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+ db TX_START,"Acid check! If Heads,\n"
+ db "unable to Retreat during next turn.",TX_END
+
+ db TX_START,"Transparency check! If Heads,\n"
+ db "do not receive opponent's Attack!",TX_END
+
+ db TX_START,"Confusion check,\n"
+ db "If Tails, damage to yourself!",TX_END
+
+ db TX_START,"Confusion check!\n"
+ db "If Tails, unable to Retreat.",TX_END
+
+ db TX_START,TX_RAM2,"'s Sleep check.",TX_END
+
+ db TX_START,"Opponent is Poisoned if Heads,\n"
+ db "and Confused if Tails.",TX_END
+
+ db TX_START,"If Heads, do not receive damage\n"
+ db "or effect of opponent's next Attack!",TX_END
+
+ db TX_START,"If Heads, opponent cannot Attack\n"
+ db "next turn!",TX_END
+
+ db TX_START,"Attack unsuccessful.",TX_END
+
+ db TX_START,"Unable to Retreat due to\n"
+ db "the effects of Acid.",TX_END
+
+ db TX_START,"Unable to use a Trainer card\n"
+ db "due to the effects of Headache.",TX_END
+
+ db TX_START,"Unable to Attack due to\n"
+ db "the effects of Tail wag.",TX_END
+
+ db TX_START,"Unable to Attack due to\n"
+ db "the effects of Leer.",TX_END
+
+ db TX_START,"Unable to Attack due to\n"
+ db "the effects of Bone attack.",TX_END
+
+ db TX_START,"Unable to use this Attack\n"
+ db "due to the effects of Amnesia.",TX_END
+
+ db TX_START,TX_RAM2," was Knocked Out\n"
+ db "due to the effects of Destiny Bond.",TX_END
+
+ db TX_START,TX_RAM2," receives ",TX_RAM3," damage\n"
+ db "due to the effects of Strikes Back.",TX_END
+
+ db TX_START,"Unable to evolve due to the\n"
+ db "effects of Prehistoric Power.",TX_END
+
+ db TX_START,"No damage or effect on next Attack\n"
+ db "due to the effects of Fly.",TX_END
+
+ db TX_START,"No damage or effect on next Attack\n"
+ db "due to the effects of Barrier.",TX_END
+
+ db TX_START,"No damage or effect on next Attack\n"
+ db "due to the effects of Agility.",TX_END
+
+ db TX_START,"Unable to use this Attack due to\n"
+ db "the effects of N Shield.",TX_END
+
+ db TX_START,"No damage or effect on next Attack\n"
+ db "due to the effects of N Shield.",TX_END
+
+ db TX_START,"No damage or effect on next Attack\n"
+ db "due to the effects of Transparency",TX_END
+
+ db TX_START,TX_RAM2,"\n"
+ db "metamorphs to ",TX_RAM2,".",TX_END
+
+ db TX_START,"Select a Pok`mon on the Bench\n"
+ db "to switch with the Active Pok`mon.",TX_END
+
+ db TX_START,"Select a Pok`mon to place\n"
+ db "in the Arena.",TX_END
+
+ db TX_START,TX_RAM1," is selecting a Pok`mon\n"
+ db "to place in the Arena.",TX_END
+
+ db TX_START,"Choose the Weakness you wish\n"
+ db "to change with Conversion 1.",TX_END
+
+ db TX_START,"Choose the Resistance you wish\n"
+ db "to change with Conversion 2.",TX_END
+
+ db TX_START,"Choose the Pok`mon whose color you\n"
+ db "wish to change with Color change.",TX_END
+
+ db TX_START,"Changed the Weakness of\n"
+ db TX_START,TX_RAM2," to ",TX_RAM2,".",TX_END
+
+ db TX_START,"Changed the Resistance of\n"
+ db TX_START,TX_RAM2," to ",TX_RAM2,".",TX_END
+
+ db TX_START,"Changed the color of\n"
+ db TX_START,TX_RAM2," to ",TX_RAM2,".",TX_END
+
+ db TX_START,"Draw 1 card from the Deck.",TX_END
+
+ db TX_START,"Draw ",TX_RAM3," card(s) from the Deck.",TX_END
+
+ db TX_START,"Cannot draw a card because\n"
+ db "there are no cards in the Deck.",TX_END
+
+ db TX_START,"Choose a Pok`mon on the Bench\n"
+ db "to give damage to.",TX_END
+
+ db TX_START,"Choose up to 3 Pok`mon on the\n"
+ db "Bench to give damage to.",TX_END
+
+ db TX_START,"Choose 1 Basic Energy card\n"
+ db "from the Deck.",TX_END
+
+ db TX_START,"Choose a Pok`mon to attach\n"
+ db "the Energy card to.",TX_END
+
+ db TX_START,"Choose and Discard\n"
+ db "1 Fire Energy card.",TX_END
+
+ db TX_START,"Choose and Discard\n"
+ db "2 Fire Energy cards.",TX_END
+
+ db TX_START,"Discard from opponent's Deck as many\n"
