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-rw-r--r--src/data/attack_animations.asm160
1 files changed, 80 insertions, 80 deletions
diff --git a/src/data/attack_animations.asm b/src/data/attack_animations.asm
index 0768a10..6c94735 100644
--- a/src/data/attack_animations.asm
+++ b/src/data/attack_animations.asm
@@ -31,10 +31,10 @@ PointerTable_AttackAnimation:
dw AttackAnimation_ThunderShock ; ATK_ANIM_THUNDER
dw AttackAnimation_Thunderbolt ; ATK_ANIM_THUNDERBOLT
dw AttackAnimation_ThunderShock ; ATK_ANIM_9
- dw AttackAnimation_52f0 ; ATK_ANIM_THUNDER_WHOLE_SCREEN
- dw AttackAnimation_52f0 ; ATK_ANIM_11
- dw AttackAnimation_52f0 ; ATK_ANIM_THUNDERSTORM
- dw AttackAnimation_52f0 ; ATK_ANIM_CHAIN_LIGHTNING
+ dw AttackAnimation_BigLightning ; ATK_ANIM_THUNDER_WHOLE_SCREEN
+ dw AttackAnimation_BigLightning ; ATK_ANIM_11
+ dw AttackAnimation_BigLightning ; ATK_ANIM_THUNDERSTORM
+ dw AttackAnimation_BigLightning ; ATK_ANIM_CHAIN_LIGHTNING
dw AttackAnimation_SmallFlame ; ATK_ANIM_SMALL_FLAME
dw AttackAnimation_BigFlame ; ATK_ANIM_BIG_FLAME
dw AttackAnimation_FireSpin ; ATK_ANIM_FIRE_SPIN
@@ -176,7 +176,7 @@ AttackAnimation_Hit: ; (6:52c6)
AttackAnimation_BigHit:
anim_player DUEL_ANIM_GLOW
- anim_opponent DUEL_ANIM_8
+ anim_opponent DUEL_ANIM_BIG_HIT
anim_normal DUEL_ANIM_SHAKE2
anim_opponent DUEL_ANIM_SHOW_DAMAGE
anim_end
@@ -191,17 +191,17 @@ AttackAnimation_ThunderShock:
AttackAnimation_Thunderbolt:
anim_player DUEL_ANIM_GLOW
- anim_opponent DUEL_ANIM_11
- anim_opponent DUEL_ANIM_12
+ anim_opponent DUEL_ANIM_LIGHTNING
+ anim_opponent DUEL_ANIM_BORDER_SPARK
anim_opponent DUEL_ANIM_HIT
anim_normal DUEL_ANIM_SHAKE1
anim_opponent DUEL_ANIM_SHOW_DAMAGE
anim_end
-AttackAnimation_52f0:
+AttackAnimation_BigLightning:
anim_player DUEL_ANIM_GLOW
anim_normal $65
- anim_normal DUEL_ANIM_13
+ anim_normal DUEL_ANIM_BIG_LIGHTNING
anim_opponent DUEL_ANIM_HIT
anim_normal DUEL_ANIM_SHAKE1
anim_opponent DUEL_ANIM_SHOW_DAMAGE
@@ -209,7 +209,7 @@ AttackAnimation_52f0:
AttackAnimation_SmallFlame:
anim_player DUEL_ANIM_GLOW
- anim_opponent DUEL_ANIM_14
+ anim_opponent DUEL_ANIM_SMALL_FLAME
anim_opponent DUEL_ANIM_HIT
anim_normal DUEL_ANIM_SHAKE1
anim_opponent DUEL_ANIM_SHOW_DAMAGE
@@ -217,7 +217,7 @@ AttackAnimation_SmallFlame:
AttackAnimation_BigFlame:
anim_player DUEL_ANIM_GLOW
- anim_opponent DUEL_ANIM_15
+ anim_opponent DUEL_ANIM_BIG_FLAME
anim_opponent DUEL_ANIM_HIT
anim_normal DUEL_ANIM_SHAKE1
