#include "global.h" #include "string_util.h" #include "strings.h" #include "text.h" u8 sub_80BB8A8(void *); u8 *sub_80BC190(u8 *dest, u8 arg1) { u8 local1; u8 *str; local1 = sub_80BB8A8(gSaveBlock1.secretBases[arg1].sbr_field_2); str = StringCopyN(dest, gSaveBlock1.secretBases[arg1].sbr_field_2, local1); str[0] = EOS; return StringAppend(dest, gOtherText_PlayersBase); }