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-rwxr-xr-x[-rw-r--r--]src/macros/scripts.asm614
1 files changed, 502 insertions, 112 deletions
diff --git a/src/macros/scripts.asm b/src/macros/scripts.asm
index 738285f..6836b4d 100644..100755
--- a/src/macros/scripts.asm
+++ b/src/macros/scripts.asm
@@ -4,117 +4,507 @@ run_command: MACRO
db \1_index
ENDM
-; TODO: create macros for overworld scripts after their usage and arguments are figured out.
-; For example (current ScriptCommand_GiveBoosterPacks_index):
+ const_def
+ const ScriptCommand_EndScriptLoop1_index ; $00
+ const ScriptCommand_CloseAdvancedTextBox_index ; $01
+ const ScriptCommand_PrintTextString_index ; $02
+ const Func_ccdc_index ; $03
+ const ScriptCommand_AskQuestionJump_index ; $04
+ const ScriptCommand_StartBattle_index ; $05
+ const ScriptCommand_PrintVariableText_index ; $06
+ const Func_cda8_index ; $07
+ const ScriptCommand_PrintTextQuitFully_index ; $08
+ const Func_cdcb_index ; $09
+ const ScriptCommand_MoveActiveNPCByDirection_index ; $0a
+ const ScriptCommand_CloseTextBox_index ; $0b
+ const ScriptCommand_GiveBoosterPacks_index ; $0c
+ const ScriptCommand_JumpIfCardOwned_index ; $0d
+ const ScriptCommand_JumpIfCardInCollection_index ; $0e
+ const ScriptCommand_GiveCard_index ; $0f
+ const ScriptCommand_TakeCard_index ; $10
+ const Func_cf53_index ; $11
+ const Func_cf7b_index ; $12
+ const ScriptCommand_JumpIfEnoughCardsOwned_index ; $13
+ const ScriptCommand_JumpBasedOnFightingClubPupilStatus_index ; $14
+ const Func_cfc6_index ; $15
+ const Func_cfd4_index ; $16
+ const Func_d00b_index ; $17
+ const Func_d025_index ; $18
+ const Func_d032_index ; $19
+ const Func_d03f_index ; $1a
+ const ScriptCommand_Jump_index ; $1b
+ const ScriptCommand_TryGiveMedalPCPacks_index ; $1c
+ const ScriptCommand_SetPlayerDirection_index ; $1d
+ const ScriptCommand_MovePlayer_index ; $1e
+ const ScriptCommand_ShowCardReceivedScreen_index ; $1f
+ const ScriptCommand_SetDialogNPC_index ; $20
+ const ScriptCommand_SetNextNPCAndScript_index ; $21
+ const Func_d095_index ; $22
+ const Func_d0be_index ; $23
+ const ScriptCommand_DoFrames_index ; $24
+ const Func_d0d9_index ; $25
+ const ScriptCommand_JumpIfPlayerCoordsMatch_index ; $26
+ const ScriptCommand_MoveActiveNPC_index ; $27
+ const ScriptCommand_GiveOneOfEachTrainerBooster_index ; $28
+ const Func_d103_index ; $29
+ const Func_d125_index ; $2a
+ const Func_d135_index ; $2b
+ const Func_d16b_index ; $2c
+ const Func_cd4f_index ; $2d
+ const Func_cd94_index ; $2e
+ const ScriptCommand_MoveWramNPC_index ; $2f
+ const Func_cdd8_index ; $30
+ const Func_cdf5_index ; $31
+ const Func_d195_index ; $32
+ const Func_d1ad_index ; $33
+ const Func_d1b3_index ; $34
+ const ScriptCommand_QuitScriptFully_index ; $35
+ const Func_d244_index ; $36