+ db "Fire Energy cards as were discarded.",TX_END
+
+ db TX_START,"Choose and Discard\n"
+ db "2 Energy cards.",TX_END
+
+ db TX_START,"Choose a Krabby\n"
+ db "from the Deck.",TX_END
+
+ db TX_START,"Choose and Discard an Energy card\n"
+ db "from the opponent's Active Pok`mon.",TX_END
+
+ db TX_START,"Choose the Attack the opponent will\n"
+ db "not be able to use on the next turn.",TX_END
+
+ db TX_START,"Choose a Basic Fighting Pok`mon\n"
+ db "from the Deck.",TX_END
+
+ db TX_START,"Choose an Oddish\n"
+ db "from the Deck.",TX_END
+
+ db TX_START,"Choose an Oddish",TX_END
+
+ db TX_START,"Choose a Krabby.",TX_END
+
+ db TX_START,"Choose a Basic\n"
+ db "Energy card.",TX_END
+
+ db TX_START,"Choose a Nidoran% or a\n"
+ db "Nidoran$ from the Deck.",TX_END
+
+ db TX_START,"Choose a Nidoran%\n"
+ db "or a Nidoran$.",TX_END
+
+ db TX_START,"Choose a Basic\n"
+ db "Fighting Pok`mon",TX_END
+
+ db TX_START,"Procedure for Energy Transfer:\n\n"
+ db "1. Choose the Pok`mon to move Grass\n"
+ db " Energy from. Press the A Button.\n\n"
+ db "2. Choose the Pok`mon to move the\n"
+ db " energy to and press the A Button.\n\n"
+ db "3. Repeat steps 1 and 2.\n\n"
+ db "4. Press the B Button to end.",TX_END
+
+ db TX_START,"Choose a Bellsprout\n"
+ db "from the Deck.",TX_END
+
+ db TX_START,"Choose a Bellsprout.",TX_END
+
+ db TX_START,"Choose a Pok`mon to remove\n"
+ db "the Damage counter from.",TX_END
+
+ db TX_START,"Procedure for Curse:\n\n"
+ db "1. Choose a Pok`mon to move the\n"
+ db " Damage counter from and press\n"
+ db " the A Button.\n\n"
+ db "2. Choose a Pok`mon to move the\n"
+ db " Damage counter to and press\n"
+ db " the A Button.\n\n"
+ db "3. Press the B Button to cancel.",TX_END
+
+ db TX_START,"Choose 2 Energy cards from the\n"
+ db "Discard Pileto attach to a Pok`mon.",TX_END
+
+ db TX_START,"Choose 2 Energy cards from the\n"
+ db "Discard Pile for your Hand.",TX_END
+
+ db TX_START,"Choose an Energy\n"
+ db "card.",TX_END
+
+ db TX_START,"Procedure for Prophecy:\n\n"
+ db "1. Choose either your Deck\n"
+ db " or your opponent's Deck\n\n"
+ db "2. Choose the cards you wish to\n"
+ db " place on top and press the\n"
+ db " A Button.\n\n"
+ db "3. Select Yes after you choose\n"
+ db " the 3 cards and their order.\n\n"
+ db "4. Press the B Button to cancel.",TX_END
+
+ db TX_START,"Choose the order\n"
+ db "of the cards.",TX_END
+
+ db TX_START,"Procedure for Damage Swap:\n\n"
+ db "1. Choose a Pok`mon to move a\n"
+ db " Damage counter from and press\n"
+ db " the A Button.\n\n"
+ db "2. Choose a Pok`mon to move the\n"
+ db " Damage counter to and press\n"
+ db " the A Button.\n\n"
+ db "3. Repeat steps 1 and 2.\n\n"
+ db "4. Press the B Button to end.\n\n"
+ db "5. You cannot move the counter if\n"
+ db " it will Knock Out the Pok`mon.",TX_END
+
+ db TX_START,"Procedure for Devolution Beam.\n\n"
+ db "1. Choose either a Pok`mon in your\n"
+ db " Play Area or your opponent's\n"
+ db " Play Area and press the A Button.\n\n"
+ db "2. Choose the Pok`mon to Devolve\n"
+ db " and press the A Button.\n\n"
+ db "3. Press the B Button to cancel.",TX_END
+
+ db TX_START,"Procedure for Strange Behavior:\n\n"
+ db "1. Choose the Pok`mon with the\n"
+ db " Damage counters to move to\n"
+ db " Slowbro and press the A Button.\n\n"
+ db "2. Repeat step 1 as many times as\n"
+ db " you wish to move the counters.\n\n"
+ db "3. Press the B Button to end.\n\n"
+ db "4. You cannot move the damage if\n"
+ db " Slowbro will be Knocked Out.",TX_END
+
+ db TX_START,"Choose the opponent's Attack\n"
+ db "to be used with Metronome.",TX_END
+
+ db TX_START,"There is no ",TX_RAM2,"\n"
+ db "in the Deck.",TX_END
+
+ db TX_START,"Would you like to check the Deck?",TX_END
+
+ db TX_START,"Please select the Deck:\n"
+ db " Yours Opponent's",TX_END
+
+ db TX_START,"Please select the Play Area:\n"
