#include "global.h" #include "constants/region_map_sections.h" #include "event_data.h" #include "field_effect.h" #include "field_specials.h" #include "m4a.h" #include "main.h" #include "constants/maps.h" #include "menu.h" #include "palette.h" #include "pokemon_menu.h" #include "region_map.h" #include "overworld.h" #include "secret_base.h" #include "constants/songs.h" #include "sprite.h" #include "strings.h" #include "string_util.h" #include "text.h" #include "trig.h" #include "ewram.h" #include "heal_location.h" #include "constants/heal_locations.h" #define MAP_WIDTH 28 #define MAP_HEIGHT 15 #define MAPCURSOR_X_MIN 1 #define MAPCURSOR_Y_MIN 2 #define MAPCURSOR_X_MAX (MAPCURSOR_X_MIN + MAP_WIDTH - 1) #define MAPCURSOR_Y_MAX (MAPCURSOR_Y_MIN + MAP_HEIGHT - 1) // Input events enum { INPUT_EVENT_NONE, INPUT_EVENT_DPAD, INPUT_EVENT_2, INPUT_EVENT_3, INPUT_EVENT_A_BUTTON, INPUT_EVENT_B_BUTTON, }; static EWRAM_DATA struct RegionMap *gRegionMap = NULL; static const u16 sRegionMapCursor_Pal[] = INCBIN_U16("graphics/pokenav/cursor.gbapal"); static const u8 sRegionMapCursorSmall_ImageLZ[] = INCBIN_U8("graphics/pokenav/cursor_small.4bpp.lz"); static const u8 sRegionMapCursorLarge_ImageLZ[] = INCBIN_U8("graphics/pokenav/cursor_large.4bpp.lz"); static const u16 sRegionMapBrendanIcon_Pal[] = INCBIN_U16("graphics/pokenav/brendan_icon.gbapal"); static const u8 sRegionMapBrendanIcon_Image[] = INCBIN_U8("graphics/pokenav/brendan_icon.4bpp"); static const u16 sRegionMapMayIcon_Pal[] = INCBIN_U16("graphics/pokenav/may_icon.gbapal"); static const u8 sRegionMapMayIcon_Image[] = INCBIN_U8("graphics/pokenav/may_icon.4bpp"); static const u16 sRegionMapBkgnd_Pal[] = INCBIN_U16("graphics/pokenav/region_map.gbapal"); static const u8 sRegionMapBkgnd_ImageLZ[] = INCBIN_U8("graphics/pokenav/region_map.8bpp.lz"); static const u8 sRegionMapBkgnd_TilemapLZ[] = INCBIN_U8("graphics/pokenav/region_map_map.bin.lz"); static const u8 sRegionMapLayout[] = INCBIN_U8("graphics/pokenav/region_map_section_layout.bin"); #if ENGLISH #include "data/region_map/region_map_entries.h" #elif GERMAN #include "data/region_map/region_map_entries_de.h" #endif static const u16 sUnderwaterMaps[][2] = { {MAPSEC_UNDERWATER_124, MAPSEC_ROUTE_124}, {MAPSEC_UNDERWATER_125, MAPSEC_ROUTE_126}, {MAPSEC_UNDERWATER_126, MAPSEC_ROUTE_127}, {MAPSEC_UNDERWATER_127, MAPSEC_ROUTE_128}, {MAPSEC_UNDERWATER_SOOTOPOLIS, MAPSEC_SOOTOPOLIS_CITY}, {MAPSEC_UNDERWATER_128, MAPSEC_ROUTE_128}, {MAPSEC_EVIL_TEAM_HIDEOUT, MAPSEC_LILYCOVE_CITY}, {MAPSEC_UNDERWATER_SEALED_CHAMBER, MAPSEC_ROUTE_134}, {MAPSEC_PETALBURG_WOODS, MAPSEC_ROUTE_104}, {MAPSEC_JAGGED_PASS, MAPSEC_ROUTE_112}, {MAPSEC_MT_PYRE, MAPSEC_ROUTE_122}, {MAPSEC_SKY_PILLAR, MAPSEC_ROUTE_131}, {MAPSEC_NONE, MAPSEC_NONE}, }; static u8 sub_80FAB78(void); static u8 _swiopen(void); static u8 sub_80FAD04(void); static u8 sub_80FADE4(void); static void CalcZoomScrollParams(s16, s16, s16, s16, u16, u16, u8); static void sub_80FB238(s16, s16); void UpdateRegionMapVideoRegs(void); static u16 GetRegionMapSectionAt(u16, u16); static void InitializeCursorPosition(void); static void sub_80FB600(void); static u16 sub_80FB758(u16); static u16 GetOverworldMapFromUnderwaterMap_(u16); static void sub_80FBA18(void); static bool8 sub_80FBAA0(u16); void CreateRegionMapCursor(u16, u16); void sub_80FBCA0(void); static void sub_80FBDF8(void); static void sub_80FBE24(void); static void SpriteCB_PlayerIconZoomedOut(struct Sprite *); static void UpdateIconBlink(struct Sprite *); static void SpriteCB_PlayerIconZoomedIn(struct Sprite *); const u8 *GetMapSectionName(u8 *, u16, u16); static void VBlankCB_FlyRegionMap(void); void CB2_FlyRegionMap(void); void sub_80FC244(void (*func)(void)); static void PrintFlyTargetName(void); static void CreateFlyTargetGraphics(void); static void CreateCityTownFlyTargetIcons(void); static void CreateSpecialAreaFlyTargetIcons(void); static void SpriteCB_FlyTargetIcons(struct Sprite *); static void sub_80FC5B4(void); static void sub_80FC600(void); void sub_80FC69C(void); void InitRegionMap(struct RegionMap *regionMap, bool8 zoomed) { sub_80FA904(regionMap, zoomed); while (sub_80FA940()) ; } void sub_80FA904(struct RegionMap *regionMap, bool8 zoomed) { gRegionMap = regionMap; gRegionMap->initStep = 0; gRegionMap->zoomed = zoomed; gRegionMap->inputCallback = (zoomed == 0) ? sub_80FAB78 : sub_80FAD04; } bool8 sub_80FA940(void) { switch (gRegionMap->initStep) { case 0: LZ77UnCompVram(sRegionMapBkgnd_ImageLZ, (void *)(VRAM + 0x8000)); break; case 1: LZ77UnCompVram(sRegionMapBkgnd_TilemapLZ, (void *)(VRAM + 0xE000)); break; case 2: LoadPalette(sRegionMapBkgnd_Pal, 0x70, 0x60); // Why isn't this the right size? break; case 3: LZ77UnCompWram(sRegionMapCursorSmall_ImageLZ, gRegionMap->cursorSmallImage); break; case 4: LZ77UnCompWram(sRegionMapCursorLarge_ImageLZ, gRegionMap->cursorLargeImage); break; case 5: InitializeCursorPosition(); gRegionMap->unk74 = gRegionMap->cursorPosX; gRegionMap->unk76 = gRegionMap->cursorPosY; gRegionMap->unk16 = sub_80FB758(gRegionMap->mapSectionId); gRegionMap->mapSectionId = GetOverworldMapFromUnderwaterMap_(gRegionMap->mapSectionId); GetMapSectionName(gRegionMap->mapSectionName, gRegionMap->mapSectionId, 16); break; case 6: if (gRegionMap->zoomed == FALSE) { CalcZoomScrollParams(0, 0, 0, 0, 0x100, 0x100, 0); } else { gRegionMap->scrollX = gRegionMap->cursorPosX * 8 - 52; gRegionMap->scrollY = gRegionMap->cursorPosY * 8 - 68; gRegionMap->unk64 = gRegionMap->cursorPosX; gRegionMap->unk66 = gRegionMap->cursorPosY; CalcZoomScrollParams(gRegionMap->scrollX, gRegionMap->scrollY, 0x38, 0x48, 0x80, 0x80, 0); } break; case 7: sub_80FBA18(); UpdateRegionMapVideoRegs(); gRegionMap->cursorSprite = NULL; gRegionMap->playerIconSprite = NULL; gRegionMap->unk7A = 0; gRegionMap->blinkPlayerIcon = FALSE; REG_BG2CNT = 0xBC8A; gRegionMap->initStep++; default: return FALSE; } gRegionMap->initStep++; return TRUE; } void FreeRegionMapIconResources(void) { if (gRegionMap->cursorSprite != NULL) { DestroySprite(gRegionMap->cursorSprite); FreeSpriteTilesByTag(gRegionMap->cursorTileTag); FreeSpritePaletteByTag(gRegionMap->cursorPaletteTag); } if (gRegionMap->playerIconSprite != NULL) { DestroySprite(gRegionMap->playerIconSprite); FreeSpriteTilesByTag(gRegionMap->playerIconTileTag); FreeSpritePaletteByTag(gRegionMap->playerIconPaletteTag); } } u8 sub_80FAB60(void) { return gRegionMap->inputCallback(); } static u8 sub_80FAB78(void) { u8 event = INPUT_EVENT_NONE; gRegionMap->cursorDeltaX = 0; gRegionMap->cursorDeltaY = 0; if ((gMain.heldKeys & DPAD_UP) && gRegionMap->cursorPosY > MAPCURSOR_Y_MIN) { gRegionMap->cursorDeltaY = -1; event = INPUT_EVENT_DPAD; } if ((gMain.heldKeys & DPAD_DOWN) && gRegionMap->cursorPosY < MAPCURSOR_Y_MAX) { gRegionMap->cursorDeltaY = 1; event = INPUT_EVENT_DPAD; } if ((gMain.heldKeys & DPAD_LEFT) && gRegionMap->cursorPosX > MAPCURSOR_X_MIN) { gRegionMap->cursorDeltaX = -1; event = INPUT_EVENT_DPAD; } if ((gMain.heldKeys & DPAD_RIGHT) && gRegionMap->cursorPosX < MAPCURSOR_X_MAX) { gRegionMap->cursorDeltaX = 1; event = INPUT_EVENT_DPAD; } if (gMain.newKeys & A_BUTTON) event = INPUT_EVENT_A_BUTTON; else if (gMain.newKeys & B_BUTTON) event = INPUT_EVENT_B_BUTTON; if (event == INPUT_EVENT_DPAD) { gRegionMap->unk7A = 4; gRegionMap->inputCallback = _swiopen; } return event; } static u8 _swiopen(void) { u16 mapSectionId; if (gRegionMap->unk7A != 0) return INPUT_EVENT_2; if (gRegionMap->cursorDeltaX > 0) gRegionMap->cursorPosX++; if (gRegionMap->cursorDeltaX < 0) gRegionMap->cursorPosX--; if (gRegionMap->cursorDeltaY > 0) gRegionMap->cursorPosY++; if (gRegionMap->cursorDeltaY < 0) gRegionMap->cursorPosY--; mapSectionId = GetRegionMapSectionAt(gRegionMap->cursorPosX, gRegionMap->cursorPosY); gRegionMap->unk16 = sub_80FB758(mapSectionId); if (mapSectionId != gRegionMap->mapSectionId) { gRegionMap->mapSectionId = mapSectionId; GetMapSectionName(gRegionMap->mapSectionName, gRegionMap->mapSectionId, 16); } sub_80FBA18(); gRegionMap->inputCallback = sub_80FAB78; return INPUT_EVENT_3; } static u8 sub_80FAD04(void) { u8 event = INPUT_EVENT_NONE; gRegionMap->unk6A = 0; gRegionMap->unk68 = 0; if ((gMain.heldKeys & DPAD_UP) && gRegionMap->scrollY > -52) { gRegionMap->unk68 = -1; event = INPUT_EVENT_DPAD; } if ((gMain.heldKeys & DPAD_DOWN) && gRegionMap->scrollY < 60) { gRegionMap->unk68 = 1; event = INPUT_EVENT_DPAD; } if ((gMain.heldKeys & DPAD_LEFT) && gRegionMap->scrollX > -44) { gRegionMap->unk6A = -1; event = INPUT_EVENT_DPAD; } if ((gMain.heldKeys & DPAD_RIGHT) && gRegionMap->scrollX < 172) { gRegionMap->unk6A = 1; event = INPUT_EVENT_DPAD; } if (gMain.newKeys & A_BUTTON) event = INPUT_EVENT_A_BUTTON; if (gMain.newKeys & B_BUTTON) event = INPUT_EVENT_B_BUTTON; if (event == INPUT_EVENT_DPAD) { gRegionMap->inputCallback = sub_80FADE4; gRegionMap->unk6C = 0; } return event; } static u8 sub_80FADE4(void) { gRegionMap->scrollY += gRegionMap->unk68; gRegionMap->scrollX += gRegionMap->unk6A; sub_80FB238(gRegionMap->scrollX, gRegionMap->scrollY); gRegionMap->unk6C++; if (gRegionMap->unk6C == 8) { u16 r3 = (gRegionMap->scrollX + 44) / 8 + 1; u16 r1 = (gRegionMap->scrollY + 52) / 8 + 2; if (r3 != gRegionMap->unk64 || r1 != gRegionMap->unk66) { u16 mapSectionId; gRegionMap->unk64 = r3; gRegionMap->unk66 = r1; mapSectionId = GetRegionMapSectionAt(r3, r1); gRegionMap->unk16 = sub_80FB758(mapSectionId); if (mapSectionId != gRegionMap->mapSectionId) { gRegionMap->mapSectionId = mapSectionId; GetMapSectionName(gRegionMap->mapSectionName, gRegionMap->mapSectionId, 16); } sub_80FBA18(); } gRegionMap->unk6C = 0; gRegionMap->inputCallback = sub_80FAD04; return INPUT_EVENT_3; } return INPUT_EVENT_2; } void sub_80FAEC4(void) { if (gRegionMap->zoomed == FALSE) { gRegionMap->scrollY = 0; gRegionMap->scrollX = 0; gRegionMap->unk40 = 0; gRegionMap->unk3C = 0; gRegionMap->unk60 = gRegionMap->cursorPosX * 8 - 52; gRegionMap->unk62 = gRegionMap->cursorPosY * 8 - 68; gRegionMap->unk44 = (gRegionMap->unk60 << 8) / 16; gRegionMap->unk48 = (gRegionMap->unk62 << 8) / 16; gRegionMap->unk64 = gRegionMap->cursorPosX; gRegionMap->unk66 = gRegionMap->cursorPosY; gRegionMap->unk4C = (256 << 8); gRegionMap->unk50 = -0x800; } else { gRegionMap->unk3C = gRegionMap->scrollX * 256; gRegionMap->unk40 = gRegionMap->scrollY * 256; gRegionMap->unk60 = 0; gRegionMap->unk62 = 0; gRegionMap->unk44 = -(gRegionMap->unk3C / 16); gRegionMap->unk48 = -(gRegionMap->unk40 / 16); gRegionMap->cursorPosX = gRegionMap->unk64; gRegionMap->cursorPosY = gRegionMap->unk66; gRegionMap->unk4C = (128 << 8); gRegionMap->unk50 = 0x800; } gRegionMap->unk6E = 0; sub_80FBCA0(); sub_80FBDF8(); } u8 sub_80FAFC0(void) { u8 r4; if (gRegionMap->unk6E >= 16) return 0; gRegionMap->unk6E++; if (gRegionMap->unk6E == 16) { gRegionMap->unk44 = 0; gRegionMap->unk48 = 0; gRegionMap->scrollX = gRegionMap->unk60; gRegionMap->scrollY = gRegionMap->unk62; gRegionMap->unk4C = (gRegionMap->zoomed == FALSE) ? (128 << 8) : (256 << 8); gRegionMap->zoomed = !gRegionMap->zoomed; gRegionMap->inputCallback = (gRegionMap->zoomed == FALSE) ? sub_80FAB78 : sub_80FAD04; CreateRegionMapCursor(gRegionMap->cursorTileTag, gRegionMap->cursorPaletteTag); sub_80FBE24(); r4 = 0; } else { gRegionMap->unk3C += gRegionMap->unk44; gRegionMap->unk40 += gRegionMap->unk48; gRegionMap->scrollX = gRegionMap->unk3C >> 8; gRegionMap->scrollY = gRegionMap->unk40 >> 8; gRegionMap->unk4C += gRegionMap->unk50; if ((gRegionMap->unk44 < 0 && gRegionMap->scrollX < gRegionMap->unk60) || (gRegionMap->unk44 > 0 && gRegionMap->scrollX > gRegionMap->unk60)) { gRegionMap->scrollX = gRegionMap->unk60; gRegionMap->unk44 = 0; } if ((gRegionMap->unk48 < 0 && gRegionMap->scrollY < gRegionMap->unk62) || (gRegionMap->unk48 > 0 && gRegionMap->scrollY > gRegionMap->unk62)) { gRegionMap->scrollY = gRegionMap->unk62; gRegionMap->unk48 = 0; } if (gRegionMap->zoomed == FALSE) { if (gRegionMap->unk4C < (128 << 8)) { gRegionMap->unk4C = (128 << 8); gRegionMap->unk50 = 0; } } else { if (gRegionMap->unk4C > (256 << 8)) { gRegionMap->unk4C = (256 << 8); gRegionMap->unk50 = 0; } } r4 = 1; } CalcZoomScrollParams(gRegionMap->scrollX, gRegionMap->scrollY, 0x38, 0x48, gRegionMap->unk4C >> 8, gRegionMap->unk4C >> 8, 0); return r4; } static void CalcZoomScrollParams(s16 a, s16 b, s16 c, s16 d, u16 e, u16 f, u8 rotation) { s32 var1; s32 var2; s32 var3; s32 var4; gRegionMap->unk2C = e * gSineTable[rotation + 64] >> 8; gRegionMap->unk30 = e * -gSineTable[rotation] >> 8; gRegionMap->unk34 = f * gSineTable[rotation] >> 8; gRegionMap->unk38 = f * gSineTable[rotation + 64] >> 8; var1 = (a << 8) + (c << 8); var2 = d * gRegionMap->unk34 + gRegionMap->unk2C * c; gRegionMap->bg2x = var1 - var2; var3 = (b << 8) + (d << 8); var4 = gRegionMap->unk38 * d + gRegionMap->unk30 * c; gRegionMap->bg2y = var3 - var4; gRegionMap->needUpdateVideoRegs = TRUE; } static void sub_80FB238(s16 x, s16 y) { gRegionMap->bg2x = (0x1C << 8) + (x << 8); gRegionMap->bg2y = (0x24 << 8) + (y << 8); gRegionMap->needUpdateVideoRegs = TRUE; } void UpdateRegionMapVideoRegs(void) { if (gRegionMap->needUpdateVideoRegs) { REG_BG2PA = gRegionMap->unk2C; REG_BG2PB = gRegionMap->unk34; REG_BG2PC = gRegionMap->unk30; REG_BG2PD = gRegionMap->unk38; REG_BG2X = gRegionMap->bg2x; REG_BG2Y = gRegionMap->bg2y; gRegionMap->needUpdateVideoRegs = FALSE; } } void RegionMapDefaultZoomOffsetPlayerSprite(s16 a, s16 b) { CalcZoomScrollParams(a, b, 0x38, 0x48, 0x100, 0x100, 0); UpdateRegionMapVideoRegs(); if (gRegionMap->playerIconSprite != NULL) { gRegionMap->playerIconSprite->x2 = -a; gRegionMap->playerIconSprite->y2 = -b; } } static u16 GetRegionMapSectionAt(u16 x, u16 y) { if (y < MAPCURSOR_Y_MIN || y > MAPCURSOR_Y_MAX || x < MAPCURSOR_X_MIN || x > MAPCURSOR_X_MAX) return MAPSEC_NONE; y -= MAPCURSOR_Y_MIN; x -= MAPCURSOR_X_MIN; return sRegionMapLayout[x + y * 28]; } static void InitializeCursorPosition(void) { struct MapHeader *mapHeader; u16 mapWidth; u16 mapHeight; u16 x; u16 y; u16 r1; u16 r9; if (gSaveBlock1.location.mapGroup == 25 && (gSaveBlock1.location.mapNum == MAP_NUM(SS_TIDAL_CORRIDOR) || gSaveBlock1.location.mapNum == MAP_NUM(SS_TIDAL_LOWER_DECK) || gSaveBlock1.location.mapNum == MAP_NUM(SS_TIDAL_ROOMS))) { sub_80FB600(); return; } switch (GetMapTypeByGroupAndId(gSaveBlock1.location.mapGroup, gSaveBlock1.location.mapNum) - 1) { default: case 0: case 1: case 2: case 4: case 5: gRegionMap->mapSectionId = gMapHeader.regionMapSectionId; gRegionMap->playerIsInCave = FALSE; mapWidth = gMapHeader.mapLayout->width; mapHeight = gMapHeader.mapLayout->height; x = gSaveBlock1.pos.x; y = gSaveBlock1.pos.y; if (gRegionMap->mapSectionId == MAPSEC_UNDERWATER_128) gRegionMap->playerIsInCave = TRUE; break; case 3: case 6: mapHeader = Overworld_GetMapHeaderByGroupAndId(gSaveBlock1.warp4.mapGroup, gSaveBlock1.warp4.mapNum); gRegionMap->mapSectionId = mapHeader->regionMapSectionId; gRegionMap->playerIsInCave = TRUE; mapWidth = mapHeader->mapLayout->width; mapHeight = mapHeader->mapLayout->height; x = gSaveBlock1.warp4.x; y = gSaveBlock1.warp4.y; break; case 8: mapHeader = Overworld_GetMapHeaderByGroupAndId(gSaveBlock1.warp2.mapGroup, gSaveBlock1.warp2.mapNum); gRegionMap->mapSectionId = mapHeader->regionMapSectionId; gRegionMap->playerIsInCave = TRUE; mapWidth = mapHeader->mapLayout->width; mapHeight = mapHeader->mapLayout->height; x = gSaveBlock1.warp2.x; y = gSaveBlock1.warp2.y; break; case 7: { struct WarpData *r4; gRegionMap->mapSectionId = gMapHeader.regionMapSectionId; if (gRegionMap->mapSectionId != MAPSEC_DYNAMIC) { r4 = &gSaveBlock1.warp4; mapHeader = Overworld_GetMapHeaderByGroupAndId(r4->mapGroup, r4->mapNum); } else { r4 = &gSaveBlock1.warp2; mapHeader = Overworld_GetMapHeaderByGroupAndId(r4->mapGroup, r4->mapNum); gRegionMap->mapSectionId = mapHeader->regionMapSectionId; } gRegionMap->playerIsInCave = FALSE; mapWidth = mapHeader->mapLayout->width; mapHeight = mapHeader->mapLayout->height; x = r4->x; y = r4->y; } break; } r9 = x; r1 = mapWidth / gRegionMapEntries[gRegionMap->mapSectionId].width; if (r1 == 0) r1 = 1; x /= r1; if (x >= gRegionMapEntries[gRegionMap->mapSectionId].width) x = gRegionMapEntries[gRegionMap->mapSectionId].width - 1; r1 = mapHeight / gRegionMapEntries[gRegionMap->mapSectionId].height; if (r1 == 0) r1 = 1; y /= r1; if (y >= gRegionMapEntries[gRegionMap->mapSectionId].height) y = gRegionMapEntries[gRegionMap->mapSectionId].height - 1; switch (gRegionMap->mapSectionId) { case MAPSEC_ROUTE_114: if (y != 0) x = 0; break; case MAPSEC_ROUTE_126: case MAPSEC_UNDERWATER_125: x = 0; if (gSaveBlock1.pos.x > 32) x = 1; if (gSaveBlock1.pos.x > 0x33) x++; y = 0; if (gSaveBlock1.pos.y > 0x25) y = 1; if (gSaveBlock1.pos.y > 0x38) y++; break; case MAPSEC_ROUTE_121: x = 0; if (r9 > 14) x = 1; if (r9 > 0x1C) x++; if (r9 > 0x36) x++; break; } gRegionMap->cursorPosX = gRegionMapEntries[gRegionMap->mapSectionId].x + x + MAPCURSOR_X_MIN; gRegionMap->cursorPosY = gRegionMapEntries[gRegionMap->mapSectionId].y + y + MAPCURSOR_Y_MIN; } static void sub_80FB600(void) { u16 y = 0; u16 x = 0; u8 mapGroup; u8 mapNum; s16 sp2; s16 sp4; switch (GetSSTidalLocation(&mapGroup, &mapNum, &sp2, &sp4)) { case 1: gRegionMap->mapSectionId = MAPSEC_SLATEPORT_CITY; break; case 2: gRegionMap->mapSectionId = MAPSEC_LILYCOVE_CITY; break; case 3: gRegionMap->mapSectionId = MAPSEC_ROUTE_124; break; case 4: gRegionMap->mapSectionId = MAPSEC_ROUTE_131; break; default: case 0: { struct MapHeader *mapHeader = Overworld_GetMapHeaderByGroupAndId(mapGroup, mapNum); u16 r1; gRegionMap->mapSectionId = mapHeader->regionMapSectionId; r1 = mapHeader->mapLayout->width / gRegionMapEntries[gRegionMap->mapSectionId].width; if (r1 == 0) r1 = 1; x = sp2 / r1; if (x >= gRegionMapEntries[gRegionMap->mapSectionId].width) x = gRegionMapEntries[gRegionMap->mapSectionId].width - 1; r1 = mapHeader->mapLayout->height / gRegionMapEntries[gRegionMap->mapSectionId].height; if (r1 == 0) r1 = 1; y = sp4 / r1; if (y >= gRegionMapEntries[gRegionMap->mapSectionId].height) y = gRegionMapEntries[gRegionMap->mapSectionId].height - 1; } break; } gRegionMap->playerIsInCave = FALSE; gRegionMap->cursorPosX = gRegionMapEntries[gRegionMap->mapSectionId].x + x + MAPCURSOR_X_MIN; gRegionMap->cursorPosY = gRegionMapEntries[gRegionMap->mapSectionId].y + y + MAPCURSOR_Y_MIN; } static u16 sub_80FB758(u16 mapSectionId) { switch (mapSectionId) { case MAPSEC_NONE: return 0; case MAPSEC_LITTLEROOT_TOWN: return FlagGet(FLAG_VISITED_LITTLEROOT_TOWN) ? 2 : 3; case MAPSEC_OLDALE_TOWN: return FlagGet(FLAG_VISITED_OLDALE_TOWN) ? 2 : 3; case MAPSEC_DEWFORD_TOWN: return FlagGet(FLAG_VISITED_DEWFORD_TOWN) ? 2 : 3; case MAPSEC_LAVARIDGE_TOWN: return FlagGet(FLAG_VISITED_LAVARIDGE_TOWN) ? 2 : 3; case MAPSEC_FALLARBOR_TOWN: return FlagGet(FLAG_VISITED_FALLARBOR_TOWN) ? 2 : 3; case MAPSEC_VERDANTURF_TOWN: return FlagGet(FLAG_VISITED_VERDANTURF_TOWN) ? 2 : 3; case MAPSEC_PACIFIDLOG_TOWN: return FlagGet(FLAG_VISITED_PACIFIDLOG_TOWN) ? 2 : 3; case MAPSEC_PETALBURG_CITY: return FlagGet(FLAG_VISITED_PETALBURG_CITY) ? 2 : 3; case MAPSEC_SLATEPORT_CITY: return FlagGet(FLAG_VISITED_SLATEPORT_CITY) ? 2 : 3; case MAPSEC_MAUVILLE_CITY: return FlagGet(FLAG_VISITED_MAUVILLE_CITY) ? 2 : 3; case MAPSEC_RUSTBORO_CITY: return FlagGet(FLAG_VISITED_RUSTBORO_CITY) ? 2 : 3; case MAPSEC_FORTREE_CITY: return FlagGet(FLAG_VISITED_FORTREE_CITY) ? 2 : 3; case MAPSEC_LILYCOVE_CITY: return FlagGet(FLAG_VISITED_LILYCOVE_CITY) ? 2 : 3; case MAPSEC_MOSSDEEP_CITY: return FlagGet(FLAG_VISITED_MOSSDEEP_CITY) ? 2 : 3; case MAPSEC_SOOTOPOLIS_CITY: return FlagGet(FLAG_VISITED_SOOTOPOLIS_CITY) ? 2 : 3; case MAPSEC_EVER_GRANDE_CITY: return FlagGet(FLAG_VISITED_EVER_GRANDE_CITY) ? 2 : 3; case MAPSEC_BATTLE_TOWER: return FlagGet(FLAG_LANDMARK_BATTLE_TOWER) ? 4 : 0; case MAPSEC_SOUTHERN_ISLAND: return FlagGet(FLAG_LANDMARK_SOUTHERN_ISLAND) ? 1 : 0; default: return 1; } } u16 GetRegionMapSectionAt_(u16 x, u16 y) { return GetRegionMapSectionAt(x, y); } static u16 GetOverworldMapFromUnderwaterMap_(u16 mapSectionId) { u16 i; for (i = 0; sUnderwaterMaps[i][0] != MAPSEC_NONE; i++) { if (sUnderwaterMaps[i][0] == mapSectionId) return sUnderwaterMaps[i][1]; } return mapSectionId; } u16 GetOverworldMapFromUnderwaterMap(u16 mapSectionId) { return GetOverworldMapFromUnderwaterMap_(mapSectionId); } static void sub_80FBA18(void) { u16 x; u16 y; u16 i; if (gRegionMap->mapSectionId == MAPSEC_NONE) { gRegionMap->everGrandeCityArea = 0; return; } if (gRegionMap->zoomed == FALSE) { x = gRegionMap->cursorPosX; y = gRegionMap->cursorPosY; } else { x = gRegionMap->unk64; y = gRegionMap->unk66; } i = 0; while (1) { if (x <= 1) { if (sub_80FBAA0(y)) { y--; x = 0x1D; } else { break; } } else { x--; if (GetRegionMapSectionAt(x, y) == gRegionMap->mapSectionId) i++; } } gRegionMap->everGrandeCityArea = i; } static bool8 sub_80FBAA0(u16 a) { u16 x; u16 y; y = a - 1; if (y == 0xFFFF) return FALSE; for (x = MAPCURSOR_X_MIN; x <= MAPCURSOR_X_MAX; x++) { if (GetRegionMapSectionAt(x, y) == gRegionMap->mapSectionId) return TRUE; } return FALSE; } static const struct OamData sCursorOamData = { .y = 0, .affineMode = 0, .objMode = 0, .mosaic = 0, .bpp = 0, .shape = 0, .x = 0, .matrixNum = 0, .size = 1, .tileNum = 0, .priority = 1, .paletteNum = 0, .affineParam = 0, }; static const union AnimCmd sCursorAnimSeq0[] = { ANIMCMD_FRAME(0, 20), ANIMCMD_FRAME(4, 20), ANIMCMD_JUMP(0), }; static const union AnimCmd sCursorAnimSeq1[] = { ANIMCMD_FRAME(0, 10), ANIMCMD_FRAME(16, 10), ANIMCMD_FRAME(32, 10), ANIMCMD_FRAME(16, 10), ANIMCMD_JUMP(0), }; static const union AnimCmd *const sCursorAnimTable[] = { sCursorAnimSeq0, sCursorAnimSeq1, }; static void