+ const ScriptCommand_ChooseDeckToDuelAgainstMultichoice_index ; $37
+ const ScriptCommand_OpenDeckMachine_index ; $38
+ const ScriptCommand_ChooseStarterDeckMultichoice_index ; $39
+ const ScriptCommand_EnterMap_index ; $3a
+ const ScriptCommand_MoveArbitraryNPC_index ; $3b
+ const Func_d209_index ; $3c
+ const Func_d38f_index ; $3d
+ const Func_d396_index ; $3e
+ const Func_cd76_index ; $3f
+ const Func_d39d_index ; $40
+ const Func_d3b9_index ; $41
+ const ScriptCommand_TryGivePCPack_index ; $42
+ const ScriptCommand_nop_index ; $43
+ const Func_d3d4_index ; $44
+ const Func_d3e0_index ; $45
+ const Func_d3fe_index ; $46
+ const Func_d408_index ; $47
+ const Func_d40f_index ; $48
+ const ScriptCommand_PlaySFX_index ; $49
+ const ScriptCommand_PauseSong_index ; $4a
+ const ScriptCommand_ResumeSong_index ; $4b
+ const Func_d41d_index ; $4c
+ const ScriptCommand_WaitForSongToFinish_index ; $4d
+ const Func_d435_index ; $4e
+ const ScriptCommand_AskQuestionJumpDefaultYes_index ; $4f
+ const ScriptCommand_ShowSamNormalMultichoice_index ; $50
+ const ScriptCommand_ShowSamTutorialMultichoice_index ; $51
+ const Func_d43d_index ; $52
+ const ScriptCommand_EndScriptLoop2_index ; $53
+ const ScriptCommand_EndScriptLoop3_index ; $54
+ const ScriptCommand_EndScriptLoop4_index ; $55
+ const ScriptCommand_EndScriptLoop5_index ; $56
+ const ScriptCommand_EndScriptLoop6_index ; $57
+ const ScriptCommand_SetFlagValue_index ; $58
+ const ScriptCommand_JumpIfFlagZero1_index ; $59
+ const ScriptCommand_JumpIfFlagNonzero1_index ; $5a
+ const ScriptCommand_JumpIfFlagEqual_index ; $5b
+ const ScriptCommand_JumpIfFlagNotEqual_index ; $5c
+ const ScriptCommand_JumpIfFlagNotLessThan_index ; $5d
+ const ScriptCommand_JumpIfFlagLessThan_index ; $5e
+ const ScriptCommand_MaxOutFlagValue_index ; $5f
+ const ScriptCommand_ZeroOutFlagValue_index ; $60
+ const ScriptCommand_JumpIfFlagNonzero2_index ; $61
+ const ScriptCommand_JumpIfFlagZero2_index ; $62
+ const ScriptCommand_IncrementFlagValue_index ; $63
+ const ScriptCommand_EndScriptLoop7_index ; $64
+ const ScriptCommand_EndScriptLoop8_index ; $65
+ const ScriptCommand_EndScriptLoop9_index ; $66
+ const ScriptCommand_EndScriptLoop10_index ; $67
+
+; Script Macros
+
+; Stops the current script and returns control flow back to assembly
+end_script_loop: MACRO
+ run_command ScriptCommand_EndScriptLoop1
+ENDM
+
+; Closes current dialog window
+close_advanced_text_box: MACRO
+ run_command ScriptCommand_CloseAdvancedTextBox
+ENDM
+
+; Opens a new dialog window and displays the given text
+print_text_string: MACRO
+ run_command ScriptCommand_PrintTextString
+ tx \1 ; Text Pointer
+ENDM
+
+; Displays text and allows players to choose yes or no. Will jump on yes.
+; if first argument is 0000 (NULL), will overwrite last text with yes/no.
