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-rw-r--r--src/engine/bank01.asm26
-rw-r--r--src/engine/bank02.asm31
-rw-r--r--src/engine/bank03.asm652
-rw-r--r--src/engine/bank04.asm6
-rw-r--r--src/engine/bank05.asm6
-rw-r--r--src/engine/bank06.asm68
-rw-r--r--src/engine/bank07.asm5
-rw-r--r--src/engine/bank1c.asm6
-rw-r--r--src/engine/booster_packs.asm16
-rw-r--r--src/engine/effect_functions.asm4
-rw-r--r--src/engine/home.asm290
11 files changed, 530 insertions, 580 deletions
diff --git a/src/engine/bank01.asm b/src/engine/bank01.asm
index b74340a..556f2cd 100644
--- a/src/engine/bank01.asm
+++ b/src/engine/bank01.asm
@@ -1019,7 +1019,7 @@ HandleEnergyDiscardMenuInput: ; 46b7 (1:46b7)
scf
ret
-EnergyDiscardCardListParameters:
+EnergyDiscardCardListParameters: ; 46f3 (1:46f3)
db 1, 5 ; cursor x, cursor y
db 4 ; item x
db 14 ; maximum length, in tiles, occupied by the name and level string of each card in the list
@@ -1161,7 +1161,7 @@ OpenMovePage: ; 478b (1:478b)
jr z, .loop
ret
-AttackMenuParameters:
+AttackMenuParameters: ; 47e4 (1:47e4)
db 1, 13 ; cursor x, cursor y
db 2 ; y displacement between items
db 2 ; number of items
@@ -1561,7 +1561,7 @@ PrintNumberOfHandAndDeckCards: ; 49ed (1:49ed)
jr nz, PrintOpponentNumberOfHandAndDeckCards
; fallthrough
-PrintPlayerNumberOfHandAndDeckCards:
+PrintPlayerNumberOfHandAndDeckCards: ; 49f3 (1:49f3)
ld a, [wPlayerNumberOfCardsInHand]
ld hl, wNumCardsBeingDrawn
add [hl]
@@ -1579,7 +1579,7 @@ PrintPlayerNumberOfHandAndDeckCards:
lb bc, 10, 10
jp WriteTwoDigitNumberInTxSymbolFormat
-PrintOpponentNumberOfHandAndDeckCards:
+PrintOpponentNumberOfHandAndDeckCards: ; 4a14 (1:4a14)
ld a, [wOpponentNumberOfCardsInHand]
ld hl, wNumCardsBeingDrawn
add [hl]
@@ -1597,7 +1597,7 @@ PrintOpponentNumberOfHandAndDeckCards:
lb bc, 11, 3
jp WriteTwoDigitNumberInTxSymbolFormat
-DeckAndHandIconsTileData:
+DeckAndHandIconsTileData: ; 4a35 (1:4a35)
; x, y, tiles[], 0
db 4, 3, SYM_CROSS, 0 ; x for opponent's hand
db 10, 3, SYM_CROSS, 0 ; x for opponent's deck
@@ -1613,7 +1613,7 @@ DeckAndHandIconsTileData:
db 13, 10, $fa, $fb, 0 ; player's hand icon
db $ff
-DeckAndHandIconsCGBPalData:
+DeckAndHandIconsCGBPalData: ; 4a6e (1:4a6e)
; x, y, pals[], 0
db 8, 2, $02, $02, 0
db 8, 3, $02, $02, 0
@@ -2141,7 +2141,7 @@ DisplayNoBasicPokemonInHandScreen: ; 4e06 (1:4e06)
call WaitForWideTextBoxInput
ret
-NoBasicPokemonCardListParameters:
+NoBasicPokemonCardListParameters: ; 4e37 (1:4e37)
db 1, 3 ; cursor x, cursor y
db 4 ; item x
db 14 ; maximum length, in tiles, occupied by the name and level string of each card in the list
@@ -3068,7 +3068,7 @@ PracticeDuelVerify_Turn7Or8: ; 54b7 (1:54b7)
jr nz, ReturnWrongAction
ret
-ReturnWrongAction:
+ReturnWrongAction: ; 54c6 (1:54c6)
scf
ret
@@ -3237,7 +3237,7 @@ InitAndDrawCardListScreenLayout: ; 559a (1:559a)
; same as InitAndDrawCardListScreenLayout, except that variables like wSelectedDuelSubMenuItem,
; wNoItemSelectionMenuKeys, wCardListInfoBoxText, wCardListHeaderText, etc already set by caller.
-DrawCardListScreenLayout:
+DrawCardListScreenLayout: ; 55be (1:55be)
call ZeroObjectPositionsAndToggleOAMCopy
call EmptyScreen
call LoadSymbolsFont
@@ -5184,7 +5184,7 @@ Func_6137: ; 6137 (1:6137)
call EraseCursor
; fallthrough
-Func_615c:
+Func_615c: ; 615c (1:615c)
ld a, [wCurrentDuelMenuItem]
ld d, a
add a
@@ -5208,7 +5208,7 @@ Func_616e: ; 616e (1:616e)
call EnableLCD
; fallthrough
-Func_6186:
+Func_6186: ; 6186 (1:6186)
ld hl, wCurPlayAreaSlot
ldh a, [hTempPlayAreaLocation_ff9d]
ld [hli], a
@@ -6959,7 +6959,6 @@ Func_6cfa: ; 6cfa (1:6cfa)
pop hl
call WaitForWideTextBoxInput
ret
-; 0x6d3f
Func_6d3f: ; 6d3f (1:6d3f)
or a
@@ -6999,7 +6998,6 @@ Func_6d3f: ; 6d3f (1:6d3f)
pop af
pop hl
ret
-; 0x6d84
; given the deck index of a turn holder's card in register a,
; and a pointer in hl to the wLoadedCard* buffer where the card data is loaded,
@@ -8199,7 +8197,6 @@ PlayMoveAnimation: ; 7494 (1:7494)
Func_7571: ; 7571 (1:7571)
farcall Func_19c20
ret
-; 0x7576
Func_7576: ; 7576 (1:7576)
farcall Func_1991f
@@ -8211,7 +8208,6 @@ Func_7576: ; 7576 (1:7576)
Func_758f: ; 758f (1:758f)
farcall Func_1a4cf
ret
-; 0x7594
Func_7594: ; 7594 (1:7594)
farcall Func_1a61f
diff --git a/src/engine/bank02.asm b/src/engine/bank02.asm
index eefd707..1e6179b 100644
--- a/src/engine/bank02.asm
+++ b/src/engine/bank02.asm
@@ -105,7 +105,7 @@ OpenYourOrOppPlayAreaScreen_TurnHolderPlayArea: ; 809e (2:409e)
ldh [hWhoseTurn], a
ret
-OpenYourOrOppPlayAreaScreen_NonTurnHolderPlayArea:
+OpenYourOrOppPlayAreaScreen_NonTurnHolderPlayArea: ; 80a8 (2:40a8)
ldh a, [hWhoseTurn]
push af
bank1call OpenNonTurnHolderPlayAreaScreen
@@ -113,7 +113,7 @@ OpenYourOrOppPlayAreaScreen_NonTurnHolderPlayArea:
ldh [hWhoseTurn], a
ret
-OpenYourOrOppPlayAreaScreen_TurnHolderHand:
+OpenYourOrOppPlayAreaScreen_TurnHolderHand: ; 80b2 (2:40b2)
ldh a, [hWhoseTurn]
push af
bank1call OpenTurnHolderHandScreen_Simple
@@ -121,7 +121,7 @@ OpenYourOrOppPlayAreaScreen_TurnHolderHand:
ldh [hWhoseTurn], a
ret
-OpenYourOrOppPlayAreaScreen_NonTurnHolderHand:
+OpenYourOrOppPlayAreaScreen_NonTurnHolderHand: ; 80bc (2:40bc)
ldh a, [hWhoseTurn]
push af
bank1call OpenNonTurnHolderHandScreen_Simple
@@ -129,7 +129,7 @@ OpenYourOrOppPlayAreaScreen_NonTurnHolderHand:
ldh [hWhoseTurn], a
ret
-OpenYourOrOppPlayAreaScreen_TurnHolderDiscardPile:
+OpenYourOrOppPlayAreaScreen_TurnHolderDiscardPile: ; 80c6 (2:40c6)
ldh a, [hWhoseTurn]
push af
bank1call OpenTurnHolderDiscardPileScreen
@@ -137,7 +137,7 @@ OpenYourOrOppPlayAreaScreen_TurnHolderDiscardPile:
ldh [hWhoseTurn], a
ret
-OpenYourOrOppPlayAreaScreen_NonTurnHolderDiscardPile:
+OpenYourOrOppPlayAreaScreen_NonTurnHolderDiscardPile: ; 80d0 (2:40d0)
ldh a, [hWhoseTurn]
push af
bank1call OpenNonTurnHolderDiscardPileScreen
@@ -191,7 +191,6 @@ DuelCheckMenu_OppPlayArea: ; 80da (2:40da)
call DrawYourOrOppPlayArea_DrawArrows
call DrawWideTextBox
-
; reset cursor blink
xor a
ld [wCheckMenuCursorBlinkCounter], a
@@ -234,25 +233,25 @@ DuelCheckMenu_OppPlayArea: ; 80da (2:40da)
dw OpenYourOrOppPlayAreaScreen_NonTurnHolderHand
dw OpenYourOrOppPlayAreaScreen_NonTurnHolderDiscardPile
-CheckMenuData: ; (2:4158)
+CheckMenuData: ; 8158 (2:4158)
textitem 2, 14, InPlayAreaText
textitem 2, 16, YourPlayAreaText
textitem 12, 14, GlossaryText
textitem 12, 16, OppPlayAreaText
db $ff
-YourPlayAreaMenuData: ; (2:4169)
+YourPlayAreaMenuData: ; 8169 (2:4169)
textitem 2, 14, YourPokemonText
textitem 12, 14, YourHandText
textitem 2, 16, YourDiscardPileText2
db $ff
-OppPlayAreaMenuData: ; (2:4176)
+OppPlayAreaMenuData: ; 8176 (2:4176)
textitem 2, 14, OpponentsPokemonText
textitem 2, 16, OpponentsDiscardPileText2
db $ff
-OppPlayAreaMenuData_WithClairvoyance: ; (2:4176)
+OppPlayAreaMenuData_WithClairvoyance: ; 8176 (2:4176)
textitem 2, 14, OpponentsPokemonText
textitem 12, 14, OpponentsHandText
textitem 2, 16, OpponentsDiscardPileText2
@@ -1288,7 +1287,7 @@ HandleCheckMenuInput_YourOrOppPlayArea: ; 86ac (2:46ac)
call EraseCheckMenuCursor_YourOrOppPlayArea
pop de
-;update x and y cursor positions
+; update x and y cursor positions
ld a, d
ld [wCheckMenuCursorXPosition], a
ld a, e
@@ -1513,7 +1512,7 @@ Func_8819: ; 8819 (2:4819)
call GetTurnDuelistVariable
jr Func_8855
-Func_883c:
+Func_883c: ; 883c (2:483c)
call CreateHandCardList
ret c
ld hl, wDuelTempList
@@ -1521,7 +1520,7 @@ Func_883c:
ld a, [hl]
jr Func_8855
-Func_8849:
+Func_8849: ; 8849 (2:4849)
call CreateDeckCardList
ret c
ld a, %01111111
@@ -1534,7 +1533,7 @@ Func_8849:
; output:
; a = ce5c
; with upper bit set if turn was swapped
-Func_8855:
+Func_8855: ; 8855 (2:4855)
ld b, a
ld a, [$ce5c]
or a
@@ -2308,7 +2307,7 @@ HandleCheckMenuInput: ; 9065 (2:5065)
call EraseCheckMenuCursor
pop de
-;update x and y cursor positions
+; update x and y cursor positions
ld a, d
ld [wCheckMenuCursorXPosition], a
ld a, e
@@ -2360,7 +2359,7 @@ EraseCheckMenuCursor: ; 90d8 (2:50d8)
