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-rw-r--r--src/wram.asm12
1 files changed, 8 insertions, 4 deletions
diff --git a/src/wram.asm b/src/wram.asm
index f1b740d..50e0894 100644
--- a/src/wram.asm
+++ b/src/wram.asm
@@ -1712,21 +1712,25 @@ wCheckMenuPlayAreaWhichLayout:: ; ce51
; the position of cursor in the "In Play Area" screen
wInPlayAreaCurPosition:: ; ce52
-; holds the position of the cursor when selecting a prize card
-wPrizeCardCursorPosition:: ; ce52
+; holds the position of the cursor when selecting
+; in the "Your Play Area" or "Opp Play Area" screens
+wYourOrOppPlayAreaCurPosition:: ; ce52
ds $1
; pointer to the table which contains information for each key-press.
wMenuInputTablePointer:: ; ce53
-wce53:: ; ce53
+; pointer to transition table data
+wTransitionTablePtr:: ; ce53
ds $2
; same as wDuelInitialPrizes but with upper 2 bits set
wDuelInitialPrizesUpperBitsSet:: ; ce55
ds $1
-wce56:: ; ce56
+; if TRUE, SwapTurn is called
+; after some operations are concluded
+wIsSwapTurnPending:: ; ce56
ds $1
; it's used for restore the position of cursor