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-rw-r--r--src/constants/card_data_constants.asm141
1 files changed, 105 insertions, 36 deletions
diff --git a/src/constants/card_data_constants.asm b/src/constants/card_data_constants.asm
index a98a0c7..6b6d299 100644
--- a/src/constants/card_data_constants.asm
+++ b/src/constants/card_data_constants.asm
@@ -1,11 +1,79 @@
NONE EQU $0
-PKMN_CARD_DATA_LENGTH EQU $41
+; sCardCollection constants
+CARD_COLLECTION_SIZE EQU $100 ; cards
+MAX_AMOUNT_OF_CARD EQU 99
+CARD_NOT_OWNED_F EQU 7
+CARD_NOT_OWNED EQU 1 << CARD_NOT_OWNED_F
+CARD_COUNT_MASK EQU $7f
+
+; sDeck* and generic deck constants
+NUM_DECKS EQU 4
+DECK_NAME_SIZE EQU 24
+DECK_SIZE EQU 60
+
+; card data offsets (data/cards.asm and card_data_struct)
+
+; all card types
+CARD_DATA_TYPE EQU $00
+CARD_DATA_GFX EQU $01
+CARD_DATA_NAME EQU $03
+CARD_DATA_RARITY EQU $05
+CARD_DATA_SET EQU $06
+CARD_DATA_ID EQU $07
+CARD_DATA_EFFECT_COMMANDS EQU $08 ; !TYPE_PKMN
+CARD_DATA_HP EQU $08 ; TYPE_PKMN
+CARD_DATA_STAGE EQU $09 ; TYPE_PKMN
+CARD_DATA_NONPKMN_DESCRIPTION EQU $0a ; !TYPE_PKMN
+CARD_DATA_PREEVO_NAME EQU $0a ; TYPE_PKMN
+
TRN_CARD_DATA_LENGTH EQU $0e
ENERGY_CARD_DATA_LENGTH EQU $0e
-;;; generic type constants
-; double up as Pokemon card types
+; TYPE_PKMN card only
+CARD_DATA_MOVE1 EQU $0c
+CARD_DATA_MOVE1_ENERGY EQU $0c
+CARD_DATA_MOVE1_NAME EQU $10
+CARD_DATA_MOVE1_DESCRIPTION EQU $12
+CARD_DATA_MOVE1_DAMAGE EQU $16
+CARD_DATA_MOVE1_CATEGORY EQU $17
+CARD_DATA_MOVE1_EFFECT_COMMANDS EQU $18
+CARD_DATA_MOVE1_FLAG1 EQU $1a
+CARD_DATA_MOVE1_FLAG2 EQU $1b
+CARD_DATA_MOVE1_FLAG3 EQU $1c
+CARD_DATA_MOVE1_UNKNOWN1 EQU $1d
+CARD_DATA_MOVE1_ANIMATION EQU $1e
+
+; TYPE_PKMN card only
+CARD_DATA_MOVE2 EQU $1f
+CARD_DATA_MOVE2_ENERGY EQU $1f
+CARD_DATA_MOVE2_NAME EQU $23
+CARD_DATA_MOVE2_DESCRIPTION EQU $25
+CARD_DATA_MOVE2_DAMAGE EQU $29
+CARD_DATA_MOVE2_CATEGORY EQU $2a
+CARD_DATA_MOVE2_EFFECT_COMMANDS EQU $2b
+CARD_DATA_MOVE2_FLAG1 EQU $2d
+CARD_DATA_MOVE2_FLAG2 EQU $2e
+CARD_DATA_MOVE2_FLAG3 EQU $2f
+CARD_DATA_MOVE2_UNKNOWN1 EQU $30
+CARD_DATA_MOVE2_ANIMATION EQU $31
+
+; TYPE_PKMN card only
+CARD_DATA_RETREAT_COST EQU $32
+CARD_DATA_WEAKNESS EQU $33
+CARD_DATA_RESISTANCE EQU $34
+CARD_DATA_KIND EQU $35
+CARD_DATA_POKEDEX_NUMBER EQU $37
+CARD_DATA_UNKNOWN1 EQU $38
+CARD_DATA_LEVEL EQU $39
+CARD_DATA_LENGTH EQU $3a
+CARD_DATA_WEIGHT EQU $3c
+CARD_DATA_PKMN_DESCRIPTION EQU $3e
+CARD_DATA_UNKNOWN2 EQU $40
+
+PKMN_CARD_DATA_LENGTH EQU $41
+
+; generic type (color) constants
const_def
const FIRE ; $0
const GRASS ; $1
@@ -13,41 +81,44 @@ ENERGY_CARD_DATA_LENGTH EQU $0e
const WATER ; $3
const FIGHTING ; $4
const PSYCHIC ; $5
+NUM_COLORED_TYPES EQU const_value
const COLORLESS ; $6
const UNUSED_TYPE ; $7
NUM_TYPES EQU const_value
-;;; card types
-TYPE_PKMN_FIRE EQUS "FIRE"
-TYPE_PKMN_GRASS EQUS "GRASS"
-TYPE_PKMN_LIGHTNING EQUS "LIGHTNING"
-TYPE_PKMN_WATER EQUS "WATER"
-TYPE_PKMN_FIGHTING EQUS "FIGHTING"
-TYPE_PKMN_PSYCHIC EQUS "PSYCHIC"
-TYPE_PKMN_COLORLESS EQUS "COLORLESS"