SpriteCB_Cursor(struct Sprite *sprite) { if (gRegionMap->unk7A != 0) { sprite->x += gRegionMap->cursorDeltaX * 2; sprite->y += gRegionMap->cursorDeltaY * 2; gRegionMap->unk7A--; } } static void nullsub_66(struct Sprite *sprite) { } void CreateRegionMapCursor(u16 tileTag, u16 paletteTag) { u8 spriteId; struct SpriteSheet spriteSheet; struct SpritePalette spritePalette = { .data = sRegionMapCursor_Pal, }; struct SpriteTemplate spriteTemplate = { .oam = &sCursorOamData, .anims = sCursorAnimTable, .images = NULL, .affineAnims = gDummySpriteAffineAnimTable, .callback = SpriteCB_Cursor, }; spriteSheet.tag = tileTag; spriteTemplate.tileTag = tileTag; gRegionMap->cursorTileTag = tileTag; spritePalette.tag = paletteTag; spriteTemplate.paletteTag = paletteTag; gRegionMap->cursorPaletteTag = paletteTag; if (gRegionMap->zoomed == FALSE) { spriteSheet.data = gRegionMap->cursorSmallImage; spriteSheet.size = 0x100; spriteTemplate.callback = SpriteCB_Cursor; } else { spriteSheet.data = gRegionMap->cursorLargeImage; spriteSheet.size = 0x600; spriteTemplate.callback = nullsub_66; } LoadSpriteSheet(&spriteSheet); LoadSpritePalette(&spritePalette); spriteId = CreateSprite(&spriteTemplate, 0x38, 0x48, 0); if (spriteId != 64) { gRegionMap->cursorSprite = &gSprites[spriteId]; if (gRegionMap->zoomed == TRUE) { gRegionMap->cursorSprite->oam.size = 2; gRegionMap->cursorSprite->x -= 8; gRegionMap->cursorSprite->y -= 8; StartSpriteAnim(gRegionMap->cursorSprite, 1); } else { gRegionMap->cursorSprite->oam.size = 1; gRegionMap->cursorSprite->x = gRegionMap->cursorPosX * 8 + 4; gRegionMap->cursorSprite->y = gRegionMap->cursorPosY * 8 + 4; } gRegionMap->cursorSprite->data[1] = 2; gRegionMap->cursorSprite->data[2] = IndexOfSpritePaletteTag(paletteTag) * 16 + 0x0101; gRegionMap->cursorSprite->data[3] = 1; } } void sub_80FBCA0(void) { if (gRegionMap->cursorSprite != NULL) { DestroySprite(gRegionMap->cursorSprite); FreeSpriteTilesByTag(gRegionMap->cursorTileTag); FreeSpritePaletteByTag(gRegionMap->cursorPaletteTag); } } void unref_sub_80FBCD0(void) { gRegionMap->cursorSprite->data[3] = 1; } void unref_sub_80FBCE0(void) { gRegionMap->cursorSprite->data[3] = 0; } static const struct OamData sPlayerIconOamData = { .y = 0, .affineMode = 0, .objMode = 0, .mosaic = 0, .bpp = 0, .shape = 0, .x = 0, .matrixNum = 0, .size = 1, .tileNum = 0, .priority = 2, .paletteNum = 0, .affineParam = 0, }; static const union AnimCmd sPlayerIconAnimSeq0[] = { ANIMCMD_FRAME(0, 5), ANIMCMD_END, }; static const union AnimCmd *const sPlayerIconAnimTable[] = { sPlayerIconAnimSeq0, }; void CreateRegionMapPlayerIcon(u16 tileTag, u16 paletteTag) { u8 spriteId; struct SpriteSheet playerIconSpriteSheet = { .data = sRegionMapBrendanIcon_Image, .size = 128, .tag = tileTag, }; struct SpritePalette playerIconSpritePalette = { .data = sRegionMapBrendanIcon_Pal, .tag = paletteTag, }; struct SpriteTemplate playerIconSpriteTemplate = { .tileTag = tileTag, .paletteTag = paletteTag, .oam = &sPlayerIconOamData, .anims = sPlayerIconAnimTable, .images = NULL, .affineAnims = gDummySpriteAffineAnimTable, .callback = SpriteCallbackDummy, }; if (gSaveBlock2.playerGender == FEMALE) { playerIconSpriteSheet.data = sRegionMapMayIcon_Image; playerIconSpritePalette.data = sRegionMapMayIcon_Pal; } LoadSpriteSheet(&playerIconSpriteSheet); LoadSpritePalette(&playerIconSpritePalette); spriteId = CreateSprite(&playerIconSpriteTemplate, 0, 0, 1); gRegionMap->playerIconSprite = &gSprites[spriteId]; if (gRegionMap->zoomed == FALSE) { gRegionMap->playerIconSprite->x = gRegionMap->unk74 * 8 + 4; gRegionMap->playerIconSprite->y = gRegionMap->unk76 * 8 + 4; gRegionMap->playerIconSprite->callback = SpriteCB_PlayerIconZoomedOut; } else { gRegionMap->playerIconSprite->x = gRegionMap->unk74 * 16 - 48; gRegionMap->playerIconSprite->y = gRegionMap->unk76 * 16 - 66; gRegionMap->playerIconSprite->callback = SpriteCB_PlayerIconZoomedIn; } } static void sub_80FBDF8(void) { if (gRegionMap->playerIconSprite != NULL) { gRegionMap->playerIconSprite->invisible = TRUE; gRegionMap->playerIconSprite->callback = SpriteCallbackDummy; } } static void sub_80FBE24(void) { if (gRegionMap->playerIconSprite != NULL) { if (gRegionMap->zoomed == TRUE) { gRegionMap->playerIconSprite->x = gRegionMap->unk74 * 16 - 48; gRegionMap->playerIconSprite->y = gRegionMap->unk76 * 16 - 66; gRegionMap->playerIconSprite->callback = SpriteCB_PlayerIconZoomedIn; gRegionMap->playerIconSprite->invisible = FALSE; } else { gRegionMap->playerIconSprite->x = gRegionMap->unk74 * 8 + 4; gRegionMap->playerIconSprite->y = gRegionMap->unk76 * 8 + 4; gRegionMap->playerIconSprite->x2 = 0; gRegionMap->playerIconSprite->y2 = 0; gRegionMap->playerIconSprite->callback = SpriteCB_PlayerIconZoomedOut; gRegionMap->playerIconSprite->invisible = FALSE; } } } static void SpriteCB_PlayerIconZoomedIn(struct Sprite *sprite) { sprite->x2 = -(gRegionMap->scrollX * 2); sprite->y2 = -(gRegionMap->scrollY * 2); sprite->data[0] = sprite->y + sprite->y2 + sprite->centerToCornerVecY; sprite->data[1] = sprite->x + sprite->x2 + sprite->centerToCornerVecX; // Determine if sprite is on screen if (sprite->data[0] < -8 || sprite->data[0] > 0xA8 || sprite->data[1] < -8 || sprite->data[1] > 0xF8) sprite->data[2] = FALSE; else sprite->data[2] = TRUE; if (sprite->data[2] == TRUE) UpdateIconBlink(sprite); else sprite->invisible = TRUE; } static void SpriteCB_PlayerIconZoomedOut(struct Sprite *sprite) { UpdateIconBlink(sprite); } static void UpdateIconBlink(struct Sprite *sprite) { if (gRegionMap->blinkPlayerIcon) { // Toggle visibility every 16 frames sprite->data[7]++; if (sprite->data[7] > 16) { sprite->data[7] = 0; sprite->invisible = !sprite->invisible; } } else { sprite->invisible = FALSE; } } void sub_80FBF94(void) { if (gRegionMap->playerIsInCave) gRegionMap->blinkPlayerIcon = TRUE; } const u8 *GetMapSectionName(u8 *dest, u16 mapSectionId, u16 length) { if (mapSectionId == MAPSEC_SECRET_BASE) return GetSecretBaseMapName(dest); if (mapSectionId < MAPSEC_NONE) return StringCopy(dest, gRegionMapEntries[mapSectionId].regionMapSectionId); if (length == 0) length = 18; return StringFill(dest, CHAR_SPACE, length); } const u8 *CopyMapName(u8 *dest, u16 mapSectionId) { switch (mapSectionId) { case MAPSEC_DYNAMIC: return StringCopy(dest, gOtherText_Ferry); case MAPSEC_SECRET_BASE: return StringCopy(dest, gOtherText_SecretBase); default: return GetMapSectionName(dest, mapSectionId, 0); } } const u8 *CopyLocationName(u8 *dest, u16 mapSectionId) { if (mapSectionId == MAPSEC_EVIL_TEAM_HIDEOUT) return StringCopy(dest, gOtherText_Hideout); else return CopyMapName(dest, mapSectionId); } static void GetRegionMapLocationPosition(u16 mapSectionId, u16 *x, u16 *y, u16 *width, u16 *height) { *x = gRegionMapEntries[mapSectionId].x; *y = gRegionMapEntries[mapSectionId].y; *width = gRegionMapEntries[mapSectionId].width; *height = gRegionMapEntries[mapSectionId].height; } static const u16 sFlyRegionMapFrame_Pal[] = INCBIN_U16("graphics/pokenav/map_frame.gbapal"); static const u8 sFlyRegionMapFrame_ImageLZ[] = INCBIN_U8("graphics/pokenav/map_frame.4bpp.lz"); static const u8 sFlyRegionMapFrame_TilemapLZ[] = INCBIN_U8("graphics/pokenav/map_frame.bin.lz"); static const u16 sFlyTargetIcons_Pal[] = INCBIN_U16("graphics/pokenav/fly_target_icons.gbapal"); static const u8 sFlyTargetIcons_ImageLZ[] = INCBIN_U8("graphics/pokenav/fly_target_icons.4bpp.lz"); static const u8 sMapHealLocations[][3] = { {MAP_GROUP(LITTLEROOT_TOWN), MAP_NUM(LITTLEROOT_TOWN), HEAL_LOCATION_LITTLEROOT_TOWN_BRENDANS_HOUSE_2F}, {MAP_GROUP(OLDALE_TOWN), MAP_NUM(OLDALE_TOWN), HEAL_LOCATION_OLDALE_TOWN}, {MAP_GROUP(DEWFORD_TOWN), MAP_NUM(DEWFORD_TOWN), HEAL_LOCATION_DEWFORD_TOWN}, {MAP_GROUP(LAVARIDGE_TOWN), MAP_NUM(LAVARIDGE_TOWN), HEAL_LOCATION_LAVARIDGE_TOWN}, {MAP_GROUP(FALLARBOR_TOWN), MAP_NUM(FALLARBOR_TOWN), HEAL_LOCATION_FALLARBOR_TOWN}, {MAP_GROUP(VERDANTURF_TOWN), MAP_NUM(VERDANTURF_TOWN), HEAL_LOCATION_VERDANTURF_TOWN}, {MAP_GROUP(PACIFIDLOG_TOWN), MAP_NUM(PACIFIDLOG_TOWN), HEAL_LOCATION_PACIFIDLOG_TOWN}, {MAP_GROUP(PETALBURG_CITY), MAP_NUM(PETALBURG_CITY), HEAL_LOCATION_PETALBURG_CITY}, {MAP_GROUP(SLATEPORT_CITY), MAP_NUM(SLATEPORT_CITY), HEAL_LOCATION_SLATEPORT_CITY}, {MAP_GROUP(MAUVILLE_CITY), MAP_NUM(MAUVILLE_CITY), HEAL_LOCATION_MAUVILLE_CITY}, {MAP_GROUP(RUSTBORO_CITY), MAP_NUM(RUSTBORO_CITY), HEAL_LOCATION_RUSTBORO_CITY}, {MAP_GROUP(FORTREE_CITY), MAP_NUM(FORTREE_CITY), HEAL_LOCATION_FORTREE_CITY}, {MAP_GROUP(LILYCOVE_CITY), MAP_NUM(LILYCOVE_CITY), HEAL_LOCATION_LILYCOVE_CITY}, {MAP_GROUP(MOSSDEEP_CITY), MAP_NUM(MOSSDEEP_CITY), HEAL_LOCATION_MOSSDEEP_CITY}, {MAP_GROUP(SOOTOPOLIS_CITY), MAP_NUM(SOOTOPOLIS_CITY), HEAL_LOCATION_SOOTOPOLIS_CITY}, {MAP_GROUP(EVER_GRANDE_CITY), MAP_NUM(EVER_GRANDE_CITY), HEAL_LOCATION_EVER_GRANDE_CITY}, {MAP_GROUP(ROUTE101), MAP_NUM(ROUTE101), 0}, {MAP_GROUP(ROUTE102), MAP_NUM(ROUTE102), 0}, {MAP_GROUP(ROUTE103), MAP_NUM(ROUTE103), 0}, {MAP_GROUP(ROUTE104), MAP_NUM(ROUTE104), 0}, {MAP_GROUP(ROUTE105), MAP_NUM(ROUTE105), 0}, {MAP_GROUP(ROUTE106), MAP_NUM(ROUTE106), 0}, {MAP_GROUP(ROUTE107), MAP_NUM(ROUTE107), 0}, {MAP_GROUP(ROUTE108), MAP_NUM(ROUTE108), 0}, {MAP_GROUP(ROUTE109), MAP_NUM(ROUTE109), 0}, {MAP_GROUP(ROUTE110), MAP_NUM(ROUTE110), 0}, {MAP_GROUP(ROUTE111), MAP_NUM(ROUTE111), 0}, {MAP_GROUP(ROUTE112), MAP_NUM(ROUTE112), 0}, {MAP_GROUP(ROUTE113), MAP_NUM(ROUTE113), 0}, {MAP_GROUP(ROUTE114), MAP_NUM(ROUTE114), 0}, {MAP_GROUP(ROUTE115), MAP_NUM(ROUTE115), 0}, {MAP_GROUP(ROUTE116), MAP_NUM(ROUTE116), 0}, {MAP_GROUP(ROUTE117), MAP_NUM(ROUTE117), 0}, {MAP_GROUP(ROUTE118), MAP_NUM(ROUTE118), 0}, {MAP_GROUP(ROUTE119), MAP_NUM(ROUTE119), 0}, {MAP_GROUP(ROUTE120), MAP_NUM(ROUTE120), 0}, {MAP_GROUP(ROUTE121), MAP_NUM(ROUTE121), 0}, {MAP_GROUP(ROUTE122), MAP_NUM(ROUTE122), 0}, {MAP_GROUP(ROUTE123), MAP_NUM(ROUTE123), 0}, {MAP_GROUP(ROUTE124), MAP_NUM(ROUTE124), 0}, {MAP_GROUP(ROUTE125), MAP_NUM(ROUTE125), 0}, {MAP_GROUP(ROUTE126), MAP_NUM(ROUTE126), 0}, {MAP_GROUP(ROUTE127), MAP_NUM(ROUTE127), 0}, {MAP_GROUP(ROUTE128), MAP_NUM(ROUTE128), 0}, {MAP_GROUP(ROUTE129), MAP_NUM(ROUTE129), 0}, {MAP_GROUP(ROUTE130), MAP_NUM(ROUTE130), 0}, {MAP_GROUP(ROUTE131), MAP_NUM(ROUTE131), 0}, {MAP_GROUP(ROUTE132), MAP_NUM(ROUTE132), 0}, {MAP_GROUP(ROUTE133), MAP_NUM(ROUTE133), 0}, {MAP_GROUP(ROUTE134), MAP_NUM(ROUTE134), 0}, }; static const u8 *const sEverGrandeCityAreaNames[] = { OtherText_PokeLeague, OtherText_PokeCenter, }; struct MultiPartMapSection { const u8 *const *partNames; u16 mapSectionId; u16 requiredFlag; }; // Map sections that are divided into multiple parts. Ever Grande City is the only one. static const struct MultiPartMapSection sMultiPartMapSections[1] = { {sEverGrandeCityAreaNames, MAPSEC_EVER_GRANDE_CITY, FLAG_SYS_POKEMON_LEAGUE_FLY}, }; struct RegionMapState *const gRegionMapState = &eRegionMapState; static const struct SpritePalette sFlyTargetIconSpritePalette = {sFlyTargetIcons_Pal, 2}; // Fly targets that are not cities or towns static const u16 sSpecialFlyAreas[][2] = { // flag, mapSectionId {FLAG_LANDMARK_BATTLE_TOWER, MAPSEC_BATTLE_TOWER}, {0xFFFF, MAPSEC_NONE}, }; static const struct OamData sFlyTargetOamData = { .y = 0, .affineMode = 0, .objMode = 0, .mosaic = 0, .bpp = 0, .shape = 0, .x = 0, .matrixNum = 0, .size = 0, .tileNum = 0, .priority = 2, .paletteNum = 0, .affineParam = 0, }; static const union AnimCmd sFlyTargetAnimSeq0[] = { ANIMCMD_FRAME(0, 5), ANIMCMD_END, }; static const union AnimCmd sFlyTargetAnimSeq1[] = { ANIMCMD_FRAME(1, 5), ANIMCMD_END, }; static const union AnimCmd sFlyTargetAnimSeq2[] = { ANIMCMD_FRAME(3, 5), ANIMCMD_END, }; static const union AnimCmd sFlyTargetAnimSeq3[] = { ANIMCMD_FRAME(5, 5), ANIMCMD_END, }; static const union AnimCmd sFlyTargetAnimSeq4[] = { ANIMCMD_FRAME(6, 5), ANIMCMD_END, }; static const union AnimCmd sFlyTargetAnimSeq5[] = { ANIMCMD_FRAME(8, 5), ANIMCMD_END, }; static const union AnimCmd sFlyTargetAnimSeq6[] = { ANIMCMD_FRAME(10, 5), ANIMCMD_END, }; static const union AnimCmd *const sFlyTargetAnimTable[] = { sFlyTargetAnimSeq0, sFlyTargetAnimSeq1, sFlyTargetAnimSeq2, sFlyTargetAnimSeq3, sFlyTargetAnimSeq4, sFlyTargetAnimSeq5, sFlyTargetAnimSeq6, }; static const struct SpriteTemplate gFlyTargetSpriteTemplate = { .tileTag = 2, .paletteTag = 2, .oam = &sFlyTargetOamData, .anims = sFlyTargetAnimTable, .images = NULL, .affineAnims = gDummySpriteAffineAnimTable, .callback = SpriteCallbackDummy, }; void CB2_InitFlyRegionMap(void) { switch (gMain.state) { case 0: SetVBlankCallback(NULL); REG_DISPCNT = 0; REG_BG0HOFS = 0; REG_BG0VOFS = 0; REG_BG1HOFS = 0; REG_BG1VOFS = 0; REG_BG2VOFS = 0; REG_BG2HOFS = 0; REG_BG3HOFS = 0; REG_BG3VOFS = 0; ResetPaletteFade(); ResetSpriteData(); FreeSpriteTileRanges(); FreeAllSpritePalettes(); break; case 1: Text_LoadWindowTemplate(&gWindowTemplate_81E7224); break; case 2: InitMenuWindow(&gWindowTemplate_81E7224); Menu_EraseScreen(); break; case 3: InitRegionMap(&gRegionMapState->regionMap, 0); CreateRegionMapCursor(0, 0); CreateRegionMapPlayerIcon(1, 1); gRegionMapState->mapSectionId = gRegionMapState->regionMap.mapSectionId; StringFill(gRegionMapState->blankMapName, CHAR_SPACE, 12); PrintFlyTargetName(); break; case 4: LZ77UnCompVram(sFlyRegionMapFrame_ImageLZ, (void *)(VRAM + 0xC000)); break; case 5: LZ77UnCompVram(sFlyRegionMapFrame_TilemapLZ, (void *)(VRAM + 0xF000)); break; case 6: LoadPalette(sFlyRegionMapFrame_Pal, 16, 32); Menu_PrintTextPixelCoords(gOtherText_FlyToWhere, 1, 0x90, 1); break; case 7: CreateFlyTargetGraphics(); break; case 8: BlendPalettes(0xFFFFFFFF, 16, RGB(0, 0, 0)); SetVBlankCallback(VBlankCB_FlyRegionMap); break; case 9: REG_BLDCNT = 0; REG_BG1CNT = 0x1E0D; REG_DISPCNT = 0x1741; sub_80FC244(sub_80FC5B4); SetMainCallback2(CB2_FlyRegionMap); break; default: return; } gMain.state++; } static void VBlankCB_FlyRegionMap(void) { LoadOam(); ProcessSpriteCopyRequests(); TransferPlttBuffer(); } void CB2_FlyRegionMap(void) { gRegionMapState->callback(); AnimateSprites(); BuildOamBuffer(); } void sub_80FC244(void (*func)(void)) { gRegionMapState->callback = func; gRegionMapState->state = 0; } static void PrintFlyTargetName(void) { if (gRegionMapState->regionMap.unk16 == 2 || gRegionMapState->regionMap.unk16 == 4) { bool8 drawFrameDisabled = FALSE; u16 i; for (i = 0; i < ARRAY_COUNT(sMultiPartMapSections); i++) { if (gRegionMapState->regionMap.mapSectionId == sMultiPartMapSections[i].mapSectionId) { if (FlagGet(sMultiPartMapSections[i].requiredFlag)) { Menu_DrawStdWindowFrame(16, 14, 29, 19); Menu_PrintText(gRegionMapState->regionMap.mapSectionName, 17, 15); MenuPrint_RightAligned(sMultiPartMapSections[i].partNames[gRegionMapState->regionMap.everGrandeCityArea], 29, 17); drawFrameDisabled = TRUE; } break; } } if (!drawFrameDisabled) { Menu_DrawStdWindowFrame(16, 16, 29, 19); Menu_PrintText(gRegionMapState->regionMap.mapSectionName, 17, 17); Menu_EraseWindowRect(16, 14, 29, 15); } } else { Menu_DrawStdWindowFrame(16, 16, 29, 19); Menu_PrintText(gRegionMapState->blankMapName, 17, 17); Menu_EraseWindowRect(16, 14, 29, 15); } } static void CreateFlyTargetGraphics(void) { struct SpriteSheet spriteSheet; LZ77UnCompWram(sFlyTargetIcons_ImageLZ, gRegionMapState->unk_888); spriteSheet.data = (u8 *)gRegionMapState->unk_888; spriteSheet.size = 0x1C0; spriteSheet.tag = 2; LoadSpriteSheet(&spriteSheet); LoadSpritePalette(&sFlyTargetIconSpritePalette); CreateCityTownFlyTargetIcons(); CreateSpecialAreaFlyTargetIcons(); } // Draws a light overlay on cities and towns that the player can fly to static void CreateCityTownFlyTargetIcons(void) { u16 canFlyFlag = FLAG_VISITED_LITTLEROOT_TOWN; u16 i; for (i = 0; i < 16; i++) { u16 x; u16 y; u16 width; u16 height; u16 r7; u8 spriteId; GetRegionMapLocationPosition(i, &x, &y, &width, &height); x = (x + 1) * 8 + 4; y = (y + 2) * 8 + 4; if (width == 2) r7 = 1; else if (height == 2) r7 = 2; else r7 = 0; spriteId = CreateSprite(&gFlyTargetSpriteTemplate, x, y, 10); if (spriteId != 64) { gSprites[spriteId].oam.shape = r7; if (FlagGet(canFlyFlag)) gSprites[spriteId].callback = SpriteCB_FlyTargetIcons; else r7 += 3; StartSpriteAnim(&gSprites[spriteId], r7); gSprites[spriteId].data[0] = i; } canFlyFlag++; } } // Draws a red box on other fly targets // The Battle Tower