+ask_question_jump: MACRO
+ run_command ScriptCommand_AskQuestionJump
+IF ISCONST(\1)
+ dw \1 ; NULL
+ELSE
+ tx \1 ; Text Pointer
+ENDC
+ dw \2 ; Jump Location
+ENDM
+
+; Begins a battle with the NPC currently being spoken to
+start_battle: MACRO
+ run_command ScriptCommand_StartBattle
+ db \1 ; Prize Amount (ex PRIZES_2)
+ db \2 ; Deck ID (ex SAMS_PRACTICE_DECK_ID)
+ db \3 ; Duel Music (ex MUSIC_DUEL_THEME_1)
+ENDM
+
+; Prints the first or second text depending on if wScriptControlByte is nonzero or zero respectively
+print_variable_text: MACRO
+ run_command ScriptCommand_PrintVariableText
+ tx \1 ; Text Pointer
+ tx \2 ; Text Pointer
+ENDM
+
+; Displays text then fully quits out of scripting system (Does NOT return to RST20)
+print_text_quit_fully: MACRO
+ run_command ScriptCommand_PrintTextQuitFully
+ tx \1 ; Text Pointer
+ENDM
+
+; Moves the current NPC depending on their current direction
+; Argument points to a table of 4 NPCMovements chosen based on direction value
+move_active_npc_by_direction: MACRO
+ run_command ScriptCommand_MoveActiveNPCByDirection
+ dw \1 ; Movement Table
+ENDM
+
+; Closes the textbox currently on the screen
+close_text_box: MACRO
+ run_command ScriptCommand_CloseTextBox
+ENDM
+
+; Gives the player up to 3 booster packs. Arguments can be replaced by NO_BOOSTER
+give_booster_packs: MACRO
+ run_command ScriptCommand_GiveBoosterPacks
+ db \1 ; booster pack (ex BOOSTER_LABORATORY_NEUTRAL)
+ db \2 ; booster pack
+ db \3 ; booster pack
+ENDM
+
+; Jumps to a given script position if the player owns a card anywhere
+jump_if_card_owned: MACRO
+ run_command ScriptCommand_JumpIfCardOwned
+ db \1 ; card ID (ex LAPRAS)
+ dw \2 ; script label
+ENDM
+
+; Jumps to a given script position if the player has a card specifically in their collection
+jump_if_card_in_collection: MACRO
+ run_command ScriptCommand_JumpIfCardInCollection
+ db \1 ; card ID (ex LAPRAS)
+ dw \2 ; script label
+ENDM
+
+; Gives the player a card straight to their collection.
+; Does not show the card received screen. For that see show_card_received_screen
+give_card: MACRO
+ run_command ScriptCommand_GiveCard
+ db \1 ; card ID (ex LAPRAS)
+ENDM
+
+; Removes a card from the player's collection, usually to trade
+take_card: MACRO
+ run_command ScriptCommand_TakeCard
+ db \1 ; card ID (ex LAPRAS)
+ENDM
+
+; Jumps to a given script position if the player owns enough cards
+jump_if_enough_cards_owned: MACRO
+ run_command ScriptCommand_JumpIfEnoughCardsOwned
+ dw \1 ; amount of cards needed
+ dw \2 ; script label
+ENDM
+
+; Jumps to a script position depending on how far in the fight club pupil quest you are
+fight_club_pupil_jump: MACRO
+ run_command ScriptCommand_JumpBasedOnFightingClubPupilStatus
+ dw \1 ; Script Label (First Interaction)
+ dw \2 ; Script Label (Three Pupils Remaining)
+ dw \3 ; Script Label (Two Pupils Remaining)
+ dw \4 ; Script Label (One Pupil Remaining)
+ dw \5 ; Script Label (All Pupils Defeated)
+ENDM
+
+; Jumps to a given script position
+script_jump: MACRO
+ run_command ScriptCommand_Jump
+ dw \1 ; Script Label
+ENDM
+
+; Attempts to send Dr. Mason's PC Packs to the player
+try_give_medal_pc_packs: MACRO
+ run_command ScriptCommand_TryGiveMedalPCPacks
+ENDM
+
+; Causes the player to face the specified direction
+set_player_direction: MACRO
+ run_command ScriptCommand_SetPlayerDirection
+ db \1 ; Direction (ex NORTH)
+ENDM
+
+; Moves the player
+move_player: MACRO
+ run_command ScriptCommand_MovePlayer
+ db \1 ; Direction (ex NORTH)
+ db \2 ; Speed
+ENDM
+
+; Shows a fullscreen image of a card and says the player has received it
+show_card_received_screen: MACRO
+ run_command ScriptCommand_ShowCardReceivedScreen
+ db \1 ; Card received (ex LAPRAS)
+ENDM
+
+; Sets the active NPC
+set_dialog_npc: MACRO
+ run_command ScriptCommand_SetDialogNPC
+ db \1 ; NPC (ex NPC_DRMASON)
+ENDM
+
+; Sets the active NPC and script. Not immediately executed.