+ db " Yours Opponent's",TX_END
+
+ db TX_START,"Nidoran$ Nidoran%",TX_END
+
+ db TX_START,"Oddish",TX_END
+
+ db TX_START,"Bellsprout",TX_END
+
+ db TX_START,"Krabby",TX_END
+
+ db TX_START,"Fighting Pok`mon",TX_END
+
+ db TX_START,"Basic Energy",TX_END
+
+ db TX_START,"Peek was used to look at the\n"
+ db TX_RAM2," in your Hand.",TX_END
+
+ db TX_START,"Card Peek was used on",TX_END
+
+ db TX_START,TX_RAM2," and all attached\n"
+ db "cards were returned to the Hand.",TX_END
+
+ db TX_START,TX_RAM2," was chosen\n"
+ db "for the effect of Amnesia.",TX_END
+
+ db TX_START,"A Basic Pok`mon was placed\n"
+ db "on each Bench.",TX_END
+
+ db TX_START,TX_RAM2,"'s\n"
+ db TX_RAM2," was unsuccessful.",TX_END
+
+ db TX_START,"There was no effect\n"
+ db "from ",TX_RAM2,".",TX_END
+
+ db TX_START,"The Energy card from ",TX_RAM1,"'s\n"
+ db "Play Area was moved.",TX_END
+
+ db TX_START,TX_RAM1," drew\n"
+ db TX_RAM3," Fire Energy from the Hand.",TX_END
+
+ db TX_START,"The Pok`mon cards in ",TX_RAM1,"'s\n"
+ db "Hand and Deck were shuffled",TX_END
+
+ db TX_START,"Remove Damage counter each time the\n"
+ db "A Button is pressed. B Button quits.",TX_END
+
+ db TX_START,"Choose a Pok`mon to remove\n"
+ db "the Damage counter from.",TX_END
+
+ db TX_START,"Choose the card to Discard\n"
+ db "from the Hand.",TX_END
+
+ db TX_START,"Choose a Pok`mon to remove\n"
+ db "Energy from and choose the Energy.",TX_END
+
+ db TX_START,"Choose 2 Basic Energy cards\n"
+ db "from the Discard Pile.",TX_END
+
+ db TX_START,"Choose a Pok`mon and press the A\n"
+ db "Button to remove Damage counters.",TX_END
+
+ db TX_START,"Choose 2 cards from the Hand\n"
+ db "to Discard.",TX_END
+
+ db TX_START,"Choose 2 cards from the Hand\n"
+ db "to return to the Deck.",TX_END
+
+ db TX_START,"Choose a card to\n"
+ db "place in the Hand.",TX_END
+
+ db TX_START,"Choose a Pok`mon to\n"
+ db "attach Defender to.",TX_END
+
+ db TX_START,"You can draw up to ",TX_RAM3," cards.\n"
+ db "A to Draw, B to End.",TX_END
+
+ db TX_START,"Choose a Pok`mon to\n"
+ db "return to the Deck.",TX_END
+
+ db TX_START,"Choose a Pok`mon to\n"
+ db "place in play.",TX_END
+
+ db TX_START,"Choose a Basic Pok`mon\n"
+ db "to Evolve.",TX_END
+
+ db TX_START,"Choose a Pok`mon to\n"
+ db "Scoop Up.",TX_END
+
+ db TX_START,"Choose a card from your\n"
+ db "Hand to Switch.",TX_END
+
+ db TX_START,"Choose a card to\n"
+ db "Switch.",TX_END
+
+ db TX_START,"Choose a Basic or Evolution\n"
+ db "Pok`mon card from the Deck.",TX_END
+
+ db TX_START,"Choose\n"
+ db "a Pok`mon card.",TX_END
+
+ db TX_START,"Rearrange the 5 cards at\n"
+ db "the top of the Deck.",TX_END
+
+ db TX_START,"Please check the opponent's\n"
+ db "Hand.",TX_END
+
+ db TX_START,"Evolution card",TX_END
+
+ db TX_START,TX_RAM2," was chosen.",TX_END
+
+ db TX_START,"Choose a Basic Pok`mon\n"
+ db "to place on the Bench.",TX_END
+
+ db TX_START,"Choose an Evolution card and\n"
+ db "press the A Button to Devolve 1.",TX_END
+
+ db TX_START,"Choose a Pok`mon in your Area, then\n"
+ db "a Pok`mon in your opponent's.",TX_END
+
+ db TX_START,"Choose up to 4\n"
+ db "from the Discard Pile.",TX_END
+
+ db TX_START,"Choose a Pok`mon to switch\n"
+ db "with the Active Pok`mon.",TX_END
+
+ db TX_START,TX_RAM2," and all attached\n"
+ db "cards were returned to the Deck.",TX_END
+
+ db TX_START,TX_RAM2," was returned\n"
+ db "from the Arena to the Hand.",TX_END
+
+ db TX_START,TX_RAM2," was returned\n"
+ db "from the Bench to the Hand.",TX_END
+
+ db TX_START,TX_RAM2," was returned\n"
+ db "to the Deck.",TX_END
+
+ db TX_START,TX_RAM2," was placed\n"
+ db "in the Hand.",TX_END
+
+ db TX_START,"The card you received",TX_END
+
+ db TX_START,"You received these cards:",TX_END
+
+ db TX_START,"Choose the card\n"
+ db "to put back.",TX_END
+
+ db TX_START,"Choose the card\n"
