#include "global.h" #include "main.h" #include "menu.h" #include "palette.h" #include "rng.h" #include "songs.h" #include "sound.h" #include "sprite.h" #include "task.h" #include "text.h" struct PokedexListItem { u16 a; u16 seen:1; u16 owned:1; //u8 c; }; struct PokedexView { struct PokedexListItem unk0[386]; //data on the 386 different Pokemon u16 unk608; u8 unk60A_1:1; u8 unk60A_2:1; u8 unk60B; u16 unk60C; u16 unk60E; //selected Pokemon (index of unk0) u16 unk610; u16 unk612; u16 unk614; u16 unk616; //order u16 unk618; u16 unk61A; u16 unk61C; u16 unk61E[4]; u16 unk626; //some sprite id u16 unk628; u16 unk62A; u8 unk62C; u8 unk62D; u8 unk62E; u8 unk62F; s16 unk630; s16 unk632; u16 unk634; u16 unk636; u16 unk638; u16 unk63A[4]; u8 filler642[8]; u8 unk64A; u8 unk64B; u8 unk64C_1:1; u8 unk64D; u8 unk64E; u8 unk64F; u8 unk650; //menuIsOpen u8 unk651; u16 unk652; //Menu cursor position s16 unk654; //Menu Y position (inverted because we use REG_BG0VOFS for this) u8 unk656[8]; u8 unk65E[8]; }; extern struct MusicPlayerInfo gMPlay_BGM; extern u8 gReservedSpritePaletteCount; extern struct PokedexView *gUnknown_0202FFB4; extern u16 gUnknown_0202FFB8; extern u8 gUnknown_0202FFBA; extern u8 gUnknown_03005CE8; extern u8 gPokedexMenu_Gfx[]; extern u8 gUnknown_08E96738[]; extern u8 gUnknown_08E9C6DC[]; extern u8 gUnknown_08E96888[]; extern u8 gUnknown_08E96994[]; extern u8 gUnknown_083A05CC[]; extern struct SpritePalette gUnknown_083A05DC[]; extern u8 gUnknown_0839FA7C[]; extern u8 gUnknown_0839F67C[]; extern u8 gPokedexMenu_Pal[]; extern u8 gUnknown_0839F73C[]; extern u8 gUnknown_083A05EC[]; extern u8 gUnknown_083A05F1[]; extern struct SpriteTemplate gSpriteTemplate_83A053C; extern struct SpriteTemplate gSpriteTemplate_83A0524; extern struct SpriteTemplate gSpriteTemplate_83A0554; extern struct SpriteTemplate gSpriteTemplate_83A056C; extern struct SpriteTemplate gSpriteTemplate_83A0584; extern struct SpriteTemplate gSpriteTemplate_83A059C; extern struct SpriteTemplate gSpriteTemplate_83A05B4; extern s16 gSineTable[]; extern struct PokedexListItem *gUnknown_0202FFBC; extern IntrCallback gUnknown_03005CEC; extern u8 gUnknown_08E96BD4[]; extern u8 gUnknown_083A05F8[]; struct PokedexEntry { /*0x00*/ u8 categoryName[12]; /*0x0C*/ u16 height; //in decimeters /*0x0E*/ u16 weight; //int hectograms /*0x10*/ u8 *descriptionPage1; /*0x14*/ u8 *descriptionPage2; /*0x18*/ u16 unused; /*0x1A*/ u16 pokemonScale; /*0x1C*/ u16 pokemonOffset; /*0x1E*/ u16 trainerScale; /*0x20*/ u16 trainerOffset; }; /*size = 0x24*/ extern struct PokedexEntry gPokedexEntries[]; extern u8 gDexText_UnknownPoke[]; extern u8 gDexText_UnknownHeight[]; extern u8 gDexText_UnknownWeight[]; extern void m4aMPlayVolumeControl(struct MusicPlayerInfo *mplayInfo, u16 trackBits, u16 volume); extern bool8 BeginNormalPaletteFade(u32, s8, u8, u8, u16); extern void remove_some_task(void); extern bool32 IsNationalPokedex(void); extern u16 GetNationalPokedexCount(u8); extern u8 sub_8091E3C(void); extern void sub_80690C8(void); extern void sub_805469C(void); extern void LoadCompressedObjectPic(void *); extern void LZ77UnCompVram(const void *, void *); extern u16 HoennToNationalOrder(u16); extern u16 NationalToHoennOrder(u16); extern u16 gPokedexOrder_Alphabetical[]; extern u16 gPokedexOrder_Weight[]; extern u16 gPokedexOrder_Height[]; extern u8 gSpeciesNames[][11]; void ClearPokedexView(struct PokedexView *); void Task_PokedexShowMainScreen(u8 taskId); void sub_808C0B8(void); void MainCB(void); bool8 sub_808D344(u8); void Task_PokedexMainScreen(u8 taskId); void sub_808E6BC(void); void sub_808EDB8(struct Sprite *); void sub_808CA64(u8 taskId); void Task_PokedexMainScreenMenu(u8 taskId); void sub_808CB8C(u8 taskId); u16 sub_808E48C(u16, u16); void sub_808C898(u8 taskId); void Task_ClosePokedex(u8 taskId); void sub_8091060(u16); void sub_808CAE4(u8 taskId); void sub_808D198(u8 taskId); bool8 sub_808E208(u8, u8, u8); u8 sub_808E82C(void); void sub_808E0CC(u16, u16); u8 sub_808F210(struct PokedexListItem *, u8); u8 sub_808F284(struct PokedexListItem *, u8); bool8 sub_808F250(u8); bool8 sub_808E71C(void); void sub_808CCC4(u8 taskId); u16 GetHoennPokedexCount(u8); void sub_808D690(u8, u8); void Task_PokedexResultsScreen(u8 taskId); void sub_808D118(u8 taskId); void Task_PokedexResultsScreenMenu(u8 taskId); void Task_PokedexResultsScreenReturnToMainScreen(u8 taskId); void sub_808CEF8(u8 taskId); void Task_PokedexResultsScreenExitPokedex(u8 taskId); void sub_808D640(void); void sub_808E978(u8); bool8 sub_8090D90(u16, u8); void sub_808E090(u8, u8, u16); void sub_808DEB0(u16, u8, u8, u16); void sub_808DF88(u16, u8, u8, u16); u8 sub_808DFE4(u16, u8, u8); u16 sub_808E888(u16); u32 sub_808E8C8(u16, u16, u16); void sub_808EE28(struct Sprite *sprite); u16 sub_8091818(u8, u16, u16, u16); u16 sub_80918EC(u16 a, s16 b, s16 c, u16 d); //Not sure of return type void sub_808F2B0(u8 taskId); void sub_808F6CC(u8 taskId); void sub_808FA64(u8 taskId); void sub_808F8D8(u8 taskId); void sub_808F8B8(u8 taskId); void sub_808F888(u8 taskId); void sub_8090070(u8 taskId); void sub_808C02C(void) { u16 i; gUnknown_0202FFB8 = 0; gUnknown_0202FFBA = 0x40; gUnknown_03005CE8 = 0; gSaveBlock2.pokedex.unknown1 = 0; gSaveBlock2.pokedex.order = 0; gSaveBlock2.pokedex.nationalMagic = 0; gSaveBlock2.pokedex.unknown2 = 0; gSaveBlock2.pokedex.unownPersonality = 0; gSaveBlock2.pokedex.spindaPersonality = 0; gSaveBlock2.pokedex.unknown3 = 0; sub_80690C8(); for(i = 0; i <= 51; i++) { gSaveBlock2.pokedex.owned[i] = 0; gSaveBlock2.pokedex.seen[i] = 0; gSaveBlock1.unk938[i] = 0; gSaveBlock1.unk3A8C[i] = 0; } } void sub_808C0A0(void) { gUnknown_0202FFB8 = 0; gUnknown_0202FFBA = 0x40; } void sub_808C0B8(void) { LoadOam(); ProcessSpriteCopyRequests(); TransferPlttBuffer(); } void ClearPokedexView(struct PokedexView *pokedexView) { u16 i; struct UnknownStruct3 *p; for(i = 0; i <= 385; i++) { pokedexView->unk0[i].a |= 0x0000FFFF; pokedexView->unk0[i].seen = 0; pokedexView->unk0[i].owned = 0; } pokedexView->unk608 = 0; pokedexView->unk60A_1 = 0; pokedexView->unk60A_2 = 0; pokedexView->unk60C = 0; pokedexView->unk60E = 0; pokedexView->unk610 = 0; pokedexView->unk612 = 0; pokedexView->unk614 = 0; pokedexView->unk616 = 0; pokedexView->unk618 = 0; pokedexView->unk61A = 0; pokedexView->unk61C = 0; for(i = 0; i <= 3; i++) pokedexView->unk61E[i] |= 0xFFFF; pokedexView->unk628 = 0; pokedexView->unk62A = 0; pokedexView->unk62C = 0; pokedexView->unk62D = 0; pokedexView->unk62E = 0; pokedexView->unk62F = 0; pokedexView->unk630 = 