anim_opponent DUEL_ANIM_SHOW_DAMAGE
@@ -225,7 +225,7 @@ AttackAnimation_BigFlame:
AttackAnimation_FireSpin:
anim_player DUEL_ANIM_GLOW
- anim_normal DUEL_ANIM_16
+ anim_normal DUEL_ANIM_FIRE_SPIN
anim_opponent DUEL_ANIM_HIT
anim_normal DUEL_ANIM_SHAKE1
anim_opponent DUEL_ANIM_SHOW_DAMAGE
@@ -241,7 +241,7 @@ AttackAnimation_531e:
AttackAnimation_WaterJets:
anim_player DUEL_ANIM_GLOW
- anim_normal DUEL_ANIM_18
+ anim_normal DUEL_ANIM_WATER_JETS
anim_opponent DUEL_ANIM_HIT
anim_normal DUEL_ANIM_SHAKE1
anim_opponent DUEL_ANIM_SHOW_DAMAGE
@@ -249,7 +249,7 @@ AttackAnimation_WaterJets:
AttackAnimation_WaterGun:
anim_player DUEL_ANIM_GLOW
- anim_opponent DUEL_ANIM_19
+ anim_opponent DUEL_ANIM_WATER_GUN
anim_opponent DUEL_ANIM_HIT
anim_normal DUEL_ANIM_SHAKE1
anim_opponent DUEL_ANIM_SHOW_DAMAGE
@@ -257,7 +257,7 @@ AttackAnimation_WaterGun:
AttackAnimation_Whirlpool:
anim_player DUEL_ANIM_GLOW
- anim_normal DUEL_ANIM_20
+ anim_normal DUEL_ANIM_WHIRLPOOL
anim_opponent DUEL_ANIM_HIT
anim_normal DUEL_ANIM_SHAKE1
anim_opponent DUEL_ANIM_SHOW_DAMAGE
@@ -265,8 +265,8 @@ AttackAnimation_Whirlpool:
AttackAnimation_DragonRage:
anim_player DUEL_ANIM_GLOW
- anim_opponent DUEL_ANIM_11
- anim_opponent DUEL_ANIM_19
+ anim_opponent DUEL_ANIM_LIGHTNING
+ anim_opponent DUEL_ANIM_WATER_GUN
anim_opponent DUEL_ANIM_HIT
anim_normal DUEL_ANIM_SHAKE1
anim_opponent DUEL_ANIM_SHOW_DAMAGE
@@ -274,7 +274,7 @@ AttackAnimation_DragonRage:
AttackAnimation_HydroPump:
anim_player DUEL_ANIM_GLOW
- anim_opponent DUEL_ANIM_21
+ anim_opponent DUEL_ANIM_HYDRO_PUMP
anim_opponent DUEL_ANIM_HIT
anim_normal DUEL_ANIM_SHAKE1
anim_opponent DUEL_ANIM_SHOW_DAMAGE
@@ -282,7 +282,7 @@ AttackAnimation_HydroPump:
AttackAnimation_Blizzard:
anim_player DUEL_ANIM_GLOW
- anim_normal DUEL_ANIM_22
+ anim_normal DUEL_ANIM_BLIZZARD
anim_opponent DUEL_ANIM_HIT
anim_normal DUEL_ANIM_SHAKE1
anim_opponent DUEL_ANIM_SHOW_DAMAGE
@@ -290,7 +290,7 @@ AttackAnimation_Blizzard:
AttackAnimation_PsychicHit:
anim_player DUEL_ANIM_GLOW
- anim_opponent DUEL_ANIM_23
+ anim_opponent DUEL_ANIM_PSYCHIC
anim_opponent DUEL_ANIM_HIT
anim_normal DUEL_ANIM_SHAKE1
anim_opponent DUEL_ANIM_SHOW_DAMAGE
@@ -306,7 +306,7 @@ AttackAnimation_DarkMind:
AttackAnimation_Beam:
anim_player DUEL_ANIM_GLOW
- anim_opponent DUEL_ANIM_25
+ anim_opponent DUEL_ANIM_BEAM
anim_opponent DUEL_ANIM_HIT
anim_normal DUEL_ANIM_SHAKE1
anim_opponent DUEL_ANIM_SHOW_DAMAGE
@@ -314,7 +314,7 @@ AttackAnimation_Beam:
AttackAnimation_HyperBeam:
anim_player DUEL_ANIM_GLOW
- anim_opponent DUEL_ANIM_26
+ anim_opponent DUEL_ANIM_HYPER_BEAM
anim_opponent DUEL_ANIM_HIT
anim_normal DUEL_ANIM_SHAKE1
anim_opponent DUEL_ANIM_SHOW_DAMAGE
@@ -322,7 +322,7 @@ AttackAnimation_HyperBeam:
AttackAnimation_RockThrow:
anim_player DUEL_ANIM_GLOW
- anim_opponent DUEL_ANIM_27
+ anim_opponent DUEL_ANIM_ROCK_THROW
anim_opponent DUEL_ANIM_HIT
anim_normal DUEL_ANIM_SHAKE1
anim_opponent DUEL_ANIM_SHOW_DAMAGE
@@ -330,7 +330,7 @@ AttackAnimation_RockThrow:
AttackAnimation_StoneBarrage:
anim_player DUEL_ANIM_GLOW
- anim_opponent DUEL_ANIM_28
+ anim_opponent DUEL_ANIM_STONE_BARRAGE
anim_opponent DUEL_ANIM_HIT
anim_normal DUEL_ANIM_SHAKE1
anim_opponent DUEL_ANIM_SHOW_DAMAGE
@@ -338,7 +338,7 @@ AttackAnimation_StoneBarrage:
AttackAnimation_Punch:
anim_player DUEL_ANIM_GLOW
- anim_opponent DUEL_ANIM_29
+ anim_opponent DUEL_ANIM_PUNCH
anim_opponent DUEL_ANIM_HIT
anim_normal DUEL_ANIM_SHAKE1
anim_opponent DUEL_ANIM_SHOW_DAMAGE
@@ -346,7 +346,7 @@ AttackAnimation_Punch:
AttackAnimation_Thunderpunch:
anim_player DUEL_ANIM_GLOW
- anim_opponent DUEL_ANIM_30
+ anim_opponent DUEL_ANIM_THUNDERPUNCH
anim_opponent DUEL_ANIM_HIT
anim_normal DUEL_ANIM_SHAKE1
anim_opponent DUEL_ANIM_SHOW_DAMAGE
@@ -354,7 +354,7 @@ AttackAnimation_Thunderpunch:
AttackAnimation_FirePunch:
anim_player DUEL_ANIM_GLOW
- anim_opponent DUEL_ANIM_31
+ anim_opponent DUEL_ANIM_FIRE_PUNCH
anim_opponent DUEL_ANIM_HIT
anim_normal DUEL_ANIM_SHAKE1
anim_opponent DUEL_ANIM_SHOW_DAMAGE
@@ -362,12 +362,12 @@ AttackAnimation_FirePunch:
AttackAnimation_StretchKick:
anim_player DUEL_ANIM_GLOW
- anim_player DUEL_ANIM_32
+ anim_player DUEL_ANIM_STRETCH_KICK
anim_end
AttackAnimation_Slash:
anim_player DUEL_ANIM_GLOW
- anim_opponent DUEL_ANIM_33
+ anim_opponent DUEL_ANIM_SLASH
anim_opponent DUEL_ANIM_HIT
anim_normal DUEL_ANIM_SHAKE1
anim_opponent DUEL_ANIM_SHOW_DAMAGE
@@ -375,7 +375,7 @@ AttackAnimation_Slash:
AttackAnimation_Whip:
anim_player DUEL_ANIM_GLOW
- anim_opponent DUEL_ANIM_34
+ anim_opponent DUEL_ANIM_WHIP
anim_opponent DUEL_ANIM_HIT
anim_normal DUEL_ANIM_SHAKE1
anim_opponent DUEL_ANIM_SHOW_DAMAGE
@@ -383,7 +383,7 @@ AttackAnimation_Whip:
AttackAnimation_Tear:
anim_player DUEL_ANIM_GLOW
- anim_opponent DUEL_ANIM_35
+ anim_opponent DUEL_ANIM_TEAR
anim_opponent DUEL_ANIM_HIT
anim_normal DUEL_ANIM_SHAKE1
anim_opponent DUEL_ANIM_SHOW_DAMAGE
@@ -399,7 +399,7 @@ AttackAnimation_MultipleSlash:
AttackAnimation_Drill:
anim_player DUEL_ANIM_GLOW
- anim_opponent DUEL_ANIM_37
+ anim_opponent DUEL_ANIM_DRILL
anim_opponent DUEL_ANIM_HIT
anim_normal DUEL_ANIM_SHAKE1
anim_opponent DUEL_ANIM_SHOW_DAMAGE
@@ -407,7 +407,7 @@ AttackAnimation_Drill:
AttackAnimation_PotSmash:
anim_player DUEL_ANIM_GLOW
- anim_opponent DUEL_ANIM_38
+ anim_opponent DUEL_ANIM_POT_SMASH
anim_opponent DUEL_ANIM_HIT
anim_normal DUEL_ANIM_SHAKE1
anim_opponent DUEL_ANIM_SHOW_DAMAGE
@@ -415,7 +415,7 @@ AttackAnimation_PotSmash:
AttackAnimation_Bonemerang:
anim_player DUEL_ANIM_GLOW
- anim_opponent DUEL_ANIM_39
+ anim_opponent DUEL_ANIM_BONEMERANG
anim_opponent DUEL_ANIM_HIT
anim_normal DUEL_ANIM_SHAKE1
anim_opponent DUEL_ANIM_SHOW_DAMAGE
@@ -423,7 +423,7 @@ AttackAnimation_Bonemerang:
AttackAnimation_SeismicToss:
anim_player DUEL_ANIM_GLOW
- anim_opponent DUEL_ANIM_40
+ anim_opponent DUEL_ANIM_SEISMIC_TOSS
anim_opponent DUEL_ANIM_HIT
anim_normal DUEL_ANIM_SHAKE1
anim_opponent DUEL_ANIM_SHOW_DAMAGE
@@ -431,7 +431,7 @@ AttackAnimation_SeismicToss:
AttackAnimation_Needles:
anim_player DUEL_ANIM_GLOW
- anim_opponent DUEL_ANIM_41
+ anim_opponent DUEL_ANIM_NEEDLES
anim_opponent DUEL_ANIM_HIT
anim_normal DUEL_ANIM_SHAKE1
anim_opponent DUEL_ANIM_SHOW_DAMAGE
@@ -439,7 +439,7 @@ AttackAnimation_Needles:
AttackAnimation_WhiteGas:
anim_player DUEL_ANIM_GLOW
- anim_opponent DUEL_ANIM_42
+ anim_opponent DUEL_ANIM_WHITE_GAS
anim_opponent DUEL_ANIM_HIT
anim_normal DUEL_ANIM_SHAKE1
anim_opponent DUEL_ANIM_SHOW_DAMAGE
@@ -447,7 +447,7 @@ AttackAnimation_WhiteGas:
AttackAnimation_Powder:
anim_player DUEL_ANIM_GLOW
- anim_opponent DUEL_ANIM_43
+ anim_opponent DUEL_ANIM_POWDER
anim_opponent DUEL_ANIM_HIT
anim_normal DUEL_ANIM_SHAKE1
anim_opponent DUEL_ANIM_SHOW_DAMAGE
@@ -455,12 +455,12 @@ AttackAnimation_Powder:
AttackAnimation_544e:
anim_player DUEL_ANIM_GLOW
- anim_opponent DUEL_ANIM_43
+ anim_opponent DUEL_ANIM_POWDER
anim_end
AttackAnimation_Goo:
anim_player DUEL_ANIM_GLOW
- anim_opponent DUEL_ANIM_44
+ anim_opponent DUEL_ANIM_GOO
anim_normal $66
anim_opponent DUEL_ANIM_HIT
anim_normal DUEL_ANIM_SHAKE1
@@ -469,13 +469,13 @@ AttackAnimation_Goo:
AttackAnimation_5460:
anim_player DUEL_ANIM_GLOW
- anim_opponent DUEL_ANIM_44
+ anim_opponent DUEL_ANIM_GOO
anim_normal $66
anim_end
AttackAnimation_Bubbles:
anim_player DUEL_ANIM_GLOW
- anim_opponent DUEL_ANIM_45
+ anim_opponent DUEL_ANIM_BUBBLES
anim_opponent DUEL_ANIM_HIT
anim_normal DUEL_ANIM_SHAKE1
anim_opponent DUEL_ANIM_SHOW_DAMAGE
