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AgeCommit message (Collapse)Author
2020-04-18Add correctionsElectroDeoxys
2020-04-18AI related constants and wramElectroDeoxys
2020-04-17Standardise AI routine namesElectroDeoxys
2020-04-17AI Pokemon Trader routinesElectroDeoxys
2020-04-17AI Computer Search routinesElectroDeoxys
2020-04-16More AI Trainer routinesElectroDeoxys
2020-04-16AI Lass and Item Finder routinesElectroDeoxys
2020-04-16AI Maintenance and Recycle routinesElectroDeoxys
2020-04-16AI Scoop Up routinesElectroDeoxys
2020-04-16AI Mr Fuji routinesElectroDeoxys
2020-04-15AI Full Heal routinesElectroDeoxys
2020-04-15AI Pokedex routinesElectroDeoxys
2020-04-15AI Energy Search routinesElectroDeoxys
2020-04-15AI Imposter Professor Oak routinesElectroDeoxys
2020-04-15AI Pokemon Center routinesElectroDeoxys
2020-04-15AI Super Energy Retrieval routinesElectroDeoxys
2020-04-15AI Energy Retrieval routinesElectroDeoxys
2020-04-15AI Professor Oak routinesElectroDeoxys
2020-04-14AI Pokemon Breeder routinesElectroDeoxys
2020-04-14Finish AI Energy Removal routinesElectroDeoxys
2019-12-31Disassemble AI Energy Removal routinesElectroDeoxys
2019-12-30Disassemble AI Bill routinesElectroDeoxys
2019-12-30Disassemble AI Gust Of Wind routinesElectroDeoxys
2019-12-30Document Switch AI routinesElectroDeoxys
2019-12-30Merge branch 'master' of https://github.com/pret/poketcgElectroDeoxys
2019-12-30Merge https://github.com/ElectroDeoxys/poketcgElectroDeoxys
2019-12-30Disassembe Switch AI routinesElectroDeoxys
2019-12-19Update Discord link.luckytyphlosion
2019-11-14Merge pull request #62 from jidoc01/masterAroymart
Disassemble bank 6, 7 (Animation Procedure)
2019-11-14minor formatting changesAndrew Martinek
2019-11-14Merge pull request #60 from ElectroDeoxys/masterAroymart
Disassemble banks 5 and 8 (AI routines)
2019-11-14minor formatting changesAndrew Martinek
2019-10-29Updated tcgdisasm to include a few new stack macrosAndrew Martinek
2019-10-29Finished extracting Challenge Hall scriptsAndrew Martinek
2019-10-28extracted a lot of challenge hall scriptsAndrew Martinek
2019-10-25a bit more scripting stuff, figured out more npc dataAndrew Martinek
2019-10-24Updated script extractor to work with MovementsAndrew Martinek
2019-10-24Uncovered NPC Movement and named OWObjectsAndrew Martinek
2019-10-13More scripts, start to figure out mapscriptsAndrew Martinek
2019-10-09missed updated todoAndrew Martinek
2019-10-09More features for progress.py, added better argparsing for both!Andrew Martinek
2019-10-08Created python script to calculate progress and documented some scriptsAndrew Martinek
2019-10-07Disassemble 1c8ef ~ 1cac5jidoc01
2019-10-07Add new wram variablesjidoc01
Added wd42b and wd4bf.
2019-10-07Rename wd422 to wTempAnimationjidoc01
This wram variable stores an animation to play.
2019-10-07Clean up codes in animationjidoc01
Now I will use only a tab(no 4 spaces) when a new line initiates a instruction or a macro. And for code alignment, I will use spaces(no tabs) between code and operands. Even though you could see aligned codes just with tabs in editors, some of environments, like a web, print them in various ways.
2019-10-07Remove tabs for readabilityjidoc01
2019-10-07Replace spaces with tabs, and ani_ with anim_jidoc01
For code readability, removed spaces, and added tabs. And the prefix 'ani' in macro name was changed to 'anim', as the latter seems more usual.
2019-10-06Fixed a few macros that were giving weird code. Updated tcgdisasmAndrew Martinek
2019-10-06Uncovered a lot of NPC map data and loading functions.Andrew Martinek