diff options
Diffstat (limited to 'src/wram.asm')
-rw-r--r-- | src/wram.asm | 14 |
1 files changed, 7 insertions, 7 deletions
diff --git a/src/wram.asm b/src/wram.asm index e67c587..a3c44d0 100644 --- a/src/wram.asm +++ b/src/wram.asm @@ -379,7 +379,7 @@ wBoosterTempNonEnergiesDrawn:: ; c400 ds $b wBoosterTempEnergiesDrawn:: ; c40b ds $b -wBoosterCardsDrawnEnd:: +wBoosterCardsDrawnEnd:: ; c416 ds $6a NEXTU @@ -1466,10 +1466,10 @@ wAIVenusaur2PlayAreaLocation:: ; ce05 wce06:: ; ce06 ; number of cards to be transferred by AI using Energy Trans. -wAINumberOfEnergyTransCards:: +wAINumberOfEnergyTransCards:: ; ce06 ; used for storing weakness of Player's Arena card ; in AI routine dealing with Shift Pkmn Power. -wAIDefendingPokemonWeakness:: +wAIDefendingPokemonWeakness:: ; ce06 ds $1 wce07:: ; ce07 @@ -1591,7 +1591,7 @@ wCoinTossScreenTextID:: ; ce4e ds $2 ; set to PLAYER_TURN in the "Your Play Area" screen -; set to OPPONENT_TURN in the "Opp Play Area" screen +; set to OPPONENT_TURN in the "Opp Play Area" screen ; alternates when drawing the "In Play Area" screen wCheckMenuPlayAreaWhichDuelist:: ; ce50 ds $1 @@ -2089,7 +2089,7 @@ NEXTU ; $00: passable (floor) ; $40: unpassable and talkable (NPC or talkable wall) ; $80: unpassable and untalkable (wall) -wPermissionMap:: +wPermissionMap:: ; d133 ds $100 ENDU @@ -2301,7 +2301,7 @@ wd3d0:: ; d3d0 wLoadedFlagBits:: ; d3d1 ds $1 -wEventFlags:: +wEventFlags:: ; d3d2 ds $40 ; 0 keeps looping, other values break the loop in RST20 @@ -2373,7 +2373,7 @@ wd4b0:: ; d4b0 wd4b1:: ; d4b1 ds $1 - + wd4b2:: ; d4b2 ds $1 |