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-rwxr-xr-xsrc/wram.asm32
1 files changed, 30 insertions, 2 deletions
diff --git a/src/wram.asm b/src/wram.asm
index 83dea99..df993a9 100755
--- a/src/wram.asm
+++ b/src/wram.asm
@@ -140,7 +140,7 @@ wDuelTheme:: ; cc1a
; wCardBuffer1 and wCardBuffer2 hold the data of a player's or opponent's card.
; Can be data from a card on either side of the field or hand, or from a card in the bench, depending on the duel state.
; Sometimes the two buffers even hold the same card's data.
-wCardBuffer1:: ; c224
+wCardBuffer1:: ; cc24
ds CARD_DATA_LENGTH
wCardBuffer2:: ; cc65
@@ -151,10 +151,38 @@ wCardBuffer2:: ; cc65
wCurrentMoveOrCardEffect:: ; ccb2
ds $1
ds $5a
+
+;--- Overworld --------------------------------------------
wUppercaseFlag:: ; cd0d
ds $1
- ds $114
+ ds $1
+
+; Handles timing of (horizontal or vertical) arrow blinking while waiting for user input.
+wCursorBlinkCounter:: ; cd0f
+ ds $1
+
+wCurMenuItem:: ; cd10
+ ds $1
+
+wCursorXPosition:: ; cd11
+ ds $1
+
+wCursorYPosition:: ; cd12
+ ds $1
+
+wYDisplacementBetweenMenuItems:: ; cd13
+ ds $1
+
+wNumMenuItems:: ; cd14
+ ds $1
+
+wCursorTileNumber:: ; cd15
+ ds $1
+
+wTileBehindCursor:: ; cd16
+ ds $1
+ ds $10b
; During a duel, this is always $b after the first attack.
; $b is the bank where the functions associated to card or effect commands are.