; draws in the cursor position
; input:
; a = tile byte to draw
-DrawCheckMenuCursor:
+DrawCheckMenuCursor: ; 90da (2:50da)
ld e, a
ld a, 10
ld l, a
diff --git a/src/engine/bank03.asm b/src/engine/bank03.asm
index 4e53dfd..37e09c2 100644
--- a/src/engine/bank03.asm
+++ b/src/engine/bank03.asm
@@ -2107,7 +2107,7 @@ ScriptCommand_MoveWramNPC: ; ce52 (3:4e52)
; Executes movement on an arbitrary NPC using values in a and on the stack
; Changes and fixes Temp NPC using stack values
-ExecuteArbitraryNPCMovementFromStack:
+ExecuteArbitraryNPCMovementFromStack: ; ce5d (3:4e5d)
ld [wTempNPC], a
call FindLoadedNPC
call ExecuteNPCMovement
@@ -3153,7 +3153,7 @@ ScriptCommand_JumpIfFlagNonzero2: ; d4ca (3:54ca)
.noJumpArgs
jp IncreaseScriptPointerBy4
-ScriptCommand_JumpIfFlagZero2:
+ScriptCommand_JumpIfFlagZero2: ; d4df (3:54df)
ld a, c
call GetEventFlagValue
or a
@@ -3488,77 +3488,74 @@ Script_d827: ; d827 (3:5827)
; 0xd82d
INCROM $d82d, $d834
-
+
AfterTutorialBattleScript: ; d834 (3:5834)
- start_script
- run_command ScriptCommand_PrintTextString
- tx Text05eb
- run_command ScriptCommand_PrintTextString
- tx Text05ef
- run_command ScriptCommand_CloseTextBox
- run_command ScriptCommand_MoveActiveNPC
- dw NPCMovement_d896
- run_command ScriptCommand_SetPlayerDirection
- db NORTH
- run_command ScriptCommand_MovePlayer
- db NORTH
- db $01
- run_command ScriptCommand_MovePlayer
- db NORTH
- db $01
- run_command ScriptCommand_MovePlayer
- db NORTH
- db $01
- run_command ScriptCommand_SetPlayerDirection
- db EAST
- run_command ScriptCommand_MovePlayer
- db EAST
- db $01
- run_command ScriptCommand_MovePlayer
- db EAST
- db $01
- run_command ScriptCommand_SetPlayerDirection
- db NORTH
- run_command ScriptCommand_PrintTextString
- tx Text05f0
- run_command ScriptCommand_CloseTextBox
- run_command Func_ccdc
- tx Text05f1
- run_command ScriptCommand_CloseTextBox
- run_command ScriptCommand_PrintTextString
- tx Text05f2
+ start_script
+ run_command ScriptCommand_PrintTextString
+ tx Text05eb
+ run_command ScriptCommand_PrintTextString
+ tx Text05ef
+ run_command ScriptCommand_CloseTextBox
+ run_command ScriptCommand_MoveActiveNPC
+ dw NPCMovement_d896
+ run_command ScriptCommand_SetPlayerDirection
+ db NORTH
+ run_command ScriptCommand_MovePlayer
+ db NORTH
+ db $01
+ run_command ScriptCommand_MovePlayer
+ db NORTH
+ db $01
+ run_command ScriptCommand_MovePlayer
+ db NORTH
+ db $01
+ run_command ScriptCommand_SetPlayerDirection
+ db EAST
+ run_command ScriptCommand_MovePlayer
+ db EAST
+ db $01
+ run_command ScriptCommand_MovePlayer
+ db EAST
+ db $01
+ run_command ScriptCommand_SetPlayerDirection
+ db NORTH
+ run_command ScriptCommand_PrintTextString
+ tx Text05f0
+ run_command ScriptCommand_CloseTextBox
+ run_command Func_ccdc
+ tx Text05f1
+ run_command ScriptCommand_CloseTextBox
+ run_command ScriptCommand_PrintTextString
+ tx Text05f2
.ows_d85f
- run_command ScriptCommand_ShowMultichoiceTextbox_ChooseStarterDeck
- run_command ScriptCommand_CloseTextBox
- run_command ScriptCommand_AskQuestionJump
- tx Text05f3
- dw .ows_d869
- run_command ScriptCommand_Jump
- dw .ows_d85f
-; 0xd869
+ run_command ScriptCommand_ShowMultichoiceTextbox_ChooseStarterDeck
+ run_command ScriptCommand_CloseTextBox
+ run_command ScriptCommand_AskQuestionJump
+ tx Text05f3
+ dw .ows_d869
+ run_command ScriptCommand_Jump
+ dw .ows_d85f
.ows_d869
- run_command ScriptCommand_PrintTextString
- tx Text05f4
- run_command ScriptCommand_CloseTextBox
- run_command ScriptCommand_PauseSong
- run_command Func_d40f
- run_command ScriptCommand_TryGiveMedalPCPacks
- run_command Func_ccdc
- tx Text05f5
- run_command ScriptCommand_WaitForSongToFinish
- run_command ScriptCommand_ResumeSong
- run_command ScriptCommand_CloseTextBox
- run_command ScriptCommand_SetFlagValue
- db EVENT_FLAG_3E
- db $03
- run_command Func_d3d4
- run_command ScriptCommand_PrintTextString
- tx Text05f6
- run_command Func_d396
- db $00
- run_command ScriptCommand_QuitScriptFully
-; 0xd880
-
+ run_command ScriptCommand_PrintTextString
+ tx Text05f4
+ run_command ScriptCommand_CloseTextBox
+ run_command ScriptCommand_PauseSong
+ run_command Func_d40f
+ run_command ScriptCommand_TryGiveMedalPCPacks
+ run_command Func_ccdc
+ tx Text05f5
+ run_command ScriptCommand_WaitForSongToFinish
+ run_command ScriptCommand_ResumeSong
+ run_command ScriptCommand_CloseTextBox
+ run_command ScriptCommand_SetFlagValue
+ db EVENT_FLAG_3E
+ db $03
+ run_command Func_d3d4
+ run_command ScriptCommand_PrintTextString
+ tx Text05f6
+ run_command Func_d396
+ db $00
+ run_command ScriptCommand_QuitScriptFully
NPCMovement_d880: ; d880 (3:5880)
db EAST
@@ -3589,7 +3586,7 @@ NPCMovement_d88b: ; d88b (3:588b)
NPCMovement_d894: ; d894 (4:5894)
db SOUTH | NO_MOVE
db $ff
-
+
NPCMovement_d896: ; d896 (3:5896)
db NORTH
db NORTH
@@ -3924,6 +3921,7 @@ FightingClubLobbyAfterDuel: ; dc68 (3:5c68)
ld hl, .after_duel_table
call FindEndOfBattleScript
ret
+
.after_duel_table
db NPC_IMAKUNI
db NPC_IMAKUNI
@@ -4061,13 +4059,10 @@ Script_Butch: ; dd8d (3:5d8d)
Script_Granny1: ; dd9f (3:5d9f)
INCROM $dd9f, $dda3
-
-
FightingClubAfterDuel: ; dda3 (3:5da3)
- ld hl, .after_duel_table
- call FindEndOfBattleScript
- ret
-; 0xddaa
+ ld hl, .after_duel_table
+ call FindEndOfBattleScript
+ ret
.after_duel_table
db NPC_CHRIS
@@ -4094,149 +4089,135 @@ FightingClubAfterDuel: ; dda3 (3:5da3)
; ddc3
Script_Mitch: ; ddc3 (3:5dc3)
- start_script
- run_command ScriptCommand_TryGivePCPack
- db $02
- run_command ScriptCommand_JumpIfFlagNonzero2
- db EVENT_FLAG_0F
- dw Script_Mitch_AlreadyHaveMedal
- run_command ScriptCommand_JumpBasedOnFightingClubPupilStatus
- dw .first_interaction
- dw .three_pupils_remaining
- dw .two_pupils_remaining
- dw .one_pupil_remaining
- dw .all_pupils_defeated
+ start_script
+ run_command ScriptCommand_TryGivePCPack
+ db $02
+ run_command ScriptCommand_JumpIfFlagNonzero2
+ db EVENT_FLAG_0F
+ dw Script_Mitch_AlreadyHaveMedal
+ run_command ScriptCommand_JumpBasedOnFightingClubPupilStatus
+ dw .first_interaction
+ dw .three_pupils_remaining
+ dw .two_pupils_remaining
+ dw .one_pupil_remaining
+ dw .all_pupils_defeated
.first_interaction
- run_command ScriptCommand_PrintTextString
- tx Text0477
- run_command ScriptCommand_SetFlagValue
- db EVENT_FLAG_11
- db $01
- run_command ScriptCommand_SetFlagValue
- db EVENT_FLAG_17
- db $01
- run_command ScriptCommand_SetFlagValue
- db EVENT_FLAG_20
- db $01
- run_command ScriptCommand_QuitScriptFully
-; 0xdde2
+ run_command ScriptCommand_PrintTextString
+ tx Text0477
+ run_command ScriptCommand_SetFlagValue
+ db EVENT_FLAG_11
+ db $01
+ run_command ScriptCommand_SetFlagValue
+ db EVENT_FLAG_17
+ db $01
+ run_command ScriptCommand_SetFlagValue
+ db EVENT_FLAG_20
+ db $01
+ run_command ScriptCommand_QuitScriptFully
.three_pupils_remaining
- run_command ScriptCommand_PrintTextQuitFully
- tx Text0478
-; 0xdde5
+ run_command ScriptCommand_PrintTextQuitFully
+ tx Text0478
.two_pupils_remaining
- run_command ScriptCommand_PrintTextQuitFully
- tx Text0479
-; 0xdde8
+ run_command ScriptCommand_PrintTextQuitFully
+ tx Text0479
.one_pupil_remaining
- run_command ScriptCommand_PrintTextQuitFully
- tx Text047a
-; 0xddeb
+ run_command ScriptCommand_PrintTextQuitFully
+ tx Text047a
.all_pupils_defeated
- run_command ScriptCommand_PrintTextString
- tx Text047b
- run_command ScriptCommand_AskQuestionJump
- tx Text047c
- dw .do_battle
- run_command ScriptCommand_PrintTextString
- tx Text047d
- run_command ScriptCommand_QuitScriptFully
-; 0xddf7
+ run_command ScriptCommand_PrintTextString
+ tx Text047b
+ run_command ScriptCommand_AskQuestionJump
+ tx Text047c
+ dw .do_battle
+ run_command ScriptCommand_PrintTextString
+ tx Text047d
+ run_command ScriptCommand_QuitScriptFully
.do_battle
- run_command ScriptCommand_PrintTextString
- tx Text047e
- run_command ScriptCommand_StartBattle
- db PRIZES_6
- db FIRST_STRIKE_DECK_ID