-TYPE_PKMN_UNUSED EQUS "UNUSED_TYPE"
+; CARD_DATA_TYPE constants
+TYPE_PKMN_FIRE EQU FIRE
+TYPE_PKMN_GRASS EQU GRASS
+TYPE_PKMN_LIGHTNING EQU LIGHTNING
+TYPE_PKMN_WATER EQU WATER
+TYPE_PKMN_FIGHTING EQU FIGHTING
+TYPE_PKMN_PSYCHIC EQU PSYCHIC
+TYPE_PKMN_COLORLESS EQU COLORLESS
+TYPE_PKMN_UNUSED EQU UNUSED_TYPE
const_def TYPE_PKMN_UNUSED + 1 - TYPE_PKMN_FIRE
- const TYPE_ENERGY_FIRE ; $8
- const TYPE_ENERGY_GRASS ; $9
- const TYPE_ENERGY_LIGHTNING ; $A
- const TYPE_ENERGY_WATER ; $B
- const TYPE_ENERGY_FIGHTING ; $C
- const TYPE_ENERGY_PSYCHIC ; $D
- const TYPE_ENERGY_DOUBLE_COLORLESS ; $E
- const TYPE_ENERGY_UNUSED ; $F
- const TYPE_TRAINER ; $10
- const TYPE_TRAINER_UNUSED ; $11
+ const TYPE_ENERGY_FIRE ; $08
+ const TYPE_ENERGY_GRASS ; $09
+ const TYPE_ENERGY_LIGHTNING ; $0a
+ const TYPE_ENERGY_WATER ; $0b
+ const TYPE_ENERGY_FIGHTING ; $0c
+ const TYPE_ENERGY_PSYCHIC ; $0d
+ const TYPE_ENERGY_DOUBLE_COLORLESS ; $0e
+ const TYPE_ENERGY_UNUSED ; $0f
+ const TYPE_TRAINER ; $10
+ const TYPE_TRAINER_UNUSED ; $11
NUM_CARD_TYPES EQU const_value + -1
-TYPE_ENERGY_F EQU 3
+TYPE_PKMN EQU %111
+TYPE_ENERGY_F EQU 3
+TYPE_TRAINER_F EQU 4
-;;; rarity
+; CARD_DATA_RARITY constants
CIRCLE EQU $0
DIAMOND EQU $1
STAR EQU $2
-PROMOSTAR EQU $FF
+PROMOSTAR EQU $ff
-;;; set 1
+; CARD_DATA_SET constants (set 1)
COLOSSEUM EQU $00
EVOLUTION EQU $10
MYSTERY EQU $20
@@ -55,18 +126,18 @@ LABORATORY EQU $30
PROMOTIONAL EQU $40
ENERGY EQU $50
-;;; set 2
+; CARD_DATA_SET constants (set 2)
JUNGLE EQU $1
FOSSIL EQU $2
GB EQU $7
PRO EQU $8
-;;; evolution stage
+; CARD_DATA_STAGE constants
BASIC EQU $0
STAGE1 EQU $1
STAGE2 EQU $2
-;;; weakness/resistance
+; CARD_DATA_WEAKNESS and CARD_DATA_RESISTANCE constants
WR_FIRE EQU $80
WR_GRASS EQU $40
WR_LIGHTNING EQU $20
@@ -74,7 +145,7 @@ WR_WATER EQU $10
WR_FIGHTING EQU $08
WR_PSYCHIC EQU $04
-;;; move category (6th param of Pokemon cards move data)
+; CARD_DATA_MOVE*_CATEGORY constants
DAMAGE_NORMAL EQU $0
DAMAGE_PLUS EQU $1
DAMAGE_MINUS EQU $2
@@ -83,7 +154,7 @@ POKEMON_POWER EQU $4
RESIDUAL_F EQU 7
RESIDUAL EQU 1 << RESIDUAL_F
-;;; flags 1 (8th param of Pokemon cards move data)
+; CARD_DATA_MOVE*_FLAG1 constants
INFLICT_POISON EQU %00000001
INFLICT_SLEEP EQU %00000010
INFLICT_PARALYSIS EQU %00000100
@@ -93,7 +164,7 @@ DAMAGE_TO_OPPONENT_BENCH EQU %00100000
HIGH_RECOIL EQU %01000000
DRAW_CARD EQU %10000000
-;;; flags 2 (9th param of Pokemon cards move data)
+; CARD_DATA_MOVE*_FLAG2 constants
; bits 5, 6 and 7 cover a wide variety of effects
SWITCH_OPPONENT_POKEMON EQU %00000001
HEAL_USER EQU %00000010
@@ -104,13 +175,11 @@ FLAG_2_BIT_5 EQU %00100000
FLAG_2_BIT_6 EQU %01000000
FLAG_2_BIT_7 EQU %10000000
-;;; flags 3 (10th param of Pokemon cards move data)
+; CARD_DATA_MOVE*_FLAG3 constants
; bit 1 covers a wide variety of effects
; bits 2-7 are unused
BOOST_IF_TAKEN_DAMAGE EQU %00000001
FLAG_3_BIT_1 EQU %00000010
-;;; special retreat values
+; special CARD_DATA_RETREAT_COST values
UNABLE_RETREAT EQU $64
-
-CARD_COLLECTION_SIZE EQU $100