is the only one of these static void CreateSpecialAreaFlyTargetIcons(void) { u16 i; for (i = 0; sSpecialFlyAreas[i][1] != MAPSEC_NONE; i++) { u16 x; u16 y; u16 width; u16 height; if (FlagGet(sSpecialFlyAreas[i][0])) { u16 mapSectionId = sSpecialFlyAreas[i][1]; u8 spriteId; GetRegionMapLocationPosition(mapSectionId, &x, &y, &width, &height); x = (x + 1) * 8; y = (y + 2) * 8; spriteId = CreateSprite(&gFlyTargetSpriteTemplate, x, y, 10); if (spriteId != 64) { gSprites[spriteId].oam.size = 1; gSprites[spriteId].callback = SpriteCB_FlyTargetIcons; StartSpriteAnim(&gSprites[spriteId], 6); gSprites[spriteId].data[0] = mapSectionId; } } } } static void SpriteCB_FlyTargetIcons(struct Sprite *sprite) { // Blink if our mapSectionId is the one selected on the map if (gRegionMapState->regionMap.mapSectionId == sprite->data[0]) { // Toggle visibility every 16 frames sprite->data[1]++; if (sprite->data[1] > 16) { sprite->data[1] = 0; sprite->invisible = !sprite->invisible; } } else { sprite->data[1] = 16; sprite->invisible = FALSE; } } static void sub_80FC5B4(void) { switch (gRegionMapState->state) { case 0: BeginNormalPaletteFade(0xFFFFFFFF, 0, 16, 0, RGB(0, 0, 0)); gRegionMapState->state++; break; case 1: if (UpdatePaletteFade() != 0) break; sub_80FC244(sub_80FC600); break; } } static void sub_80FC600(void) { if (gRegionMapState->state == 0) { switch (sub_80FAB60()) { case INPUT_EVENT_NONE: case INPUT_EVENT_DPAD: case INPUT_EVENT_2: break; case INPUT_EVENT_3: PrintFlyTargetName(); break; case INPUT_EVENT_A_BUTTON: if (gRegionMapState->regionMap.unk16 == 2 || gRegionMapState->regionMap.unk16 == 4) { m4aSongNumStart(SE_SELECT); gRegionMapState->choseFlyLocation = 1; sub_80FC244(sub_80FC69C); } break; case INPUT_EVENT_B_BUTTON: m4aSongNumStart(SE_SELECT); gRegionMapState->choseFlyLocation = 0; sub_80FC244(sub_80FC69C); break; } } } void sub_80FC69C(void) { switch (gRegionMapState->state) { case 0: BeginNormalPaletteFade(0xFFFFFFFF, 0, 0, 16, RGB(0, 0, 0)); gRegionMapState->state++; break; case 1: if (UpdatePaletteFade() != 0) break; FreeRegionMapIconResources(); if (gRegionMapState->choseFlyLocation != 0) { switch (gRegionMapState->regionMap.mapSectionId) { case MAPSEC_SOUTHERN_ISLAND: sub_8053538(HEAL_LOCATION_SOUTHERN_ISLAND_EXTERIOR); break; case MAPSEC_BATTLE_TOWER: sub_8053538(HEAL_LOCATION_BATTLE_TOWER_OUTSIDE); break; case MAPSEC_LITTLEROOT_TOWN: sub_8053538((gSaveBlock2.playerGender == MALE) ? HEAL_LOCATION_LITTLEROOT_TOWN_BRENDANS_HOUSE : HEAL_LOCATION_LITTLEROOT_TOWN_MAYS_HOUSE); break; case MAPSEC_EVER_GRANDE_CITY: sub_8053538((FlagGet(FLAG_SYS_POKEMON_LEAGUE_FLY) && gRegionMapState->regionMap.everGrandeCityArea == 0) ? HEAL_LOCATION_EVER_GRANDE_CITY_POKEMON_LEAGUE : HEAL_LOCATION_EVER_GRANDE_CITY); break; default: if (sMapHealLocations[gRegionMapState->regionMap.mapSectionId][2] != 0) sub_8053538(sMapHealLocations[gRegionMapState->regionMap.mapSectionId][2]); else warp1_set_2(sMapHealLocations[gRegionMapState->regionMap.mapSectionId][0], sMapHealLocations[gRegionMapState->regionMap.mapSectionId][1], -1); break; } sub_80865BC(); } else { SetMainCallback2(sub_808AD58); } break; } } #if DEBUG void debug_sub_8110CCC(void) { bool8 r7 = FALSE; u16 i; s16 indent; for (i = 0; i < ARRAY_COUNT(sMultiPartMapSections); i++) { if (gRegionMapState->regionMap.mapSectionId == sMultiPartMapSections[i].mapSectionId) { if (FlagGet(sMultiPartMapSections[i].requiredFlag)) { indent = 12 - StringLength(sMultiPartMapSections[i].partNames[gRegionMapState->regionMap.everGrandeCityArea]); if (indent < 0) indent = 0; r7 = TRUE; Menu_DrawStdWindowFrame(16, 14, 29, 19); Menu_PrintText(gRegionMapState->regionMap.mapSectionName, 17, 15); Menu_PrintText(sMultiPartMapSections[i].partNames[gRegionMapState->regionMap.everGrandeCityArea], 17 + indent, 17); } break; } } if (!r7) { Menu_DrawStdWindowFrame(16, 16, 29, 19); Menu_PrintText(gRegionMapState->regionMap.mapSectionName, 17, 17); Menu_EraseWindowRect(16, 14, 29, 15); } } void debug_sub_8110D84(void) { switch (gRegionMapState->state) { case 0: BeginNormalPaletteFade(0xFFFFFFFF, 0, 16, 0, RGB(0, 0, 0)); gRegionMapState->state++; break; case 1: if (!UpdatePaletteFade()) gRegionMapState->state++; break; case 2: switch (sub_80FAB60()) { case 0: break; case 3: debug_sub_8110CCC(); break; case 4: if (gRegionMapState->regionMap.unk16 != 0) { m4aSongNumStart(SE_SELECT); gSharedMem[0xA6E] = 1; // TODO: what is this? sub_80FC244(sub_80FC69C); } break; case 5: m4aSongNumStart(SE_SELECT); BeginNormalPaletteFade(0xFFFFFFFF, 0, 0, 16, RGB(0, 0, 0)); gRegionMapState->state++; break; } break; case 3: if (!UpdatePaletteFade()) SetMainCallback2(c2_exit_to_overworld_1_sub_8080DEC); break; case 4: if (sub_80FAB60() != 0) { debug_sub_8110CCC(); } else if (gMain.newKeys & A_BUTTON) { sub_80FBCA0(); sub_80FAEC4(); gRegionMapState->state++; } break; case 5: if (sub_80FAFC0() == 0) { CreateRegionMapCursor(0, 0); gRegionMapState->state++; } break; case 6: if (sub_80FAB60() != 0) { debug_sub_8110CCC(); } if (gMain.newKeys & A_BUTTON) // no "else if" like above? { sub_80FBCA0(); sub_80FAEC4(); gRegionMapState->state++; } break; case 7: if (sub_80FAFC0() == 0) { CreateRegionMapCursor(0, 0); gRegionMapState->state = 3; } break; } } void debug_sub_8110F28(void) { CB2_InitFlyRegionMap(); if (gMain.callback2 == CB2_FlyRegionMap) { sub_80FBF94(); sub_80FC244(debug_sub_8110D84); debug_sub_8110CCC(); } } #endif