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path: root/src/constants
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2019-07-25Reorganize duel constantsxCrystal
2019-07-25Constants for InPlayArea positions and some useful clarificationsxCrystal
2019-07-22Fix accidentailly renamed labelxCrystal
2019-07-22More duel related disassembly and documentationxCrystal
2019-07-22Constants and documentation for Opponent actions (AI and Link Opp)xCrystal
2019-07-21Effect command constants and documentationxCrystal
2019-07-21More progress related to move effectsxCrystal
2019-07-06Lowercase constant address commentsxCrystal
2019-07-06Create default SFX constantsxCrystal
2019-06-30[Bank 6] Add wNameBufferjidoc01
2019-06-30[Bank 6] Add new constants & etc.jidoc01
2018-09-21Document most practice duel codexCrystal
2018-08-05function name correctionxCrystal
2018-08-04Finish disassembling card page related functionsxCrystal
2018-08-02Disassemble Pokemon card page functionsxCrystal
2018-07-31More bank1 and wram addressesxCrystal
2018-07-29More duel bank1 disasmxCrystal
2018-07-26Finish home.asm clean upxCrystal
2018-07-25More duel related stuffxCrystal
2018-07-25More bank 0 and 1 stuffxCrystal
2018-07-22home.asm clean up - part 1xCrystal
2018-07-21More hw constants and various clean up/documentationxCrystal
2018-07-16Disassemble more home incbinsxCrystal
2018-07-14Add missing characters to charmapsxCrystal
2018-07-12Create charmaps and update text/xCrystal
2018-07-11Create more text macros, rename/document some text engine thingsxCrystal
2018-07-11Split full width font graphicsxCrystal
2018-07-10More text enginexCrystal
TODO: update charmaps and text/
2018-07-10Document some text engine functionsxCrystal
2018-07-03Use more text symbolsxCrystal
2018-06-30Rename 'Kind' labels (issue #36)xCrystal
2018-06-12Redesign TX_SYMBOL constantsxCrystal
2018-06-12More wram addresses and text symbolsxCrystal
2018-04-10clean up script and event constantsxCrystal
2018-04-10define *_DECK_ID constants ; split macros/code.asmxCrystal
2018-03-13SetDefaultPalettesxCrystal
2018-03-10more bank 1 disasm related to drawing cards and gfxxCrystal
2018-03-09PrintPlayAreaCardAttachedEnergiesxCrystal
2018-03-09Disassemble some duel tile dataxCrystal
2018-03-08Document DrawDuelHUD(s), more text symbol constants, and Pluspower/Defender ↵xCrystal
duelvars
2018-03-05TX_SYMBOL constants and clean up textxCrystal
2018-03-05charmap for male, female and é symbolsxCrystal
2018-03-04Some text related stuffxCrystal
2018-03-02card page number constantsxCrystal
2018-02-28Begin disassembling more bank1xCrystal
2018-02-28Fix wDuelFinished and wDuelResult constantsxCrystal
2018-02-28More general labeling and document the main evolve Pokemon functionsxCrystal
2018-02-27Further split duel graphicsxCrystal
2018-02-27GAME_EVENT_CONTINUE_FROM_DIARY_OR_NEW_GAME -> GAME_EVENT_OVERWORLDxCrystal
2018-02-27Document main menu and game event functionsxCrystal