diff options
Diffstat (limited to 'src/constants')
-rw-r--r-- | src/constants/card_data_constants.asm | 74 | ||||
-rw-r--r-- | src/constants/charmaps.asm | 2 | ||||
-rw-r--r-- | src/constants/duel_constants.asm | 2 | ||||
-rw-r--r-- | src/constants/duel_interface_constants.asm | 18 |
4 files changed, 48 insertions, 48 deletions
diff --git a/src/constants/card_data_constants.asm b/src/constants/card_data_constants.asm index cfb855b..3b775b0 100644 --- a/src/constants/card_data_constants.asm +++ b/src/constants/card_data_constants.asm @@ -31,32 +31,32 @@ TRN_CARD_DATA_LENGTH EQU $0e ENERGY_CARD_DATA_LENGTH EQU $0e ; TYPE_PKMN card only -CARD_DATA_MOVE1 EQU $0c -CARD_DATA_MOVE1_ENERGY_COST EQU $0c -CARD_DATA_MOVE1_NAME EQU $10 -CARD_DATA_MOVE1_DESCRIPTION EQU $12 -CARD_DATA_MOVE1_DAMAGE EQU $16 -CARD_DATA_MOVE1_CATEGORY EQU $17 -CARD_DATA_MOVE1_EFFECT_COMMANDS EQU $18 -CARD_DATA_MOVE1_FLAG1 EQU $1a -CARD_DATA_MOVE1_FLAG2 EQU $1b -CARD_DATA_MOVE1_FLAG3 EQU $1c -CARD_DATA_MOVE1_EFFECT_PARAM EQU $1d -CARD_DATA_MOVE1_ANIMATION EQU $1e +CARD_DATA_ATTACK1 EQU $0c +CARD_DATA_ATTACK1_ENERGY_COST EQU $0c +CARD_DATA_ATTACK1_NAME EQU $10 +CARD_DATA_ATTACK1_DESCRIPTION EQU $12 +CARD_DATA_ATTACK1_DAMAGE EQU $16 +CARD_DATA_ATTACK1_CATEGORY EQU $17 +CARD_DATA_ATTACK1_EFFECT_COMMANDS EQU $18 +CARD_DATA_ATTACK1_FLAG1 EQU $1a +CARD_DATA_ATTACK1_FLAG2 EQU $1b +CARD_DATA_ATTACK1_FLAG3 EQU $1c +CARD_DATA_ATTACK1_EFFECT_PARAM EQU $1d +CARD_DATA_ATTACK1_ANIMATION EQU $1e ; TYPE_PKMN card only -CARD_DATA_MOVE2 EQU $1f -CARD_DATA_MOVE2_ENERGY_COST EQU $1f -CARD_DATA_MOVE2_NAME EQU $23 -CARD_DATA_MOVE2_DESCRIPTION EQU $25 -CARD_DATA_MOVE2_DAMAGE EQU $29 -CARD_DATA_MOVE2_CATEGORY EQU $2a -CARD_DATA_MOVE2_EFFECT_COMMANDS EQU $2b -CARD_DATA_MOVE2_FLAG1 EQU $2d -CARD_DATA_MOVE2_FLAG2 EQU $2e -CARD_DATA_MOVE2_FLAG3 EQU $2f -CARD_DATA_MOVE2_EFFECT_PARAM EQU $30 -CARD_DATA_MOVE2_ANIMATION EQU $31 +CARD_DATA_ATTACK2 EQU $1f +CARD_DATA_ATTACK2_ENERGY_COST EQU $1f +CARD_DATA_ATTACK2_NAME EQU $23 +CARD_DATA_ATTACK2_DESCRIPTION EQU $25 +CARD_DATA_ATTACK2_DAMAGE EQU $29 +CARD_DATA_ATTACK2_CATEGORY EQU $2a +CARD_DATA_ATTACK2_EFFECT_COMMANDS EQU $2b +CARD_DATA_ATTACK2_FLAG1 EQU $2d +CARD_DATA_ATTACK2_FLAG2 EQU $2e +CARD_DATA_ATTACK2_FLAG3 EQU $2f +CARD_DATA_ATTACK2_EFFECT_PARAM EQU $30 +CARD_DATA_ATTACK2_ANIMATION EQU $31 ; TYPE_PKMN card only CARD_DATA_RETREAT_COST EQU $32 @@ -156,7 +156,7 @@ WR_WATER EQU $10 WR_FIGHTING EQU $08 WR_PSYCHIC EQU $04 -; CARD_DATA_MOVE*_CATEGORY constants +; CARD_DATA_ATTACK*_CATEGORY constants DAMAGE_NORMAL EQU $00 DAMAGE_PLUS EQU $01 DAMAGE_MINUS EQU $02 @@ -165,13 +165,13 @@ POKEMON_POWER EQU $04 RESIDUAL_F EQU 7 RESIDUAL EQU 1 << RESIDUAL_F -; Bit mask for CheckLoadedMoveFlag -; for flag address from wLoadedMoveFlag1 -MOVE_FLAG1_ADDRESS EQU $0 << 3 -MOVE_FLAG2_ADDRESS EQU $1 << 3 -MOVE_FLAG3_ADDRESS EQU $2 << 3 +; Bit mask for CheckLoadedAttackFlag +; for flag address from wLoadedAttackFlag1 +ATTACK_FLAG1_ADDRESS EQU $0 << 3 +ATTACK_FLAG2_ADDRESS EQU $1 << 3 +ATTACK_FLAG3_ADDRESS EQU $2 << 3 -; CARD_DATA_MOVE*_FLAG1 constants +; CARD_DATA_ATTACK*_FLAG1 constants INFLICT_POISON_F EQU %000 INFLICT_SLEEP_F EQU %001 INFLICT_PARALYSIS_F EQU %010 @@ -181,7 +181,7 @@ DAMAGE_TO_OPPONENT_BENCH_F EQU %101 HIGH_RECOIL_F EQU %110 DRAW_CARD_F EQU %111 -; CARD_DATA_MOVE*_FLAG2 constants +; CARD_DATA_ATTACK*_FLAG2 constants ; bits 5, 6 and 7 cover a wide variety of effects SWITCH_OPPONENT_POKEMON_F EQU %000 HEAL_USER_F EQU %001 @@ -192,13 +192,13 @@ FLAG_2_BIT_5_F EQU %101 FLAG_2_BIT_6_F EQU %110 FLAG_2_BIT_7_F EQU %111 -; CARD_DATA_MOVE*_FLAG3 constants +; CARD_DATA_ATTACK*_FLAG3 constants ; bit 1 covers a wide variety of effects ; bits 2-7 are unused BOOST_IF_TAKEN_DAMAGE_F EQU %000 FLAG_3_BIT_1_F EQU %001 -; CARD_DATA_MOVE*_FLAG1_F constants +; CARD_DATA_ATTACK*_FLAG1_F constants INFLICT_POISON EQU $1 << INFLICT_POISON_F INFLICT_SLEEP EQU $1 << INFLICT_SLEEP_F INFLICT_PARALYSIS EQU $1 << INFLICT_PARALYSIS_F @@ -208,7 +208,7 @@ DAMAGE_TO_OPPONENT_BENCH EQU $1 << DAMAGE_TO_OPPONENT_BENCH_F HIGH_RECOIL EQU $1 << HIGH_RECOIL_F DRAW_CARD EQU $1 << DRAW_CARD_F -; CARD_DATA_MOVE*_FLAG2_F constants +; CARD_DATA_ATTACK*_FLAG2_F constants ; bits 5, 6 and 7 cover a wide variety of effects SWITCH_OPPONENT_POKEMON EQU $1 << SWITCH_OPPONENT_POKEMON_F HEAL_USER EQU $1 << HEAL_USER_F @@ -219,7 +219,7 @@ FLAG_2_BIT_5 EQU $1 << FLAG_2_BIT_5_F FLAG_2_BIT_6 EQU $1 << FLAG_2_BIT_6_F FLAG_2_BIT_7 EQU $1 << FLAG_2_BIT_7_F -; CARD_DATA_MOVE*_FLAG3_F constants +; CARD_DATA_ATTACK*_FLAG3_F constants ; bit 1 covers a wide variety of effects ; bits 2-7 are unused BOOST_IF_TAKEN_DAMAGE EQU $1 << BOOST_IF_TAKEN_DAMAGE_F @@ -232,7 +232,7 @@ UNABLE_RETREAT EQU $64 FIRST_ATTACK_OR_PKMN_POWER EQU $0 SECOND_ATTACK EQU $1 -; whether move with the ATTACHED_ENERGY_BOOST flag +; whether attack with the ATTACHED_ENERGY_BOOST flag ; has limit on attached energy cards