+set_next_npc_and_script: MACRO
+ run_command ScriptCommand_SetNextNPCAndScript
+ db \1 ; NPC (ex NPC_DRMASON)
+ dw \2 ; Script Label
+ENDM
+
+; Waits a number of frames
+do_frames: MACRO
+ run_command ScriptCommand_DoFrames
+ db \1 ; Number of frames to wait
+ENDM
+
+; Jumps to a script position if the player's X and Y match the given values
+jump_if_player_coords_match: MACRO
+ run_command ScriptCommand_JumpIfPlayerCoordsMatch
+ db \1 ; X Coord
+ db \2 ; Y Coord
+ dw \3 ; Script Label
+ENDM
+
+; Moves the active NPC using an NPCMovement
+move_active_npc: MACRO
+ run_command ScriptCommand_MoveActiveNPC
+ dw \1 ; NPCMovement (ex NPCMovement_d880)
+ENDM
+
+; Gives the player one of each booster pack with a trainer focus
+give_one_of_each_trainer_booster: MACRO
+ run_command ScriptCommand_GiveOneOfEachTrainerBooster
+ENDM
+
+; Moves the NPC in wTempNPC using an NPCMovement
+move_wram_npc: MACRO
+ run_command ScriptCommand_MoveWramNPC
+ dw \1 ; NPCMovement (ex NPCMovement_d880)
+ENDM
+
+; Closes Advanced TextBoxes then Ends Script Loop
+quit_script_fully: MACRO
+ run_command ScriptCommand_QuitScriptFully
+ENDM
+
+choose_deck_to_duel_against_multichoice: MACRO
+ run_command ScriptCommand_ChooseDeckToDuelAgainstMultichoice
+ENDM
+
+; Opens the deck machine
+open_deck_machine: MACRO
+ run_command ScriptCommand_OpenDeckMachine
+ db \1 ; Deck Machine Type?
+ENDM
+
+choose_starter_deck_multichoice: MACRO
+ run_command ScriptCommand_ChooseStarterDeckMultichoice
+ENDM
+
+; Enters a given map screen
+enter_map: MACRO
+ run_command ScriptCommand_EnterMap
+ db \1 ; Unused
+ db \2 ; Room (ex MASON_LABORATORY)
+ db \3 ; Player X
+ db \4 ; Player Y
+ db \5 ; Player Direction
+ENDM
+
+; Moves any NPC using an NPCMovement
+move_arbitrary_npc: MACRO
+ run_command ScriptCommand_MoveArbitraryNPC
+ db \1 ; NPC (ex NPC_JOSHUA)
+ dw \2 ; NPCMovement (NPCMovement_e2ab)
+ENDM
+
+; Tries to give the player a specific PC Pack from Dr. Mason
+try_give_pc_pack: MACRO
+ run_command ScriptCommand_TryGivePCPack
+ db \1 ; PC Pack Index
+ENDM
+
+; Nothing.