+ db "to Discard.",TX_END
+
+ db TX_START,"Discarded ",TX_RAM3," cards\n"
+ db "from ",TX_RAM1,"'s Deck.",TX_END
+
+ db TX_START,"Discarded ",TX_RAM2,"\n"
+ db "from the Hand.",TX_END
+
+ db TX_START,"None came!",TX_END
+
+ db TX_START,TX_RAM2,"\n"
+ db "came to the Bench!",TX_END
+
+ db TX_START,TX_RAM1," has\n"
+ db "no cards in Hand!",TX_END
+
+ db TX_START,TX_RAM2," healed\n"
+ db TX_RAM3," damage!",TX_END
+
+ db TX_START,TX_RAM2," devolved\n"
+ db "to ",TX_RAM2,"!",TX_END
+
+ db TX_START,"There was no Fire Energy.",TX_END
+
+ db TX_START,"You can select ",TX_RAM3," more cards. Quit?",TX_END
+
+ db TX_START,"There was no effect!",TX_END
+
+ db TX_START,"There was no effect\n"
+ db "from Toxic",TX_END
+
+ db TX_START,"There was no effect\n"
+ db "from Poison.",TX_END
+
+ db TX_START,"There was no effect\n"
+ db "from Sleep.",TX_END
+
+ db TX_START,"There was no effect\n"
+ db "from Paralysis.",TX_END
+
+ db TX_START,"There was no effect\n"
+ db "from Confusion.",TX_END
+
+ db TX_START,"There was no effet\n"
+ db "from Poison, Confusion.",TX_END
+
+ db TX_START,"Exchanged the cards\n"
+ db "in ",TX_RAM1,"'s Hand.",TX_END
+
+ db TX_START,"Battle Center",TX_END
+
+ db TX_START,"Prizes\n"
+ db " cards",TX_END
+
+ db TX_START,"Choose the number\n"
+ db "of Prizes.",TX_END
+
+ db TX_START,"Please wait...\n"
+ db "Deciding the number of Prizes...",TX_END
+
+ db TX_START,"Begin a ",TX_RAM3,"-Prize Duel\n"
+ db "with ",TX_RAM1,".",TX_END
+
+ db TX_START,"Are you both ready\n"
+ db "to Card Pop! ?",TX_END
+
+ db TX_START,"The Pop! wasn't successful.\n"
+ db "Please try again.",TX_END
+
+ db TX_START,"You cannot Card Pop! with a\n"
+ db "friend you previously Popped! with.",TX_END
+
+ db TX_START,"Position the Game Boy Colors\n"
+ db "and press the A Button.",TX_END
+
+ db TX_START,"Received ",TX_RAM2,"\n"
+ db "through Card Pop!",TX_END
+
+ db TX_START,TX_RAM1," received\n"
+ db "a ",TX_RAM2,"!",TX_END
+
+ db TX_START,TX_RAM1," received a Promotional\n"
+ db "card ",TX_RAM2,"!",TX_END
+
+ db TX_START,TX_RAM1," received the Legendary\n"
+ db "card ",TX_RAM2,"!",TX_END
+
+ db TX_START,TX_RAM1," received a Promotinal\n"
+ db "card Flyin' Pikachu!",TX_END
+
+ db TX_START,TX_RAM1," received a Promotional\n"
+ db "card Surfin' Pikachu!",TX_END
+
+ db TX_START,"Received a Flareon!!!\n"
+ db "Looked at the card list!",TX_END
+
+ db TX_START,"Now printing.\n"
+ db "Please wait...",TX_END
+
+ db TX_START,"Booster Pack",TX_END
+
+ db TX_START,"Would you like to try again?",TX_END
+
+ db TX_START,"Sent to ",TX_RAM1,".",TX_END
+
+ db TX_START,"Received from ",TX_RAM1,".",TX_END
+
+ db TX_START,"Sending a card...Move the Game\n"
+ db "Boys close and press the A Button.",TX_END
+
+ db TX_START,"Receiving a card...Move\n"
+ db "the Game Boys close together.",TX_END
+
+ db TX_START,"Sending a Deck Configuration...\n"
+ db "Position the Game Boys and press A.",TX_END
+
+ db TX_START,"Receiving Deck configuration...\n"
+ db "Position the Game Boys and press A.",TX_END
+
+ db TX_START,"Card transfer wasn't successful.",TX_END
+
+ db TX_START,"Card transfer wasn't successful",TX_END
+
+ db TX_START,"Deck configuration transfer\n"
+ db "wasn't successful",TX_END
+
+ db TX_START,"Deck configuration transfer\n"
+ db "wasn't successful.",TX_END
+
+ db TX_START,"Now printing...",TX_END
+
+ db TX_START,"Dr. Mason",TX_END
+
+ db TX_START,"Draw 7 cards,\n\n"
+ db "and get ready for the battle!\n"
+ db "Choose your Active Pok`mon.\n"
+ db "You can only choose Basic Pok`mon\n"
+ db "as your Active Pok`mon,\n"
+ db "so you can choose either Goldeen\n"
+ db "or Staryu.\n"
+ db "For our practice duel,\n"
+ db "choose Goldeen.",TX_END
+
+ db TX_START,"Choose Goldeen for this\n"
+ db "practice duel, OK?",TX_END
+
+ db TX_START,"Next, put your Pok`mon on your\n"
+ db "Bench.\n"