0; pokedexView->unk632 = 0; pokedexView->unk634 = 0; pokedexView->unk636 = 0; pokedexView->unk638 = 0; for(i = 0; i <= 3; i++) pokedexView->unk63A[i] = 0; pokedexView->unk64A = 0; pokedexView->unk64B = 0; pokedexView->unk64C_1 = 0; pokedexView->unk64D = 0; pokedexView->unk64F = 0; pokedexView->unk650 = 0; pokedexView->unk652 = 0; pokedexView->unk654 = 0; for(i = 0; i <= 7; i++) pokedexView->unk656[i] = 0; for(i = 0; i <= 7; i++) pokedexView->unk65E[i] = 0; } void CB2_InitPokedex(void) { switch(gMain.state) { case 0: default: { u8 *addr; u32 size; SetVBlankCallback(NULL); sub_8091060(0); addr = (u8 *)VRAM; size = VRAM_SIZE; while(1) { DmaFill16(3, 0, addr, 0x1000); addr += 0x1000; size -= 0x1000; if(size <= 0x1000) { DmaFill16(3, 0, addr, size); break; } } DmaClear32(3, OAM, OAM_SIZE); DmaClear16(3, PLTT, PLTT_SIZE); gMain.state = 1; break; } case 1: remove_some_task(); ResetTasks(); ResetSpriteData(); ResetPaletteFade(); FreeAllSpritePalettes(); gReservedSpritePaletteCount = 8; SetUpWindowConfig(&gWindowConfig_81E7048); InitMenuWindow(&gWindowConfig_81E7048); gMain.state++; break; case 2: switch(Random() & 3) { case 0: default: gUnknown_0202FFB4 = (struct PokedexView *)0x02018000; break; case 1: gUnknown_0202FFB4 = (struct PokedexView *)0x02018800; break; case 2: gUnknown_0202FFB4 = (struct PokedexView *)0x02019000; break; case 3: gUnknown_0202FFB4 = (struct PokedexView *)0x02019800; break; } ClearPokedexView(gUnknown_0202FFB4); CreateTask(Task_PokedexShowMainScreen, 0); gUnknown_0202FFB4->unk612 = gSaveBlock2.pokedex.unknown1; if(!IsNationalPokedex()) gUnknown_0202FFB4->unk612 = 0; gUnknown_0202FFB4->unk616 = gSaveBlock2.pokedex.order; gUnknown_0202FFB4->unk60E = gUnknown_0202FFB8; gUnknown_0202FFB4->unk62C = gUnknown_0202FFBA; gUnknown_0202FFB4->unk64D = 0; gUnknown_0202FFB4->unk64E = 0; if(!IsNationalPokedex()) { gUnknown_0202FFB4->unk61A = GetHoennPokedexCount(0); gUnknown_0202FFB4->unk61C = GetHoennPokedexCount(1); } else { gUnknown_0202FFB4->unk61A = GetNationalPokedexCount(0); gUnknown_0202FFB4->unk61C = GetNationalPokedexCount(1); } gUnknown_0202FFB4->unk62D = 8; gMain.state++; break; case 3: { u16 savedIme; savedIme = REG_IME; REG_IME = 0; REG_IE |= 1; REG_IME = savedIme; REG_DISPSTAT |= 8; SetVBlankCallback(sub_808C0B8); SetMainCallback2(MainCB); sub_808D690(gUnknown_0202FFB4->unk612, gUnknown_0202FFB4->unk616); m4aMPlayVolumeControl(&gMPlay_BGM, 0xFFFF, 0x80); } } } u8 unref_sub_808C540(void (*func)(u8)) { u16 savedIme; u8 taskId; SetVBlankCallback(NULL); sub_8091060(0x200); remove_some_task(); ResetTasks(); ResetPaletteFade(); savedIme = REG_IME; REG_IME = 0; REG_IE |= 1; REG_IME = savedIme; REG_DISPSTAT |= 0x8; SetVBlankCallback(sub_808C0B8); SetMainCallback2(MainCB); if(!gUnknown_0202FFB4->unk64B) taskId = CreateTask(sub_808CAE4, 0); else taskId = CreateTask(sub_808D198, 0); gTasks[taskId].data[0] = CreateTask(func, 0); return gTasks[taskId].data[0]; } void MainCB(void) { RunTasks(); AnimateSprites(); BuildOamBuffer(); UpdatePaletteFade(); } void Task_PokedexShowMainScreen(u8 taskId) { gUnknown_0202FFB4->unk64C_1 = 0; if(sub_808D344(0)) { gTasks[taskId].func = Task_PokedexMainScreen; } } //Hide menu and process input on main screen void Task_PokedexMainScreen(u8 taskId) { REG_BG0VOFS = gUnknown_0202FFB4->unk654; //If menu is open, slide it down, off screen if(gUnknown_0202FFB4->unk654) gUnknown_0202FFB4->unk654 -= 8; else { if((gMain.newKeys & A_BUTTON) && gUnknown_0202FFB4->unk0[gUnknown_0202FFB4->unk60E].seen) { sub_808E6BC(); BeginNormalPaletteFade( ~(1 << (gSprites[gUnknown_0202FFB4->unk626].oam.paletteNum + 16)), 0, 0, 0x10, 0); gSprites[gUnknown_0202FFB4->unk626].callback = sub_808EDB8; gTasks[taskId].func = sub_808CA64; PlaySE(SE_PIN); } else if(gMain.newKeys & START_BUTTON) { //Open menu gUnknown_0202FFB4->unk654 = 0; gUnknown_0202FFB4->unk650 = 1; gUnknown_0202FFB4->unk652 = 0; gTasks[taskId].func = Task_PokedexMainScreenMenu; PlaySE(SE_SELECT); } else if(gMain.newKeys & SELECT_BUTTON) { PlaySE(SE_SELECT); BeginNormalPaletteFade(-1, 0, 0, 0x10, 0); gTasks[taskId].data[0] = sub_8091E3C(); gUnknown_0202FFB4->unk64F = 0; gUnknown_0202FFB4->unk62A = gUnknown_0202FFB4->unk62C; gUnknown_0202FFB4->unk610 = gUnknown_0202FFB4->unk60E; gUnknown_0202FFB4->unk614 = gUnknown_0202FFB4->unk612; gUnknown_0202FFB4->unk618 = gUnknown_0202FFB4->unk616; gTasks[taskId].func = sub_808CB8C; PlaySE(SE_PC_LOGON); } else if(gMain.newKeys & B_BUTTON) { BeginNormalPaletteFade(-1, 0, 0, 0x10, 0); gTasks[taskId].func = Task_ClosePokedex; PlaySE(SE_PC_OFF); } else { //Handle D-pad gUnknown_0202FFB4->unk60E = sub_808E48C(gUnknown_0202FFB4->unk60E, 0xE); if(gUnknown_0202FFB4->unk62E) gTasks[taskId].func = sub_808C898; } } } void sub_808C898(u8 taskId) { if(sub_808E208(gUnknown_0202FFB4->unk62F, gUnknown_0202FFB4->unk634, gUnknown_0202FFB4->unk636)) { gTasks[taskId].func = Task_PokedexMainScreen; } } //Bring up menu and process menu input void Task_PokedexMainScreenMenu(u8 taskId) { REG_BG0VOFS = gUnknown_0202FFB4->unk654; //If menu is not open, slide it up, on screen if(gUnknown_0202FFB4->unk654 != 80) gUnknown_0202FFB4->unk654 += 8; else { if(gMain.newKeys & A_BUTTON) { switch(gUnknown_0202FFB4->unk652) { case 0: //BACK TO LIST default: gMain.newKeys |= START_BUTTON; //Exit menu break; case 1: //LIST TOP gUnknown_0202FFB4->unk60E = 0; gUnknown_0202FFB4->unk62C = 0x40; sub_808E82C(); sub_808E0CC(gUnknown_0202FFB4->unk60E, 0xE); gMain.newKeys |= START_BUTTON; //Exit menu break; case 2: //LIST BOTTOM gUnknown_0202FFB4->unk60E = gUnknown_0202FFB4->unk60C - 1; gUnknown_0202FFB4->unk62C = gUnknown_0202FFB4->unk60C * 16 + 0x30; sub_808E82C(); sub_808E0CC(gUnknown_0202FFB4->unk60E, 0xE); gMain.newKeys |= START_BUTTON; //Exit menu break; case 3: //CLOSE POKEDEX BeginNormalPaletteFade(-1, 0, 0, 0x10, 0); gTasks[taskId].func = Task_ClosePokedex; PlaySE(SE_PC_OFF); break; } } //Exit menu when Start or B is pressed if(gMain.newKeys & (START_BUTTON | B_BUTTON)) { gUnknown_0202FFB4->unk650 = 0; gTasks[taskId].func = Task_PokedexMainScreen; PlaySE(SE_SELECT); } else if((gMain.newAndRepeatedKeys & DPAD_UP) && gUnknown_0202FFB4->unk652 != 0) { gUnknown_0202FFB4->unk652--; PlaySE(SE_SELECT); } else if((gMain.newAndRepeatedKeys & DPAD_DOWN) && gUnknown_0202FFB4->unk652 <= 2) { gUnknown_0202FFB4->unk652++; PlaySE(SE_SELECT); } } } void sub_808CA64(u8 taskId) { if(gSprites[gUnknown_0202FFB4->unk626].pos1.x == 0x30 && gSprites[gUnknown_0202FFB4->unk626].pos1.y == 0x38) { gUnknown_0202FFB4->unk64B = gUnknown_0202FFB4->unk64A; gTasks[taskId].data[0] = sub_808F210(&gUnknown_0202FFB4->unk0[gUnknown_0202FFB4->unk60E], gUnknown_0202FFB4->unk626); gTasks[taskId].func = sub_808CAE4; } } void sub_808CAE4(u8 taskId) { if(gTasks[gTasks[taskId].data[0]].isActive) { if(gUnknown_0202FFB4->unk64A == 1 && !sub_808F250(gTasks[taskId].data[0]) && sub_808E71C()) { sub_808F284(&gUnknown_0202FFB4->unk0[gUnknown_0202FFB4->unk60E], gTasks[taskId].data[0]); } } else { gUnknown_0202FFB8 = gUnknown_0202FFB4->unk60E; gUnknown_0202FFBA = gUnknown_0202FFB4->unk62C; gTasks[taskId].func = Task_PokedexShowMainScreen; } } void sub_808CB8C(u8 taskId) { bool8 isActive = gTasks[gTasks[taskId].data[0]].isActive; if(!isActive) { if(gUnknown_0202FFB4->unk64F) { gUnknown_0202FFB4->unk60E = isActive; gUnknown_0202FFB4->unk62C = 0x40; gTasks[taskId].func = sub_808CCC4; } else { gUnknown_0202FFB4->unk62C = gUnknown_0202FFB4->unk62A; gUnknown_0202FFB4->unk60E = gUnknown_0202FFB4->unk610; gUnknown_0202FFB4->unk612 = gUnknown_0202FFB4->unk614; if(!IsNationalPokedex()) gUnknown_0202FFB4->unk612 = 0; gUnknown_0202FFB4->unk616 = gUnknown_0202FFB4->unk618; gTasks[taskId].func = Task_PokedexShowMainScreen; } } } void Task_ClosePokedex(u8 taskId) { if(!gPaletteFade.active) { gSaveBlock2.pokedex.unknown1 = gUnknown_0202FFB4->unk612; if(!IsNationalPokedex()) gSaveBlock2.pokedex.unknown1 = 0; gSaveBlock2.pokedex.order = gUnknown_0202FFB4->unk616; DestroyTask(taskId); SetMainCallback2(sub_805469C); m4aMPlayVolumeControl(&gMPlay_BGM, 0xFFFF, 0x100); } } void sub_808CCC4(u8 taskId) { gUnknown_0202FFB4->unk64C_1 = 1; if(sub_808D344(3)) gTasks[taskId].func = Task_PokedexResultsScreen; } void Task_PokedexResultsScreen(u8 taskId) { REG_BG0VOFS = gUnknown_0202FFB4->unk654; if(gUnknown_0202FFB4->unk654) gUnknown_0202FFB4->unk654 -= 8; else { if((gMain.newKeys & A_BUTTON) && gUnknown_0202FFB4->unk0[gUnknown_0202FFB4->unk60E].seen) { u32 a; sub_808E6BC(); a = (1 << (gSprites[gUnknown_0202FFB4->unk626].oam.paletteNum + 16)); gSprites[gUnknown_0202FFB4->unk626].callback = sub_808EDB8; BeginNormalPaletteFade(~a, 0, 0, 0x10, 0); gTasks[taskId].func = sub_808D118; PlaySE(SE_PIN); } else if(gMain.newKeys & START_BUTTON) { gUnknown_0202FFB4->unk654 = 0; gUnknown_0202FFB4->unk650 = 1; gUnknown_0202FFB4->unk652 = 0; gTasks[taskId].func = Task_PokedexResultsScreenMenu; PlaySE(SE_SELECT); } else if(gMain.newKeys & SELECT_BUTTON) { BeginNormalPaletteFade(-1, 0, 0, 0x10, 0); gTasks[taskId].data[0] = sub_8091E3C(); gUnknown_0202FFB4->unk64F = 0; gTasks[taskId].func = sub_808CB8C; PlaySE(SE_PC_LOGON); } else if(gMain.newKeys & B_BUTTON) { BeginNormalPaletteFade(-1, 0, 0, 0x10, 0); gTasks[taskId].func = Task_PokedexResultsScreenReturnToMainScreen; PlaySE(SE_PC_OFF); } else { //Handle D-pad gUnknown_0202FFB4->unk60E = sub_808E48C(gUnknown_0202FFB4->unk60E, 0xE); if(gUnknown_0202FFB4->unk62E) gTasks[taskId].func = sub_808CEF8; } } } void sub_808CEF8(u8 taskId) { if(sub_808E208(gUnknown_0202FFB4->unk62F, gUnknown_0202FFB4->unk634, gUnknown_0202FFB4->unk636)) gTasks[taskId].func = Task_PokedexResultsScreen; } void Task_PokedexResultsScreenMenu(u8 taskId) { REG_BG0VOFS = gUnknown_0202FFB4->unk654; if(gUnknown_0202FFB4->unk654 != 0x60) gUnknown_0202FFB4->unk654 += 8; else { if(gMain.newKeys & A_BUTTON) { switch(gUnknown_0202FFB4->unk652) { case 0: //BACK TO LIST default: gMain.newKeys |= START_BUTTON; break; case 1: //LIST TOP gUnknown_0202FFB4->unk60E = 0; gUnknown_0202FFB4->unk62C = 0x40; sub_808E82C(); sub_808E0CC(gUnknown_0202FFB4->unk60E, 0xE); gMain.newKeys |= START_BUTTON; break; case 2: //LIST BOTTOM gUnknown_0202FFB4->unk60E = gUnknown_0202FFB4->unk60C - 1; gUnknown_0202FFB4->unk62C = gUnknown_0202FFB4->unk60C * 16 + 0x30; sub_808E82C(); sub_808E0CC(gUnknown_0202FFB4->unk60E, 0xE); gMain.newKeys |= START_BUTTON; break; case 3: //BACK TO POKEDEX BeginNormalPaletteFade(-1, 0, 0, 0x10, 0); gTasks[taskId].func = Task_PokedexResultsScreenReturnToMainScreen; PlaySE(SE_TRACK_DOOR); break; case 4: //CLOSE POKEDEX BeginNormalPaletteFade(-1, 0, 0, 0x10, 0); gTasks[taskId].func = Task_PokedexResultsScreenExitPokedex; PlaySE(SE_PC_OFF); break; } } //Exit menu when Start or B is pressed if(gMain.newKeys & (START_BUTTON | B_BUTTON)) { gUnknown_0202FFB4->unk650 = 0; gTasks[taskId].func = Task_PokedexResultsScreen; PlaySE(SE_SELECT); } else if((gMain.newAndRepeatedKeys & DPAD_UP) && gUnknown_0202FFB4->unk652) { gUnknown_0202FFB4->unk652--; PlaySE(SE_SELECT); } else if((gMain.newAndRepeatedKeys & DPAD_DOWN) && gUnknown_0202FFB4->unk652 <= 3) { gUnknown_0202FFB4->unk652++; PlaySE(SE_SELECT); } } } void sub_808D118(u8 taskId) { if(gSprites[gUnknown_0202FFB4->unk626].pos1.x == 0x30 && gSprites[gUnknown_0202FFB4->unk626].pos1.y == 0x38) { gUnknown_0202FFB4->unk64B = gUnknown_0202FFB4->unk64A; gTasks[taskId].data[0] = sub_808F210(&gUnknown_0202FFB4->unk0[gUnknown_0202FFB4->unk60E], gUnknown_0202FFB4->unk626); gTasks[taskId].func = sub_808D198; } } void sub_808D198(u8 taskId) { if(gTasks[gTasks[taskId].data[0]].isActive) { if(gUnknown_0202FFB4->unk64A == 1 && !sub_808F250(gTasks[taskId].data[0]) && sub_808E71C()) { sub_808F284(&gUnknown_0202FFB4->unk0[gUnknown_0202FFB4->unk60E], gTasks[taskId].data[0]); } } else { gTasks[taskId].func = sub_808CCC4; } } void Task_PokedexResultsScreenReturnToMainScreen(u8 taskId) { if(!gPaletteFade.active) { gUnknown_0202FFB4->unk62C = gUnknown_0202FFB4->unk62A; gUnknown_0202FFB4->unk60E = gUnknown_0202FFB4->unk610; gUnknown_0202FFB4->unk612 = gUnknown_0202FFB4->unk614; if(!IsNationalPokedex()) gUnknown_0202FFB4->unk612 = 0; gUnknown_0202FFB4->unk616 = gUnknown_0202FFB4->unk618; gTasks[taskId].func = Task_PokedexShowMainScreen; } } void Task_PokedexResultsScreenExitPokedex(u8 taskId) { if(!gPaletteFade.active) { gUnknown_0202FFB4->unk62C = gUnknown_0202FFB4->unk62A; gUnknown_0202FFB4->unk60E = gUnknown_0202FFB4->unk610; gUnknown_0202FFB4->unk612 = gUnknown_0202FFB4->unk614; if(!IsNationalPokedex()) gUnknown_0202FFB4->unk612 = 0; gUnknown_0202FFB4->unk616 = gUnknown_0202FFB4->unk618; gTasks[taskId].func = Task_ClosePokedex; } } bool8 sub_808D344(u8 a) { switch(gMain.state) { case 0: default: if(gPaletteFade.active) return 0; //_0808D39E SetVBlankCallback(NULL); gUnknown_0202FFB4->unk64A = a; sub_8091060(0); REG_BG2VOFS = gUnknown_0202FFB4->unk62D; LZ77UnCompVram(gPokedexMenu_Gfx, (void *)(VRAM)); LZ77UnCompVram(gUnknown_08E96738, (void *)(VRAM + 0x6800)); LZ77UnCompVram(gUnknown_08E9C6DC, (void *)(VRAM + 0x7800)); DmaClear16(3, VRAM + 0x6000, 0x500); if(a == 