+script_nop: MACRO
+ run_command ScriptCommand_nop
+ENDM
+
+; Plays a sound effect
+play_sfx: MACRO
+ run_command ScriptCommand_PlaySFX
+ db \1 ; Sound Effect (ex SFX_56)
+ENDM
+
+; Pauses the current song
+pause_song: MACRO
+ run_command ScriptCommand_PauseSong
+ENDM
+
+; Resumes the current song
+resume_song: MACRO
+ run_command ScriptCommand_ResumeSong
+ENDM
+
+; Waits for the current song to finish
+wait_for_song_to_finish: MACRO
+ run_command ScriptCommand_WaitForSongToFinish
+ENDM
+
+; Asks the player a question then jumps
+ask_question_jump_default_yes: MACRO
+ run_command ScriptCommand_AskQuestionJumpDefaultYes
+IF ISCONST(\1)
+ dw \1 ; NULL
+ELSE
+ tx \1 ; Text Pointer
+ENDC
+ dw \2 ; Script Label
+ENDM
+
+show_sam_normal_multichoice: MACRO
+ run_command ScriptCommand_ShowSamNormalMultichoice
+ENDM
+
+show_sam_tutorial_multichoice: MACRO
+ run_command ScriptCommand_ShowSamTutorialMultichoice
+ENDM
+
+end_script_loop_2: MACRO
+ run_command ScriptCommand_EndScriptLoop2
+ENDM
+
+end_script_loop_3: MACRO
+ run_command ScriptCommand_EndScriptLoop3
+ENDM
+
+end_script_loop_4: MACRO
+ run_command ScriptCommand_EndScriptLoop4
+ENDM
+
+end_script_loop_5: MACRO
+ run_command ScriptCommand_EndScriptLoop5
+ENDM
+
+end_script_loop_6: MACRO
+ run_command ScriptCommand_EndScriptLoop6
+ENDM
+
+; Sets a flag's value
+script_set_flag_value: MACRO
+ run_command ScriptCommand_SetFlagValue
+ db \1 ; flag (ex EVENT_FLAG_11)
+ db \2 ; new value
+ENDM
+
+; Jumps to a script position if a given flag is zero
+jump_if_flag_zero_1: MACRO
+ run_command ScriptCommand_JumpIfFlagZero1
+ db \1 ; flag (ex EVENT_FLAG_11)
+ dw \2 ; Script Label
+ENDM
+
+; Jumps to a script position if a given flag is nonzero
+jump_if_flag_nonzero_1: MACRO
+ run_command ScriptCommand_JumpIfFlagNonzero1
+ db \1 ; flag (ex EVENT_FLAG_11)
+ dw \2 ; Script Label
+ENDM
+
+; Jumps to a script position if a flag matches given value
+jump_if_flag_equal: MACRO
+ run_command ScriptCommand_JumpIfFlagEqual
+ db \1 ; flag (ex EVENT_FLAG_11)
+ db \2 ; value
+ dw \3 ; Script Label
+ENDM
+
+; Jumps to a script position if a flag does not match a given value
+jump_if_flag_not_equal: MACRO
+ run_command ScriptCommand_JumpIfFlagNotEqual
+ db \1 ; flag (ex EVENT_FLAG_11)
+ db \2 ; value
+ dw \3 ; Script Label
+ENDM
+
+; Jump to a script position if a flag is not less than a given value
+jump_if_flag_not_less_than: MACRO
+ run_command ScriptCommand_JumpIfFlagNotLessThan
+ db \1 ; flag (ex EVENT_FLAG_11)
+ db \2 ; value
+ dw \3 ; Script Label
+ENDM
+
+; Jump to a script position if a flag is less than a given value
+jump_if_flag_less_than: MACRO
+ run_command ScriptCommand_JumpIfFlagLessThan
+ db \1 ; flag (ex EVENT_FLAG_11)
+ db \2 ; value
+ dw \3 ; Script Label
+ENDM
+
+; Sets a flag to its maximum possible value
+max_out_flag_value: MACRO
+ run_command ScriptCommand_MaxOutFlagValue