+ db "You can switch Benched Pok`mon\n"
+ db "with your Active Pok`mon.\n"
+ db "Again, only Basic Pok`mon can be\n"
+ db "placed on your Bench.\n"
+ db "Choose Staryu from your hand and\n"
+ db "put it there.",TX_END
+
+ db TX_START,"Choose Staryu for this\n"
+ db "practice duel, OK?",TX_END
+
+ db TX_START,"When you have no Pok`mon to put on\n"
+ db "your Bench, press the B Button to\n"
+ db "finish.",TX_END
+
+ db TX_START,"1. Choose Hand from the Menu.\n"
+ db " Select a Water Energy card.",TX_END
+
+ db TX_START,"2. Attach a Water Energy card to\n"
+ db " your Active Pok`mon, Goldeen.",TX_END
+
+ db TX_START,"3. Choose Attack from the Menu\n"
+ db " and select Horn Attack.",TX_END
+
+ db TX_START,"1. Evolve Goldeen by\n"
+ db " attaching Seaking to it.",TX_END
+
+ db TX_START,"2. Attach a Psychic Energy card\n"
+ db " to the evolved Seaking.",TX_END
+
+ db TX_START,"3. Choose Attack and select\n"
+ db " Waterfall to attack your\n"
+ db " opponent.",TX_END
+
+ db TX_START,"1. Attach a Water Energy card to\n"
+ db " your Benched Staryu.",TX_END
+
+ db TX_START,"2. Choose Attack and attack your\n"
+ db " opponent with Horn Attack.",TX_END,TX_END
+
+ db TX_START,"1. Take Drowzee from your hand\n"
+ db " and put it on your Bench.",TX_END
+
+ db TX_START,"2. Attach a Water Energy card to\n"
+ db " your Benched Drowzee.",TX_END
+
+ db TX_START,"3. Choose Seaking and attack your\n"
+ db " opponent with Waterfall.",TX_END
+
+ db TX_START,"1. Choose a Water Energy card from\n"
+ db " your hand and attach it to\n"
+ db " Staryu.",TX_END
+
+ db TX_START,"2. Choose Staryu and attack your\n"
+ db " opponent with Slap.",TX_END
+
+ db TX_START,"1. Choose the Potion card in your\n"
+ db " hand to recover Staryu's HP.",TX_END
+
+ db TX_START,"2. Attach a Water Energy card to\n"
+ db " Staryu.",TX_END
+
+ db TX_START,"3. Choose Staryu and attack your\n"
+ db " opponent with Slap.",TX_END
+
+ db TX_START,"1. Evolve Staryu by\n"
+ db " attaching Starmie to it.",TX_END
+
+ db TX_START,"2. Select the evolved Starmie and\n"
+ db " attack your opponent with Star \n"
+ db " Freeze.",TX_END
+
+ db TX_START,"1. Select Starmie and attack your\n"
+ db " opponent with Star Freeze.",TX_END
+
+ db TX_START,"2. You Knocked Machop Out.\n"
+ db " Now you can draw a Prize.",TX_END
+
+ db TX_START,"1. Your Seaking was Knocked Out.\n"
+ db " Choose your Benched Staryu\n"
+ db " and press the A Button to set\n"
+ db " it as your Active Pok`mon.",TX_END
+
+ db TX_START,"2. You can check Pok`mon data by\n"
+ db " pressing SELECT.",TX_END
+
+ db TX_START,"To use the attack command, you need\n"
+ db "to attach Energy cards to your\n"
+ db "Pok`mon.\n\n"
+ db "Choose Cards from the Menu, and\n"
+ db "select a Water Energy card.",TX_END
+
+ db TX_START,"Next, choose your Active Pok`mon,\n"
+ db "Goldeen, and press the A Button.\n"
+ db "Then the Water Energy card will\n"
+ db "be attached to Goldeen.",TX_END
+
+ db TX_START,"Finally, attack your opponent by\n"
+ db "selecting an attack command.\n"
+ db "Choose Attack from the Menu, and\n"
+ db "select Horn Attack.",TX_END
+
+ db TX_START,"Your Goldeen's gonna get Knocked\n"
+ db "Out. Let's evolve it!\n"
+ db "Choose Seaking from your hand and\n"
+ db "attach it to Goldeen to\n"
+ db "Evolve it.\n"
+ db "Its HP increases from 40 to 70.",TX_END
+
+ db TX_START,"Your Seaking doesn't have enough\n"
+ db "Energy to use Waterfall.\n"
+ db "You need to attach a Psychic Energy\n"
+ db "card to Seaking.\n"
+ db TX_COLORLESS," means any Energy card.\n"
+ db "Now you can use Waterfall.\n"
+ db "Keep the Water Energy card for\n"
+ db "other Pok`mon.",TX_END
+
+ db TX_START,"Now let's attack your opponent with\n"
+ db "Seaking's Waterfall!",TX_END
+
+ db TX_START,"Seaking's got enough Energy, so\n"
+ db "you don't need to attach any more.\n"
