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-rw-r--r--tools/script_extractor.py10
1 files changed, 5 insertions, 5 deletions
diff --git a/tools/script_extractor.py b/tools/script_extractor.py
index f043010..812678c 100644
--- a/tools/script_extractor.py
+++ b/tools/script_extractor.py
@@ -148,7 +148,7 @@ def printScript(game_data, loc, auto, ignore_broken, scriptList, \
#print("Error: first byte was not start_script")
print(".ows_" + format(loc,"04x"))
else:
-
+
# TODO this is hacky please don't do this
printHeader(loc, "Script_")
loc += 1
@@ -188,14 +188,14 @@ def createList(): # this is a func just so all this can go at the bottom
("ScriptCommand_MoveActiveNPCByDirection", "w", DO_NOT_QUIT),
("ScriptCommand_CloseTextBox", "", DO_NOT_QUIT),
("ScriptCommand_GiveBoosterPacks", "bbb", DO_NOT_QUIT),
- ("Func_cf0c", "bj", DO_NOT_QUIT), # more complex behavior too (jumping)
- ("Func_cf12", "bj", DO_NOT_QUIT),
+ ("ScriptCommand_CheckIfCardInCollectionOrDecks", "bj", DO_NOT_QUIT), # more complex behavior too (jumping)
+ ("ScriptCommand_CheckIfCardInCollection", "bj", DO_NOT_QUIT),
("ScriptCommand_GiveCard", "b", DO_NOT_QUIT),
("ScriptCommand_TakeCard", "b", DO_NOT_QUIT),
("Func_cf53", "w", DO_NOT_QUIT), # more complex behavior too (jumping)
("Func_cf7b", "", DO_NOT_QUIT),
- ("Func_cf2d", "bbbb", DO_NOT_QUIT), # more complex behavior too (jumping + ??)
- ("Func_cf96", "w", DO_NOT_QUIT), # only jumps? still needs args to do that though
+ ("ScriptCommand_CheckRawAmountOfCardsOwned", "bbbb", DO_NOT_QUIT), # more complex behavior too (jumping + ??)
+ ("ScriptCommand_JumpBasedOnFightingClubPupilStatus", "w", DO_NOT_QUIT), # only jumps? still needs args to do that though
("Func_cfc6", "b", DO_NOT_QUIT),
("Func_cfd4", "", DO_NOT_QUIT),
("Func_d00b", "", DO_NOT_QUIT), # includes something with random and extra data