZE_4BPP * 4, dest + TILE_SIZE_4BPP * (i + 1), TILE_SIZE_4BPP); } CpuFastCopy(sMenu->frameTiles + TILE_SIZE_4BPP * 5, dest + TILE_SIZE_4BPP * 7, TILE_SIZE_4BPP); sMenu->tileLoadState++; break; case 13: CpuFastCopy(sMenu->frameTiles + TILE_SIZE_4BPP * 6, dest, TILE_SIZE_4BPP); for (i = 0; i < 6; i++) { CpuFastCopy(sMenu->frameTiles + TILE_SIZE_4BPP * 7, dest + TILE_SIZE_4BPP * (i + 1), TILE_SIZE_4BPP); } CpuFastCopy(sMenu->frameTiles + TILE_SIZE_4BPP * 8, dest + TILE_SIZE_4BPP * 7, TILE_SIZE_4BPP); sMenu->tileLoadState++; return FALSE; case 14: return FALSE; } return TRUE; } void sub_80F7404(void) { sub_80F728C(); while (sub_80F72D4()) ; } void sub_80F7418(u8 markings, s16 x, s16 y) { u16 i; sMenu->cursorPos = 0; sMenu->markings = markings; for (i = 0; i < 4; i++) sMenu->markingsArray[i] = (sMenu->markings >> i) & 1; DestroyMenuCursor(); sub_80F761C(x, y, sMenu->baseTileTag, sMenu->basePaletteTag); } void sub_80F7470(void) { u16 i; for (i = 0; i < 3; i++) { FreeSpriteTilesByTag(sMenu->baseTileTag + i); } FreeSpritePaletteByTag(sMenu->basePaletteTag); FreeSpritePaletteByTag(sMenu->basePaletteTag + 1); for (i = 0; i < 2; i++) { if (!sMenu->menuWindowSprites[i]) return; DestroySprite(sMenu->menuWindowSprites[i]); } for (i = 0; i < 4; i++) { if (!sMenu->menuMarkingSprites[i]) return; DestroySprite(sMenu->menuMarkingSprites[i]); } DestroyMenuCursor(); if (sMenu->menuTextSprite) DestroySprite(sMenu->menuTextSprite); } bool8 sub_80F7500(void) { u16 i; struct SpriteSheet sheets[3] = { { sMenu->menuWindowSpriteTiles, 0x1000, sMenu->baseTileTag }, { gPokenavConditionMenuMisc_Gfx, 0x520, sMenu->baseTileTag + 1 }, { NULL, 0, 0 } }; if (sMenu->spriteSheetLoadRequired) { LoadTilesForSpriteSheets(sheets); sMenu->spriteSheetLoadRequired = FALSE; } if (gMain.newKeys & DPAD_UP) { s8 pos; PlaySE(SE_SELECT); pos = --sMenu->cursorPos; if (pos < 0) sMenu->cursorPos = 5; return TRUE; } if (gMain.newKeys & DPAD_DOWN) { s8 pos; PlaySE(SE_SELECT); pos = ++sMenu->cursorPos; if (pos > 5) sMenu->cursorPos = 0; return TRUE; } if (gMain.newKeys & A_BUTTON) { PlaySE(SE_SELECT); switch (sMenu->cursorPos) { case 4: sMenu->markings = 0; for (i = 0; i < 4; i++) sMenu->markings |= sMenu->markingsArray[i] << i; return FALSE; case 5: return FALSE; } sMenu->markingsArray[sMenu->cursorPos] = !sMenu->markingsArray[sMenu->cursorPos]; return TRUE; } if (gMain.newKeys & B_BUTTON) { PlaySE(SE_SELECT); return FALSE; } return TRUE; } void sub_80F761C(s16 x, s16 y, u16 baseTileTag, u16 basePaletteTag) { u16 i; u8 spriteId; struct SpriteSheet sheets[] = { { sMenu->menuWindowSpriteTiles, 0x1000, baseTileTag }, { gPokenavConditionMenuMisc_Gfx, 0x520, baseTileTag + 1 }, { NULL, 0 } }; struct SpritePalette palettes[] = { { sMenu->framePalette, basePaletteTag }, { gUnknown_08E966B8, basePaletteTag + 1}, { NULL, 0 } }; struct SpriteTemplate sprTemplate = { baseTileTag, basePaletteTag, &gOamData_83E5214, gSpriteAnimTable_83E52AC, NULL, gDummySpriteAffineAnimTable, nullsub_65, }; sMenu->spriteSheetLoadRequired = TRUE; AllocTilesForSpriteSheets(sheets); LoadSpritePalettes(palettes); for (i = 0; i < 2; i++) { spriteId = CreateSprite(&sprTemplate, x + 32, y + 32, 2); if (spriteId != 64) { sMenu->menuWindowSprites[i] = &gSprites[spriteId]; StartSpriteAnim(&gSprites[spriteId], i); } else { sMenu->menuWindowSprites[i] = NULL; return; } } sMenu->menuWindowSprites[1]->pos1.y = y + 96; sprTemplate.tileTag++; sprTemplate.paletteTag++; sprTemplate.anims = gSpriteAnimTable_83E5274; sprTemplate.callback = sub_80F78CC; sprTemplate.oam = &gOamData_83E521C; for (i = 0; i < 4; i++) { spriteId = CreateSprite(&sprTemplate, x + 32, y + 16 + 16 * i, 1); if (spriteId != 64) { sMenu->menuMarkingSprites[i] = &gSprites[spriteId]; gSprites[spriteId].data0 = i; } else { sMenu->menuMarkingSprites[i] = NULL; return; } } sprTemplate.callback = SpriteCallbackDummy; spriteId = CreateSprite(&sprTemplate, 0, 0, 1); if (spriteId != 64) { sMenu->menuTextSprite = &gSprites[spriteId]; sMenu->menuTextSprite->oam.shape = ST_OAM_H_RECTANGLE; sMenu->menuTextSprite->oam.size = 3; StartSpriteAnim(sMenu->menuTextSprite, 9); sMenu->menuTextSprite->pos1.x = x + MENU_TEXT_SPRITE_X_OFFSET; sMenu->menuTextSprite->pos1.y = y + 80; CalcCenterToCornerVec(sMenu->menuTextSprite, 1, 2, 0); } else { sMenu->menuTextSprite = NULL; } sMenu->cursorBaseY = y + 8; sub_814A5C0(0, basePaletteTag + 1, 15, 0, 0x30); sub_814A880(x + 8, sMenu->cursorBaseY); sub_814AABC(sub_80F7908); } void nullsub_65(struct Sprite *sprite) { } void sub_80F78CC(struct Sprite *sprite) { if (sMenu->markingsArray[sprite->data0]) StartSpriteAnim(sprite, 2 * sprite->data0 + 1); else StartSpriteAnim(sprite, 2 * sprite->data0); } void sub_80F7908(struct Sprite *sprite) { sprite->pos1.y = 16 * sMenu->cursorPos + sMenu->cursorBaseY; } struct Sprite *sub_80F7920(u16 tileTag, u16 paletteTag, u16 *palette) { if (!palette) palette = gUnknown_083E49F4; return sub_80F7960(tileTag, paletteTag, palette, 16); } struct Sprite *sub_80F7940(u16 tileTag, u16 paletteTag, u16 *palette) { if (!palette) palette = gUnknown_083E49F4; return sub_80F7960(tileTag, paletteTag, palette, 1); } struct Sprite *sub_80F7960(u16 tileTag, u16 paletteTag, u16 *palette, u16 size) { u8 spriteId; struct SpriteTemplate sprTemplate; struct SpriteSheet sheet = { gUnknown_083E4A14, 0x80, tileTag }; struct SpritePalette sprPalette = { palette, paletteTag }; sprTemplate.tileTag = tileTag; sprTemplate.paletteTag = paletteTag; sprTemplate.oam = &gOamData_83E52B4; sprTemplate.anims = gSpriteAnimTable_83E533C; sprTemplate.images = NULL; sprTemplate.affineAnims = gDummySpriteAffineAnimTable; sprTemplate.callback = nullsub_65; sheet.size = size * 0x80; LoadSpriteSheet(&sheet); LoadSpritePalette(&sprPalette); spriteId = CreateSprite(&sprTemplate, 0, 0, 0); if (spriteId != 64) return &gSprites[spriteId]; else return NULL; } void sub_80F7A10(u8 markings, void *dest) { void *src = gUnknown_083E4A14 + markings * 0x80; DmaCopy16(3, src, dest, 0x80); }