- db MUSIC_DUEL_THEME_2
- run_command ScriptCommand_QuitScriptFully
-; 0xddff
+ run_command ScriptCommand_PrintTextString
+ tx Text047e
+ run_command ScriptCommand_StartBattle
+ db PRIZES_6
+ db FIRST_STRIKE_DECK_ID
+ db MUSIC_DUEL_THEME_2
+ run_command ScriptCommand_QuitScriptFully
Script_BeatMitch: ; ddff (3:5dff)
- start_script
- run_command ScriptCommand_JumpIfFlagNonzero2
- db EVENT_FLAG_0F
- dw Script_Mitch_GiveBoosters
- run_command ScriptCommand_PrintTextString
- tx Text047f
- run_command ScriptCommand_MaxOutFlagValue
- db EVENT_FLAG_0F
- run_command ScriptCommand_TryGiveMedalPCPacks
- run_command Func_d125
- db $0f
- run_command Func_d435
- db $01
- run_command ScriptCommand_PrintTextString
- tx Text0480
- run_command ScriptCommand_GiveBoosterPacks
- db BOOSTER_LABORATORY_NEUTRAL
- db BOOSTER_LABORATORY_NEUTRAL
- db NO_BOOSTER
- run_command ScriptCommand_PrintTextString
- tx Text0481
- run_command ScriptCommand_QuitScriptFully
-; 0xde19
+ start_script
+ run_command ScriptCommand_JumpIfFlagNonzero2
+ db EVENT_FLAG_0F
+ dw Script_Mitch_GiveBoosters
+ run_command ScriptCommand_PrintTextString
+ tx Text047f
+ run_command ScriptCommand_MaxOutFlagValue
+ db EVENT_FLAG_0F
+ run_command ScriptCommand_TryGiveMedalPCPacks
+ run_command Func_d125
+ db $0f
+ run_command Func_d435
+ db $01
+ run_command ScriptCommand_PrintTextString
+ tx Text0480
+ run_command ScriptCommand_GiveBoosterPacks
+ db BOOSTER_LABORATORY_NEUTRAL
+ db BOOSTER_LABORATORY_NEUTRAL
+ db NO_BOOSTER
+ run_command ScriptCommand_PrintTextString
+ tx Text0481
+ run_command ScriptCommand_QuitScriptFully
Script_LoseToMitch: ; de19 (3:5e19)
- start_script
- run_command ScriptCommand_JumpIfFlagNonzero2
- db EVENT_FLAG_0F
- dw Script_Mitch_PrintTrainHarderText
- run_command ScriptCommand_PrintTextQuitFully
- tx Text0482
-; 0xde21
-
-Script_Mitch_AlreadyHaveMedal: ; 0xde21
- run_command ScriptCommand_PrintTextString
- tx Text0483
- run_command ScriptCommand_AskQuestionJump
- tx Text047c
- dw .do_battle
- run_command ScriptCommand_PrintTextString
- tx Text0484
- run_command ScriptCommand_QuitScriptFully
-; 0xde2d
+ start_script
+ run_command ScriptCommand_JumpIfFlagNonzero2
+ db EVENT_FLAG_0F
+ dw Script_Mitch_PrintTrainHarderText
+ run_command ScriptCommand_PrintTextQuitFully
+ tx Text0482
+
+Script_Mitch_AlreadyHaveMedal: ; de21 (3:5e21)
+ run_command ScriptCommand_PrintTextString
+ tx Text0483
+ run_command ScriptCommand_AskQuestionJump
+ tx Text047c
+ dw .do_battle
+ run_command ScriptCommand_PrintTextString
+ tx Text0484
+ run_command ScriptCommand_QuitScriptFully
.do_battle
- run_command ScriptCommand_PrintTextString
- tx Text0485
- run_command ScriptCommand_StartBattle
- db PRIZES_6
- db FIRST_STRIKE_DECK_ID
- db MUSIC_DUEL_THEME_2
- run_command ScriptCommand_QuitScriptFully
-; 0xde35
-
-Script_Mitch_GiveBoosters:
- run_command ScriptCommand_PrintTextString
- tx Text0486
- run_command ScriptCommand_GiveBoosterPacks
- db BOOSTER_LABORATORY_NEUTRAL
- db BOOSTER_LABORATORY_NEUTRAL
- db NO_BOOSTER
- run_command ScriptCommand_PrintTextString
- tx Text0487
- run_command ScriptCommand_QuitScriptFully
-; 0xde40
-
-Script_Mitch_PrintTrainHarderText:
- run_command ScriptCommand_PrintTextQuitFully
- tx Text0488
+ run_command ScriptCommand_PrintTextString
+ tx Text0485
+ run_command ScriptCommand_StartBattle
+ db PRIZES_6
+ db FIRST_STRIKE_DECK_ID
+ db MUSIC_DUEL_THEME_2
+ run_command ScriptCommand_QuitScriptFully
+
+Script_Mitch_GiveBoosters: ; de35 (3:5e35)
+ run_command ScriptCommand_PrintTextString
+ tx Text0486
+ run_command ScriptCommand_GiveBoosterPacks
+ db BOOSTER_LABORATORY_NEUTRAL
+ db BOOSTER_LABORATORY_NEUTRAL
+ db NO_BOOSTER
+ run_command ScriptCommand_PrintTextString
+ tx Text0487
+ run_command ScriptCommand_QuitScriptFully
+
+Script_Mitch_PrintTrainHarderText: ; de40 (3:5e40)
+ run_command ScriptCommand_PrintTextQuitFully
+ tx Text0488
; 0xde43
INCROM $de43, $ded1
-
+
Script_Clerk2: ; ded1 (3:5ed1)
INCROM $ded1, $ded5
-
RockClubLobbyAfterDuel: ; ded5 (3:5ed5)
- ld hl, .after_duel_table
- call FindEndOfBattleScript
- ret
-; 0xdedc
+ ld hl, .after_duel_table
+ call FindEndOfBattleScript
+ ret
.after_duel_table
-
db NPC_CHRIS
db NPC_CHRIS
dw $5f0c
@@ -4250,7 +4231,7 @@ RockClubLobbyAfterDuel: ; ded5 (3:5ed5)
; 0xdee9
INCROM $dee9, $def2
-
+
Script_Chris: ; def2 (3:5ef2)
INCROM $def2, $df39
@@ -4278,12 +4259,10 @@ Script_Gene: ; e03e (3:603e)
Script_Clerk3: ; e09e (3:609e)
INCROM $e09e, $e0a2
-
WaterClubLobbyAfterDuel: ; e0a2 (3:60a2)
- ld hl, .after_duel_table
- call FindEndOfBattleScript
- ret
-; 0xe0a9
+ ld hl, .after_duel_table
+ call FindEndOfBattleScript
+ ret
.after_duel_table
db NPC_IMAKUNI
@@ -4291,8 +4270,6 @@ WaterClubLobbyAfterDuel: ; e0a2 (3:60a2)
dw Script_BeatImakuni
dw Script_LostToImakuni
db $00
-; 0xe0b0
-
Preload_ImakuniInWaterClubLobby: ; e0b0 (3:60b0)
get_flag_value EVENT_IMAKUNI_STATE
@@ -4431,7 +4408,7 @@ WaterClubMovePlayer: ; e13f (3:613f)
ld bc, Script_NotReadyToSeeAmy
jp SetNextNPCAndScript
-WaterClubAfterDuel: ;e157 (3:6157)
+WaterClubAfterDuel: ; e157 (3:6157)
ld hl, .after_duel_table
call FindEndOfBattleScript
ret
@@ -4926,16 +4903,14 @@ ScriptJump_TalkToAmyAgain: ; e356 (3:6356)
db GO_GO_RAIN_DANCE_DECK_ID
db MUSIC_DUEL_THEME_2
run_command ScriptCommand_QuitScriptFully
-; 0xe369
Script_Clerk4: ; e369 (3:6369)
INCROM $e369, $e36d
LightningClubLobbyAfterDuel: ; e36d (3:636d)
- ld hl, .after_duel_table
- call FindEndOfBattleScript
- ret
-; 0xe374
+ ld hl, .after_duel_table
+ call FindEndOfBattleScript
+ ret
.after_duel_table
db NPC_IMAKUNI
@@ -5274,7 +5249,6 @@ Script_Lass2: ; e61f (3:661f)
db BLASTOISE
run_command ScriptCommand_PrintTextQuitFully
tx Text06f3
-; 0xe6d8
Script_Granny2: ; e6d8 (3:66d8)
INCROM $e6d8, $e6e3
@@ -5344,7 +5318,6 @@ TrySecondRonaldFight: ; e837 (3:6837)
ret nz
ld bc, ScriptSecondRonaldFight
jp SetNextNPCAndScript
-; 0xe84c
Script_Clerk6: ; e84c (3:684c)
INCROM $e84c, $e850
@@ -5464,7 +5437,7 @@ Script_LostToFirstRonaldFight: ; e8f7 (3:68f7)
run_command ScriptCommand_PrintTextString
tx Text064e
-ScriptJump_FinishedFirstRonaldFight:
+ScriptJump_FinishedFirstRonaldFight: ; e8fb (3:68fb)
run_command ScriptCommand_SetFlagValue
db EVENT_FLAG_4C
db $02
@@ -5567,17 +5540,13 @@ ScriptJump_FinishedSecondRonaldFight: ; e959 (3:6959)
run_command Func_cdcb
run_command Func_d41d
run_command ScriptCommand_QuitScriptFully
-; 0xe963
-
PsychicClubLobbyAfterDuel: ; e963 (3:6963)
- ld hl, .after_duel_table
- call FindEndOfBattleScript
- ret
-; 0xe96a
+ ld hl, .after_duel_table
+ call FindEndOfBattleScript
+ ret
.after_duel_table
-
db NPC_ROBERT
db NPC_ROBERT
dw $6995
@@ -5585,16 +5554,16 @@ PsychicClubLobbyAfterDuel: ; e963 (3:6963)
db $00
INCROM $e971, $e980
-
+
Script_Robert: ; e980 (3:6980)
INCROM $e980, $e9a5
-
+
Script_Pappy1: ; e9a5 (3:69a5)
INCROM $e9a5, $ea30
Script_Gal3: ; ea30 (3:6a30)
INCROM $ea30, $ea3b
-
+
Script_Chap4: ; ea3b (3:6a3b)
INCROM $ea3b, $ea60
@@ -5603,25 +5572,22 @@ Script_Daniel: ; ea60 (3:6a60)
Script_Stephanie: ; eaa2 (3:6aa2)
INCROM $eaa2, $eadf
-
+
Script_Murray2: ; eadf (3:6adf)
INCROM $eadf, $eadf
Script_Murray1: ; eadf (3:6adf)
INCROM $eadf, $eb53
-
+
Script_Clerk7: ; eb53 (3:6b53)
INCROM $eb53, $eb57
-
-ScienceClubLobbyAfterDuel:; eb57 (3:6b57)
- ld hl, .after_duel_table
- call FindEndOfBattleScript
- ret
-; 0xeb5e
+ScienceClubLobbyAfterDuel: ; eb57 (3:6b57)
+ ld hl, .after_duel_table
+ call FindEndOfBattleScript
+ ret
.after_duel_table
-
db NPC_IMAKUNI
db NPC_IMAKUNI
dw Script_BeatImakuni
@@ -5630,7 +5596,7 @@ ScienceClubLobbyAfterDuel:; eb57 (3:6b57)
; 0xeb65
INCROM $eb65, $eb84
-
+
Script_Lad1: ; eb84 (3:6b84)
INCROM $eb84, $ebc1
@@ -5659,10 +5625,9 @@ Script_Clerk8: ; ed45 (3:6d45)
INCROM $ed45, $ed49
FireClubLobbyAfterDuel: ; ed49 (3:6d49)
- ld hl, .after_duel_table
- call FindEndOfBattleScript
- ret
-; 0xed50
+ ld hl, .after_duel_table
+ call FindEndOfBattleScript