+ db "Attach Energy cards to your Benched\n"
+ db "Pok`mon to get them ready for\n"
+ db "battle.\n\n"
+ db "Attach a Water Energy card to your\n"
+ db "Benched Staryu.",TX_END
+
+ db TX_START,"Next, select the attack command.\n"
+ db "Machop has 10 HP left.\n"
+ db "Seaking's Horn Attack will be\n"
+ db "enough to Knock out Machop.\n"
+ db "Now, choose Seaking's\n"
+ db "Horn Attack.",TX_END
+
+ db TX_START,"Now Machop's HP is 0 and it is\n"
+ db "Knocked Out.\n"
+ db "When you Knock Out the Defending\n"
+ db "Pok`mon, you can pick up a\n"
+ db "Prize.",TX_END
+
+ db TX_START,"When all your Pok`mon are Knocked\n"
+ db "Out and there are no Pok`mon on your\n"
+ db "Bench, you lose the game.\n\n"
+ db "Put Drowzee, the Basic Pok`mon\n"
+ db "you just drew, on your Bench.",TX_END
+
+ db TX_START,"Attach a Water Energy card to\n"
+ db "Drowzee to get it ready to\n"
+ db "attack.",TX_END
+
+ db TX_START,"Choose your Active Seaking and\n"
+ db "attack your opponent with\n"
+ db "Waterfall.",TX_END
+
+ db TX_START,"Staryu evolves into Starmie!\n\n"
+ db "Let's get Staryu ready to use\n"
+ db "Starmie's attack command when it\n"
+ db "evolves to Starmie.\n\n"
+ db "Choose the Water Energy card from\n"
+ db "your hand and attach it to Staryu.",TX_END
+
+ db TX_START,"Attack your opponent with Staryu's\n"
+ db "Slap.",TX_END
+
+ db TX_START,"Now, recover Staryu with a Trainer\n"
+ db "card.\n"
+ db "Choose Potion from your hand.",TX_END
+
+ db TX_START,"Now let's get ready to evolve\n"
+ db "it to Starmie.\n"
+ db "Also, attach a Water Energy card to\n"
+ db "Staryu.",TX_END
+
+ db TX_START,"Attack your opponent with Staryu's\n"
+ db "Slap to end your turn.",TX_END
+
+ db TX_START,"Now you have finally drawn a\n"
+ db "Starmie card!\n"
+ db "Choose Starmie from your hand and\n"
+ db "use it to evolve Staryu.",TX_END
+
+ db TX_START,"You've already attached enough\n"
+ db "Energy to use Star Freeze.\n"
+ db "Attack your opponent with\n"
+ db "Starmie's Star Freeze.",TX_END
+
+ db TX_START,"Now Machop has only 10 HP left.\n"
+ db "Let's finish the battle!\n"
+ db "Attack with Starmie's Star Freeze.\n"
+ db TX_END
+
+ db TX_START,"You've Knocked Out your opponent!\n\n"
+ db "Pick up the last Prize.\n"
+ db TX_START,TX_RAM1," is the winner!",TX_END
+
+ db TX_START,"Choose a Benched Pok`mon to replace\n"
+ db "your Knocked Out Pok`mon.\n"
+ db "You now have Drowzee and Staryu\n"
+ db "on your Bench.\n"
+ db "Choose Staryu as the Active Pok`mon\n"
+ db "for this practice duel.",TX_END
+
+ db TX_START,"Here, press SELECT to\n"
+ db "check Pok`mon data.\n"
+ db "It is important to know your cards\n"
+ db "and the status of your Pok`mon.",TX_END
+
+ db TX_START,"Select Staryu for this practice,\n"
+ db "OK?",TX_END
+
+ db TX_START,"Now, let's play the game!",TX_END
+
+ db TX_START,"Do you need to practice again?",TX_END
+
+ db TX_START,"This is Practice Mode, so\n"
+ db "please follow my guidance.\n"
+ db "Do it again.",TX_END
+
+ db TX_START,TX_RAM1,"'s turn ",TX_RAM3,TX_END
+
+ db TX_START," Replace due to Knockout ",TX_END
+
+ db TX_START,"Dummy",TX_END
+
+ db TX_START,"Practice Player",TX_END
+
+ db TX_START,"Sam's Practice",TX_END
+
+ db TX_START,"Charmander & Friends",TX_END
+
+ db TX_START,"Charmander extra",TX_END
+
+ db TX_START,"Squirtle & Friends",TX_END
+
+ db TX_START,"Squirtle extra",TX_END
+
+ db TX_START,"Bulbasaur & Friends",TX_END
+
+ db TX_START,"Bulbasaur extra",TX_END
+
+ db TX_START,"First-Strike",TX_END
+
+ db TX_START,"Rock Crusher",TX_END
+
+ db TX_START,"Go Go Rain Dance",TX_END
+
+ db TX_START,"Zapping Selfdestruct",TX_END
+
+ db TX_START,"Flower Power",TX_END
+
+ db TX_START,"Strange Psyshock",TX_END
+
+ db TX_START,"Wonders of Science",TX_END
+
+ db TX_START,"Fire Charge",TX_END
+
+ db TX_START,"Legendary Moltres",TX_END
+
+ db TX_START,"Legendary Zapdos",TX_END
