.dw 0x80371240 ; initial PI_BSD_DOM1 register values .dw 0xF ; clock rate (default) .dw 0x80100400 ; entry point .dw 0x1449 ; release .dw 0x90F5D9B3 ; checksum 1 .dw 0x9D0EDCF0 ; checksum 2 .fill 8 ; unknown .ascii "POKEMON STADIUM " ; game name .fill 4 ; unknown .dw "N" ; format (cartridge) .ascii "PO" ; game ID .ascii "E" ; region (North America) .db 0x00 ; version