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Pokémon Trading Card Game
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constants
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Author
2018-02-26
Finish documenting booster packs and wFlushPaletteFlags constants
xCrystal
2018-02-25
Some function name improvements
xCrystal
2018-02-24
More bank0 disasm and labeling
xCrystal
2018-02-24
More bank0 disasm, labeling, and sram-related constants
xCrystal
2018-02-23
more duel home disassembly
xCrystal
2018-02-22
More duel related disassembly and more DUELVAR constants
xCrystal
2018-02-22
CARD_DATA_* constants and more labeling and disasm
xCrystal
2018-02-20
A few text labels
xCrystal
2018-02-20
A few corrections and more disasm
xCrystal
2018-02-20
Lots of bank0 disassembly related to duels and cards
xCrystal
2018-02-19
Duel message box constants and more graphics and misc documenting/cleaning up
xCrystal
2018-02-17
More style cleaning up
xCrystal
2018-02-17
SPRITE_ANIM_ constants (for the sprite anim buffer
xCrystal
2018-02-17
Create sprite_buffer_struct
xCrystal
2018-02-16
all permissions 755 -> 644
xCrystal
2018-02-16
Reorganize some graphics
xCrystal
2018-02-16
Clean up SGB commands
xCrystal
2018-02-16
Correct palette engine functions and more clean up
xCrystal
2018-02-10
Refractor/rearrange some macros
xCrystal
2018-02-09
Bump extras to use updated version of gbz80disasm.py
xCrystal
tcgdisasm.py has not been updated to read symbols from the symfile yet
2018-02-08
Misc formatting and labeling
xCrystal
2018-02-08
More booster pack constants and labels
xCrystal
2018-02-07
Enumerate card type constants
xCrystal
2018-02-07
More accurate card type constants
xCrystal
2018-02-07
Use const to enumerate constants
xCrystal
2018-02-07
Clean up booster pack names and constants
xCrystal
2018-02-07
Consolidate line endings to LF
xCrystal
2018-02-06
Create macros/scripts.asm
xCrystal
2018-01-09
Split macros
xCrystal
2018-01-09
Uppercase booster constants
xCrystal
2018-01-09
CARD_LOCATION_JUST_DRAWN constant
xCrystal
2016-09-18
duelist type constants
xCrystal
2016-09-18
Foul Odor and Stiffen effects
xCrystal
2016-09-17
Acid effect and CheckNoDamageOrEffect
xCrystal
2016-09-17
wNoDamageOrEffect constants
xCrystal
2016-08-11
Remove run_scriptx
dannye
2016-08-11
Replace tabs with spaces
dannye
2016-07-29
Formatting
Andrew Martinek
2016-07-29
Began Disassembling Scripting system and AI.
Andrew Martinek
2016-06-13
Added a basic overworld scripting system to help disassemble scripts.
anmart
2016-05-21
rename text macro to textpointer and text/line/done for better text readability
xCrystal
2016-03-30
Disassembled Booster Generation Code. Also created SRAM file.
Andrew Martinek
2016-03-07
disassemble GetAttachedEnergies and HandleEnergyBurn
xCrystal
2016-03-06
temp card id addresses and some status handling functions
xCrystal
2016-03-06
wMoveBuffer and wDamage
xCrystal
2016-03-05
figure out substatus duelvars
xCrystal
ex can't attack status
2016-03-05
no need for CARD_ prefix in status constants
xCrystal
2016-03-05
use joypad constants
xCrystal
2016-03-05
start dissasembling move effect functions
xCrystal
and plenty of other duel related stuff
2016-02-28
replace hardcoded constants and defender/pluspower handlers
xCrystal
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