+
+ db TX_START,"Legendary Articuno",TX_END
+
+ db TX_START,"Legendary Dragonite",TX_END
+
+ db TX_START,"I'm Ronald!",TX_END
+
+ db TX_START,"Powerful Ronald",TX_END
+
+ db TX_START,"Invincible Ronald",TX_END
+
+ db TX_START,"Legendary Ronald",TX_END
+
+ db TX_START,"Waterfront Pok`mon",TX_END
+
+ db TX_START,"Lonely Friends",TX_END
+
+ db TX_START,"Sound of the Waves",TX_END
+
+ db TX_START,"Anger",TX_END
+
+ db TX_START,"Flamethrower",TX_END
+
+ db TX_START,"Reshuffle",TX_END
+
+ db TX_START,"Excavation",TX_END
+
+ db TX_START,"Blistering Pok`mon",TX_END
+
+ db TX_START,"Hard Pok`mon",TX_END
+
+ db TX_START,"Etcetera",TX_END
+
+ db TX_START,"Flower Garden",TX_END
+
+ db TX_START,"Kaleidoscope",TX_END
+
+ db TX_START,"Muscles for Brains",TX_END
+
+ db TX_START,"Heated Battle",TX_END
+
+ db TX_START,"Love to Battle",TX_END
+
+ db TX_START,"Pikachu",TX_END
+
+ db TX_START,"Boom Boom Selfdestruct",TX_END
+
+ db TX_START,"Power Generator",TX_END
+
+ db TX_START,"Ghost",TX_END
+
+ db TX_START,"Nap Time",TX_END
+
+ db TX_START,"Strange Power",TX_END
+
+ db TX_START,"Flyin' Pok`mon",TX_END
+
+ db TX_START,"Lovely Nidoran",TX_END
+
+ db TX_START,"Poison",TX_END
+
+ db TX_START,"Imakuni?",TX_END
+
+ db TX_START,"Lightning & Fire",TX_END
+
+ db TX_START,"Water & Fighting",TX_END
+
+ db TX_START,"Grass & Psychic",TX_END
+
+ db TX_START,"Retreat Cost",TX_END
+
+ db $03,$42,$03,$46,$03,$38,$03,$43,$03,$32,$03,$37,$70,$03,$43,$03,$3e,$70,$03,$44,$03,$3f,$03,$3f,$03,$34,$03,$41,TX_END
+
+ db $03,$42,$03,$46,$03,$38,$03,$43,$03,$32,$03,$37,$70,$03,$43,$03,$3e,$70,$03,$3b,$03,$3e,$03,$46,$03,$34,$03,$41,TX_END
+
+ db $03,$7a,TX_END
+
+ db $03,$7b,TX_END
+
+ db TX_START,"Your Discard Pile",TX_END
+
+ db TX_START,"Opponent's Discard Pile",TX_END
+
+ db TX_START,"Deck",TX_END
+
+ db $0e,$2b,$37,$3e,$25,TX_END
+
+ db $16,$20,$16,$25,TX_END
+
+ db $03,$30,$03,$31,$03,$32,TX_END
+
+ db TX_START,"End",TX_END
+
+ db TX_START,"What is your name?",TX_END
+
+ db $0e,$11,$70,$16,$70,$1b,$70,$20,$70,$25,$70,$2a,$70,$2f,$70,$34,$70,$37,"\n"
+ db $12,$70,$17,$70,$1c,$70,$21,$70,$26,$70,$2b,$70,$30,$70,$35,$70,$38,"\n"
+ db $13,$70,$18,$70,$1d,$70,$22,$70,$27,$70,$2c,$70,$31,$70,$36,$70,$39,"\n"
+ db $14,$70,$19,$70,$1e,$70,$23,$70,$28,$70,$2d,$70,$32,$70,$3c,$70,$3a,"\n"
+ db $15,$70,$1a,$70,$1f,$70,$24,$70,$29,$70,$2e,$70,$33,$70,$3d,$70,$3b,"\n"
+ db $5c,$70,$5d,$70,$5e,$70,$5f,$70,$10,$70,$03,$59,$70,$03,$5b,$70,$78,TX_END
+
+ db $11,$70,$16,$70,$1b,$70,$20,$70,$25,$70,$2a,$70,$2f,$70,$34,$70,$37,"\n"
+ db $12,$70,$17,$70,$1c,$70,$21,$70,$26,$70,$2b,$70,$30,$70,$35,$70,$38,"\n"
+ db $13,$70,$18,$70,$1d,$70,$22,$70,$27,$70,$2c,$70,$31,$70,$36,$70,$39,"\n"
+ db $14,$70,$19,$70,$1e,$70,$23,$70,$28,$70,$2d,$70,$32,$70,$3c,$70,$3a,"\n"
+ db $15,$70,$1a,$70,$1f,$70,$24,$70,$29,$70,$2e,$70,$33,$70,$3d,$70,$3b,"\n"
+ db $5c,$70,$5d,$70,$5e,$70,$5f,$70,$10,$70,$03,$59,$70,$03,$5b,$70,$78,TX_END
+
+ db $03,$30,$70,$03,$31,$70,$03,$32,$70,$03,$33,$70,$03,$34,$70,$03,$35,$70,$03,$36,$70,$03,$37,$70,$03,$38,"\n"
+ db $03,$39,$70,$03,$3a,$70,$03,$3b,$70,$03,$3c,$70,$03,$3d,$70,$03,$3e,$70,$03,$3f,$70,$03,$40,$70,$03,$41,"\n"
+ db $03,$42,$70,$03,$43,$70,$03,$44,$70,$03,$45,$70,$03,$46,$70,$03,$47,$70,$03,$48,$70,$03,$49,$70,$6e,"\n"
+ db $6f,$70,$03,$5d,$70,$6a,$70,$6b,$70,$77,$70,$60,$70,$61,$70,$62,$70,$63,"\n"
+ db $64,$70,$65,$70,$66,$70,$67,$70,$68,$70,$69,$70,$05,$13,$70,TX_LVL,$70,$70,"\n"
+ db $70,$70,$70,$70,$70,$70,$70,$70,$70,$70,$70,$70,$70,$70,$70,$70,$70,TX_END
+
+ db $03,$30,$70,$03,$31,$70,$03,$32,$70,$03,$33,$70,$03,$34,$70,$03,$35,$70,$03,$36,$70,$03,$37,$70,$03,$38,"\n"
+ db $03,$39,$70,$03,$3a,$70,$03,$3b,$70,$03,$3c,$70,$03,$3d,$70,$03,$3e,$70,$03,$3f,$70,$03,$40,$70,$03,$41,"\n"
+ db $03,$42,$70,$03,$43,$70,$03,$44,$70,$03,$45,$70,$03,$46,$70,$03,$47,$70,$03,$48,$70,$03,$49,$70,$6e,"\n"
