diff options
Diffstat (limited to 'src/engine/home.asm')
-rw-r--r-- | src/engine/home.asm | 26 |
1 files changed, 13 insertions, 13 deletions
diff --git a/src/engine/home.asm b/src/engine/home.asm index be9b1de..38a748e 100644 --- a/src/engine/home.asm +++ b/src/engine/home.asm @@ -2936,7 +2936,7 @@ SerialRecv8Bytes: ; 0fe9 (0:0fe9) SaveDuelStateToSRAM: ; 100b (0:100b) ld a, $2 call BankswitchSRAM - ; save duel data to sCurrentDuelData + ; save duel data to sCurrentDuel call SaveDuelData xor a call BankswitchSRAM @@ -4376,7 +4376,7 @@ Func_161e: ; 161e (0:161e) ; - e into wSelectedMoveIndex and d into hTempCardIndex_ff9f ; - Move1 (if e == 0) or Move2 (if e == 1) data into wLoadedMove ; - Also from that move, its Damage field into wDamage -; finally, clears wNoDamageOrEffect and wTempDamage_ccbf +; finally, clears wNoDamageOrEffect and wDealtDamage CopyMoveDataAndDamage_FromCardID: ; 16ad (0:16ad) push de push af @@ -4395,7 +4395,7 @@ CopyMoveDataAndDamage_FromCardID: ; 16ad (0:16ad) ; - e into wSelectedMoveIndex and d into hTempCardIndex_ff9f ; - Move1 (if e == 0) or Move2 (if e == 1) data into wLoadedMove ; - Also from that move, its Damage field into wDamage -; finally, clears wNoDamageOrEffect and wTempDamage_ccbf +; finally, clears wNoDamageOrEffect and wDealtDamage CopyMoveDataAndDamage_FromDeckIndex: ; 16c0 (0:16c0) ld a, e ld [wSelectedMoveIndex], a @@ -4426,7 +4426,7 @@ CopyMoveDataAndDamage: xor a ld [hl], a ld [wNoDamageOrEffect], a - ld hl, wTempDamage_ccbf + ld hl, wDealtDamage ld [hli], a ld [hl], a ret @@ -4463,11 +4463,11 @@ Func_16f6: ; 16f6 (0:16f6) ; use attack or Pokemon Power UseAttackOrPokemonPower: ; 1730 (0:1730) ld a, [wSelectedMoveIndex] - ld [wcc10], a + ld [wPlayerAttackingMoveIndex], a ldh a, [hTempCardIndex_ff9f] - ld [wcc11], a + ld [wPlayerAttackingCardIndex], a ld a, [wTempCardID_ccc2] - ld [wcc12], a + ld [wPlayerAttackingCardID], a ld a, [wLoadedMoveCategory] cp POKEMON_POWER jp z, UsePokemonPower @@ -4521,7 +4521,7 @@ Func_179a: ; 179a (0:179a) call TryExecuteEffectCommandFunction call ApplyDamageModifiers_DamageToTarget call Func_189d - ld hl, wTempDamage_ccbf + ld hl, wDealtDamage ld [hl], e inc hl ld [hl], d @@ -4636,9 +4636,9 @@ Func_1874: ; 1874 (0:1874) push af ld a, $1 ld [wccec], a - ld a, [wcc11] + ld a, [wPlayerAttackingCardIndex] ldh [hTempCardIndex_ff9f], a - ld a, [wcc10] + ld a, [wPlayerAttackingMoveIndex] ldh [hTemp_ffa0], a ld a, $8 call SetAIAction_SerialSendDuelData @@ -5105,8 +5105,8 @@ Func_1af3: ; 1af3 (0:1af3) ld b, a or a ; cp PLAY_AREA_ARENA jr nz, .benched - ; add damage at de to [wTempDamage_ccbf] - ld hl, wTempDamage_ccbf + ; add damage at de to [wDealtDamage] + ld hl, wDealtDamage ld a, e add [hl] ld [hli], a @@ -10322,7 +10322,7 @@ HandleStrikesBack_AgainstResidualMove: ; 367b (0:367b) ld a, [wLoadedMoveCategory] and RESIDUAL ret nz - ld a, [wTempDamage_ccbf] + ld a, [wDealtDamage] or a ret z call SwapTurn |