+ db \1 ; flag (ex EVENT_FLAG_11)
+ENDM
+
+; Sets a flags value to zero
+zero_out_flag_value: MACRO
+ run_command ScriptCommand_ZeroOutFlagValue
+ db \1 ; flag (ex EVENT_FLAG_11)
+ENDM
+
+; Jumps to a script position if a flag is zero
+jump_if_flag_zero_2: MACRO
+ run_command ScriptCommand_JumpIfFlagZero2
+ db \1 ; flag (ex EVENT_FLAG_11)
+ dw \2 ; Script Label
+ENDM
+
+; Jumps to a script position if a flag is nonzero
+jump_if_flag_nonzero_2: MACRO
+ run_command ScriptCommand_JumpIfFlagNonzero2
+ db \1 ; flag (ex EVENT_FLAG_11)
+ dw \2 ; Script Label
+ENDM
+
+; Increments given flags value (truncates the new value)
+script_increment_flag_value: MACRO
+ run_command ScriptCommand_IncrementFlagValue
+ db \1 ; flag (ex EVENT_FLAG_11)
+ENDM
+
+end_script_loop_7: MACRO
+ run_command ScriptCommand_EndScriptLoop7
+ENDM
+
+end_script_loop_8: MACRO
+ run_command ScriptCommand_EndScriptLoop8
+ENDM
+
+end_script_loop_9: MACRO
+ run_command ScriptCommand_EndScriptLoop9
+ENDM
+
+end_script_loop_10: MACRO
+ run_command ScriptCommand_EndScriptLoop10
+ENDM
-; const SCRIPT_GIVE_BOOSTER_PACKS ; $0c
-;give_booster_packs: MACRO
-; db SCRIPT_GIVE_BOOSTER_PACKS
-; db \1, \2, \3
-;ENDM
- const_def
- const ScriptCommand_EndScriptLoop1_index ; $00
- const ScriptCommand_CloseAdvancedTextBox_index ; $01
- const ScriptCommand_PrintTextString_index ; $02
- const Func_ccdc_index ; $03
- const ScriptCommand_AskQuestionJump_index ; $04
- const ScriptCommand_StartBattle_index ; $05
- const ScriptCommand_PrintVariableText_index ; $06
- const Func_cda8_index ; $07
- const ScriptCommand_PrintTextQuitFully_index ; $08
- const Func_cdcb_index ; $09
- const ScriptCommand_MoveActiveNPCByDirection_index ; $0a
- const ScriptCommand_CloseTextBox_index ; $0b
- const ScriptCommand_GiveBoosterPacks_index ; $0c
- const ScriptCommand_CheckIfCardInCollectionOrDecks_index ; $0d
- const ScriptCommand_CheckIfCardInCollection_index ; $0e
- const ScriptCommand_GiveCard_index ; $0f
- const ScriptCommand_TakeCard_index ; $10
- const Func_cf53_index ; $11
- const Func_cf7b_index ; $12
- const ScriptCommand_CheckRawAmountOfCardsOwned_index ; $13
- const ScriptCommand_JumpBasedOnFightingClubPupilStatus_index ; $14
- const Func_cfc6_index ; $15
- const Func_cfd4_index ; $16
- const Func_d00b_index ; $17
- const Func_d025_index ; $18
- const Func_d032_index ; $19
- const Func_d03f_index ; $1a
- const ScriptCommand_Jump_index ; $1b
- const ScriptCommand_TryGiveMedalPCPacks_index ; $1c
- const ScriptCommand_SetPlayerDirection_index ; $1d
- const ScriptCommand_MovePlayer_index ; $1e
- const ScriptCommand_ShowCardReceivedScreen_index ; $1f
- const ScriptCommand_SetDialogName_index ; $20
- const ScriptCommand_SetNextNPCandScript_index ; $21
- const Func_d095_index ; $22
- const Func_d0be_index ; $23
- const ScriptCommand_DoFrames_index ; $24
- const Func_d0d9_index ; $25