@@ -483,7 +483,7 @@ AttackAnimation_Bubbles:
AttackAnimation_StringShot:
anim_player DUEL_ANIM_GLOW
- anim_opponent DUEL_ANIM_46
+ anim_opponent DUEL_ANIM_STRING_SHOT
anim_opponent DUEL_ANIM_HIT
anim_normal DUEL_ANIM_SHAKE1
anim_opponent DUEL_ANIM_SHOW_DAMAGE
@@ -491,7 +491,7 @@ AttackAnimation_StringShot:
AttackAnimation_Boyfriends:
anim_player DUEL_ANIM_GLOW
- anim_opponent DUEL_ANIM_47
+ anim_opponent DUEL_ANIM_BOYFRIENDS
anim_opponent DUEL_ANIM_HIT
anim_normal DUEL_ANIM_SHAKE1
anim_opponent DUEL_ANIM_SHOW_DAMAGE
@@ -499,14 +499,14 @@ AttackAnimation_Boyfriends:
AttackAnimation_Lure:
anim_player DUEL_ANIM_GLOW
- anim_player DUEL_ANIM_48
+ anim_player DUEL_ANIM_LURE
anim_normal $66
anim_end
AttackAnimation_Toxic:
anim_player DUEL_ANIM_GLOW
anim_normal $66
- anim_opponent DUEL_ANIM_49
+ anim_opponent DUEL_ANIM_TOXIC
anim_opponent DUEL_ANIM_HIT
anim_normal DUEL_ANIM_SHAKE1
anim_opponent DUEL_ANIM_SHOW_DAMAGE
@@ -515,7 +515,7 @@ AttackAnimation_Toxic:
AttackAnimation_ConfuseRay:
anim_player DUEL_ANIM_GLOW
anim_normal $65
- anim_opponent DUEL_ANIM_50
+ anim_opponent DUEL_ANIM_CONFUSE_RAY
anim_opponent DUEL_ANIM_HIT
anim_normal DUEL_ANIM_SHAKE1
anim_opponent DUEL_ANIM_SHOW_DAMAGE
@@ -523,17 +523,17 @@ AttackAnimation_ConfuseRay:
AttackAnimation_Sing:
anim_player DUEL_ANIM_GLOW
- anim_opponent DUEL_ANIM_51
+ anim_opponent DUEL_ANIM_SING
anim_end
AttackAnimation_Supersonic:
anim_player DUEL_ANIM_GLOW
- anim_opponent DUEL_ANIM_52
+ anim_opponent DUEL_ANIM_SUPERSONIC
anim_end
AttackAnimation_PetalDance:
anim_player DUEL_ANIM_GLOW
- anim_normal DUEL_ANIM_53
+ anim_normal DUEL_ANIM_PETAL_DANCE
anim_opponent DUEL_ANIM_HIT
anim_normal DUEL_ANIM_SHAKE1
anim_opponent DUEL_ANIM_SHOW_DAMAGE
@@ -541,17 +541,17 @@ AttackAnimation_PetalDance:
AttackAnimation_Protect:
anim_player DUEL_ANIM_GLOW
- anim_player DUEL_ANIM_54
+ anim_player DUEL_ANIM_PROTECT
anim_end
AttackAnimation_Barrier:
anim_player DUEL_ANIM_GLOW
- anim_player DUEL_ANIM_55
+ anim_player DUEL_ANIM_BARRIER
anim_end
AttackAnimation_QuickAttack:
anim_player DUEL_ANIM_GLOW
- anim_normal DUEL_ANIM_56
+ anim_normal DUEL_ANIM_QUICK_ATTACK
anim_opponent DUEL_ANIM_HIT
anim_normal DUEL_ANIM_SHAKE1
anim_opponent DUEL_ANIM_SHOW_DAMAGE
@@ -559,16 +559,16 @@ AttackAnimation_QuickAttack:
AttackAnimation_54d3:
anim_player DUEL_ANIM_GLOW
- anim_normal DUEL_ANIM_56
+ anim_normal DUEL_ANIM_QUICK_ATTACK
anim_opponent DUEL_ANIM_HIT
anim_normal DUEL_ANIM_SHAKE1