+ db $6f,$70,$03,$5d,$70,$6a,$70,$6b,$70,$03,$7a,$70,$60,$70,$61,$70,$62,$70,$63,"\n"
+ db $64,$70,$65,$70,$66,$70,$67,$70,$68,$70,$69,$70,$70,$70,$70,$70,$70,"\n"
+ db $70,$70,$70,$70,$70,$70,$70,$70,$70,$70,$70,$70,$70,$70,$70,$70,$70,TX_END
+
+ db TX_START,"New deck",TX_END
+
+ db TX_START,"Please select deck.",TX_END
+
+ db TX_START,"Modify deck",TX_END
+
+ db TX_START,"Change name",TX_END
+
+ db TX_START,"Select deck",TX_END
+
+ db TX_START,"Cancel",TX_END
+
+ db TX_START,"as",TX_END
+
+ db TX_START,TX_RAM2," was\n"
+ db "chosen as the dueling deck!",TX_END
+
+ db $61,$77,TX_END
+
+ db $62,$77,TX_END
+
+ db $63,$77,TX_END
+
+ db $64,$77,TX_END
+
+ db TX_START,"There is no Deck here!",TX_END
+
+ db TX_START,"Confirm",TX_END
+
+ db TX_START,"Dismantle",TX_END
+
+ db TX_START,"Modify",TX_END
+
+ db TX_START,"Save",TX_END
+
+ db TX_START,"Name",TX_END
+
+ db TX_START,"There is only 1 Deck, so this\n"
+ db "Deck cannot be dismantled.",TX_END
+
+ db TX_START,"There are no Basic Pok`mon\n"
+ db "in this Deck!",TX_END
+
+ db TX_START,"You must include a Basic Pok`mon\n"
+ db "in the Deck!",TX_END
+
+ db TX_START,"This isn't a 60-card deck!",TX_END
+
+ db TX_START,"The Deck must include 60 cards!",TX_END
+
+ db TX_START,"Return to original configuration?",TX_END
+
+ db TX_START,"Save this Deck?",TX_END
+
+ db TX_START,"Quit modifying the Deck?",TX_END
+
+ db TX_START,"Dismantle this Deck?",TX_END
+
+ db TX_START,"No cards chosen.",TX_END
+
+ db TX_START,"Your Pok`mon",TX_END
+
+ db TX_START,"Your Discard Pile",TX_END
+
+ db TX_START,"Your Hand",TX_END
+
+ db TX_START,"To Your Play Area",TX_END
+
+ db TX_START,"Opponent's Pok`mon",TX_END
+
+ db TX_START,"Opponent's Discard Pile",TX_END
+
+ db TX_START,"Opponent Hand",TX_END
+
+ db TX_START,"To Opponent's Play Area",TX_END
+
+ db TX_START,TX_RAM1,"'s Play Area",TX_END
+
+ db TX_START,"Your Play Area",TX_END
+
+ db TX_START,"Opp. Play Area",TX_END
+
+ db TX_START,"In Play Area",TX_END
+
+ db TX_START,"Glossary",TX_END
+
+ db TX_START,"Which card would you like to see?",TX_END
+
+ db TX_START,"Please choose a Prize.",TX_END
+
+ db TX_START,"Hand",TX_END
+
+ db TX_START,TX_RAM1,"'s Hand",TX_END
+
+ db TX_START,TX_RAM1,"'s Discard Pile",TX_END
+
+ db $70,$70,$70,$70,$70,$70,$70,$70,$70,$70,$70,$70,$70,$70,$70,$70,$70,$70,TX_END
+
+ db TX_START,"Booster Pack",TX_END
+
+ db TX_START,"1. Colosseum",TX_END
+
+ db TX_START,"2. Evolution",TX_END
+
+ db TX_START,"3. Mystery",TX_END
+
+ db TX_START,"4. Laboratory",TX_END
+
+ db TX_START,"5. Promotional Card",TX_END
+
+ db TX_START,"View which Card File?",TX_END
+
+ db $6b,$6b,$6b,$6b,$6b,$6b,$6b,$6b,$6b,$6b,TX_END
+
+ db TX_START,"'s Cards",TX_END
+
+ db $6b,$6b,$6b,$6b,$6b,$6b,$6b,$6b,$6b,$6b,$6b,$6b,$6b,$6b,TX_END
+
+ db TX_START," Deck Save Machine ",TX_END
+
+ db TX_START,"Save a Deck",TX_END
+
+ db TX_START,"Delete a Deck",TX_END
+
+ db TX_START,"Build a Deck",TX_END
+
+ db TX_START,"Choose a Deck to Save.",TX_END
+
+ db TX_START,"You may only Save 60 Decks.\n"
+ db "Please Delete a Deck first.",TX_END
+
+ db TX_START,"for",TX_END
+
+ db TX_START,"Saved the configuration for\n"
+ db TX_START,TX_RAM2,"! ",TX_END
+
+ db TX_START,"No Deck is saved.",TX_END
+
+ db TX_START,"Please choose a Deck \n"
+ db "configuration to delete.",TX_END
+
+ db TX_START,"Do you really wish to delete?",TX_END
+
+ db TX_START,"Deleted the configuration for\n"
+ db TX_START,TX_RAM2,".",TX_END
+
+ db TX_START,"You may only carry 4 Decks!",TX_END
+
+ db TX_START,"Choose a deck to dismantle.",TX_END
+
+ db TX_START,"Dismantled\n"
+ db TX_START,TX_RAM2,".",TX_END
+
+ db TX_START,"Please choose the Deck\n"
+ db "you wish to Build.",TX_END
+
+ db TX_START,"This Deck can only be built if\n"
+ db "you dismantle another Deck.",TX_END \ No newline at end of file