0) LZ77UnCompVram(gUnknown_08E96888, (void *)(VRAM + 0x6500)); else LZ77UnCompVram(gUnknown_08E96994, (void *)(VRAM + 0x6500)); ResetPaletteFade(); if(a == 0) gUnknown_0202FFB4->unk64C_1 = 0; else gUnknown_0202FFB4->unk64C_1 = 1; sub_808D640(); gMain.state = 1; break; case 1: ResetSpriteData(); FreeAllSpritePalettes(); gReservedSpritePaletteCount = 8; LoadCompressedObjectPic(gUnknown_083A05CC); LoadSpritePalettes(gUnknown_083A05DC); sub_808E978(a); gMain.state++; break; case 2: SetUpWindowConfig(&gWindowConfig_81E7048); InitMenuWindow(&gWindowConfig_81E7048); LZ77UnCompVram(gUnknown_0839FA7C, (void *)(VRAM + 0xFF80)); gMain.state++; break; case 3: if(a == 0) sub_808D690(gUnknown_0202FFB4->unk612, gUnknown_0202FFB4->unk616); sub_808E0CC(gUnknown_0202FFB4->unk60E, 0xE); gUnknown_0202FFB4->unk650 = 0; gUnknown_0202FFB4->unk654 = 0; gMain.state++; break; case 4: BeginNormalPaletteFade(-1, 0, 0x10, 0, 0); SetVBlankCallback(sub_808C0B8); gMain.state++; break; case 5: REG_WININ = 0x3F3F; REG_WINOUT = 0x1D3F; REG_WIN0H = 0; REG_WIN0V = 0; REG_WIN1H = 0; REG_WIN1V = 0; REG_BLDCNT = 0; REG_BLDALPHA = 0; REG_BLDY = 0; REG_BG3CNT = 0xF03; REG_BG1CNT = 0xD01; REG_BG0CNT = 0xC00; REG_DISPCNT = 0x9F40; gMain.state++; break; case 6: if(!gPaletteFade.active) { gMain.state = 0; return 1; } else return 0; } return 0; } void sub_808D640(void) { if(gUnknown_0202FFB4->unk64C_1) LoadPalette(gUnknown_0839F67C + 0x2, 1, 0xBE); else if(!IsNationalPokedex()) LoadPalette(gPokedexMenu_Pal + 0x2, 1, 0xBE); else LoadPalette(gUnknown_0839F73C + 0x2, 1, 0xBE); } //Pokedex sorting function void sub_808D690(u8 a, u8 mode) { u16 vars[3]; //I have no idea why three regular variables are stored in an array, but whatever. s16 i; gUnknown_0202FFB4->unk60C = 0; switch(a) { default: case 0: vars[0] = 202; vars[1] = 1; break; case 1: if(IsNationalPokedex()) { vars[0] = 386; vars[1] = 0; } else { vars[0] = 202; vars[1] = a; } break; } switch(mode) { case 0: { if(vars[1]) { for(i = 0; i < vars[0]; i++) { vars[2] = HoennToNationalOrder(i + 1); gUnknown_0202FFB4->unk0[i].a = vars[2]; gUnknown_0202FFB4->unk0[i].seen = sub_8090D90(vars[2], 0); gUnknown_0202FFB4->unk0[i].owned = sub_8090D90(vars[2], 1); if(gUnknown_0202FFB4->unk0[i].seen) gUnknown_0202FFB4->unk60C = i + 1; } } else { bool32 r10; s16 r5; r10 = r5 = i = 0; for(i = 0; i < vars[0]; i++) { vars[2] = i + 1; if(sub_8090D90(vars[2], 0)) r10 = 1; if(r10) { asm(""); //Needed to match for some reason gUnknown_0202FFB4->unk0[r5].a = vars[2]; gUnknown_0202FFB4->unk0[r5].seen = sub_8090D90(vars[2], 0); gUnknown_0202FFB4->unk0[r5].owned = sub_8090D90(vars[2], 1); if(gUnknown_0202FFB4->unk0[r5].seen) gUnknown_0202FFB4->unk60C = r5 + 1; r5++; } } } break; } case 1: for(i = 0; i < 411; i++) { vars[2] = gPokedexOrder_Alphabetical[i]; if(NationalToHoennOrder(vars[2]) <= vars[0] && sub_8090D90(vars[2], 0)) { gUnknown_0202FFB4->unk0[gUnknown_0202FFB4->unk60C].a = vars[2]; gUnknown_0202FFB4->unk0[gUnknown_0202FFB4->unk60C].seen = 1; gUnknown_0202FFB4->unk0[gUnknown_0202FFB4->unk60C].owned = sub_8090D90(vars[2], 1); gUnknown_0202FFB4->unk60C++; } } break; case 2: for(i = 385; i >= 0; i--) { vars[2] = gPokedexOrder_Weight[i]; if(NationalToHoennOrder(vars[2]) <= vars[0] && sub_8090D90(vars[2], 1)) { gUnknown_0202FFB4->unk0[gUnknown_0202FFB4->unk60C].a = vars[2]; gUnknown_0202FFB4->unk0[gUnknown_0202FFB4->unk60C].seen = 1; gUnknown_0202FFB4->unk0[gUnknown_0202FFB4->unk60C].owned = 1; gUnknown_0202FFB4->unk60C++; } } break; case 3: for(i = 0; i < 386; i++) { vars[2] = gPokedexOrder_Weight[i]; if(NationalToHoennOrder(vars[2]) <= vars[0] && sub_8090D90(vars[2], 1)) { gUnknown_0202FFB4->unk0[gUnknown_0202FFB4->unk60C].a = vars[2]; gUnknown_0202FFB4->unk0[gUnknown_0202FFB4->unk60C].seen = 1; gUnknown_0202FFB4->unk0[gUnknown_0202FFB4->unk60C].owned = 1; gUnknown_0202FFB4->unk60C++; } } break; case 4: for(i = 385; i >=0; i--) { vars[2] = gPokedexOrder_Height[i]; if(NationalToHoennOrder(vars[2]) <= vars[0] && sub_8090D90(vars[2], 1)) { gUnknown_0202FFB4->unk0[gUnknown_0202FFB4->unk60C].a = vars[2]; gUnknown_0202FFB4->unk0[gUnknown_0202FFB4->unk60C].seen = 1; gUnknown_0202FFB4->unk0[gUnknown_0202FFB4->unk60C].owned = 1; gUnknown_0202FFB4->unk60C++; } } break; case 5: for(i = 0; i < 386; i++) { vars[2] = gPokedexOrder_Height[i]; if(NationalToHoennOrder(vars[2]) <= vars[0] && sub_8090D90(vars[2], 1)) { gUnknown_0202FFB4->unk0[gUnknown_0202FFB4->unk60C].a = vars[2]; gUnknown_0202FFB4->unk0[gUnknown_0202FFB4->unk60C].seen = 1; gUnknown_0202FFB4->unk0[gUnknown_0202FFB4->unk60C].owned = 1; gUnknown_0202FFB4->unk60C++; } } break; } for(i = gUnknown_0202FFB4->unk60C; i < 386; i++) { gUnknown_0202FFB4->unk0[i].a |= 0xFFFF; gUnknown_0202FFB4->unk0[i].seen = 0; gUnknown_0202FFB4->unk0[i].owned = 0; } } void sub_808DBE8(u8 a, u16 b, u16 c) { switch(a) { case 0: default: { u16 i; s16 _b = b - 5; for(i = 0; i <= 10; i++) { if((u16)_b > 385 || gUnknown_0202FFB4->unk0[_b].a == 0xFFFF) sub_808E090(0x11, i * 2, c); else { sub_808E090(0x11, i * 2, c); if(gUnknown_0202FFB4->unk0[_b].seen) { sub_808DEB0(_b, 0x12, i * 2, c); sub_808DF88(gUnknown_0202FFB4->unk0[_b].owned, 0x11, i * 2, c); sub_808DFE4(gUnknown_0202FFB4->unk0[_b].a, 0x17, i * 2); } else { sub_808DEB0(_b, 0x12, i * 2, c); sub_808DF88(0, 0x11, i * 2, c); sub_808DFE4(0, 0x17, i * 2); } } _b++; } break; } case 1: { s16 _b = b - 5; if((u16)_b > 385 || gUnknown_0202FFB4->unk0[_b].a == 0xFFFF) sub_808E090(0x11, gUnknown_0202FFB4->unk630 * 2, c); else { sub_808E090(0x11, gUnknown_0202FFB4->unk630 * 2, c); if(gUnknown_0202FFB4->unk0[_b].seen) { sub_808DEB0(_b, 0x12, gUnknown_0202FFB4->unk630 * 2, c); sub_808DF88(gUnknown_0202FFB4->unk0[_b].owned, 0x11, gUnknown_0202FFB4->unk630 * 2, c); sub_808DFE4(gUnknown_0202FFB4->unk0[_b].a, 0x17, gUnknown_0202FFB4->unk630 * 2); } else { sub_808DEB0(_b, 0x12, gUnknown_0202FFB4->unk630 * 2, c); sub_808DF88(0, 0x11, gUnknown_0202FFB4->unk630 * 2, c); sub_808DFE4(0, 0x17, gUnknown_0202FFB4->unk630 * 2); } } break; } case 2: { s16 _b = b + 5; u16 r2 = gUnknown_0202FFB4->unk630 + 10; if(r2 > 15) r2 -= 16; if((u16)_b > 385 || gUnknown_0202FFB4->unk0[_b].a == 0xFFFF) sub_808E090(0x11, r2 * 2, c); else { sub_808E090(0x11, r2 * 2, c); if(gUnknown_0202FFB4->unk0[_b].seen) { sub_808DEB0(_b, 0x12, r2 * 2, c); sub_808DF88(gUnknown_0202FFB4->unk0[_b].owned, 0x11, r2 * 2, c); sub_808DFE4(gUnknown_0202FFB4->unk0[_b].a, 0x17, r2 * 2); } else { sub_808DEB0(_b, 0x12, r2 * 2, c); sub_808DF88(0, 0x11, r2 * 2, c); sub_808DFE4(0, 0x17, r2 * 2); } } break; } } } void sub_808DEB0(u16 a, u8 b, u8 c, u16 d) { u8 text[4]; u16 unk[2]; u16 r7 = gUnknown_0202FFB4->unk0[a].a; if(gUnknown_0202FFB4->unk612 == 0) r7 = NationalToHoennOrder(r7); unk[0] = 0x3FC; unk[1] = 0x3FD; text[0] = r7 / 100 + 0xA1; text[1] = (r7 % 100) / 10 + 0xA1; text[2] = (r7 % 100) % 10 + 0xA1; text[3] = 0xFF; *(u16 *)(VRAM + d * 0x800 + c * 0x40 + b * 2) = unk[0]; *(u16 *)(VRAM + 0x40 + d * 0x800 + c * 0x40 + b * 2) = unk[1]; MenuPrint(text, b - 15, c); } void sub_808DF88(u16 a, u8 b, u8 c, u16 d) { u16 unk[2]; if(a) { unk[0] = 0x3FE; unk[1] = 0x3FF; } else { unk[0] = 0; unk[1] = 0; } *(u16 *)(VRAM + d * 0x800 + c * 0x40 + b * 2) = unk[0]; *(u16 *)(VRAM + 0x40 + d * 0x800 + c * 0x40 + b * 2) = unk[1]; } #ifdef NONMATCHING //FixMe u8 sub_808DFE4(u16 a, u8 b, u8 c) { u8 text[10]; u8 i; u32 species; for(i = 0; i < 10; i++) text[i] = 0; text[i] = EOS; species = NationalPokedexNumToSpecies(a); if(species) { for(i = 0; gSpeciesNames[species][i] != EOS && i < 10; i++) text[i] = gSpeciesNames[species][i]; } else { for(i = 0; i < 10; i++) text[i] = 0xAE; } MenuPrint_PixelCoords(text, (b - 0x11) * 8 + 0xFC, c * 8, 0); } #else __attribute__((naked)) u8 sub_808DFE4(u16 a, u8 b, u8 c) { asm(".syntax unified\n\ push {r4-r6,lr}\n\ sub sp, 0xC\n\ lsls r0, 16\n\ lsrs r3, r0, 16\n\ lsls r1, 24\n\ lsrs r5, r1, 24\n\ lsls r2, 24\n\ lsrs r6, r2, 24\n\ movs r4, 0\n\ movs r1, 0\n\ _0808DFF8:\n\ mov r2, sp\n\ adds r0, r2, r4\n\ strb r1, [r0]\n\ adds r0, r4, 0x1\n\ lsls r0, 24\n\ lsrs r4, r0, 24\n\ cmp r4, 0x9\n\ bls _0808DFF8\n\ adds r0, r2, r4\n\ movs r1, 0xFF\n\ strb r1, [r0]\n\ adds r0, r3, 0\n\ bl NationalPokedexNumToSpecies\n\ adds r3, r0, 0\n\ cmp r3, 0\n\ beq _0808E058\n\ movs r4, 0\n\ ldr r2, _0808E054\n\ movs r0, 0xB\n\ adds r1, r3, 0\n\ muls r1, r0\n\ adds r0, r1, r2\n\ ldrb r0, [r0]\n\ subs r5, 0x11\n\ lsls r6, 19\n\ cmp r0, 0xFF\n\ beq _0808E070\n\ adds r3, r1, 0\n\ _0808E032:\n\ mov r0, sp\n\ adds r1, r0, r4\n\ adds r0, r4, r3\n\ adds r0, r2\n\ ldrb r0, [r0]\n\ strb r0, [r1]\n\ adds r0, r4, 0x1\n\ lsls r0, 24\n\ lsrs r4, r0, 24\n\ adds r0, r4, r3\n\ adds r0, r2\n\ ldrb r0, [r0]\n\ cmp r0, 0xFF\n\ beq _0808E070\n\ cmp r4, 0x9\n\ bls _0808E032\n\ b _0808E070\n\ .align 2, 0\n\ _0808E054: .4byte gSpeciesNames\n\ _0808E058:\n\ movs r4, 0\n\ subs r5, 0x11\n\ lsls r6, 19\n\ movs r1, 0xAE\n\ _0808E060:\n\ mov r2, sp\n\ adds r0, r2, r4\n\ strb r1, [r0]\n\ adds r0, r4, 0x1\n\ lsls r0, 24\n\ lsrs r4, r0, 24\n\ cmp r4, 0x9\n\ bls _0808E060\n\ _0808E070:\n\ lsls r1, r5, 27\n\ movs r0, 0xFC\n\ lsls r0, 24\n\ adds r1, r0\n\ lsrs r1, 24\n\ lsrs r2, r6, 16\n\ mov r0, sp\n\ movs r3, 0\n\ bl MenuPrint_PixelCoords\n\ adds r0, r4, 0\n\ add sp, 0xC\n\ pop {r4-r6}\n\ pop {r1}\n\ bx r1\n\ .syntax divided\n"); } #endif void sub_808E090(u8 a, u8 b, u16 c) { u8 i; for(i = 0; i < 12; i++) { *(u16 *)(VRAM + c * 0x800 + b * 64 + (a + i) * 2) = 0; *(u16 *)(VRAM + 0x40 + c * 0x800 + b * 64 + (a + i) * 2) = 0; } } void sub_808E0CC(u16 a, u16 b) { u8 i; u16 unk; u8 spriteId; for(i = 0; i < 4; i++) gUnknown_0202FFB4->unk61E[i] |= 0xFFFF; gUnknown_0202FFB4->unk626 = 0xFFFF; sub_808DBE8(0, a, b); REG_BG2VOFS = gUnknown_0202FFB4->unk62D; unk = sub_808E888(a - 1); if(unk != 0xFFFF) { spriteId = sub_808E8C8(unk, 0x60, 0x50); gSprites[spriteId].callback = sub_808EE28; gSprites[spriteId].data5 = -32; } unk = sub_808E888(a); if(unk != 0xFFFF) { spriteId = sub_808E8C8(unk, 0x60, 0x50); gSprites[spriteId].callback = sub_808EE28; gSprites[spriteId].data5 = 0; } unk = sub_808E888(a + 1); if(unk != 0xFFFF) { spriteId = sub_808E8C8(unk, 0x60, 0x50); gSprites[spriteId].callback = sub_808EE28; gSprites[spriteId].data5 = 32; } gUnknown_0202FFB4->unk630 = 0; gUnknown_0202FFB4->unk632 = 0; } bool8 sub_808E208(u8 a, u8 b, u8 c) { u16 i; u8 foo; if(gUnknown_0202FFB4->unk62E) { gUnknown_0202FFB4->unk62E--; switch(a) { case 1: for(i = 0; i < 4; i++) { if(gUnknown_0202FFB4->unk61E[i] != 0xFFFF) gSprites[gUnknown_0202FFB4->unk61E[i]].data5 += b; } foo = 16 * (c - gUnknown_0202FFB4->unk62E) / c; REG_BG2VOFS = gUnknown_0202FFB4->unk62D + gUnknown_0202FFB4->unk632 * 16 - foo; gUnknown_0202FFB4->unk62C -= gUnknown_0202FFB4->unk628; break; case 2: for(i = 0; i < 4; i++) { if(gUnknown_0202FFB4->unk61E[i] != 0xFFFF) gSprites[gUnknown_0202FFB4->unk61E[i]].data5 -= b; } foo = 16 * (c - gUnknown_0202FFB4->unk62E) / c; REG_BG2VOFS = gUnknown_0202FFB4->unk62D + gUnknown_0202FFB4->unk632 * 16 + foo; gUnknown_0202FFB4->unk62C += gUnknown_0202FFB4->unk628; break; } return 0; } //_0808E36C else { REG_BG2VOFS = gUnknown_0202FFB4->unk62D + gUnknown_0202FFB4->unk630 * 16; return 1; } } void sub_808E398(u8 a, u16 b) { u16 unk; u8 spriteId; gUnknown_0202FFB4->unk632 = gUnknown_0202FFB4->unk630; switch(a) { case 1: { unk = sub_808E888(b - 1); if(unk != 0xFFFF) { spriteId = sub_808E8C8(unk, 0x60, 0x50); gSprites[spriteId].callback = sub_808EE28; gSprites[spriteId].data5 = 0xFFC0; } if(gUnknown_0202FFB4->unk630 > 0) gUnknown_0202FFB4->unk630--; else gUnknown_0202FFB4->unk630 = 0xF; break; } case 2: { unk = sub_808E888(b + 1); if(unk != 0xFFFF) { spriteId = sub_808E8C8(unk, 0x60, 0x50); gSprites[spriteId].callback = sub_808EE28; gSprites[spriteId].data5 = 0x40; } if(gUnknown_0202FFB4->unk630 <= 0xE) gUnknown_0202FFB4->unk630++; else gUnknown_0202FFB4->unk630 = 0; break; } } } #ifdef NONMATCHING //This one's ridiculous. Fix later u16 sub_808E48C(u16 a, u16 b) { u8 r3; u8 r5; u32 r10 = 0; if(!(gMain.heldKeys & 0x40) || a == 0) { u8 i; u16 r6; //_0808E4B6 if(gMain.heldKeys & 0x80) { if(a < gUnknown_0202FFB4->unk60C - 1) goto _0808E5C4; } //_0808E4CE if((gMain.newKeys & 0x20) && a != 0) { r6 = a; //_0808E4E0 for(i = 0; i < 7; i++) { a = sub_8091818(1, a, 0, gUnknown_0202FFB4->unk60C - 1); } gUnknown_0202FFB4->unk62C += (a - r6) * 16; sub_808E82C(); sub_808E0CC(a, 0xE); PlaySE(0x6D); goto _0808E5A2; } //_0808E53C if(!