+ ret
.after_duel_table
db NPC_JESSICA
@@ -5671,8 +5636,6 @@ FireClubLobbyAfterDuel: ; ed49 (3:6d49)
dw $6dce
db $00
-; 0xed57
-
FireClubPressedA: ; ed57 (3:6d57)
ld hl, SlowpokePaintingObjectTable
call FindExtraInteractableObjects
@@ -5749,13 +5712,11 @@ Script_ee76: ; ee76 (3:6e76)
run_command ScriptCommand_ShowCardReceivedScreen
db SLOWPOKE1
run_command ScriptCommand_QuitScriptFully
-; 0xee88
Script_Mania: ; ee88 (3:6e88)
INCROM $ee88, $ee93
-
-FireClubAfterDuel: ;ee93 (3:6e93)
+FireClubAfterDuel: ; ee93 (3:6e93)
ld hl, .after_duel_table
call FindEndOfBattleScript
ret
@@ -5763,18 +5724,18 @@ FireClubAfterDuel: ;ee93 (3:6e93)
.after_duel_table
db NPC_JOHN
db NPC_JOHN
- dw $6ec8
+ dw $6ec8
dw $6ed4
-
+
db NPC_ADAM
db NPC_ADAM
- dw $6eed
- dw $6ef9
+ dw $6eed
+ dw $6ef9
db NPC_JONATHAN
db NPC_JONATHAN
- dw $6f12
- dw $6f1e
+ dw $6f12
+ dw $6f1e
db NPC_KEN
db NPC_KEN
@@ -5782,7 +5743,6 @@ FireClubAfterDuel: ;ee93 (3:6e93)
dw Script_LoseToKen
db $00
-; 0xeeb3
Script_John: ; eeb3 (3:6eb3)
INCROM $eeb3, $eed8
@@ -5794,112 +5754,106 @@ Script_Jonathan: ; eefd (3:6efd)
INCROM $eefd, $ef22
Script_Ken: ; ef22 (3:6f22)
- start_script
- run_command ScriptCommand_TryGivePCPack
- db $09
- run_command ScriptCommand_JumpIfFlagNonzero2
- db EVENT_FLAG_23
- dw .have_300_cards
- run_command ScriptCommand_CheckRawAmountOfCardsOwned
- dw 300
- dw .have_300_cards
- run_command ScriptCommand_JumpIfFlagZero1
- db EVENT_FLAG_24
- dw NO_JUMP
- run_command ScriptCommand_PrintVariableText
- tx Text06ba
- tx Text06bb
- run_command ScriptCommand_SetFlagValue
- db EVENT_FLAG_24
- db $01
- run_command ScriptCommand_QuitScriptFully
+ start_script
+ run_command ScriptCommand_TryGivePCPack
+ db $09
+ run_command ScriptCommand_JumpIfFlagNonzero2
+ db EVENT_FLAG_23
+ dw .have_300_cards
+ run_command ScriptCommand_CheckRawAmountOfCardsOwned
+ dw 300
+ dw .have_300_cards
+ run_command ScriptCommand_JumpIfFlagZero1
+ db EVENT_FLAG_24
+ dw NO_JUMP
+ run_command ScriptCommand_PrintVariableText
+ tx Text06ba
+ tx Text06bb
+ run_command ScriptCommand_SetFlagValue
+ db EVENT_FLAG_24
+ db $01
+ run_command ScriptCommand_QuitScriptFully
.have_300_cards
- run_command ScriptCommand_MaxOutFlagValue
- db EVENT_FLAG_23
- run_command ScriptCommand_JumpIfFlagNonzero2
- db EVENT_FLAG_0A
- dw Script_KenBattle_AlreadyHaveMedal
- run_command ScriptCommand_JumpIfFlagZero1
- db EVENT_FLAG_24
- dw NO_JUMP
- run_command ScriptCommand_PrintVariableText
- tx Text06bc
- tx Text06bd
- run_command ScriptCommand_SetFlagValue
- db EVENT_FLAG_24
- db $01
- run_command ScriptCommand_AskQuestionJump
- tx Text06be
- dw .do_battle
- run_command ScriptCommand_PrintTextString
- tx Text06bf
- run_command ScriptCommand_QuitScriptFully
+ run_command ScriptCommand_MaxOutFlagValue
+ db EVENT_FLAG_23
+ run_command ScriptCommand_JumpIfFlagNonzero2
+ db EVENT_FLAG_0A
+ dw Script_KenBattle_AlreadyHaveMedal
+ run_command ScriptCommand_JumpIfFlagZero1
+ db EVENT_FLAG_24
+ dw NO_JUMP
+ run_command ScriptCommand_PrintVariableText
+ tx Text06bc
+ tx Text06bd
+ run_command ScriptCommand_SetFlagValue
+ db EVENT_FLAG_24
+ db $01
+ run_command ScriptCommand_AskQuestionJump
+ tx Text06be
+ dw .do_battle
+ run_command ScriptCommand_PrintTextString
+ tx Text06bf
+ run_command ScriptCommand_QuitScriptFully
.do_battle
- run_command ScriptCommand_PrintTextString
- tx Text06c0
- run_command ScriptCommand_StartBattle
- db PRIZES_6
- db FIRE_CHARGE_DECK_ID
- db MUSIC_DUEL_THEME_2
- run_command ScriptCommand_QuitScriptFully
-; 0xef5e
+ run_command ScriptCommand_PrintTextString
+ tx Text06c0
+ run_command ScriptCommand_StartBattle
+ db PRIZES_6
+ db FIRE_CHARGE_DECK_ID
+ db MUSIC_DUEL_THEME_2
+ run_command ScriptCommand_QuitScriptFully
Script_BeatKen: ; ef5e (3:6f5e)
- start_script
- run_command ScriptCommand_PrintTextString
- tx Text06c1
- run_command ScriptCommand_JumpIfFlagNonzero2
- db EVENT_FLAG_0A
- dw .give_booster_packs
- run_command ScriptCommand_MaxOutFlagValue
- db EVENT_FLAG_0A
- run_command ScriptCommand_TryGiveMedalPCPacks
- run_command Func_d125
- db $0a
- run_command Func_d435
- db $08
- run_command ScriptCommand_PrintTextString
- tx Text06c2
+ start_script
+ run_command ScriptCommand_PrintTextString
+ tx Text06c1
+ run_command ScriptCommand_JumpIfFlagNonzero2
+ db EVENT_FLAG_0A
+ dw .give_booster_packs
+ run_command ScriptCommand_MaxOutFlagValue
+ db EVENT_FLAG_0A
+ run_command ScriptCommand_TryGiveMedalPCPacks
+ run_command Func_d125
+ db $0a
+ run_command Func_d435
+ db $08
+ run_command ScriptCommand_PrintTextString
+ tx Text06c2
.give_booster_packs
- run_command ScriptCommand_GiveBoosterPacks
- db BOOSTER_MYSTERY_NEUTRAL
- db BOOSTER_MYSTERY_NEUTRAL
- db NO_BOOSTER
- run_command ScriptCommand_PrintTextString
- tx Text06c3
- run_command ScriptCommand_QuitScriptFully
-; 0xef78
-
-
+ run_command ScriptCommand_GiveBoosterPacks
+ db BOOSTER_MYSTERY_NEUTRAL
+ db BOOSTER_MYSTERY_NEUTRAL
+ db NO_BOOSTER
+ run_command ScriptCommand_PrintTextString
+ tx Text06c3
+ run_command ScriptCommand_QuitScriptFully
Script_LoseToKen: ; ef78 (3:6f78)
- start_script
- run_command ScriptCommand_JumpIfFlagZero2
- db EVENT_FLAG_0A
- dw NO_JUMP
- run_command ScriptCommand_PrintVariableText
- tx Text06c4
- tx Text06c5
- run_command ScriptCommand_QuitScriptFully
-; 0xef83
+ start_script
+ run_command ScriptCommand_JumpIfFlagZero2
+ db EVENT_FLAG_0A
+ dw NO_JUMP
+ run_command ScriptCommand_PrintVariableText
+ tx Text06c4
+ tx Text06c5
+ run_command ScriptCommand_QuitScriptFully
Script_KenBattle_AlreadyHaveMedal: ; ef83 (3:6f83)
- run_command ScriptCommand_PrintTextString
- tx Text06c6
- run_command ScriptCommand_AskQuestionJump
- tx Text06be
- dw .do_battle
- run_command ScriptCommand_PrintTextQuitFully
- tx Text06bf
+ run_command ScriptCommand_PrintTextString
+ tx Text06c6
+ run_command ScriptCommand_AskQuestionJump
+ tx Text06be
+ dw .do_battle
+ run_command ScriptCommand_PrintTextQuitFully
+ tx Text06bf
.do_battle
- run_command ScriptCommand_PrintTextString
- tx Text06c7
- run_command ScriptCommand_StartBattle
- db PRIZES_6
- db FIRE_CHARGE_DECK_ID
- db MUSIC_DUEL_THEME_2
- run_command ScriptCommand_QuitScriptFully
-; 0xef96
+ run_command ScriptCommand_PrintTextString
+ tx Text06c7
+ run_command ScriptCommand_StartBattle
+ db PRIZES_6
+ db FIRE_CHARGE_DECK_ID
+ db MUSIC_DUEL_THEME_2
+ run_command ScriptCommand_QuitScriptFully
Preload_Clerk9: ; ef96 (3:6f96)
call TryGiveMedalPCPacks
diff --git a/src/engine/bank04.asm b/src/engine/bank04.asm
index 8e62188..7d84d19 100644
--- a/src/engine/bank04.asm
+++ b/src/engine/bank04.asm
@@ -13,8 +13,8 @@ Func_10000: ; 10000 (4:4000)
bit LCDC_ENABLE_F, a
jr nz, .asm_10025
xor a
- ld [rSCX], a
- ld [rSCY], a
+ ldh [rSCX], a
+ ldh [rSCY], a
.asm_10025
call Func_1288c
@@ -1164,7 +1164,7 @@ _GameLoop: ; 126d1 (4:66d1)
scf
ret
-MainMenuFunctionTable:
+MainMenuFunctionTable: ; 126fc (4:66fc)
dw MainMenu_CardPop
dw MainMenu_ContinueFromDiary
dw MainMenu_NewGame
diff --git a/src/engine/bank05.asm b/src/engine/bank05.asm
index 901f7c5..79c168f 100644
--- a/src/engine/bank05.asm
+++ b/src/engine/bank05.asm
@@ -5736,7 +5736,7 @@ HandleSpecialAIMoves: ; 16dcd (5:6dcd)
; if any of card ID in a is found in deck,
; return a score of $80 + slots available in bench.
-HandleCallForFamily:
+HandleCallForFamily: ; 16e3e (5:6e3e)
ld a, CARD_LOCATION_DECK
call CheckIfAnyCardIDinLocation
jr nc, HandleSpecialAIMoves.zero
@@ -5752,7 +5752,7 @@ HandleCallForFamily:
; if any of NidoranM or NidoranF is found in deck,
; return a score of $80 + slots available in bench.
-HandleNidoranFCallForFamily:
+HandleNidoranFCallForFamily: ; 16e55 (5:6e55)
ld e, NIDORANM
ld a, CARD_LOCATION_DECK
call CheckIfAnyCardIDinLocation
@@ -5775,7 +5775,7 @@ HandleNidoranFCallForFamily:
; checks for certain card IDs of Fighting color in deck.
; if any of them are found, return a score of
; $80 + slots available in bench.
