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|  | Bank 1 duel engine disassembly ; general labeling and documentation ; more text symbols ; split duel graphics | 
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|  | duelvars | 
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|  | Lots of bank0 and some bank1 disasm, labeling and corrections ; Many constants related to duels, cards, and WRAM structs ; Replace hardcoded WRAM addresses with generic labels ; Style clean up ; Format SGB packets ; Reorganize some gfx files | 
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|  | allocation (default to ds  when size of address unknown) | 
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|  | references | 
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|  | they're more duel anim gfx scattered at the end of banks not no waste space |