diff options
Diffstat (limited to 'src/constants/card_data_constants.asm')
-rw-r--r-- | src/constants/card_data_constants.asm | 72 |
1 files changed, 36 insertions, 36 deletions
diff --git a/src/constants/card_data_constants.asm b/src/constants/card_data_constants.asm index 92c98e4..9d4c88f 100644 --- a/src/constants/card_data_constants.asm +++ b/src/constants/card_data_constants.asm @@ -171,58 +171,58 @@ MOVE_FLAG2_ADDRESS EQU $1 << 3 MOVE_FLAG3_ADDRESS EQU $2 << 3 ; CARD_DATA_MOVE*_FLAG1 constants -INFLICT_POISON EQU %000 -INFLICT_SLEEP EQU %001 -INFLICT_PARALYSIS EQU %010 -INFLICT_CONFUSION EQU %011 -LOW_RECOIL EQU %100 -DAMAGE_TO_OPPONENT_BENCH EQU %101 -HIGH_RECOIL EQU %110 -DRAW_CARD EQU %111 +INFLICT_POISON_F EQU %000 +INFLICT_SLEEP_F EQU %001 +INFLICT_PARALYSIS_F EQU %010 +INFLICT_CONFUSION_F EQU %011 +LOW_RECOIL_F EQU %100 +DAMAGE_TO_OPPONENT_BENCH_F EQU %101 +HIGH_RECOIL_F EQU %110 +DRAW_CARD_F EQU %111 ; CARD_DATA_MOVE*_FLAG2 constants ; bits 5, 6 and 7 cover a wide variety of effects -SWITCH_OPPONENT_POKEMON EQU %000 -HEAL_USER EQU %001 -NULLIFY_OR_WEAKEN_ATTACK EQU %010 -DISCARD_ENERGY EQU %011 -ATTACHED_ENERGY_BOOST EQU %100 -FLAG_2_BIT_5 EQU %101 -FLAG_2_BIT_6 EQU %110 -FLAG_2_BIT_7 EQU %111 +SWITCH_OPPONENT_POKEMON_F EQU %000 +HEAL_USER_F EQU %001 +NULLIFY_OR_WEAKEN_ATTACK_F EQU %010 +DISCARD_ENERGY_F EQU %011 +ATTACHED_ENERGY_BOOST_F EQU %100 +FLAG_2_BIT_5_F EQU %101 +FLAG_2_BIT_6_F EQU %110 +FLAG_2_BIT_7_F EQU %111 ; CARD_DATA_MOVE*_FLAG3 constants ; bit 1 covers a wide variety of effects ; bits 2-7 are unused -BOOST_IF_TAKEN_DAMAGE EQU %000 -FLAG_3_BIT_1 EQU %001 +BOOST_IF_TAKEN_DAMAGE_F EQU %000 +FLAG_3_BIT_1_F EQU %001 ; CARD_DATA_MOVE*_FLAG1_F constants -INFLICT_POISON_F EQU $1 << INFLICT_POISON -INFLICT_SLEEP_F EQU $1 << INFLICT_SLEEP -INFLICT_PARALYSIS_F EQU $1 << INFLICT_PARALYSIS -INFLICT_CONFUSION_F EQU $1 << INFLICT_CONFUSION -LOW_RECOIL_F EQU $1 << LOW_RECOIL -DAMAGE_TO_OPPONENT_BENCH_F EQU $1 << DAMAGE_TO_OPPONENT_BENCH -HIGH_RECOIL_F EQU $1 << HIGH_RECOIL -DRAW_CARD_F EQU $1 << DRAW_CARD +INFLICT_POISON EQU $1 << INFLICT_POISON_F +INFLICT_SLEEP EQU $1 << INFLICT_SLEEP_F +INFLICT_PARALYSIS EQU $1 << INFLICT_PARALYSIS_F +INFLICT_CONFUSION EQU $1 << INFLICT_CONFUSION_F +LOW_RECOIL EQU $1 << LOW_RECOIL_F +DAMAGE_TO_OPPONENT_BENCH EQU $1 << DAMAGE_TO_OPPONENT_BENCH_F +HIGH_RECOIL EQU $1 << HIGH_RECOIL_F +DRAW_CARD EQU $1 << DRAW_CARD_F ; CARD_DATA_MOVE*_FLAG2_F constants ; bits 5, 6 and 7 cover a wide variety of effects -SWITCH_OPPONENT_POKEMON_F EQU $1 << SWITCH_OPPONENT_POKEMON -HEAL_USER_F EQU $1 << HEAL_USER -NULLIFY_OR_WEAKEN_ATTACK_F EQU $1 << NULLIFY_OR_WEAKEN_ATTACK -DISCARD_ENERGY_F EQU $1 << DISCARD_ENERGY -ATTACHED_ENERGY_BOOST_F EQU $1 << ATTACHED_ENERGY_BOOST -FLAG_2_BIT_5_F EQU $1 << FLAG_2_BIT_5 -FLAG_2_BIT_6_F EQU $1 << FLAG_2_BIT_6 -FLAG_2_BIT_7_F EQU $1 << FLAG_2_BIT_7 +SWITCH_OPPONENT_POKEMON EQU $1 << SWITCH_OPPONENT_POKEMON_F +HEAL_USER EQU $1 << HEAL_USER_F +NULLIFY_OR_WEAKEN_ATTACK EQU $1 << NULLIFY_OR_WEAKEN_ATTACK_F +DISCARD_ENERGY EQU $1 << DISCARD_ENERGY_F +ATTACHED_ENERGY_BOOST EQU $1 << ATTACHED_ENERGY_BOOST_F +FLAG_2_BIT_5 EQU $1 << FLAG_2_BIT_5_F +FLAG_2_BIT_6 EQU $1 << FLAG_2_BIT_6_F +FLAG_2_BIT_7 EQU $1 << FLAG_2_BIT_7_F ; CARD_DATA_MOVE*_FLAG3_F constants ; bit 1 covers a wide variety of effects ; bits 2-7 are unused -BOOST_IF_TAKEN_DAMAGE_F EQU $1 << BOOST_IF_TAKEN_DAMAGE -FLAG_3_BIT_1_F EQU $1 << FLAG_3_BIT_1 +BOOST_IF_TAKEN_DAMAGE EQU $1 << BOOST_IF_TAKEN_DAMAGE_F +FLAG_3_BIT_1 EQU $1 << FLAG_3_BIT_1_F ; special CARD_DATA_RETREAT_COST values UNABLE_RETREAT EQU $64 |