-HandleMarowak1CallForFriend:
+HandleMarowak1CallForFriend: ; 16e77 (5:6e77)
ld e, GEODUDE
ld a, CARD_LOCATION_DECK
call CheckIfAnyCardIDinLocation
diff --git a/src/engine/bank06.asm b/src/engine/bank06.asm
index ef8b699..9c8d24f 100644
--- a/src/engine/bank06.asm
+++ b/src/engine/bank06.asm
@@ -90,7 +90,7 @@ _CopyCardNameAndLevel: ; 18000 (6:4000)
ret
; the name starts with TX_HALFWIDTH
-_CopyCardNameAndLevel_HalfwidthText:
+_CopyCardNameAndLevel_HalfwidthText: ; 18086 (6:4086)
ld a, [wcd9b]
inc a
add a
@@ -382,7 +382,7 @@ OpenInPlayAreaScreen: ; 180d5 (6:40d5)
dw OpenInPlayAreaScreen_NonTurnHolderPlayArea ; 0x0e: INPLAYAREA_OPP_BENCH_4
dw OpenInPlayAreaScreen_NonTurnHolderPlayArea ; 0x0f: INPLAYAREA_OPP_BENCH_5
-OpenInPlayAreaScreen_TurnHolderPlayArea:
+OpenInPlayAreaScreen_TurnHolderPlayArea: ; 18248 (6:4248)
; wInPlayAreaCurPosition constants conveniently map to (PLAY_AREA_* constants - 1)
; for bench locations. this mapping is taken for granted in the following code.
ld a, [wInPlayAreaCurPosition]
@@ -403,7 +403,7 @@ OpenInPlayAreaScreen_TurnHolderPlayArea:
bank1call OpenCardPage_FromCheckPlayArea
ret
-OpenInPlayAreaScreen_NonTurnHolderPlayArea:
+OpenInPlayAreaScreen_NonTurnHolderPlayArea: ; 1826a (6:426a)
ld a, [wInPlayAreaCurPosition]
sub INPLAYAREA_OPP_ACTIVE
or a
@@ -425,7 +425,7 @@ OpenInPlayAreaScreen_NonTurnHolderPlayArea:
call SwapTurn
ret
-OpenInPlayAreaScreen_TurnHolderHand:
+OpenInPlayAreaScreen_TurnHolderHand: ; 18293 (6:4293)
ldh a, [hWhoseTurn]
push af
bank1call OpenTurnHolderHandScreen_Simple
@@ -433,7 +433,7 @@ OpenInPlayAreaScreen_TurnHolderHand:
ldh [hWhoseTurn], a
ret
-OpenInPlayAreaScreen_NonTurnHolderHand:
+OpenInPlayAreaScreen_NonTurnHolderHand: ; 1829d (6:429d)
ldh a, [hWhoseTurn]
push af
bank1call OpenNonTurnHolderHandScreen_Simple
@@ -441,7 +441,7 @@ OpenInPlayAreaScreen_NonTurnHolderHand:
ldh [hWhoseTurn], a
ret
-OpenInPlayAreaScreen_TurnHolderDiscardPile:
+OpenInPlayAreaScreen_TurnHolderDiscardPile: ; 182a7 (6:42a7)
ldh a, [hWhoseTurn]
push af
bank1call OpenTurnHolderDiscardPileScreen
@@ -449,7 +449,7 @@ OpenInPlayAreaScreen_TurnHolderDiscardPile:
ldh [hWhoseTurn], a
ret
-OpenInPlayAreaScreen_NonTurnHolderDiscardPile:
+OpenInPlayAreaScreen_NonTurnHolderDiscardPile: ; 182b1 (6:42b1)
ldh a, [hWhoseTurn]
push af
bank1call OpenNonTurnHolderDiscardPileScreen
@@ -1197,7 +1197,7 @@ Func_19079: ; 19079 (6:5079)
call Func_3b6a
jp Func_18f9c.asm_4fd4
-PointerTable_006_508f: ; (6:508f)
+PointerTable_006_508f: ; 1908f (6:508f)
dw Func_18fdc
dw Func_19014
dw Func_18fdd
@@ -1523,10 +1523,10 @@ Func_19a12: ; 19a12 (6:5a12)
; 0x19a1f
INCROM $19a1f, $19c20
-
+
Func_19c20: ; 19c20 (6:5c20)
- INCROM $19c20, $1a4cf
-
+ INCROM $19c20, $1a4cf
+
Func_1a4cf: ; 1a4cf (6:64cf)
INCROM $1a4cf, $1a61f
@@ -1715,32 +1715,32 @@ Func_1a73a: ; 1a73a (6:673a)
pop hl
ret
-WhatIsYourNameData: ; (6:675e)
+WhatIsYourNameData: ; 1a75e (6:675e)
textitem 1, 1, WhatIsYourNameText
db $ff
; [Deck1Data ~ Deck4Data]
; These are directed from around (2:4f05),
; without any bank description.
; That is, the developers hard-coded it. -_-;;
-Deck1Data: ; (6:6763)
+Deck1Data: ; 1a763 (6:6763)
textitem 2, 1, Text022b
textitem 14, 1, Text0219
db $ff
-Deck2Data: ; (6:676c)
+Deck2Data: ; 1a76c (6:676c)
textitem 2, 1, Text022c
textitem 14, 1, Text0219
db $ff
-Deck3Data: ; (6:6775)
+Deck3Data: ; 1a775 (6:6775)
textitem 2, 1, Text022d
textitem 14, 1, Text0219
db $ff
-Deck4Data: ; (6:677e)
+Deck4Data: ; 1a77e (6:677e)
textitem 2, 1, Text022e
textitem 14, 1, Text0219
db $ff
; set each byte zero from hl for b bytes.
-ClearMemory: ; (6:6787)
+ClearMemory: ; 1a787 (6:6787)
push af
push bc
push hl
@@ -1758,7 +1758,7 @@ ClearMemory: ; (6:6787)
; play different sfx by a.
; if a is 0xff play SFX_03 (usually following a B press),
; else play SFX_02 (usually following an A press).
-PlayAcceptOrDeclineSFX: ; (6:6794)
+PlayAcceptOrDeclineSFX: ; 1a794 (6:6794)
push af
inc a
jr z, .sfx_decline
@@ -1773,7 +1773,7 @@ PlayAcceptOrDeclineSFX: ; (6:6794)
; get player name from the user
; into hl
-InputPlayerName: ; (6:67a3)
+InputPlayerName: ; 1a7a3 (6:67a3)
ld e, l
ld d, h
ld a, MAX_PLAYER_NAME_LENGTH
@@ -1858,7 +1858,7 @@ InputPlayerName: ; (6:67a3)
; bc: position of name.
; de: dest. pointer.
; hl: pointer to text item of the question.
-InitializeInputName:
+InitializeInputName: ; 1a846 (6:6846)
ld [wNamingScreenBufferMaxLength], a
push hl
ld hl, wNamingScreenNamePosition
@@ -1900,7 +1900,7 @@ InitializeInputName:
ld [wNamingScreenBufferLength], a
ret
-FinalizeInputName:
+FinalizeInputName: ; 1a880 (6:6880)
ld hl, wNamingScreenDestPointer
ld e, [hl]
inc hl
@@ -1915,7 +1915,7 @@ FinalizeInputName:
; draws the keyboard frame
; and the question if it exists.
-DrawNamingScreenBG:
+DrawNamingScreenBG: ; 1a892 (6:6892)
call DrawTextboxForKeyboard
call PrintPlayerNameFromInput
ld hl, wNamingScreenQuestionPointer
@@ -1943,13 +1943,13 @@ DrawNamingScreenBG:
textitem $0f, $10, EndText ; "End"
db $ff
-DrawTextboxForKeyboard:
+DrawTextboxForKeyboard: ; 1a8c1 (6:68c1)
lb de, 0, 3 ; x, y
lb bc, 20, 15 ; w, h
call DrawRegularTextBox
ret
-PrintPlayerNameFromInput:
+PrintPlayerNameFromInput: ; 1a8cb (6:68cb)
ld hl, wNamingScreenNamePosition
ld d, [hl]
inc hl
@@ -1983,7 +1983,7 @@ endr
; check if button pressed.
; if pressed, set the carry bit on.
-NamingScreen_CheckButtonState:
+NamingScreen_CheckButtonState: ; 1a908 (6:6908)
xor a
ld [wPlaysSfx], a
ldh a, [hDPadHeld]
@@ -2232,7 +2232,7 @@ Func_1aa28: ; 1aa28 (6:6a28)
; load, to the first tile of v0Tiles0, the graphics for the
; blinking black square used in name input screens.
; for inputting full width text.
-LoadTextCursorTile:
+LoadTextCursorTile: ; 1aa65 (6:6a65)
ld hl, v0Tiles0 + $00 tiles
ld de, .data
ld b, 0
@@ -2253,7 +2253,7 @@ endr
; set the carry bit on,
; if "End" was selected.
-NamingScreen_ProcessInput:
+NamingScreen_ProcessInput: ; 1aa87 (6:6a87)
ld a, [wNamingScreenCursorX]
ld h, a
ld a, [wNamingScreenCursorY]
@@ -2416,7 +2416,7 @@ NamingScreen_ProcessInput:
; it seems to have been deprecated as the game was translated into english.
; but it can still be applied to english, such as upper-lower case transition.
; hl: info. pointer.
-TransformCharacter:
+TransformCharacter: ; 1ab61 (6:6b61)
ld a, [wNamingScreenBufferLength]
or a
jr z, .return ; if the length is zero, just return.
@@ -2468,7 +2468,7 @@ TransformCharacter:
; it returns the pointer to the proper information.
; h: position x.
; l: position y.
-GetCharInfoFromPos_Player:
+GetCharInfoFromPos_Player: ; 1ab93 (6:6b93)
push de
; (information index) = (x) * (height) + (y)
; (height) = 0x05(Deck) or 0x06(Player)
@@ -2510,7 +2510,7 @@ else
endc
ENDM
-KeyboardData_Player: ; (6:6baf)
+KeyboardData_Player: ; 1abaf (6:6baf)
kbitem $04, $02, $11, $00, TX_FULLWIDTH3, "A"
kbitem $06, $02, $12, $00, TX_FULLWIDTH3, "J"
kbitem $08, $02, $13, $00, TX_FULLWIDTH3, "S"
@@ -2737,7 +2737,7 @@ InputDeckName: ; 1ad89 (6:6d89)
; load, to the first tile of v0Tiles0, the graphics for the
; blinking black square used in name input screens.
; for inputting half width text.
-LoadHalfWidthTextCursorTile:
+LoadHalfWidthTextCursorTile: ; 1ae37 (6:6e37)
ld hl, v0Tiles0 + $00 tiles
ld de, .data
ld b, 0
@@ -2757,7 +2757,7 @@ rept TILE_SIZE
endr
; it's only for naming the deck.
-ProcessTextWithUnderbar:
+ProcessTextWithUnderbar: ; 1ae59 (6:6e59)
ld hl, wNamingScreenNamePosition
ld d, [hl]
inc hl
@@ -3036,7 +3036,7 @@ Func_1afc2: ; 1afc2 (6:6fc2)
; its unit size is 3, and player's is 6.
