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Pokémon Trading Card Game
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Author
2021-01-10
Add new script extractor
dannye
2021-01-10
Add Script_Sam
dannye
2021-01-07
Fixed some things
pinksylveon
2021-01-07
Add Script_Tech1
dannye
and fix play_song script command
2021-01-06
Merge branch 'master' of https://github.com/pret/poketcg
dannye
2021-01-06
Merge branch 'anims' of https://github.com/ElectroDeoxys/poketcg
dannye
2021-01-06
A few bank03 data tables and text labels
dannye
2021-01-05
Add more labels for map/npc scripts
dannye
2021-01-05
Document Palette structure and express OBP values in binary
ElectroDeoxys
2021-01-04
Replaced with LOW constant
pinksylveon
2021-01-04
Replaced another hexadecimal byte
pinksylveon
2021-01-04
Replaced hexadecimal byte with constant
pinksylveon
2021-01-04
Fixed some things
pinksylveon
2021-01-04
Convert to rgb values, apply misc fixes
ElectroDeoxys
2021-01-04
Fix file modes
dannye
2021-01-04
Add labels for some addresses
dannye
2021-01-03
Rename some referenced text labels
dannye
2021-01-03
Merge pull request #89 from dannye/master
Daniel Harding
Document remaining music commands
2020-12-31
Address feedback from 614af97
dannye
2020-12-31
Ignore executables on Windows
dannye
2020-12-31
Document remaining music commands
dannye
and remaining audio engine incbins
2020-12-31
More disassembling on engine/bank01
pinksylveon
2020-12-30
Merge pull request #84 from anmart/master
Daniel Harding
Created macros for all known script commands
2020-12-30
Fixed small typos
Andrew Martinek
2020-12-30
Rename Music_MatchDraw
dannye
2020-12-30
Added documentation and fixed some small issues
Andrew Martinek
2020-12-29
add various requested changes
Andrew Martinek
2020-12-29
Merge pull request #87 from ElectroDeoxys/effects
Daniel Harding
Finish up effect functions
2020-12-29
Merge pull request #85 from ElectroDeoxys/master
Daniel Harding
Document bugs and glitches
2020-12-28
Remove exe files
ElectroDeoxys
2020-12-28
Create new attack animation constants
ElectroDeoxys
2020-12-28
Identify some animations and coin toss function
ElectroDeoxys
2020-12-27
Define duel animations, move -> attack
ElectroDeoxys
2020-12-27
Label and document shuffling animation
ElectroDeoxys
2020-12-26
Work on animation-related WRAM and sprite IDs
ElectroDeoxys
2020-12-26
Identify anim flags, restructure data and renames sprite constants
ElectroDeoxys
2020-12-24
Identify and unpack frame animation data
ElectroDeoxys
2020-12-24
Replace hardcoded gfx pointers to respective gfx
ElectroDeoxys
2020-12-24
Extract Palette data
ElectroDeoxys
2020-12-24
Initial disasm of banks 7 and 20
ElectroDeoxys
2020-12-24
Finish up effect functions
ElectroDeoxys
2020-12-21
Update bugs_and_glitches.md with AI Shift bug
ElectroDeoxys
2020-12-21
Document AI Shift bug
ElectroDeoxys
2020-12-21
Document missing AI retreat score list pointers
ElectroDeoxys
2020-12-21
Update DetermineAIScoreOfMoveEnergyRequirement bug description
ElectroDeoxys
2020-12-21
Update bugs_and_glitches.md
ElectroDeoxys
2020-12-20
Fixed some whitespace issues
Andrew Martinek
2020-12-20
Merge in master (and update some macros)
Andrew Martinek
2020-12-20
Create bugs_and_glitches.md
ElectroDeoxys
2020-12-20
Finished all known commands before pulling from main again
Andrew Martinek
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