diff options
Diffstat (limited to 'src/constants/card_data_constants.asm')
-rw-r--r-- | src/constants/card_data_constants.asm | 69 |
1 files changed, 51 insertions, 18 deletions
diff --git a/src/constants/card_data_constants.asm b/src/constants/card_data_constants.asm index 641d04b..92c98e4 100644 --- a/src/constants/card_data_constants.asm +++ b/src/constants/card_data_constants.asm @@ -164,32 +164,65 @@ POKEMON_POWER EQU $04 RESIDUAL_F EQU 7 RESIDUAL EQU 1 << RESIDUAL_F +; Bit mask for CheckLoadedMoveFlag +; for flag address from wLoadedMoveFlag1 +MOVE_FLAG1_ADDRESS EQU $0 << 3 +MOVE_FLAG2_ADDRESS EQU $1 << 3 +MOVE_FLAG3_ADDRESS EQU $2 << 3 + ; CARD_DATA_MOVE*_FLAG1 constants -INFLICT_POISON EQU %00000001 -INFLICT_SLEEP EQU %00000010 -INFLICT_PARALYSIS EQU %00000100 -INFLICT_CONFUSION EQU %00001000 -LOW_RECOIL EQU %00010000 -DAMAGE_TO_OPPONENT_BENCH EQU %00100000 -HIGH_RECOIL EQU %01000000 -DRAW_CARD EQU %10000000 +INFLICT_POISON EQU %000 +INFLICT_SLEEP EQU %001 +INFLICT_PARALYSIS EQU %010 +INFLICT_CONFUSION EQU %011 +LOW_RECOIL EQU %100 +DAMAGE_TO_OPPONENT_BENCH EQU %101 +HIGH_RECOIL EQU %110 +DRAW_CARD EQU %111 ; CARD_DATA_MOVE*_FLAG2 constants ; bits 5, 6 and 7 cover a wide variety of effects -SWITCH_OPPONENT_POKEMON EQU %00000001 -HEAL_USER EQU %00000010 -NULLIFY_OR_WEAKEN_ATTACK EQU %00000100 -DISCARD_ENERGY EQU %00001000 -ATTACHED_ENERGY_BOOST EQU %00010000 -FLAG_2_BIT_5 EQU %00100000 -FLAG_2_BIT_6 EQU %01000000 -FLAG_2_BIT_7 EQU %10000000 +SWITCH_OPPONENT_POKEMON EQU %000 +HEAL_USER EQU %001 +NULLIFY_OR_WEAKEN_ATTACK EQU %010 +DISCARD_ENERGY EQU %011 +ATTACHED_ENERGY_BOOST EQU %100 +FLAG_2_BIT_5 EQU %101 +FLAG_2_BIT_6 EQU %110 +FLAG_2_BIT_7 EQU %111 ; CARD_DATA_MOVE*_FLAG3 constants ; bit 1 covers a wide variety of effects ; bits 2-7 are unused -BOOST_IF_TAKEN_DAMAGE EQU %00000001 -FLAG_3_BIT_1 EQU %00000010 +BOOST_IF_TAKEN_DAMAGE EQU %000 +FLAG_3_BIT_1 EQU %001 + +; CARD_DATA_MOVE*_FLAG1_F constants +INFLICT_POISON_F EQU $1 << INFLICT_POISON +INFLICT_SLEEP_F EQU $1 << INFLICT_SLEEP +INFLICT_PARALYSIS_F EQU $1 << INFLICT_PARALYSIS +INFLICT_CONFUSION_F EQU $1 << INFLICT_CONFUSION +LOW_RECOIL_F EQU $1 << LOW_RECOIL +DAMAGE_TO_OPPONENT_BENCH_F EQU $1 << DAMAGE_TO_OPPONENT_BENCH +HIGH_RECOIL_F EQU $1 << HIGH_RECOIL +DRAW_CARD_F EQU $1 << DRAW_CARD + +; CARD_DATA_MOVE*_FLAG2_F constants +; bits 5, 6 and 7 cover a wide variety of effects +SWITCH_OPPONENT_POKEMON_F EQU $1 << SWITCH_OPPONENT_POKEMON +HEAL_USER_F EQU $1 << HEAL_USER +NULLIFY_OR_WEAKEN_ATTACK_F EQU $1 << NULLIFY_OR_WEAKEN_ATTACK +DISCARD_ENERGY_F EQU $1 << DISCARD_ENERGY +ATTACHED_ENERGY_BOOST_F EQU $1 << ATTACHED_ENERGY_BOOST +FLAG_2_BIT_5_F EQU $1 << FLAG_2_BIT_5 +FLAG_2_BIT_6_F EQU $1 << FLAG_2_BIT_6 +FLAG_2_BIT_7_F EQU $1 << FLAG_2_BIT_7 + +; CARD_DATA_MOVE*_FLAG3_F constants +; bit 1 covers a wide variety of effects +; bits 2-7 are unused +BOOST_IF_TAKEN_DAMAGE_F EQU $1 << BOOST_IF_TAKEN_DAMAGE +FLAG_3_BIT_1_F EQU $1 << FLAG_3_BIT_1 ; special CARD_DATA_RETREAT_COST values UNABLE_RETREAT EQU $64 |