; h: x
; l: y
-GetCharInfoFromPos_Deck:
+GetCharInfoFromPos_Deck: ; 1b000 (6:7000)
push de
ld e, l
ld d, h
@@ -3058,7 +3058,7 @@ GetCharInfoFromPos_Deck:
jr nz, .loop
ret
-KeyboardData_Deck: ; (6:7019)
+KeyboardData_Deck: ; 1b019 (6:7019)
db $04, $02, "A"
db $06, $02, "J"
db $08, $02, "S"
diff --git a/src/engine/bank07.asm b/src/engine/bank07.asm
index a4aa5f8..375a161 100644
--- a/src/engine/bank07.asm
+++ b/src/engine/bank07.asm
@@ -653,7 +653,7 @@ Func_1c8ef: ; 1c8ef (7:48ef)
.address
dw Func_1c94a
-Func_1c94a:
+Func_1c94a: ; 1c94a (7:494a)
ld e, l
ld d, h
ld c, 3
@@ -805,6 +805,7 @@ macro_1ca04: MACRO
dw \1
db \2
ENDM
+
Data_1ca04:
; value(2), flag(1)
macro_1ca04 $5858, $08
@@ -823,7 +824,7 @@ Data_1ca04:
macro_1ca04 $2838, $00
macro_1ca04 $2818, $00
-Func_1ca31:
+Func_1ca31: ; 1ca31 (7:4a6b)
push hl
push bc
ld a, [wd4ac]
diff --git a/src/engine/bank1c.asm b/src/engine/bank1c.asm
index cff0a96..b8ac4fb 100644
--- a/src/engine/bank1c.asm
+++ b/src/engine/bank1c.asm
@@ -176,13 +176,13 @@ Func_70136: ; 70136 (1c:4136)
or LCDC_BGON
ld [wLCDC], a
ld a, %11100100
- ld [rBGP], a
+ ldh [rBGP], a
call SetBGP
xor a
ldh [hSCX], a
- ld [rSCX], a
+ ldh [rSCX], a
ldh [hSCY], a
- ld [rSCY], a
+ ldh [rSCY], a
pop de
pop bc
pop hl
diff --git a/src/engine/booster_packs.asm b/src/engine/booster_packs.asm
index 8e7d0c2..238a8b2 100644
--- a/src/engine/booster_packs.asm
+++ b/src/engine/booster_packs.asm
@@ -164,7 +164,7 @@ GetBoosterCardType: ; 1e2a0 (7:62a0)
pop hl
ret
-CardTypeTable: ; 1e2b1 (7:62b1)
+CardTypeTable: ; 1e2b1 (7:62b1)
db BOOSTER_CARD_TYPE_FIRE ; TYPE_PKMN_FIRE
db BOOSTER_CARD_TYPE_GRASS ; TYPE_PKMN_GRASS
db BOOSTER_CARD_TYPE_LIGHTNING ; TYPE_PKMN_LIGHTNING
@@ -344,7 +344,7 @@ GenerateRandomEnergy: ; 1e387 (7:6387)
jr AddBoosterEnergyToDrawnEnergies
; generates a booster with 10 random energies
-GenerateRandomEnergyBooster: ; 1e390 (7:6390)
+GenerateRandomEnergyBooster: ; 1e390 (7:6390)
ld a, NUM_CARDS_IN_BOOSTER
.generate_energy_loop
push af
@@ -355,22 +355,22 @@ GenerateRandomEnergyBooster: ; 1e390 (7:6390)
jr ZeroBoosterRarityData
; generates a booster with 5 Lightning energies and 5 Fire energies
-GenerateEnergyBoosterLightningFire: ; 1e39c (7:639c)
+GenerateEnergyBoosterLightningFire: ; 1e39c (7:639c)
ld hl, EnergyBoosterLightningFireData
jr GenerateTwoTypesEnergyBooster
; generates a booster with 5 Water energies and 5 Fighting energies
-GenerateEnergyBoosterWaterFighting: ; 1e3a1 (7:63a1)
+GenerateEnergyBoosterWaterFighting: ; 1e3a1 (7:63a1)
ld hl, EnergyBoosterWaterFightingData
jr GenerateTwoTypesEnergyBooster
; generates a booster with 5 Grass energies and 5 Psychic energies
-GenerateEnergyBoosterGrassPsychic: ; 1e3a6 (7:63a6)
+GenerateEnergyBoosterGrassPsychic: ; 1e3a6 (7:63a6)
ld hl, EnergyBoosterGrassPsychicData
jr GenerateTwoTypesEnergyBooster
; generates a booster with 5 energies of 2 different types each
-GenerateTwoTypesEnergyBooster: ; 1e3ab (7:63ab)
+GenerateTwoTypesEnergyBooster: ; 1e3ab (7:63ab)
ld b, $02
.add_two_energies_to_booster_loop
ld c, NUM_CARDS_IN_BOOSTER / 2
@@ -388,7 +388,7 @@ GenerateTwoTypesEnergyBooster: ; 1e3ab (7:63ab)
jr nz, .add_two_energies_to_booster_loop
; fallthrough
-ZeroBoosterRarityData:
+ZeroBoosterRarityData: ; 1e3be (7:63be)
xor a
ld [wBoosterData_CommonAmount], a
ld [wBoosterData_UncommonAmount], a
@@ -453,7 +453,7 @@ PutEnergiesAndNonEnergiesTogether: ; 1e3f3 (7:63f3)
ret
; add the final cards drawn from the booster pack to the player's colection (sCardCollection)
-AddBoosterCardsToCollection:; 1e40a (7:640a)
+AddBoosterCardsToCollection: ; 1e40a (7:640a)
push hl
ld hl, wBoosterCardsDrawn
.add_cards_loop
diff --git a/src/engine/effect_functions.asm b/src/engine/effect_functions.asm
index 2e7c40b..77c0375 100644
--- a/src/engine/effect_functions.asm
+++ b/src/engine/effect_functions.asm
@@ -38,7 +38,7 @@ SleepEffect: ; 2c030 (b:4030)
lb bc, PSN_DBLPSN, ASLEEP
jr ApplyStatusEffect
-ApplyStatusEffect:
+ApplyStatusEffect: ; 2c035 (b:4035)
ldh a, [hWhoseTurn]
ld hl, wWhoseTurn
cp [hl]
@@ -105,7 +105,7 @@ Func_2c087: ; 2c087 (b:4087)
Func_2c08a: ; 2c08a (b:408a)
ld a, $1
-Func_2c08c:
+Func_2c08c: ; 2c08c (b:408c)
push de
push af
ld a, OPPACTION_TOSS_COIN_A_TIMES
diff --git a/src/engine/home.asm b/src/engine/home.asm
index 11a7c37..140fcc9 100644
--- a/src/engine/home.asm
+++ b/src/engine/home.asm
@@ -39,8 +39,8 @@ Start: ; 0150 (0:0150)
ld sp, $fffe
push af
xor a
- ld [rIF], a
- ld [rIE], a
+ ldh [rIF], a
+ ldh [rIE], a
call ZeroRAM
ld a, $1
call BankswitchROM
@@ -87,16 +87,16 @@ VBlankHandler: ; 019b (0:019b)
.no_oam_copy
; flush scaling/windowing parameters
ldh a, [hSCX]
- ld [rSCX], a
+ ldh [rSCX], a
ldh a, [hSCY]
- ld [rSCY], a
+ ldh [rSCY], a
ldh a, [hWX]
- ld [rWX], a
+ ldh [rWX], a
ldh a, [hWY]
- ld [rWY], a
+ ldh [rWY], a
; flush LCDC
ld a, [wLCDC]
- ld [rLCDC], a
+ ldh [rLCDC], a
ei
call wVBlankFunctionTrampoline
call FlushPalettesIfRequested
@@ -186,17 +186,17 @@ SetupTimer: ; 0241 (0:0241)
ld b, -68 ; Value for Normal Speed
call CheckForCGB
jr c, .set_timer
- ld a, [rKEY1]
+ ldh a, [rKEY1]
and $80
jr z, .set_timer
ld b, $100 - 2 * 68 ; Value for CGB Double Speed
.set_timer
ld a, b
- ld [rTMA], a
+ ldh [rTMA], a
ld a, TAC_16384_HZ
- ld [rTAC], a
+ ldh [rTAC], a
ld a, TAC_START | TAC_16384_HZ
- ld [rTAC], a
+ ldh [rTAC], a
ret
; return carry if not CGB
@@ -231,36 +231,36 @@ EnableLCD: ; 0277 (0:0277)
ret nz ; assert that LCD is off
or LCDC_ON ;
ld [wLCDC], a ;
- ld [rLCDC], a ; turn LCD on
+ ldh [rLCDC], a ; turn LCD on
ld a, FLUSH_ALL_PALS
ld [wFlushPaletteFlags], a
ret
; wait for vblank, then turn LCD off
DisableLCD: ; 028a (0:028a)
- ld a, [rLCDC] ;
+ ldh a, [rLCDC] ;
bit LCDC_ENABLE_F, a ;
ret z ; assert that LCD is on
- ld a, [rIE]
+ ldh a, [rIE]
ld [wIE], a
res INT_VBLANK, a ;
- ld [rIE], a ; disable vblank interrupt
+ ldh [rIE], a ; disable vblank interrupt
.wait_vblank
- ld a, [rLY] ;
+ ldh a, [rLY] ;
cp LY_VBLANK ;
jr nz, .wait_vblank ; wait for vblank
- ld a, [rLCDC] ;
+ ldh a, [rLCDC] ;
and LCDC_OFF ;
- ld [rLCDC], a ;
+ ldh [rLCDC], a ;
ld a, [wLCDC] ;
and LCDC_OFF ;
ld [wLCDC], a ; turn LCD off
xor a
- ld [rBGP], a
- ld [rOBP0], a
- ld [rOBP1], a
+ ldh [rBGP], a
+ ldh [rOBP0], a
+ ldh [rOBP1], a
ld a, [wIE]
- ld [rIE], a
+ ldh [rIE], a
ret
; set OBJ size: 8x8
@@ -293,50 +293,50 @@ Set_WD_off: ; 02d4 (0:02d4)
; enable timer interrupt
EnableInt_Timer: ; 02dd (0:02dd)
- ld a, [rIE]
+ ldh a, [rIE]
or 1 << INT_TIMER
- ld [rIE], a
+ ldh [rIE], a
ret
; enable vblank interrupt
EnableInt_VBlank: ; 02e4 (0:02e4)
- ld a, [rIE]
+ ldh a, [rIE]
or 1 << INT_VBLANK
- ld [rIE], a
+ ldh [rIE], a
ret
; enable lcdc interrupt on hblank mode
EnableInt_HBlank: ; 02eb (0:02eb)
- ld a, [rSTAT]
+ ldh a, [rSTAT]
or 1 << STAT_MODE_HBLANK
- ld [rSTAT], a
+ ldh [rSTAT], a
xor a
- ld [rIF], a
- ld a, [rIE]
+ ldh [rIF], a
+ ldh a, [rIE]
or 1 << INT_LCD_STAT
- ld [rIE], a
+ ldh [rIE], a
ret
; disable lcdc interrupt and the hblank mode trigger
DisableInt_HBlank: ; 02fb (0:02fb)
- ld a, [rSTAT]
+ ldh a, [rSTAT]
and ~(1 << STAT_MODE_HBLANK)
- ld [rSTAT], a
+ ldh [rSTAT], a
xor a
- ld [rIF], a
- ld a, [rIE]
+ ldh [rIF], a
+ ldh a, [rIE]
and ~(1 << INT_LCD_STAT)
- ld [rIE], a
+ ldh [rIE], a
ret
; initialize scroll, window, and lcdc registers, set trampoline functions
; for the lcdc and vblank interrupts, latch clock data, and enable SRAM/RTC
SetupRegisters: ; 030b (0:030b)
xor a
- ld [rSCY], a
- ld [rSCX], a
- ld [rWY], a
- ld [rWX], a