(gMain.newKeys & 0x10) || a >= gUnknown_0202FFB4->unk60C - 1) goto _0808E5A2; r6 = a; for(i = 0; i < 7; i++) { a = sub_8091818(0, a, 0, gUnknown_0202FFB4->unk60C - 1); } gUnknown_0202FFB4->unk62C += (a - r6) * 16; sub_808E82C(); sub_808E0CC(a, 0xE); PlaySE(0x6D); goto _0808E5A2; _0808E5A2: if(r10 != 0) goto _0808E628; gUnknown_0202FFB4->unk638 = r10; return a; _0808E5C4: r10 = 2; a = sub_8091818(0, a, 0, gUnknown_0202FFB4->unk60C - 1); sub_808E398(2, a); //goto _0808E60E sub_808DBE8(2, a, b); PlaySE(0x6C); } //_0808E5E4 else { r10 = 1; a = sub_8091818(1, a, 0, gUnknown_0202FFB4->unk60C - 1); sub_808E398(1, a); //_0808E60E sub_808DBE8(1, a, b); PlaySE(0x6C); } //_0808E60E goto _0808E5A2; _0808E628: r5 = gUnknown_083A05EC[gUnknown_0202FFB4->unk638 / 4]; r3 = gUnknown_083A05F1[gUnknown_0202FFB4->unk638 / 4]; gUnknown_0202FFB4->unk62E = r3; gUnknown_0202FFB4->unk636 = r3; gUnknown_0202FFB4->unk634 = r5; gUnknown_0202FFB4->unk62F = r10; gUnknown_0202FFB4->unk628 = r5; sub_808E208(gUnknown_0202FFB4->unk62F, gUnknown_0202FFB4->unk634, gUnknown_0202FFB4->unk636); if(gUnknown_0202FFB4->unk638 <= 0xB) gUnknown_0202FFB4->unk638++; return a; } #else __attribute__((naked)) u16 sub_808E48C(u16 a, u16 b) { asm(".syntax unified\n\ push {r4-r7,lr}\n\ mov r7, r10\n\ mov r6, r9\n\ mov r5, r8\n\ push {r5-r7}\n\ lsls r0, 16\n\ lsrs r7, r0, 16\n\ lsls r1, 16\n\ lsrs r4, r1, 16\n\ movs r0, 0\n\ mov r10, r0\n\ ldr r1, _0808E52C\n\ ldrh r2, [r1, 0x2C]\n\ movs r0, 0x40\n\ ands r0, r2\n\ adds r3, r1, 0\n\ cmp r0, 0\n\ beq _0808E4B6\n\ cmp r7, 0\n\ beq _0808E4B6\n\ b _0808E5E4\n\ _0808E4B6:\n\ movs r0, 0x80\n\ ands r0, r2\n\ cmp r0, 0\n\ beq _0808E4CE\n\ ldr r0, _0808E530\n\ ldr r0, [r0]\n\ ldr r1, _0808E534\n\ adds r0, r1\n\ ldrh r0, [r0]\n\ subs r0, 0x1\n\ cmp r7, r0\n\ blt _0808E5C4\n\ _0808E4CE:\n\ ldrh r1, [r3, 0x2E]\n\ movs r0, 0x20\n\ ands r0, r1\n\ cmp r0, 0\n\ beq _0808E53C\n\ cmp r7, 0\n\ beq _0808E53C\n\ adds r6, r7, 0\n\ movs r4, 0\n\ _0808E4E0:\n\ ldr r5, _0808E530\n\ ldr r0, [r5]\n\ ldr r2, _0808E534\n\ adds r0, r2\n\ ldrh r3, [r0]\n\ subs r3, 0x1\n\ lsls r3, 16\n\ lsrs r3, 16\n\ movs r0, 0x1\n\ adds r1, r7, 0\n\ movs r2, 0\n\ bl sub_8091818\n\ adds r7, r0, 0\n\ adds r0, r4, 0x1\n\ lsls r0, 24\n\ lsrs r4, r0, 24\n\ cmp r4, 0x6\n\ bls _0808E4E0\n\ ldr r1, [r5]\n\ ldr r3, _0808E538\n\ adds r1, r3\n\ subs r0, r7, r6\n\ lsls r0, 4\n\ ldrb r2, [r1]\n\ adds r0, r2\n\ strb r0, [r1]\n\ bl sub_808E82C\n\ adds r0, r7, 0\n\ movs r1, 0xE\n\ bl sub_808E0CC\n\ movs r0, 0x6D\n\ bl PlaySE\n\ b _0808E5A2\n\ .align 2, 0\n\ _0808E52C: .4byte gMain\n\ _0808E530: .4byte gUnknown_0202FFB4\n\ _0808E534: .4byte 0x0000060c\n\ _0808E538: .4byte 0x0000062c\n\ _0808E53C:\n\ ldrh r1, [r3, 0x2E]\n\ movs r0, 0x10\n\ ands r0, r1\n\ cmp r0, 0\n\ beq _0808E5A2\n\ ldr r0, _0808E5B8\n\ ldr r0, [r0]\n\ ldr r3, _0808E5BC\n\ adds r0, r3\n\ ldrh r0, [r0]\n\ subs r0, 0x1\n\ cmp r7, r0\n\ bge _0808E5A2\n\ adds r6, r7, 0\n\ movs r4, 0\n\ _0808E55A:\n\ ldr r5, _0808E5B8\n\ ldr r0, [r5]\n\ ldr r1, _0808E5BC\n\ adds r0, r1\n\ ldrh r3, [r0]\n\ subs r3, 0x1\n\ lsls r3, 16\n\ lsrs r3, 16\n\ movs r0, 0\n\ adds r1, r7, 0\n\ movs r2, 0\n\ bl sub_8091818\n\ adds r7, r0, 0\n\ adds r0, r4, 0x1\n\ lsls r0, 24\n\ lsrs r4, r0, 24\n\ cmp r4, 0x6\n\ bls _0808E55A\n\ ldr r1, [r5]\n\ ldr r2, _0808E5C0\n\ adds r1, r2\n\ subs r0, r7, r6\n\ lsls r0, 4\n\ ldrb r3, [r1]\n\ adds r0, r3\n\ strb r0, [r1]\n\ bl sub_808E82C\n\ adds r0, r7, 0\n\ movs r1, 0xE\n\ bl sub_808E0CC\n\ movs r0, 0x6D\n\ bl PlaySE\n\ _0808E5A2:\n\ mov r0, r10\n\ cmp r0, 0\n\ bne _0808E628\n\ ldr r0, _0808E5B8\n\ ldr r0, [r0]\n\ movs r1, 0xC7\n\ lsls r1, 3\n\ adds r0, r1\n\ mov r2, r10\n\ strh r2, [r0]\n\ b _0808E68E\n\ .align 2, 0\n\ _0808E5B8: .4byte gUnknown_0202FFB4\n\ _0808E5BC: .4byte 0x0000060c\n\ _0808E5C0: .4byte 0x0000062c\n\ _0808E5C4:\n\ movs r3, 0x2\n\ mov r10, r3\n\ lsls r3, r0, 16\n\ lsrs r3, 16\n\ movs r0, 0\n\ adds r1, r7, 0\n\ movs r2, 0\n\ bl sub_8091818\n\ adds r7, r0, 0\n\ movs r0, 0x2\n\ adds r1, r7, 0\n\ bl sub_808E398\n\ movs r0, 0x2\n\ b _0808E60E\n\ _0808E5E4:\n\ movs r0, 0x1\n\ mov r10, r0\n\ ldr r0, _0808E620\n\ ldr r0, [r0]\n\ ldr r1, _0808E624\n\ adds r0, r1\n\ ldrh r3, [r0]\n\ subs r3, 0x1\n\ lsls r3, 16\n\ lsrs r3, 16\n\ movs r0, 0x1\n\ adds r1, r7, 0\n\ movs r2, 0\n\ bl sub_8091818\n\ adds r7, r0, 0\n\ movs r0, 0x1\n\ adds r1, r7, 0\n\ bl sub_808E398\n\ movs r0, 0x1\n\ _0808E60E:\n\ adds r1, r7, 0\n\ adds r2, r4, 0\n\ bl sub_808DBE8\n\ movs r0, 0x6C\n\ bl PlaySE\n\ b _0808E5A2\n\ .align 2, 0\n\ _0808E620: .4byte gUnknown_0202FFB4\n\ _0808E624: .4byte 0x0000060c\n\ _0808E628:\n\ ldr r1, _0808E6A0\n\ ldr r6, _0808E6A4\n\ ldr r2, [r6]\n\ movs r3, 0xC7\n\ lsls r3, 3\n\ mov r9, r3\n\ adds r0, r2, r3\n\ ldrh r0, [r0]\n\ lsrs r0, 2\n\ adds r1, r0, r1\n\ ldrb r5, [r1]\n\ ldr r1, _0808E6A8\n\ adds r0, r1\n\ ldrb r3, [r0]\n\ ldr r0, _0808E6AC\n\ adds r2, r0\n\ strb r3, [r2]\n\ ldr r1, [r6]\n\ ldr r2, _0808E6B0\n\ mov r8, r2\n\ adds r0, r1, r2\n\ strh r3, [r0]\n\ ldr r4, _0808E6B4\n\ adds r0, r1, r4\n\ strh r5, [r0]\n\ ldr r3, _0808E6B8\n\ adds r1, r3\n\ mov r0, r10\n\ strb r0, [r1]\n\ ldr r2, [r6]\n\ lsrs r5, 1\n\ movs r1, 0xC5\n\ lsls r1, 3\n\ adds r0, r2, r1\n\ strh r5, [r0]\n\ adds r3, r2, r3\n\ ldrb r0, [r3]\n\ adds r4, r2, r4\n\ ldrb r1, [r4]\n\ add r2, r8\n\ ldrb r2, [r2]\n\ bl sub_808E208\n\ ldr r0, [r6]\n\ mov r2, r9\n\ adds r1, r0, r2\n\ ldrh r0, [r1]\n\ cmp r0, 0xB\n\ bhi _0808E68E\n\ adds r0, 0x1\n\ strh r0, [r1]\n\ _0808E68E:\n\ adds r0, r7, 0\n\ pop {r3-r5}\n\ mov r8, r3\n\ mov r9, r4\n\ mov r10, r5\n\ pop {r4-r7}\n\ pop {r1}\n\ bx r1\n\ .align 2, 0\n\ _0808E6A0: .4byte gUnknown_083A05EC\n\ _0808E6A4: .4byte gUnknown_0202FFB4\n\ _0808E6A8: .4byte gUnknown_083A05F1\n\ _0808E6AC: .4byte 0x0000062e\n\ _0808E6B0: .4byte 0x00000636\n\ _0808E6B4: .4byte 0x00000634\n\ _0808E6B8: .4byte 0x0000062f\n\ .syntax divided\n"); } #endif void sub_808E6BC(void) { u16 i; for(i = 0; i < 4; i++) { u16 spriteId = gUnknown_0202FFB4->unk61E[i]; if(gSprites[spriteId].pos2.x == 0 && gSprites[spriteId].pos2.y == 0 && spriteId != 0xFFFF) gUnknown_0202FFB4->unk626 = spriteId; } } u8 sub_808E71C(void) { u16 r2; u16 r3; u16 r4 = gUnknown_0202FFB4->unk60E; if((gMain.newKeys & 0x40) && r4) { r2 = r4; while(r2 != 0) { r2 = sub_8091818(1, r2, 0, gUnknown_0202FFB4->unk60C - 1); if(gUnknown_0202FFB4->unk0[r2].seen) { //goto _0808E78C; r4 = r2; break; } } if(gUnknown_0202FFB4->unk60E == r4) return 0; else { gUnknown_0202FFB4->unk60E = r4; //goto _0808E80C gUnknown_0202FFB4->unk62C -= 16; return 1; } } //_0808E7A4 else if((gMain.newKeys & 0x80) && r4 < gUnknown_0202FFB4->unk60C - 1) { r2 = r4; while(r2 < gUnknown_0202FFB4->unk60C - 1) { r2 = sub_8091818(0, r2, 0, gUnknown_0202FFB4->unk60C - 1); if(gUnknown_0202FFB4->unk0[r2].seen) { r4 = r2; break; } } if(gUnknown_0202FFB4->unk60E == r4) return 0; else { gUnknown_0202FFB4->unk60E = r4; gUnknown_0202FFB4->unk62C += 16; return 1; } } return 0; } u8 sub_808E82C(void) { u16 i; for(i = 0; i < 4; i++) { if(gUnknown_0202FFB4->unk61E[i] != 0xFFFF) { DestroySprite(&gSprites[gUnknown_0202FFB4->unk61E[i]]); gUnknown_0202FFB4->unk61E[i] |= 0xFFFF; } } return 0; } u16 sub_808E888(u16 a1) { if(a1 > 385 || gUnknown_0202FFB4->unk0[a1].a == 0xFFFF) return 