diff options
Diffstat (limited to 'main.asm')
-rwxr-xr-x | main.asm | 266 |
1 files changed, 1 insertions, 265 deletions
@@ -90,271 +90,7 @@ SECTION "bank1B",ROMX,BANK[$1B] SECTION "bank1C",ROMX,BANK[$1C] INCLUDE "engine/bank1c.asm" -SECTION "bank1D",ROMX,BANK[$1D] -INCBIN "gfx/fonts.t3.1bpp" - -VWF: ; 76668 (1d:6668) -INCBIN "gfx/vwf.1bpp" - -DuelGraphics: ; 76968 (1d:6968) -INCBIN "gfx/duel1.t5.2bpp",$0,$1698 - -SECTION "bank1E",ROMX,BANK[$1E] -INCBIN "gfx/duel1.t5.2bpp",$1698,$318 -INCBIN "gfx/duel2.2bpp" - -rept $2b68 -db $ff -endr - -SECTION "bank1F",ROMX,BANK[$1F] - emptybank - -SECTION "bank20",ROMX,BANK[$20] -INCLUDE "engine/bank20.asm" - -SECTION "bank21",ROMX,BANK[$21] -INCBIN "baserom.gbc",$84000,$87828 - $84000 - -IshiharaTilesetGfx: ; 87828 (21:7828) - dw $4d - INCBIN "gfx/tilesets/ishihara.t3.2bpp" - -SolidTiles1: ; 87cfa (21:7cfa) - dw $4 - INCBIN "gfx/solid_tiles.2bpp" - -SolidTiles2: ; 87d3c (21:7d3c) - dw $4 - INCBIN "gfx/solid_tiles.2bpp" - -PlayerGfx: ; 87d7e (21:7d7e) - dw $24 - INCBIN "gfx/trainers/player.2bpp" - -INCBIN "baserom.gbc",$87fc0,$88000 - $87fc0 - -SECTION "bank22",ROMX,BANK[$22] -OverworldMapTiles: ; 88000 (22:4000) - dw $c1 - INCBIN "gfx/overworld_map.t15.2bpp" - -MasonLaboratoryTilesetGfx: ; 88c12 (22:4c12) - dw $97 - INCBIN "gfx/tilesets/masonlaboratory.t9.2bpp" - -ClubEntranceTilesetGfx: ; 89584 (22:5584) - dw $81 - INCBIN "gfx/tilesets/clubentrance.t15.2bpp" - -ClubLobbyTilesetGfx: ; 89d96 (22:5d96) - dw $78 - INCBIN "gfx/tilesets/clublobby.t8.2bpp" - -FightingClubTilesetGfx: ; 8a518 (22:6518) - dw $63 - INCBIN "gfx/tilesets/fightingclub.t13.2bpp" - -RockClubTilesetGfx: ; 8ab4a (22:6b4a) - dw $3c - INCBIN "gfx/tilesets/rockclub.t4.2bpp" - -WaterClubTilesetGfx: ; 8af0c (22:6f0c) - dw $a1 - INCBIN "gfx/tilesets/waterclub.t15.2bpp" - -GrassClubTilesetGfx: ; 8b91e (22:791e) - dw $57 - INCBIN "gfx/tilesets/grassclub.t9.2bpp" - -OWSpritePlayer: ; 8be90 (22:7e90) - dw $14 - INCBIN "gfx/ow/player.2bpp" - -INCBIN "baserom.gbc",$8bfd2,$8C000 - $8bfd2 - -SECTION "bank23",ROMX,BANK[$23] -LightningClubTilesetGfx: ; 8c000 (23:4000) - dw $83 - INCBIN "gfx/tilesets/lightningclub.t13.2bpp" - -PsychicClubTilesetGfx: ; 8c832 (23:4832) - dw $3a - INCBIN "gfx/tilesets/psychicclub.t6.2bpp" - -ScienceClubTilesetGfx: ; 8cbd4 (23:4bd4) - dw $52 - INCBIN "gfx/tilesets/scienceclub.t14.2bpp" - -FireClubTilesetGfx: ; 8d0f6 (23:50f6) - dw $57 - INCBIN "gfx/tilesets/fireclub.t9.2bpp" - -ChallengeHallTilesetGfx: ; 8d668 (23:5668) - dw $9d - INCBIN "gfx/tilesets/challengehall.t3.2bpp" - -PokemonDomeEntranceTilesetGfx: ; 8e03a (23:603a) - dw $4e - INCBIN "gfx/tilesets/pokemondomeentrance.t2.2bpp" - -PokemonDomeTilesetGfx: ; 8e51c (23:651c) - dw $cf - INCBIN "gfx/tilesets/pokemondome.t1.2bpp" - -HallOfHonorTilesetGfx: ; 8f20e (23:720e) - dw $79 - INCBIN "gfx/tilesets/hallofhonor.t7.2bpp" - -MedalGfx: ; 8f9a0 (23:79a0) - dw $48 - INCBIN "gfx/medals.2bpp",$0,$c0 - INCBIN "gfx/medals.2bpp",$240,$30 - INCBIN "gfx/medals.2bpp",$340,$10 - INCBIN "gfx/medals.2bpp",$c0,$c0 - INCBIN "gfx/medals.2bpp",$300,$30 - INCBIN "gfx/medals.2bpp",$350,$10 - INCBIN "gfx/medals.2bpp",$180,$c0 - INCBIN "gfx/medals.2bpp",$3c0,$30 - INCBIN "gfx/medals.2bpp",$410,$10 - INCBIN "gfx/medals.2bpp",$2d0,$30 - INCBIN "gfx/medals.2bpp",$2a0,$30 - INCBIN "gfx/medals.2bpp",$270,$30 - INCBIN "gfx/medals.2bpp",$390,$30 - INCBIN "gfx/medals.2bpp",$360,$30 - INCBIN "gfx/medals.2bpp",$330,$10 - INCBIN "gfx/medals.2bpp",$450,$30 - INCBIN "gfx/medals.2bpp",$420,$30 - INCBIN "gfx/medals.2bpp",$3f0,$20 - -NintendoGfx: ; 8fe22 (23:7e22) - dw $18 - INCBIN "gfx/nintendo.2bpp" - -PoisonGfx: ; 8ffa4 (23:7fa4) - dw $4 - INCBIN "gfx/poison.2bpp" - -INCBIN "baserom.gbc",$8ffe6,$90000 - $8ffe6 - -SECTION "bank24",ROMX,BANK[$24] -CardPop1Gfx: ; 90000 (24:4000) - dw $bd - INCBIN "gfx/cardpop1.t3.2bpp" - -CardPop2Gfx: ; 90bd2 (24:4bd2) - dw $6d - INCBIN "gfx/cardpop2.t3.2bpp" - -CardPop3Gfx: ; 912a4 (24:52a4) - dw $5d - INCBIN "gfx/cardpop3.t3.2bpp" - -Colosseum1Gfx: ; 91876 (24:5876) - dw $60 - INCBIN "gfx/colosseum1.2bpp" - -Colosseum2Gfx: ; 91e78 (24:5e78) - dw $56 - INCBIN "gfx/colosseum2.t10.2bpp" - -Evolution1Gfx: ; 923da (24:63da) - dw $60 - INCBIN "gfx/evolution1.2bpp" - -Evolution2Gfx: ; 929dc (24:69dc) - dw $56 - INCBIN "gfx/evolution2.t10.2bpp" - -Mystery1Gfx: ; 92f3e (24:6f3e) - dw $60 - INCBIN "gfx/mystery1.2bpp" - -Mystery2Gfx: ; 93540 (24:7540) - dw $56 - INCBIN "gfx/mystery2.t10.2bpp" - -RonaldGfx: ; 93aa2 (24:7aa2) - dw $24 - INCBIN "gfx/trainers/ronald.2bpp" - -CopyrightGfx: ; 93ce4 (24:7ce4) - dw $24 - INCBIN "gfx/copyright.2bpp" - -HelpDeskLadyGfx: ; 93f26 (24:7f26) - dw $8 - INCBIN "gfx/ow/help_desk_lady.2bpp" - -INCBIN "baserom.gbc",$93fa8,$94000 - $93fa8 - -SECTION "bank25",ROMX,BANK[$25] -Laboratory1Gfx: ; 94000 (25:4000) - dw $60 - INCBIN "gfx/laboratory1.2bpp" - -Laboratory2Gfx: ; 94602 (25:4602) - dw $56 - INCBIN "gfx/laboratory2.t10.2bpp" - -CharizardIntro1Gfx: ; 94b64 (25:4b64) - dw $60 - INCBIN "gfx/charizardintro1.2bpp" - -CharizardIntro2Gfx: ; 95166 (25:5166) - dw $60 - INCBIN "gfx/charizardintro2.2bpp" - -ScytherIntro1Gfx: ; 95768 (25:5768) - dw $60 - INCBIN "gfx/scytherintro1.2bpp" - -ScytherIntro2Gfx: ; 95d6a (25:5d6a) - dw $60 - INCBIN "gfx/scytherintro2.2bpp" - -AerodactylIntro1Gfx: ; 9636c (25:636c) - dw $60 - INCBIN "gfx/aerodactylintro1.2bpp" - -AerodactylIntro2Gfx: ; 9696e (25:696e) - dw $60 - INCBIN "gfx/aerodactylintro2.2bpp" - -INCBIN "baserom.gbc",$96f70,$98000 - $96f70 - -SECTION "bank26",ROMX,BANK[$26] -INCBIN "baserom.gbc",$98000,$4000 - -INCLUDE "data/trainergfx.asm" - -INCLUDE "data/overworld_sprites.asm" - -SECTION "bank2A",ROMX,BANK[$2A] -INCBIN "baserom.gbc",$A8000,$4000 - -SECTION "bank2B",ROMX,BANK[$2B] -INCBIN "baserom.gbc",$AC000,$4000 - -SECTION "bank2C",ROMX,BANK[$2C] -INCBIN "baserom.gbc",$B0000,$4000 - -SECTION "bank2D",ROMX,BANK[$2D] -INCBIN "baserom.gbc",$B4000,$4000 - -SECTION "bank2E",ROMX,BANK[$2E] -INCBIN "baserom.gbc",$B8000,$4000 - -SECTION "bank2F",ROMX,BANK[$2F] - emptybank - -SECTION "bank30",ROMX,BANK[$30] - emptybank - -INCLUDE "data/cardgfx.asm" - -SECTION "bank3C",ROMX,BANK[$3C] - emptybank +INCLUDE "gfx.asm" SECTION "bank3D",ROMX,BANK[$3D] INCLUDE "engine/music1.asm" |