anim_opponent DUEL_ANIM_SHOW_DAMAGE
- anim_player DUEL_ANIM_54
+ anim_player DUEL_ANIM_PROTECT
anim_end
AttackAnimation_Whirlwind:
anim_player DUEL_ANIM_GLOW
- anim_opponent DUEL_ANIM_57
+ anim_opponent DUEL_ANIM_WHIRLWIND
anim_opponent DUEL_ANIM_HIT
anim_normal DUEL_ANIM_SHAKE1
anim_opponent DUEL_ANIM_SHOW_DAMAGE
@@ -576,19 +576,19 @@ AttackAnimation_Whirlwind:
AttackAnimation_Cry:
anim_player DUEL_ANIM_GLOW
- anim_player DUEL_ANIM_58
+ anim_player DUEL_ANIM_CRY
anim_normal DUEL_ANIM_SHAKE1
anim_end
AttackAnimation_Amnesia:
anim_player DUEL_ANIM_GLOW
anim_normal DUEL_ANIM_SHAKE1
- anim_opponent DUEL_ANIM_59
+ anim_opponent DUEL_ANIM_QUESTION_MARK
anim_end
AttackAnimation_Selfdestruct:
anim_player DUEL_ANIM_GLOW
- anim_player DUEL_ANIM_60
+ anim_player DUEL_ANIM_SELFDESTRUCT
anim_opponent DUEL_ANIM_HIT
anim_normal DUEL_ANIM_SHAKE1
anim_opponent DUEL_ANIM_SHOW_DAMAGE
@@ -596,9 +596,9 @@ AttackAnimation_Selfdestruct:
AttackAnimation_BigSelfdestruct:
anim_player DUEL_ANIM_GLOW
- anim_player DUEL_ANIM_61
+ anim_player DUEL_ANIM_BIG_SELFDESTRUCT_1
anim_normal $65
- anim_player DUEL_ANIM_65
+ anim_player DUEL_ANIM_BIG_SELFDESTRUCT_2
anim_opponent DUEL_ANIM_HIT
anim_normal DUEL_ANIM_SHAKE1
anim_opponent DUEL_ANIM_SHOW_DAMAGE
@@ -610,7 +610,7 @@ AttackAnimation_Recover:
AttackAnimation_Drain:
anim_player DUEL_ANIM_GLOW
- anim_opponent DUEL_ANIM_63
+ anim_opponent DUEL_ANIM_DRAIN
anim_opponent DUEL_ANIM_HIT
anim_normal DUEL_ANIM_SHAKE1
anim_opponent DUEL_ANIM_SHOW_DAMAGE
@@ -618,11 +618,11 @@ AttackAnimation_Drain:
AttackAnimation_DarkGas:
anim_player DUEL_ANIM_GLOW
- anim_opponent DUEL_ANIM_64
+ anim_opponent DUEL_ANIM_DARK_GAS
anim_opponent DUEL_ANIM_HIT
anim_normal DUEL_ANIM_SHAKE1
anim_opponent DUEL_ANIM_SHOW_DAMAGE
- anim_opponent DUEL_ANIM_59
+ anim_opponent DUEL_ANIM_QUESTION_MARK
anim_end
AttackAnimation_GlowEffect:
@@ -704,7 +704,7 @@ AttackAnimation_PoisonFang:
AttackAnimation_558c:
anim_player DUEL_ANIM_GLOW
- anim_opponent DUEL_ANIM_41
+ anim_opponent DUEL_ANIM_NEEDLES
anim_opponent DUEL_ANIM_HIT
anim_normal DUEL_ANIM_SHAKE1
anim_opponent DUEL_ANIM_SHOW_DAMAGE
@@ -712,12 +712,12 @@ AttackAnimation_558c:
AttackAnimation_5597:
anim_player DUEL_ANIM_GLOW
- anim_player DUEL_ANIM_51
+ anim_player DUEL_ANIM_SING
anim_end
AttackAnimation_559c:
anim_player DUEL_ANIM_GLOW
- anim_player DUEL_ANIM_75
+ anim_player DUEL_ANIM_EXPAND
anim_end
AttackAnimation_CatPunch:
@@ -726,12 +726,12 @@ AttackAnimation_CatPunch:
AttackAnimation_MagneticStorm:
anim_player DUEL_ANIM_GLOW
- anim_player DUEL_ANIM_77
+ anim_player DUEL_ANIM_THUNDER_WAVE
anim_end
AttackAnimation_PoisonWhip:
anim_player DUEL_ANIM_GLOW
- anim_opponent DUEL_ANIM_34
+ anim_opponent DUEL_ANIM_WHIP
anim_opponent DUEL_ANIM_HIT
anim_normal DUEL_ANIM_SHAKE1
anim_opponent DUEL_ANIM_SHOW_DAMAGE
@@ -739,7 +739,7 @@ AttackAnimation_PoisonWhip:
AttackAnimation_ThunderWave:
anim_player DUEL_ANIM_GLOW
- anim_player DUEL_ANIM_77
+ anim_player DUEL_ANIM_THUNDER_WAVE
anim_opponent DUEL_ANIM_HIT
anim_normal DUEL_ANIM_SHAKE1
anim_opponent DUEL_ANIM_SHOW_DAMAGE
@@ -747,12 +747,12 @@ AttackAnimation_ThunderWave:
AttackAnimation_Spore:
anim_player DUEL_ANIM_GLOW
- anim_opponent DUEL_ANIM_43
+ anim_opponent DUEL_ANIM_POWDER
anim_end
AttackAnimation_Hypnosis:
anim_player DUEL_ANIM_GLOW
- anim_opponent DUEL_ANIM_23
+ anim_opponent DUEL_ANIM_PSYCHIC
anim_end
AttackAnimation_EnergyConversion:
@@ -763,7 +763,7 @@ AttackAnimation_EnergyConversion:
AttackAnimation_55ce:
anim_player DUEL_ANIM_GLOW
anim_opponent DUEL_ANIM_24
- anim_opponent DUEL_ANIM_59
+ anim_opponent DUEL_ANIM_QUESTION_MARK
anim_end
AttackAnimation_55d5:
@@ -776,7 +776,7 @@ AttackAnimation_55d5:
AttackAnimation_55e0:
anim_player DUEL_ANIM_GLOW
- anim_normal DUEL_ANIM_18
+ anim_normal DUEL_ANIM_WATER_JETS
anim_end
AttackAnimation_55e5:
@@ -822,11 +822,11 @@ AttackAnimation_5607:
AttackAnimation_SleepingGas:
anim_player DUEL_ANIM_GLOW
- anim_opponent DUEL_ANIM_42
+ anim_opponent DUEL_ANIM_WHITE_GAS
anim_end
AttackAnimation_560f:
- anim_opponent DUEL_ANIM_59
+ anim_opponent DUEL_ANIM_QUESTION_MARK
anim_end
AttackAnimation_5612:
@@ -862,7 +862,7 @@ AttackAnimation_5632:
AttackAnimation_5637:
anim_player DUEL_ANIM_GLOW
- anim_opponent DUEL_ANIM_57
+ anim_opponent DUEL_ANIM_WHIRLWIND
anim_opponent DUEL_ANIM_HIT
anim_normal DUEL_ANIM_SHAKE1
anim_opponent DUEL_ANIM_SHOW_DAMAGE
@@ -871,7 +871,7 @@ AttackAnimation_5637:
AttackAnimation_Expand:
anim_player DUEL_ANIM_GLOW
- anim_player DUEL_ANIM_75
+ anim_player DUEL_ANIM_EXPAND
anim_opponent DUEL_ANIM_HIT
anim_normal DUEL_ANIM_SHAKE1
anim_opponent DUEL_ANIM_SHOW_DAMAGE
@@ -894,12 +894,12 @@ AttackAnimation_5659:
AttackAnimation_565e:
anim_player DUEL_ANIM_GLOW
- anim_opponent DUEL_ANIM_44
+ anim_opponent DUEL_ANIM_GOO
anim_normal $66
anim_end
AttackAnimation_5665:
- anim_opponent DUEL_ANIM_57
+ anim_opponent DUEL_ANIM_WHIRLWIND
anim_end
AttackAnimation_5668: