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2018-02-20A few text labelsxCrystal
2018-02-20A few corrections and more disasmxCrystal
2018-02-20Lots of bank0 disassembly related to duels and cardsxCrystal
2018-02-19Duel message box constants and more graphics and misc documenting/cleaning upxCrystal
2018-02-17More style cleaning upxCrystal
2018-02-17SPRITE_ANIM_ constants (for the sprite anim bufferxCrystal
2018-02-17Create sprite_buffer_structxCrystal
2018-02-16all permissions 755 -> 644xCrystal
2018-02-16Reorganize some graphicsxCrystal
2018-02-16Clean up SGB commandsxCrystal
2018-02-16Correct palette engine functions and more clean upxCrystal
2018-02-10Refractor/rearrange some macrosxCrystal
2018-02-09Bump extras to use updated version of gbz80disasm.pyxCrystal
tcgdisasm.py has not been updated to read symbols from the symfile yet
2018-02-08Misc formatting and labelingxCrystal
2018-02-08More booster pack constants and labelsxCrystal
2018-02-07Enumerate card type constantsxCrystal
2018-02-07More accurate card type constantsxCrystal
2018-02-07Use const to enumerate constantsxCrystal
2018-02-07Clean up booster pack names and constantsxCrystal
2018-02-07Consolidate line endings to LFxCrystal
2018-02-06Create macros/scripts.asmxCrystal
2018-01-09Split macrosxCrystal
2018-01-09Uppercase booster constantsxCrystal
2018-01-09CARD_LOCATION_JUST_DRAWN constantxCrystal
2016-09-18duelist type constantsxCrystal
2016-09-18Foul Odor and Stiffen effectsxCrystal
2016-09-17Acid effect and CheckNoDamageOrEffectxCrystal
2016-09-17wNoDamageOrEffect constantsxCrystal
2016-08-11Remove run_scriptxdannye
2016-08-11Replace tabs with spacesdannye
2016-07-29FormattingAndrew Martinek
2016-07-29Began Disassembling Scripting system and AI.Andrew Martinek
2016-06-13Added a basic overworld scripting system to help disassemble scripts.anmart
2016-05-21rename text macro to textpointer and text/line/done for better text readabilityxCrystal
2016-03-30Disassembled Booster Generation Code. Also created SRAM file.Andrew Martinek
2016-03-07disassemble GetAttachedEnergies and HandleEnergyBurnxCrystal
2016-03-06temp card id addresses and some status handling functionsxCrystal
2016-03-06wMoveBuffer and wDamagexCrystal
2016-03-05figure out substatus duelvarsxCrystal
ex can't attack status
2016-03-05no need for CARD_ prefix in status constantsxCrystal
2016-03-05use joypad constantsxCrystal
2016-03-05start dissasembling move effect functionsxCrystal
and plenty of other duel related stuff
2016-02-28replace hardcoded constants and defender/pluspower handlersxCrystal
2016-02-26disassembled and Annotated attack functionsanmart
disassembled function that overwrites some data if the card passed as an argument is a fossil or doll. annotated several functions
2016-02-22disassembled some more attack menu codeanmart
disassembled another attack menu function and gave names to some ambiguous labels
2016-02-21Replace hardcoded constants and clean updannye
2016-02-20Disassembled Duel Attack Submenuanmart
Disassembled Duel Attack Submenu and some related wram + functions
2016-02-16Misc home disassemblydannye
2016-02-16duel state constants and DUELVAR->DUELVARSxCrystal
2016-02-16define duelvar constantsxCrystal