boost. MAX_ENERGY_BOOST_IS_LIMITED EQU $2 MAX_ENERGY_BOOST_IS_NOT_LIMITED EQU $3 diff --git a/src/constants/charmaps.asm b/src/constants/charmaps.asm index 44b8e0b..9fd0e05 100644 --- a/src/constants/charmaps.asm +++ b/src/constants/charmaps.asm @@ -339,7 +339,7 @@ ENDM txsymbol PARALYZED ; $0b txsymbol CURSOR_U ; $0c txsymbol POKEMON ; $0d - txsymbol MOVE_DESCR ; $0e + txsymbol ATK_DESCR ; $0e txsymbol CURSOR_R ; $0f txsymbol HP ; $10 txsymbol Lv ; $11 diff --git a/src/constants/duel_constants.asm b/src/constants/duel_constants.asm index fd5d883..fe21753 100644 --- a/src/constants/duel_constants.asm +++ b/src/constants/duel_constants.asm @@ -74,7 +74,7 @@ DUELVARS_NUMBER_OF_CARDS_IN_HAND EQUS "LOW(wPlayerNumberOfCardsInHand)" DUELVARS_NUMBER_OF_POKEMON_IN_PLAY_AREA EQUS "LOW(wPlayerNumberOfPokemonInPlayArea)" ; ef DUELVARS_ARENA_CARD_STATUS EQUS "LOW(wPlayerArenaCardStatus)" ; f0 DUELVARS_DUELIST_TYPE EQUS "LOW(wPlayerDuelistType)" ; f1 -DUELVARS_ARENA_CARD_DISABLED_MOVE_INDEX EQUS "LOW(wPlayerArenaCardDisabledMoveIndex)" ; f2 +DUELVARS_ARENA_CARD_DISABLED_ATTACK_INDEX EQUS "LOW(wPlayerArenaCardDisabledAttackIndex)" ; f2 DUELVARS_ARENA_CARD_LAST_TURN_DAMAGE EQUS "LOW(wPlayerArenaCardLastTurnDamage)" ; f3 DUELVARS_ARENA_CARD_LAST_TURN_STATUS EQUS "LOW(wPlayerArenaCardLastTurnStatus)" ; f5 DUELVARS_ARENA_CARD_LAST_TURN_SUBSTATUS2 EQUS "LOW(wPlayerArenaCardLastTurnSubstatus2)" ; f6 diff --git a/src/constants/duel_interface_constants.asm b/src/constants/duel_interface_constants.asm index 6add375..f3bd7ec 100644 --- a/src/constants/duel_interface_constants.asm +++ b/src/constants/duel_interface_constants.asm @@ -1,19 +1,19 @@ ; wCardPageNumber constants CARDPAGE_POKEMON_OVERVIEW EQU $01 -CARDPAGE_POKEMON_MOVE1_1 EQU $02 -CARDPAGE_POKEMON_MOVE1_2 EQU $03 -CARDPAGE_POKEMON_MOVE2_1 EQU $04 -CARDPAGE_POKEMON_MOVE2_2 EQU $05 +CARDPAGE_POKEMON_ATTACK1_1 EQU $02 +CARDPAGE_POKEMON_ATTACK1_2 EQU $03 +CARDPAGE_POKEMON_ATTACK2_1 EQU $04 +CARDPAGE_POKEMON_ATTACK2_2 EQU $05 CARDPAGE_POKEMON_DESCRIPTION EQU $06 CARDPAGE_ENERGY EQU $09 CARDPAGE_TRAINER_1 EQU $0d CARDPAGE_TRAINER_2 EQU $0e -; wMovePageNumber constants -MOVEPAGE_MOVE1_1 EQU $00 -MOVEPAGE_MOVE1_2 EQU $01 -MOVEPAGE_MOVE2_1 EQU $02 -MOVEPAGE_MOVE2_2 EQU $03 +; wAttackPageNumber constants +ATTACKPAGE_ATTACK1_1 EQU $00 +ATTACKPAGE_ATTACK1_2 EQU $01 +ATTACKPAGE_ATTACK2_1 EQU $02 +ATTACKPAGE_ATTACK2_2 EQU $03 ; wCardPageType constants CARDPAGETYPE_NOT_PLAY_AREA EQU $00 |