#include "global.h" #include "pokemon.h" extern struct PokemonStorage gPokemonStorage; extern u8 IsLinkDoubleBattle(void); extern u8 IsDoubleBattle(void); extern u8 battle_get_side_with_given_state(u8); extern u8 battle_side_get_owner(u8); void sub_8094998(u8 [3], u8); void sub_8094A74(u8 [3], u8, u32); extern u8 gUnknown_02038470[3]; extern u8 sub_803FBBC(void); extern u16 gUnknown_02024A6A[]; void unref_sub_8094928 (void * ptr) { memcpy(ptr, &gPokemonStorage, 0x83d0); } void unref_sub_8094940 (void * ptr) { memcpy(&gPokemonStorage, ptr, 0x83d0); } void sub_8094958 (void) { sub_8094998(gUnknown_02038470, sub_803FBBC()); } void sub_8094978 (u8 arg1, u8 arg2) { sub_8094A74((((u8 (*) [3]) 0x0201606c))[arg1], arg2, arg1); } void sub_8094998 (u8 arg[3], u8 player_number) { int i; u32 pos; u8 temp[6]; if (IsLinkDoubleBattle() == 1) if (player_number) { *arg = 0x30; arg[1] = 0x45; arg[2] = 0x12; } else { *arg = 0x03; arg[1] = 0x12; arg[2] = 0x45; } else { if (!IsDoubleBattle()) { pos = 1; *temp = gUnknown_02024A6A[battle_get_side_with_given_state(0)]; for (i = 0; i <= 5; i ++) if (i != *temp) temp[pos ++] = i; } else { pos = 2; *temp = gUnknown_02024A6A[battle_get_side_with_given_state(0)]; temp[1] = gUnknown_02024A6A[battle_get_side_with_given_state(2)]; for (i = 0; i <= 5; i ++) if ((i != *temp) && (i != temp[1])) temp[pos ++] = i; } for (i = 0; i <= 2; i ++) arg[i] = (temp[i << 1] << 4) | temp[(i << 1) + 1]; } } void sub_8094A74 (u8 arg[3], u8 player_number, u32 arg3) { int i, j; u8 temp[6]; if (!battle_side_get_owner(arg3)) { i = battle_get_side_with_given_state(0); j = battle_get_side_with_given_state(2); } else { i = battle_get_side_with_given_state(1); j = battle_get_side_with_given_state(3); } if (IsLinkDoubleBattle() == 1) if (player_number) { *arg = 0x30; arg[1] = 0x45; arg[2] = 0x12; } else { *arg = 0x03; arg[1] = 0x12; arg[2] = 0x45; } else { if (!IsDoubleBattle()) { int pos = 1; *temp = gUnknown_02024A6A[i]; for (i = 0; i <= 5; i ++) if (i != *temp) temp[pos ++] = i; } else { int pos = 2; *temp = gUnknown_02024A6A[i]; temp[1] = gUnknown_02024A6A[j]; for (i = 0; i <= 5; i ++) if ((i != *temp) && (i != temp[1])) temp[pos ++] = i; } for (i = 0; i <= 2; i ++) arg[i] = (temp[i << 1] << 4) | temp[(i << 1) + 1]; } }