- const ScriptCommand_JumpIfPlayerCoordMatches_index ; $26
- const ScriptCommand_MoveActiveNPC_index ; $27
- const ScriptCommand_GiveOneOfEachTrainerBooster_index ; $28
- const Func_d103_index ; $29
- const Func_d125_index ; $2a
- const Func_d135_index ; $2b
- const Func_d16b_index ; $2c
- const Func_cd4f_index ; $2d
- const Func_cd94_index ; $2e
- const ScriptCommand_MoveWramNPC_index ; $2f
- const Func_cdd8_index ; $30
- const Func_cdf5_index ; $31
- const Func_d195_index ; $32
- const Func_d1ad_index ; $33
- const Func_d1b3_index ; $34
- const ScriptCommand_QuitScriptFully_index ; $35
- const Func_d244_index ; $36
- const ScriptCommand_ShowMultichoiceTextbox_ChooseDeckToDuelAgainst_index ; $37
- const ScriptCommand_OpenDeckMachine_index ; $38
- const ScriptCommand_ShowMultichoiceTextbox_ChooseStarterDeck_index ; $39
- const ScriptCommand_EnterMap_index ; $3a
- const ScriptCommand_MoveArbitraryNPC_index ; $3b
- const Func_d209_index ; $3c
- const Func_d38f_index ; $3d
- const Func_d396_index ; $3e
- const Func_cd76_index ; $3f
- const Func_d39d_index ; $40
- const Func_d3b9_index ; $41
- const ScriptCommand_TryGivePCPack_index ; $42
- const ScriptCommand_nop_index ; $43
- const Func_d3d4_index ; $44
- const Func_d3e0_index ; $45
- const Func_d3fe_index ; $46
- const Func_d408_index ; $47
- const Func_d40f_index ; $48
- const ScriptCommand_PlaySFX_index ; $49
- const ScriptCommand_PauseSong_index ; $4a
- const ScriptCommand_ResumeSong_index ; $4b
- const Func_d41d_index ; $4c
- const ScriptCommand_WaitForSongToFinish_index ; $4d
- const Func_d435_index ; $4e
- const ScriptCommand_AskQuestionJumpDefaultYes_index ; $4f
- const ScriptCommand_ShowSamNormalMultichoice_index ; $50
- const ScriptCommand_ShowSamTutorialMultichoice_index ; $51
- const Func_d43d_index ; $52
- const ScriptCommand_EndScriptLoop2_index ; $53
- const ScriptCommand_EndScriptLoop3_index ; $54
- const ScriptCommand_EndScriptLoop4_index ; $55
- const ScriptCommand_EndScriptLoop5_index ; $56
- const ScriptCommand_EndScriptLoop6_index ; $57
- const ScriptCommand_SetFlagValue_index ; $58
- const ScriptCommand_JumpIfFlagZero1_index ; $59
- const ScriptCommand_JumpIfFlagNonzero1_index ; $5a
- const ScriptCommand_JumpIfFlagEqual_index ; $5b
- const ScriptCommand_JumpIfFlagNotEqual_index ; $5c
- const ScriptCommand_JumpIfFlagNotLessThan_index ; $5d
- const ScriptCommand_JumpIfFlagLessThan_index ; $5e
- const ScriptCommand_MaxOutFlagValue_index ; $5f
- const ScriptCommand_ZeroOutFlagValue_index ; $60
- const ScriptCommand_JumpIfFlagNonzero2_index ; $61
- const ScriptCommand_JumpIfFlagZero2_index ; $62
- const ScriptCommand_IncrementFlagValue_index ; $63
- const ScriptCommand_EndScriptLoop7_index ; $64
- const ScriptCommand_EndScriptLoop8_index ; $65
- const ScriptCommand_EndScriptLoop9_index ; $66
- const ScriptCommand_EndScriptLoop10_index ; $67