diff options
Diffstat (limited to 'src/constants/text_constants.asm')
-rw-r--r-- | src/constants/text_constants.asm | 62 |
1 files changed, 47 insertions, 15 deletions
diff --git a/src/constants/text_constants.asm b/src/constants/text_constants.asm index 062f5e4..3c93cdf 100644 --- a/src/constants/text_constants.asm +++ b/src/constants/text_constants.asm @@ -1,20 +1,52 @@ -TX_START EQU $06 -TX_LINE EQU "\n" -TX_END EQU $00 - -TX_RAM1 EQU $09 -TX_RAM2 EQU $0B -TX_RAM3 EQU $0C +TX_END EQU $00 +TX_SYMBOL EQU $05 +TX_START EQU $06 +TX_RAM1 EQU $09 +TX_LINE EQU "\n" ; $0a +TX_RAM2 EQU $0B +TX_RAM3 EQU $0C text EQUS "db TX_START, " line EQUS "db TX_LINE, " done EQUS "db TX_END" -TX_FIRE EQUS "$05, $01" -TX_GRASS EQUS "$05, $02" -TX_LIGHTNING EQUS "$05, $03" -TX_WATER EQUS "$05, $04" -TX_FIGHTING EQUS "$05, $05" -TX_PSYCHIC EQUS "$05, $06" -TX_COLORLESS EQUS "$05, $07" -TX_LVL EQUS "$05, $11" + charmap "é", "`" + charmap "♂", "$" + charmap "♀", "%" + charmap "”", "\"" + +; TX_SYMBOL (full-tile symbols loaded into v0Tiles2) + charmap "<", TX_SYMBOL + charmap " >", $00 + charmap "FIRE>", $01 + charmap "GRASS>", $02 + charmap "LIGHTNING>", $03 + charmap "WATER>", $04 + charmap "FIGHTING>", $05 + charmap "PSYCHIC>", $06 + charmap "COLORLESS>", $07 + charmap "POISONED>", $08 + charmap "ASLEEP>", $09 + charmap "CONFUSED>", $0a + charmap "PARALYZED>", $0b + charmap "PKMN_ICON>", $0d ; icon displayed along with no. of Pkmn in duel screen + charmap "HP>", $10 + charmap "Lv>", $11 + charmap "E>", $12 + charmap "No>", $13 + charmap "PLUSPOWER>", $14 + charmap "DEFENDER>", $15 + charmap "🌕>", $16 ; HP tile + charmap "🌑>", $17 ; HP tile with damage counter + charmap "0>", $20 + charmap "1>", $21 + charmap "2>", $22 + charmap "3>", $23 + charmap "4>", $24 + charmap "5>", $25 + charmap "6>", $26 + charmap "7>", $27 + charmap "8>", $28 + charmap "9>", $29 + charmap "+>", $2b + charmap "PRIZE_ICON>", $30 ; icon displayed along with no. of prizes in duel screen |