#include "global.h" #include "main.h" #include "pokenav.h" #include "battle.h" #include "data2.h" #include "de_rom_8040FE0.h" #include "string_util.h" void sub_80F700C(u8 *arg0, u16 arg1) { const struct Trainer *trainer = &gTrainers[gUnknown_083DFEC4->unkCEE8[arg1].unk0]; u8 *ptr = arg0; ptr = arg0; if (arg1 < gUnknown_083DFEC4->unkD158) { #if ENGLISH ptr = StringCopy(ptr, gTrainerClassNames[trainer->trainerClass]); #elif GERMAN ptr = StringCopy(ptr, de_sub_8041024(0, gUnknown_083DFEC4->unkCEE8[arg1].unk0)); #endif ptr[0] = 0xFC; ptr[1] = 0x13; ptr[2] = 0x4B; ptr += 3; ptr = StringCopy(ptr, trainer->trainerName); } ptr[0] = 0xFC; ptr[1] = 0x13; ptr[2] = 0x80; ptr[3] = 0xFF; }