+ ldh [rSCY], a
+ ldh [rSCX], a
+ ldh [rWY], a
+ ldh [rWX], a
ld [wcab0], a
ld [wcab1], a
ld [wcab2], a
@@ -378,7 +378,7 @@ DetectConsole: ; 0349 (0:0349)
cp CONSOLE_CGB
ret nz
ld a, $01
- ld [rSVBK], a
+ ldh [rSVBK], a
call SwitchToCGBDoubleSpeed
ret
@@ -386,10 +386,10 @@ DetectConsole: ; 0349 (0:0349)
SetupPalettes: ; 036a (0:036a)
ld hl, wBGP
ld a, %11100100
- ld [rBGP], a
+ ldh [rBGP], a
ld [hli], a ; wBGP
- ld [rOBP0], a
- ld [rOBP1], a
+ ldh [rOBP0], a
+ ldh [rOBP1], a
ld [hli], a ; wOBP0
ld [hl], a ; wOBP1
xor a
@@ -505,11 +505,11 @@ SetBGP: ; 040c (0:040c)
; fallthrough
; Flush non-CGB palettes and the first CGB palette
-FlushPalette0:
+FlushPalette0: ; 040f (0:040f)
ld a, FLUSH_ONE_PAL
; fallthrough
-FlushPalettes:
+FlushPalettes: ; 0411 (0:0411)
ld [wFlushPaletteFlags], a
ld a, [wLCDC]
rla
@@ -545,11 +545,11 @@ FlushPalettesIfRequested: ; 042d (0:042d)
; flush grayscale (non-CGB) palettes
ld hl, wBGP
ld a, [hli]
- ld [rBGP], a
+ ldh [rBGP], a
ld a, [hli]
- ld [rOBP0], a
+ ldh [rOBP0], a
ld a, [hl]
- ld [rOBP1], a
+ ldh [rOBP1], a
ld a, [wConsole]
cp CONSOLE_CGB
jr z, .CGB
@@ -600,7 +600,7 @@ CopyCGBPalettes: ; 0467 (0:0467)
ld [$ff00+c], a
inc c
.wait
- ld a, [rSTAT]
+ ldh a, [rSTAT]
and 1 << STAT_BUSY ; wait until hblank or vblank
jr nz, .wait
ld a, [hl]
@@ -653,7 +653,7 @@ EmptyScreen: ; 04a2 (0:04a2)
AttrBlkPacket_EmptyScreen: ; 04bf (0:04bf)
sgb ATTR_BLK, 1 ; sgb_command, length
db 1 ; number of data sets
- ; Control Code, Color Palette Designation, X1, Y1, X2, Y2
+ ; Control Code, Color Palette Designation, X1, Y1, X2, Y2
db ATTR_BLK_CTRL_INSIDE + ATTR_BLK_CTRL_LINE, 0 << 0 + 0 << 2, 0, 0, 19, 17 ; data set 1
ds 6 ; data set 2
ds 2 ; data set 3
@@ -679,21 +679,21 @@ BCCoordToBGMap0Address: ; 04cf (0:04cf)
; the A + B + Start + Select combination resets the game
ReadJoypad: ; 04de (0:04de)
ld a, JOY_BTNS_SELECT
- ld [rJOYP], a
- ld a, [rJOYP]
- ld a, [rJOYP]
+ ldh [rJOYP], a
+ ldh a, [rJOYP]
+ ldh a, [rJOYP]
cpl
and JOY_INPUT_MASK
swap a
ld b, a ; buttons data
ld a, JOY_DPAD_SELECT
- ld [rJOYP], a
- ld a, [rJOYP]
- ld a, [rJOYP]
- ld a, [rJOYP]
- ld a, [rJOYP]
- ld a, [rJOYP]
- ld a, [rJOYP]
+ ldh [rJOYP], a
+ ldh a, [rJOYP]
+ ldh a, [rJOYP]
+ ldh a, [rJOYP]
+ ldh a, [rJOYP]
+ ldh a, [rJOYP]
+ ldh a, [rJOYP]
cpl
and JOY_INPUT_MASK
or b
@@ -722,11 +722,11 @@ Reset: ; 051b (0:051b)
di
jp Start
-SaveButtonsHeld:
+SaveButtonsHeld: ; 0522 (0:0522)
ld a, c
ldh [hKeysHeld], a
ld a, JOY_BTNS_SELECT | JOY_DPAD_SELECT
- ld [rJOYP], a
+ ldh [rJOYP], a
ret
; clear joypad hmem data
@@ -824,7 +824,7 @@ CopyDMAFunction: ; 0593 (0:0593)
; CopyDMAFunction copies this function to hDMAFunction ($ff83)
DMA: ; 05a1 (0:05a1)
ld a, HIGH(wOAM)
- ld [rDMA], a
+ ldh [rDMA], a
ld a, $28
.wait
dec a
@@ -939,7 +939,7 @@ WriteBCDNumberInTextFormat: ; 0614 (0:0614)
; given a BCD digit in the (lower nybble) of register a, write it in text (ascii)
; format to hl. numbers above 9 end up converted to half-width font tiles.
-WriteBCDDigitInTextFormat:
+WriteBCDDigitInTextFormat: ; 061b (0:061b)
and $0f
add "0"
cp "9" + 1
@@ -1322,7 +1322,7 @@ BankswitchVRAM0: ; 07c5 (0:07c5)
push af
xor a
ldh [hBankVRAM], a
- ld [rVBK], a
+ ldh [rVBK], a
pop af
ret
@@ -1331,14 +1331,14 @@ BankswitchVRAM1: ; 07cd (0:07cd)
push af
ld a, $1
ldh [hBankVRAM], a
- ld [rVBK], a
+ ldh [rVBK], a
pop af
ret
; set current dest VRAM bank to a
BankswitchVRAM: ; 07d6 (0:07d6)
ldh [hBankVRAM], a
- ld [rVBK], a
+ ldh [rVBK], a
ret
; switch to CGB Normal Speed Mode if playing on CGB and current mode is Double Speed Mode
@@ -1361,20 +1361,20 @@ SwitchToCGBDoubleSpeed: ; 07e7 (0:07e7)
; switch between CGB Double Speed Mode and Normal Speed Mode
CGBSpeedSwitch: ; 07f1 (0:07f1)
- ld a, [rIE]
+ ldh a, [rIE]
push af
xor a
- ld [rIE], a
+ ldh [rIE], a
set 0, [hl]
xor a
- ld [rIF], a
- ld [rIE], a
+ ldh [rIF], a
+ ldh [rIE], a
ld a, $30
- ld [rJOYP], a
+ ldh [rJOYP], a
stop
call SetupTimer
pop af
- ld [rIE], a
+ ldh [rIE], a
ret
; validate the saved data in SRAM
@@ -1928,7 +1928,7 @@ Pal23Packet_0b00: ; 0b00 (0:0b00)
AttrBlkPacket_0b10: ; 0b10 (0:0b10)
sgb ATTR_BLK, 1 ; sgb_command, length
db 1 ; number of data sets
- ; Control Code, Color Palette Designation, X1, Y1, X2, Y2
+ ; Control Code, Color Palette Designation, X1, Y1, X2, Y2
db ATTR_BLK_CTRL_INSIDE + ATTR_BLK_CTRL_LINE, 1 << 0 + 2 << 2, 5, 5, 10, 10 ; data set 1
ds 6 ; data set 2
ds 2 ; data set 3
@@ -1983,30 +1983,30 @@ DetectSGB: ; 0b59 (0:0b59)
call Wait
ld hl, MltReq2Packet
call SendSGB
- ld a, [rJOYP]
+ ldh a, [rJOYP]
and %11
cp SNES_JOYPAD1
jr nz, .sgb
ld a, P15
- ld [rJOYP], a
- ld a, [rJOYP]
- ld a, [rJOYP]
+ ldh [rJOYP], a
+ ldh a, [rJOYP]
+ ldh a, [rJOYP]
ld a, P15 | P14
- ld [rJOYP], a
+ ldh [rJOYP], a
ld a, P14
- ld [rJOYP], a
- ld a, [rJOYP]
- ld a, [rJOYP]
- ld a, [rJOYP]
- ld a, [rJOYP]
- ld a, [rJOYP]
- ld a, [rJOYP]
+ ldh [rJOYP], a
+ ldh a, [rJOYP]
+ ldh a, [rJOYP]
+ ldh a, [rJOYP]
+ ldh a, [rJOYP]
+ ldh a, [rJOYP]
+ ldh a, [rJOYP]
ld a, P15 | P14
- ld [rJOYP], a
- ld a, [rJOYP]
- ld a, [rJOYP]
- ld a, [rJOYP]
- ld a, [rJOYP]
+ ldh [rJOYP], a
+ ldh a, [rJOYP]
+ ldh a, [rJOYP]
+ ldh a, [rJOYP]
+ ldh a, [rJOYP]
and %11
cp SNES_JOYPAD1
jr nz, .sgb
@@ -2037,13 +2037,13 @@ Func_0bcb: ; 0bcb (0:0bcb)
di
push de
.wait_vbalnk
- ld a, [rLY]
+ ldh a, [rLY]
cp LY_VBLANK + 3
jr nz, .wait_vbalnk
ld a, LCDC_BGON | LCDC_OBJON | LCDC_WIN9C00
- ld [rLCDC], a
+ ldh [rLCDC], a
ld a, %11100100
- ld [rBGP], a
+ ldh [rBGP], a
ld de, v0Tiles1
ld bc, v0BGMap0 - v0Tiles1
.tiles_loop
@@ -2069,7 +2069,7 @@ Func_0bcb: ; 0bcb (0:0bcb)
dec c
jr nz, .bgmap_outer_loop
ld a, LCDC_BGON | LCDC_OBJON | LCDC_WIN9C00 | LCDC_ON
- ld [rLCDC], a
+ ldh [rLCDC], a
pop hl
call SendSGB
ei
@@ -2098,12 +2098,12 @@ HblankCopyDataHLtoDE: ; 0c19 (0:0c19)
.loop
ei
di
- ld a, [rSTAT] ;
+ ldh a, [rSTAT] ;
and STAT_LCDC_STATUS ;
jr nz, .loop ; assert hblank
ld a, [hl]
ld [de], a
- ld a, [rSTAT] ;
+ ldh a, [rSTAT] ;
and STAT_LCDC_STATUS ;
jr nz, .loop ; assert still in hblank
ei
@@ -2120,12 +2120,12 @@ HblankCopyDataDEtoHL: ; 0c32 (0:0c32)
.loop
ei
di
- ld a, [rSTAT] ;
+ ldh a, [rSTAT] ;
and STAT_LCDC_STATUS ;
jr nz, .loop ; assert hblank
ld a, [de]
ld [hl], a
- ld a, [rSTAT] ;
+ ldh a, [rSTAT] ;
and STAT_LCDC_STATUS ;
jr nz, .loop ; assert still in hblank
ei
@@ -2228,13 +2228,13 @@ SerialTimerHandler: ; 0c91 (0:0c91)
jr z, .check_for_timeout
ret
.begin_transfer
- ld a, [rSC] ;
+ ldh a, [rSC] ;
add a ; make sure that no serial transfer is active
ret c ;
ld a, SC_INTERNAL
- ld [rSC], a ; use internal clock
+ ldh [rSC], a ; use internal clock
ld a, SC_START | SC_INTERNAL
- ld [rSC], a ; use internal clock, set transfer start flag
+ ldh [rSC], a ; use internal clock, set transfer start flag
ret
.check_for_timeout
; sets bit7 of [wSerialFlags] if the serial interrupt hasn't triggered
@@ -2273,11 +2273,11 @@ Func_0cc5: ; 0cc5 (0:0cc5)
ret
.asm_cdc
ld a, $29
- ld [rSB], a
+ ldh [rSB], a
ld a, SC_INTERNAL
- ld [rSC], a
+ ldh [rSC], a
ld a, SC_START | SC_INTERNAL
- ld [rSC], a
+ ldh [rSC], a
.asm_ce8
ld a, [hl]
or a
@@ -2330,17 +2330,17 @@ SerialHandler: ; 0d26 (0:0d26)
or a ;
jr z, .asm_d55 ; skip ahead if [wSerialOp] zero
; send/receive a byte
- ld a, [rSB]
+ ldh a, [rSB]
call SerialHandleRecv
call SerialHandleSend ; returns byte to actually send
push af
.wait_for_completion
- ld a, [rSC]
+ ldh a, [rSC]
add a
jr c, .wait_for_completion
pop af
; end send/receive
- ld [rSB], a ; prepare sending byte (from Func_0dc8?)
