Age | Commit message (Collapse) | Author | |
---|---|---|---|
2018-07-02 | Consistent card id / card's deck index references in comments | xCrystal | |
2018-07-02 | Expand on previous commit | xCrystal | |
2018-07-02 | Disassemble functions related to retreating card | xCrystal | |
2018-07-01 | Clean up previous commit | dannye | |
2018-07-01 | Disassemble AI Action routines | dannye | |
2018-07-01 | Fix comment alignment | dannye | |
2018-07-01 | Merge pull request #42 from xCrystal/master | Daniel Harding | |
More home disassembly ; Redesign TX_SYMBOL constants ; rename 'Kind' labels ; more wram addresses and text symbols ; Don't use the extras submodule ; Add support for disassembling poketcg-specific macros | |||
2018-07-01 | Disassembly more functions from bank 0 | xCrystal | |
2018-06-30 | Rename 'Kind' labels (issue #36) | xCrystal | |
2018-06-30 | Fix parsing jp c and jp nc opcodes | xCrystal | |
2018-06-30 | Add disasm support for rst macros; fix hram ld opcodes | xCrystal | |
2018-06-12 | Don't use the extras submodule | xCrystal | |
Most tools from pokemon-reverse-engineering-tools are meant for pokecrystal or pokered. Having only the subset of required tools without depending on a submodule makes it easier to submit custom changes exclusive poketcg and its structure. For example, the disasm tool can be made to use poketcg rom/sym files by default, read vram and hram as symbols, and can be modified in the future to for example guess text labels in applicable load instructions or to dump poketcg-specific scripts. gfx.py was also added, but without the not required pokecrystal lz (de)compression support | |||
2018-06-12 | Redesign TX_SYMBOL constants | xCrystal | |
2018-06-12 | More wram addresses and text symbols | xCrystal | |
2018-06-01 | Merge pull request #41 from xCrystal/master | Daniel Harding | |
Minor changes | |||
2018-06-01 | Clarify ConvertSpecialTrainerCardToPokemon | xCrystal | |
2018-04-10 | Move Empty Bank sections to main.asm | xCrystal | |
2018-04-10 | Merge pull request #40 from xCrystal/master | Daniel Harding | |
Create *_DECK_ID constants ; minor style changes | |||
2018-04-10 | clean up script and event constants | xCrystal | |
2018-04-10 | Add leading zero to temporary bankX.asm filenames so they show up in order | xCrystal | |
2018-04-10 | define *_DECK_ID constants ; split macros/code.asm | xCrystal | |
2018-03-15 | Merge pull request #37 from xCrystal/master | Daniel Harding | |
Bank 1 duel engine disassembly ; general labeling and documentation ; more text symbols ; split duel graphics | |||
2018-03-13 | SetDefaultPalettes | xCrystal | |
2018-03-10 | more bank 1 disasm related to drawing cards and gfx | xCrystal | |
2018-03-10 | Disasm duel status display functions | xCrystal | |
2018-03-09 | PrintPlayAreaCardAttachedEnergies | xCrystal | |
2018-03-09 | Disassemble some duel tile data | xCrystal | |
2018-03-08 | Document DrawDuelHUD(s), more text symbol constants, and Pluspower/Defender ↵ | xCrystal | |
duelvars | |||
2018-03-05 | TX_SYMBOL constants and clean up text | xCrystal | |
2018-03-05 | charmap for male, female and é symbols | xCrystal | |
2018-03-04 | Document some home functions related to text | xCrystal | |
2018-03-04 | Some text related stuff | xCrystal | |
2018-03-04 | Functions related to card lists | xCrystal | |
2018-03-04 | Disassemble practice duel functions | xCrystal | |
2018-03-03 | Functions related to using card from hand | xCrystal | |
2018-03-03 | More duel engine and menus disasm | xCrystal | |
2018-03-03 | Disassemble bank1 functions related to duel graphics and palettes | xCrystal | |
2018-03-02 | card page number constants | xCrystal | |
2018-03-02 | Disassemble more duel menu functions and some oam functions | xCrystal | |
2018-03-01 | some bank1 disasm and documentation related to menus and interfaces | xCrystal | |
2018-02-28 | Begin disassembling more bank1 | xCrystal | |
2018-02-28 | Fix wDuelFinished and wDuelResult constants | xCrystal | |
2018-02-28 | More general labeling and document the main evolve Pokemon functions | xCrystal | |
2018-02-27 | Further split duel graphics | xCrystal | |
2018-02-27 | Split duel graphics and document duel gfx loading functions | xCrystal | |
2018-02-27 | Merge pull request #35 from xCrystal/master | Daniel Harding | |
Lots of bank0 and some bank1 disasm, labeling and corrections ; Many constants related to duels, cards, and WRAM structs ; Replace hardcoded WRAM addresses with generic labels ; Style clean up ; Format SGB packets ; Reorganize some gfx files | |||
2018-02-27 | GAME_EVENT_CONTINUE_FROM_DIARY_OR_NEW_GAME -> GAME_EVENT_OVERWORLD | xCrystal | |
2018-02-27 | Document main menu and game event functions | xCrystal | |
2018-02-26 | Finish documenting booster packs and wFlushPaletteFlags constants | xCrystal | |
2018-02-25 | Some function name improvements | xCrystal | |