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2016-02-16merge set_constants into card_data_constantsxCrystal
2016-02-09Made player_turn and opponent_turn values more clearanmart
2016-02-09Provided labels for various dataanmart
Defined two new labels in wram. Defined names for the oddly arbitrary values representing whose turn it is in battle. Renamed labels for some parts of the dueling main loop and loss function.
2016-01-26Clean up white spacedannye
2016-01-26Clean up move effect flagsdannye
use generic constant names for unnamed flags, so that if they are named in the future, it will not be a chore
2016-01-25duel related labels/documentation 3xCrystal
also timer counters and rng sources
2016-01-25duel related labels/documentation 1xCrystal
2016-01-20more card data documentationxCrystal
2016-01-17disassemble more incbins and sgb packetsxCrystal
2016-01-17Generalize to "effect commands", even for trainer cards, to avoid confusionxCrystal
2016-01-17disassemble GetCardPointer (0:2f7c)xCrystal
2016-01-16player and opponent card data in wramxCrystal
2016-01-16document more card fields: move effect statusxCrystal
2016-01-16document more card fields: move effect categoryxCrystal
2015-03-14Move source code into "src/". Update Makefile/scan_includes.stag019