+ ldh [rSB], a ; prepare sending byte (from Func_0dc8?)
ld a, [wSerialOp]
cp $29
jr z, .done ; if [wSerialOp] != $29, use external clock
@@ -2348,16 +2348,16 @@ SerialHandler: ; 0d26 (0:0d26)
.asm_d55
ld a, $1
ld [wSerialRecvCounter], a
- ld a, [rSB]
+ ldh a, [rSB]
ld [wSerialRecvBuf], a
ld a, $ac
- ld [rSB], a
+ ldh [rSB], a
ld a, [wSerialRecvBuf]
cp $12 ; if [wSerialRecvBuf] != $12, use external clock
jr z, .done ; and prepare for next byte. either way, return
.asm_d6a
ld a, SC_START | SC_EXTERNAL
- ld [rSC], a ; transfer start, use external clock
+ ldh [rSC], a ; transfer start, use external clock
.done
ld hl, wSerialCounter
inc [hl]
@@ -2592,25 +2592,25 @@ SerialExchangeBytes: ; 0e63 (0:0e63)
Func_0e8e: ; 0e8e (0:0e8e)
call ClearSerialData
ld a, $12
- ld [rSB], a ; send $12
+ ldh [rSB], a ; send $12
ld a, SC_START | SC_EXTERNAL
- ld [rSC], a ; use external clock, set transfer start flag
- ld a, [rIF]
+ ldh [rSC], a ; use external clock, set transfer start flag
+ ldh a, [rIF]
and ~(1 << INT_SERIAL)
- ld [rIF], a ; clear serial interrupt flag
- ld a, [rIE]
+ ldh [rIF], a ; clear serial interrupt flag
+ ldh a, [rIE]
or 1 << INT_SERIAL ; enable serial interrupt
- ld [rIE], a
+ ldh [rIE], a
ret
; disable serial interrupt, and clear rSB, rSC, and serial registers in WRAM
ResetSerial: ; 0ea6 (0:0ea6)
- ld a, [rIE]
+ ldh a, [rIE]
and ~(1 << INT_SERIAL)
- ld [rIE], a
+ ldh [rIE], a
xor a
- ld [rSB], a
- ld [rSC], a
+ ldh [rSB], a
+ ldh [rSC], a
; fallthrough
; zero serial registers in WRAM
@@ -4334,7 +4334,7 @@ CopyMoveDataAndDamage_FromDeckIndex: ; 16c0 (0:16c0)
call LoadCardDataToBuffer1_FromDeckIndex
; fallthrough
-CopyMoveDataAndDamage:
+CopyMoveDataAndDamage: ; 16ca (0:16ca)
ld a, [wLoadedCard1ID]
ld [wTempCardID_ccc2], a
ld hl, wLoadedCard1Move1
@@ -5691,7 +5691,7 @@ DrawRegularTextBoxDMG: ; 1e88 (0:1e88)
; continue drawing a labeled or regular textbox on DMG or SGB:
; body and bottom line of either type of textbox
-ContinueDrawingTextBoxDMGorSGB:
+ContinueDrawingTextBoxDMGorSGB: ; 1e93 (0:1e93)
dec c
dec c
.draw_text_box_body_loop
@@ -5742,7 +5742,7 @@ CopyLine: ; 1ea5 (0:1ea5)
ret
; DrawRegularTextBox branches here on CGB console
-DrawRegularTextBoxCGB:
+DrawRegularTextBoxCGB: ; 1ec9 (0:1ec9)
call DECoordToBGMap0Address
; top line (border) of the text box
ld a, SYM_BOX_TOP
@@ -5752,7 +5752,7 @@ DrawRegularTextBoxCGB:
; continue drawing a labeled or regular textbox on CGB:
; body and bottom line of either type of textbox
-ContinueDrawingTextBoxCGB:
+ContinueDrawingTextBoxCGB: ; 1ed4 (0:1ed4)
dec c
dec c
.draw_text_box_body_loop
@@ -5786,7 +5786,7 @@ CopyCurrentLineTilesAndAttrCGB: ; 1efb (0:1efb)
pop hl
; fallthrough
-CopyCurrentLineAttrCGB:
+CopyCurrentLineAttrCGB: ; 1f00 (0:1f00)
call BankswitchVRAM1
ld a, [wTextBoxFrameType] ; on CGB, wTextBoxFrameType determines the palette and the other attributes
ld e, a
@@ -5807,7 +5807,7 @@ DrawRegularTextBoxSGB: ; 1f0f (0:1f0f)
ret z
; fallthrough
-ColorizeTextBoxSGB:
+ColorizeTextBoxSGB: ; 1f1b (0:1f1b)
push bc
push de
ld hl, wTempSGBPacket
@@ -5852,7 +5852,7 @@ ColorizeTextBoxSGB:
AttrBlkPacket_TextBox: ; 1f4f (0:1f4f)
sgb ATTR_BLK, 1 ; sgb_command, length
db 1 ; number of data sets
- ; Control Code, Color Palette Designation, X1, Y1, X2, Y2
+ ; Control Code, Color Palette Designation, X1, Y1, X2, Y2
db ATTR_BLK_CTRL_INSIDE + ATTR_BLK_CTRL_LINE, 0 << 0 + 1 << 2, 0, 0, 0, 0 ; data set 1
ds 6 ; data set 2
ds 2 ; data set 3
@@ -6204,7 +6204,7 @@ LoadSymbolsFont: ; 2119 (0:2119)
; if $4000 ≤ hl ≤ $7fff
; copy b tiles from Gfx2:hl to de
CopyFontsOrDuelGraphicsTiles: ; 2121 (0:2121)
- ld a, BANK(Fonts); BANK(DuelGraphics)
+ ld a, BANK(Fonts) ; BANK(DuelGraphics)
call BankpushROM
ld c, TILE_SIZE
call CopyGfxData
@@ -6259,10 +6259,10 @@ DrawDuelBoxMessage: ; 2167 (0:2167)
jp FillRectangle
; load the tiles for the latin, katakana, and hiragana fonts into VRAM
-; from gfx/fonts/full_width/3.1bpp and gfx/fonts/full_width/4.t3.1bpp
+; from gfx/fonts/full_width/3.1bpp and gfx/fonts/full_width/4.1bpp
LoadFullWidthFontTiles: ; 2189 (0:2189)
ld hl, FullWidthFonts + $3cc tiles_1bpp - $4000
- ld a, BANK(Fonts); BANK(DuelGraphics)
+ ld a, BANK(Fonts) ; BANK(DuelGraphics)
call BankpushROM
push hl
ld e, l
@@ -7021,7 +7021,7 @@ ConvertTileNumberToTileDataAddress: ; 2518 (0:2518)
; create, at wTextTileBuffer, a full-width font tile given its
; within the full-width font graphics (FullWidthFonts) in hl
CreateFullWidthFontTile: ; 252e (0:252e)
- ld a, BANK(Fonts); BANK(DuelGraphics)
+ ld a, BANK(Fonts) ; BANK(DuelGraphics)
call BankpushROM
ld de, wTextTileBuffer
push de
@@ -7487,7 +7487,7 @@ PrintCardListItems: ; 2799 (0:2799)
; like PrintCardListItems, except more parameters are already initialized
; called instead of PrintCardListItems to reload the list after moving up or down
-ReloadCardListItems:
+ReloadCardListItems: ; 27af (0:27af)
ld e, SYM_SPACE
ld a, [wListScrollOffset]
or a
@@ -8064,7 +8064,7 @@ YesOrNoMenuWithText_LeftAligned: ; 2afe (0:2afe)
lb de, 2, 16 ; x, y
; fallthrough
-HandleYesOrNoMenu:
+HandleYesOrNoMenu: ; 2b0a (0:2b0a)
ld a, d
ld [wLeftmostItemCursorX], a
lb bc, SYM_CURSOR_R, SYM_SPACE ; cursor tile, tile behind cursor
@@ -8999,7 +8999,7 @@ LoadCardGfx: ; 2fa0 (0:2fa0)
; identical to CopyFontsOrDuelGraphicsTiles
CopyFontsOrDuelGraphicsTiles2: ; 2fcb (0:2fcb)
- ld a, BANK(Fonts); BANK(DuelGraphics)
+ ld a, BANK(Fonts) ; BANK(DuelGraphics)
call BankpushROM
ld c, TILE_SIZE
call CopyGfxData
@@ -9422,14 +9422,14 @@ Func_31e5: ; 31e5 (0:31e5)
jr Func_31e0
Func_31ea: ; 31ea (0:31ea)
- ld a, [rSB]
+ ldh a, [rSB]
ld [wce6e], a
Func_31ef: ; 31ef (0:31ef)
xor a
jr Func_31e0
Func_31f2: ; 31f2 (0:31f2)
- ld a, [rSB]
+ ldh a, [rSB]
ld [wce6f], a
xor a
ld [wce63], a
@@ -9456,11 +9456,11 @@ Func_31fc: ; 31fc (0:31fc)
; fallthrough
Func_3212: ; 3212 (0:3212)
- ld [rSB], a
+ ldh [rSB], a
ld a, SC_INTERNAL
- ld [rSC], a
+ ldh [rSC], a
ld a, SC_START | SC_INTERNAL
- ld [rSC], a
+ ldh [rSC], a
ret
; doubles the damage at de if swords dance or focus energy was used
@@ -10365,7 +10365,7 @@ GetArenaCardWeakness: ; 3730 (0:3730)
ld a, DUELVARS_ARENA_CARD
; fallthrough
-GetCardWeakness:
+GetCardWeakness: ; 3739 (0:3739)
call GetTurnDuelistVariable
call LoadCardDataToBuffer2_FromDeckIndex
ld a, [wLoadedCard2Weakness]
@@ -10390,7 +10390,7 @@ GetArenaCardResistance: ; 374a (0:374a)
ld a, DUELVARS_ARENA_CARD
; fallthrough
-GetCardResistance:
+GetCardResistance: ; 3753 (0:3753)
call GetTurnDuelistVariable
call LoadCardDataToBuffer2_FromDeckIndex
ld a, [wLoadedCard2Resistance]
@@ -11278,7 +11278,7 @@ CallBC: ; 3c46 (0:3c46)
DoFrameIfLCDEnabled: ; 3c48 (0:3c48)
push af
- ld a, [rLCDC]
+ ldh a, [rLCDC]
bit LCDC_ENABLE_F, a
jr z, .done
push bc
@@ -11548,7 +11548,7 @@ GetSpriteAnimBufferProperty: ; 3dbf (0:3dbf)
ld a, [wWhichSprite]
; fallthrough
-GetSpriteAnimBufferProperty_SpriteInA:
+GetSpriteAnimBufferProperty_SpriteInA: ; 3dc2 (0:3dc2)
cp SPRITE_ANIM_BUFFER_CAPACITY
jr c, .got_sprite
debug_ret