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-rw-r--r--src/constants/text_constants.asm98
1 files changed, 49 insertions, 49 deletions
diff --git a/src/constants/text_constants.asm b/src/constants/text_constants.asm
index 92554af..b5e6e22 100644
--- a/src/constants/text_constants.asm
+++ b/src/constants/text_constants.asm
@@ -21,52 +21,52 @@ done EQUS "db TX_END"
charmap "<", TX_SYMBOL
const_def
- txsymbol SPACE
- txsymbol FIRE
- txsymbol GRASS
- txsymbol LIGHTNING
- txsymbol WATER
- txsymbol FIGHTING
- txsymbol PSYCHIC
- txsymbol COLORLESS
- txsymbol POISONED
- txsymbol ASLEEP
- txsymbol CONFUSED
- txsymbol PARALYZED
- txsymbol CURSOR_U
- txsymbol POKEMON
- txsymbol UNKNOWN_0E
- txsymbol CURSOR_R
- txsymbol HP
- txsymbol Lv
- txsymbol E
- txsymbol No
- txsymbol PLUSPOWER
- txsymbol DEFENDER
- txsymbol HP_OK
- txsymbol HP_NOK
- txsymbol BOX_TOP_L
- txsymbol BOX_TOP_R
- txsymbol BOX_BTM_L
- txsymbol BOX_BTM_R
- txsymbol BOX_TOP
- txsymbol BOX_BOTTOM
- txsymbol BOX_LEFT
- txsymbol BOX_RIGHT
- txsymbol 0
- txsymbol 1
- txsymbol 2
- txsymbol 3
- txsymbol 4
- txsymbol 5
- txsymbol 6
- txsymbol 7
- txsymbol 8
- txsymbol 9
- txsymbol DOT
- txsymbol PLUS
- txsymbol MINUS
- txsymbol x
- txsymbol SLASH
- txsymbol CURSOR_D
- txsymbol PRIZE
+ txsymbol SPACE ; $00
+ txsymbol FIRE ; $01
+ txsymbol GRASS ; $02
+ txsymbol LIGHTNING ; $03
+ txsymbol WATER ; $04
+ txsymbol FIGHTING ; $05
+ txsymbol PSYCHIC ; $06
+ txsymbol COLORLESS ; $07
+ txsymbol POISONED ; $08
+ txsymbol ASLEEP ; $09
+ txsymbol CONFUSED ; $0a
+ txsymbol PARALYZED ; $0b
+ txsymbol CURSOR_U ; $0c
+ txsymbol POKEMON ; $0d
+ txsymbol UNKNOWN_0E ; $0e
+ txsymbol CURSOR_R ; $0f
+ txsymbol HP ; $10
+ txsymbol Lv ; $11
+ txsymbol E ; $12
+ txsymbol No ; $13
+ txsymbol PLUSPOWER ; $14
+ txsymbol DEFENDER ; $15
+ txsymbol HP_OK ; $16
+ txsymbol HP_NOK ; $17
+ txsymbol BOX_TOP_L ; $18
+ txsymbol BOX_TOP_R ; $19
+ txsymbol BOX_BTM_L ; $1a
+ txsymbol BOX_BTM_R ; $1b
+ txsymbol BOX_TOP ; $1c
+ txsymbol BOX_BOTTOM ; $1d
+ txsymbol BOX_LEFT ; $1e
+ txsymbol BOX_RIGHT ; $1f
+ txsymbol 0 ; $20
+ txsymbol 1 ; $21
+ txsymbol 2 ; $22
+ txsymbol 3 ; $23
+ txsymbol 4 ; $24
+ txsymbol 5 ; $25
+ txsymbol 6 ; $26
+ txsymbol 7 ; $27
+ txsymbol 8 ; $28
+ txsymbol 9 ; $29
+ txsymbol DOT ; $2a
+ txsymbol PLUS ; $2b
+ txsymbol MINUS ; $2c
+ txsymbol x ; $2d
+ txsymbol SLASH ; $2e
+ txsymbol CURSOR_D ; $2f
+ txsymbol PRIZE ; $30