0xFFFF; else if(gUnknown_0202FFB4->unk0[a1].seen) return gUnknown_0202FFB4->unk0[a1].a; else return 0; } u32 sub_808E8C8(u16 a, u16 b, u16 c) { u8 i; for(i = 0; i < 4; i++) { if(gUnknown_0202FFB4->unk61E[i] == 0xFFFF) { u8 spriteId = sub_80918EC(a, (s16)b, (s16)c, i); gSprites[spriteId].oam.affineMode = 1; gSprites[spriteId].oam.priority = 3; gSprites[spriteId].data0 = 0; gSprites[spriteId].data1 = i; gSprites[spriteId].data2 = NationalPokedexNumToSpecies(a); gUnknown_0202FFB4->unk61E[i] = spriteId; return spriteId; } } return 0xFFFF; } void sub_808E978(u8 a) { u8 spriteId; u16 r5; spriteId = CreateSprite(&gSpriteTemplate_83A053C, 0xB8, 4, 0); gSprites[spriteId].data1 = 0; spriteId = CreateSprite(&gSpriteTemplate_83A053C, 0xB8, 0x9C, 0); gSprites[spriteId].data1 = 1; gSprites[spriteId].vFlip = 1; CreateSprite(&gSpriteTemplate_83A0524, 0xEA, 0x14, 0); CreateSprite(&gSpriteTemplate_83A0554, 0x10, 0x8A, 0); spriteId = CreateSprite(&gSpriteTemplate_83A0554, 0x30, 0x8A, 0); StartSpriteAnim(&gSprites[spriteId], 3); spriteId = CreateSprite(&gSpriteTemplate_83A0554, 0x10, 0x9E, 0); StartSpriteAnim(&gSprites[spriteId], 2); gSprites[spriteId].data2 = 0x80; spriteId = CreateSprite(&gSpriteTemplate_83A0554, 0x30, 0x9E, 0); StartSpriteAnim(&gSprites[spriteId], 1); spriteId = CreateSprite(&gSpriteTemplate_83A056C, 0, 0x50, 2); gSprites[spriteId].oam.affineMode = 1; gSprites[spriteId].oam.matrixNum = 30; gSprites[spriteId].data0 = 0x1E; gSprites[spriteId].data1 = 0; spriteId = CreateSprite(&gSpriteTemplate_83A056C, 0, 0x50, 2); gSprites[spriteId].oam.affineMode = 1; gSprites[spriteId].oam.matrixNum = 31; gSprites[spriteId].data0 = 0x1F; gSprites[spriteId].data1 = 0x80; if(a == 0) { u32 _a; CreateSprite(&gSpriteTemplate_83A0584, 0x20, 0x28, 1); spriteId = CreateSprite(&gSpriteTemplate_83A0584, 0x20, 0x48, 1); StartSpriteAnim(&gSprites[spriteId], 1); _a = 0; spriteId = CreateSprite(&gSpriteTemplate_83A059C, 0x1C, 0x30, 1); r5 = gUnknown_0202FFB4->unk61A / 100; StartSpriteAnim(&gSprites[spriteId], r5); if(r5 != 0) _a = 1; else gSprites[spriteId].invisible = 1; spriteId = CreateSprite(&gSpriteTemplate_83A059C, 0x22, 0x30, 1); r5 = (gUnknown_0202FFB4->unk61A % 100) / 10; if(r5 != 0 || _a != 0) StartSpriteAnim(&gSprites[spriteId], r5); else gSprites[spriteId].invisible = 1; spriteId = CreateSprite(&gSpriteTemplate_83A059C, 0x28, 0x30, 1); r5 = (gUnknown_0202FFB4->unk61A % 100) % 10; StartSpriteAnim(&gSprites[spriteId], r5); _a = 0; spriteId = CreateSprite(&gSpriteTemplate_83A059C, 0x1C, 0x50, 1); r5 = gUnknown_0202FFB4->unk61C / 100; StartSpriteAnim(&gSprites[spriteId], r5); if(r5 != 0) _a = 1; else gSprites[spriteId].invisible = 1; spriteId = CreateSprite(&gSpriteTemplate_83A059C, 0x22, 0x50, 1); r5 = (gUnknown_0202FFB4->unk61C % 100) / 10; if(r5 != 0 || _a != 0) StartSpriteAnim(&gSprites[spriteId], r5); else gSprites[spriteId].invisible = 1; spriteId = CreateSprite(&gSpriteTemplate_83A059C, 0x28, 0x50, 1); r5 = (gUnknown_0202FFB4->unk61C % 100) % 10; StartSpriteAnim(&gSprites[spriteId], r5); spriteId = CreateSprite(&gSpriteTemplate_83A05B4, 0x8C, 0x60, 1); gSprites[spriteId].invisible = 1; } else { spriteId = CreateSprite(&gSpriteTemplate_83A05B4, 0x8C, 0x50, 1); gSprites[spriteId].invisible = 1; } } void nullsub_58(struct Sprite *sprite) { } void sub_808ED94(struct Sprite *sprite) { if(gUnknown_0202FFB4->unk64A != 0) DestroySprite(sprite); } void sub_808EDB8(struct Sprite *sprite) { sprite->oam.priority = 0; sprite->oam.affineMode = 0; sprite->pos2.x = 0; sprite->pos2.y = 0; if(sprite->pos1.x != 0x30 || sprite->pos1.y != 0x38) { if(sprite->pos1.x > 0x30) sprite->pos1.x--; if(sprite->pos1.x < 0x30) sprite->pos1.x++; if(sprite->pos1.y > 0x38) sprite->pos1.y--; if(sprite->pos1.y <0x38) sprite->pos1.y++; } //_0808EE1C else sprite->callback = nullsub_58; } void sub_808EE28(struct Sprite *sprite) { u8 data1 = sprite->data1; if(gUnknown_0202FFB4->unk64A != 0 && gUnknown_0202FFB4->unk64A != 3) { DestroySprite(sprite); gUnknown_0202FFB4->unk61E[data1] = 0xFFFF; } else { //_0808EE58 s32 var; sprite->pos2.y = gSineTable[(u8)sprite->data5] * 76 / 256; var = 0x10000 / gSineTable[sprite->data5 + 0x40]; if((u32)var > 0xFFFF) var = 0xFFFF; SetOamMatrix(sprite->data1 + 1, 0x100, 0, 0, var); sprite->oam.matrixNum = data1 + 1; //ToDo: clean up these inequalities if((u16)(sprite->data5 + 0x3F) <= 0x7E) { sprite->invisible = 0; sprite->data0 = 1; } else { sprite->invisible = 1; } //_0808EEF8 if((u16)(sprite->data5 + 0x3F) > 0x7E && sprite->data0 != 0) { DestroySprite(sprite); gUnknown_0202FFB4->unk61E[data1] = 0xFFFF; } } //_0808EF16 } void sub_808EF38(struct Sprite *sprite) { if(gUnknown_0202FFB4->unk64A != 0 && gUnknown_0202FFB4->unk64A != 3) DestroySprite(sprite); else sprite->pos2.y = gUnknown_0202FFB4->unk60E * 120 / (gUnknown_0202FFB4->unk60C - 1); } void sub_808EF8C(struct Sprite *sprite) { if(gUnknown_0202FFB4->unk64A != 0 && gUnknown_0202FFB4->unk64A != 3) DestroySprite(sprite); else { u8 r0; if(sprite->data1 != 0) { if(gUnknown_0202FFB4->unk60E == gUnknown_0202FFB4->unk60C - 1) sprite->invisible = 1; else sprite->invisible = 0; r0 = sprite->data2; } else { if(gUnknown_0202FFB4->unk60E == 0) sprite->invisible = 1; else sprite->invisible = 0; r0 = sprite->data2 - 0x80; } sprite->pos2.y = gSineTable[r0] / 64; sprite->data2 = sprite->data2 + 8; if(gUnknown_0202FFB4->unk650 == 0 && gUnknown_0202FFB4->unk654 == 0 && sprite->invisible == 0) sprite->invisible = 0; else sprite->invisible = 1; } } void sub_808F08C(struct Sprite *sprite) { if(gUnknown_0202FFB4->unk64A != 0 && gUnknown_0202FFB4->unk64A != 3) DestroySprite(sprite); } #ifdef NONMATCHING void sub_808F0B4(struct Sprite *sprite) { if(gUnknown_0202FFB4->unk64A != 0 && gUnknown_0202FFB4->unk64A != 3) DestroySprite(sprite); else { s16 r3; u8 unk = gUnknown_0202FFB4->unk62C + sprite->data1; u16 foo = gSineTable[unk]; //u8 unk2 = sprite->data0; //u16 bar = gSineTable[unk + 0x40]; SetOamMatrix(sprite->data0, foo, gSineTable[unk + 0x40], (-(u16)foo) >> 16, gSineTable[unk + 0x40]); r3 = gSineTable[sprite->data1 + gUnknown_0202FFB4->unk62C]; sprite->pos2.x = gSineTable[sprite->data1 + gUnknown_0202FFB4->unk62C + 0x40] * 5 / 256; sprite->pos2.y = r3 * 40 / 256; } } #else __attribute__((naked)) void sub_808F0B4(struct Sprite *sprite) { asm(".syntax unified\n\ push {r4-r7,lr}\n\ sub sp, 0x4\n\ adds r6, r0, 0\n\ ldr r1, _0808F0D8 @ =gUnknown_0202FFB4\n\ ldr r0, [r1]\n\ ldr r2, _0808F0DC @ =0x0000064a\n\ adds r0, r2\n\ ldrb r0, [r0]\n\ adds r7, r1, 0\n\ cmp r0, 0\n\ beq _0808F0E0\n\ cmp r0, 0x3\n\ beq _0808F0E0\n\ adds r0, r6, 0\n\ bl DestroySprite\n\ b _0808F158\n\ .align 2, 0\n\ _0808F0D8: .4byte gUnknown_0202FFB4\n\ _0808F0DC: .4byte 0x0000064a\n\ _0808F0E0:\n\ ldr r0, [r7]\n\ ldr r5, _0808F160 @ =0x0000062c\n\ adds r0, r5\n\ ldrb r1, [r0]\n\ ldrh r0, [r6, 0x30]\n\ adds r1, r0\n\ lsls r1, 24\n\ lsrs r1, 24\n\ ldr r4, _0808F164 @ =gSineTable\n\ lsls r0, r1, 1\n\ adds r0, r4\n\ ldrh r3, [r0]\n\ adds r1, 0x40\n\ lsls r1, 1\n\ adds r1, r4\n\ ldrh r0, [r6, 0x2E]\n\ lsls r0, 24\n\ lsrs r0, 24\n\ ldrh r1, [r1]\n\ lsls r3, 16\n\ lsrs r2, r3, 16\n\ negs r3, r3\n\ lsrs r3, 16\n\ str r1, [sp]\n\ bl SetOamMatrix\n\ ldr r1, [r7]\n\ adds r1, r5\n\ ldrh r0, [r6, 0x30]\n\ adds r0, 0x40\n\ ldrb r1, [r1]\n\ adds r0, r1\n\ lsls r0, 24\n\ lsrs r0, 24\n\ lsls r1, r0, 1\n\ adds r1, r4\n\ ldrh r3, [r1]\n\ adds r0, 0x40\n\ lsls r0, 1\n\ adds r0, r4\n\ movs r2, 0\n\ ldrsh r1, [r0, r2]\n\ lsls r0, r1, 2\n\ adds r0, r1\n\ lsls r0, 3\n\ cmp r0, 0\n\ bge _0808F140\n\ adds r0, 0xFF\n\ _0808F140:\n\ asrs r0, 8\n\ strh r0, [r6, 0x24]\n\ lsls r1, r3, 16\n\ asrs r1, 16\n\ lsls r0, r1, 2\n\ adds r0, r1\n\ lsls r0, 3\n\ cmp r0, 0\n\ bge _0808F154\n\ adds r0, 0xFF\n\ _0808F154:\n\ asrs r0, 8\n\ strh r0, [r6, 0x26]\n\ _0808F158:\n\ add sp, 0x4\n\ pop {r4-r7}\n\ pop {r0}\n\ bx r0\n\ .align 2, 0\n\ _0808F160: .4byte 0x0000062c\n\ _0808F164: .4byte gSineTable\n\ .syntax divided\n"); } #endif void sub_808F168(struct Sprite *sprite) { if(gUnknown_0202FFB4->unk64A != 0 && gUnknown_0202FFB4->unk64A != 3) DestroySprite(sprite); else { u16 r1 = gUnknown_0202FFB4->unk64A == 0 ? 0x50 : 0x60; if(gUnknown_0202FFB4->unk650 != 0 && gUnknown_0202FFB4->unk654 == r1) { u8 data2; sprite->invisible = 0; sprite->pos2.y = gUnknown_0202FFB4->unk652 * 16; sprite->pos2.x = gSineTable[(u8)sprite->data2] / 64; sprite->data2 += 8; } else sprite->invisible = 1; } } u8 sub_808F210(struct PokedexListItem *item, u8 b) { u8 taskId; gUnknown_0202FFBC = item; taskId = CreateTask(sub_808F2B0, 0); gTasks[taskId].data[0] = 0; gTasks[taskId].data[1] = 1; gTasks[taskId].data[2] = 0; gTasks[taskId].data[3] = 0; gTasks[taskId].data[4] = b; return taskId; } bool8 sub_808F250(u8 taskId) { if(gTasks[taskId].data[0] == 0 && gTasks[taskId].func == sub_808F6CC) return 0; else return 1; } u8 sub_808F284(struct PokedexListItem *item, u8 b) { gUnknown_0202FFBC = item; gTasks[b].data[0] = 1; gTasks[b].data[1] = 0; gTasks[b].data[2] = 0; gTasks[b].data[3] = 0; return b; } void sub_808F2B0(u8 taskId) { switch(gMain.state) { case 0: default: if(!gPaletteFade.active) { u16 r2; gUnknown_0202FFB4->unk64A = 1; gUnknown_0202FFB4->unk64E = 0; gUnknown_03005CEC = gMain.vblankCallback; SetVBlankCallback(NULL); r2 = 0; if(gTasks[taskId].data[1] != 0) r2 += 0x1000; if(gTasks[taskId].data[2] != 0) r2 |= 0x200; sub_8091060(r2); gMain.state = 1; } break; case 1: LZ77UnCompVram(gPokedexMenu_Gfx, (void *)VRAM); LZ77UnCompVram(gUnknown_08E96BD4, (void *)(VRAM + 0x7800)); sub_8091738(gUnknown_0202FFBC->a, 2, 0x3FC); gMain.state++; break; case 2: sub_80904FC(0xD); sub_8090584(gUnknown_0202FFB4->unk64D, 0xD); sub_808D640(); gMain.state++; break; case 3: SetUpWindowConfig(&gWindowConfig_81E7064); InitMenuWindow(&gWindowConfig_81E7064); gMain.state++; break; case 4: if(gUnknown_0202FFB4->unk612 == 0) sub_8091154(NationalToHoennOrder(gUnknown_0202FFBC->a), 0xD, 3); else sub_8091154(gUnknown_0202FFBC->a, 0xD, 3); //_0808F45A sub_80911C8(gUnknown_0202FFBC->a, 0x10, 3); MenuPrint(gDexText_UnknownPoke, 11, 5); MenuPrint(gDexText_UnknownHeight, 16, 7); MenuPrint(gDexText_UnknownWeight, 16, 9); if(gUnknown_0202FFBC->owned) { sub_8091304(gPokedexEntries[gUnknown_0202FFBC->a].categoryName, 11, 5); sub_8091458(gPokedexEntries[gUnknown_0202FFBC->a].height, 16, 7); sub_8091564(gPokedexEntries[gUnknown_0202FFBC->a].weight, 16, 9); MenuPrint(gPokedexEntries[gUnknown_0202FFBC->a].descriptionPage1, 2, 13); sub_80917CC(14, 0x3FC); } //_0808F50C else { MenuPrint(gUnknown_083A05F8, 2, 13); LoadPalette(gPlttBufferUnfaded + 1, 0x31, 0x1E); } gMain.state++; break; case 5: if(gTasks[taskId].data[1] == 0) { //_0808F540 gTasks[taskId].data[4] = (u16)sub_80918EC(gUnknown_0202FFBC->a, 0x30, 0x38, 0); gSprites[gTasks[taskId].data[4]].oam.priority = 0; } gMain.state++; break; case 6: { u32 r3 = 0; if(gTasks[taskId].data[2] != 0) r3 = 0x14; if(gTasks[taskId].data[1] != 0) { r3 |= (1 << (gSprites[gTasks[taskId].data[4]].oam.paletteNum + 0x10)); } BeginNormalPaletteFade(~r3, 0, 0x10, 0, 0); SetVBlankCallback(gUnknown_03005CEC); gMain.state++; break; } case 7: REG_BLDCNT = 0; REG_BLDALPHA = 0; REG_BLDY = 0; REG_BG3CNT = 0xF03; REG_BG1CNT = 0xD00; REG_DISPCNT = 0x1E40; gMain.state++; break; case 8: if(!gPaletteFade.active) { gMain.state++; if(gTasks[taskId].data[3] == 0) { StopCryAndClearCrySongs(); PlayCry2(NationalPokedexNumToSpecies(gUnknown_0202FFBC->a), 0, 0x7D, 0xA); } else gMain.state++; } break; case 9: if(!IsCryPlayingOrClearCrySongs()) gMain.state++; break; case 10: gTasks[taskId].data[0] = 0; gTasks[taskId].data[1] = 0; gTasks[taskId].data[2] = 1; gTasks[taskId].data[3] = 1; gTasks[taskId].func = sub_808F6CC; gMain.state = 0; break; } } void sub_808F6CC(u8 taskId) { if(gTasks[taskId].data[0] != 0) { BeginNormalPaletteFade(-1, 0, 0, 0x10, 0); gTasks[taskId].func = sub_808F888; PlaySE(0x6C); } else if(gMain.newKeys & 2) { BeginNormalPaletteFade(-1, 0, 0, 0x10, 0); gTasks[taskId].func = sub_808F8B8; PlaySE(3); } else if(gMain.newKeys & 1) { switch(gUnknown_0202FFB4->unk64D) { case 0: sub_8090C68(); break; case 1: BeginNormalPaletteFade(-0x15, 0, 0, 0x10, 0); gTasks[taskId].func = sub_808F8D8; PlaySE(0x15); break; case 2: BeginNormalPaletteFade(-0x15, 0, 0, 0x10, 0); gTasks[taskId].func = sub_808FA64; PlaySE(0x15); break; case 3: if(!gUnknown_0202FFBC->owned) PlaySE(0x20); else { BeginNormalPaletteFade(-0x15, 0, 0, 0x10, 0); gTasks[taskId].func = sub_8090070; PlaySE(0x15); } break; } } else if (((gMain.newKeys & 0x20) || ((gMain.newKeys & 0x200) && gSaveBlock2.optionsButtonMode == 1)) && gUnknown_0202FFB4->unk64D != 0) { gUnknown_0202FFB4->unk64D--; sub_8090584(gUnknown_0202FFB4->unk64D, 0xD); PlaySE(0x6D); } else if(((gMain.newKeys & 0x10) || ((gMain.newKeys & 0x100) && gSaveBlock2.optionsButtonMode == 1)) && gUnknown_0202FFB4->unk64D <= 2) { gUnknown_0202FFB4->unk64D++; sub_8090584(gUnknown_0202FFB4->unk64D, 0xD); PlaySE(0x6D); } } void sub_808F888(u8 taskId) { if(!gPaletteFade.active) gTasks[taskId].func = sub_808F2B0; } void sub_808F8B8(u8 taskId) { if(!gPaletteFade.active) DestroyTask(taskId); }