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constants
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Author
2019-07-25
Reorganize duel constants
xCrystal
2019-07-25
Constants for InPlayArea positions and some useful clarifications
xCrystal
2019-07-22
Fix accidentailly renamed label
xCrystal
2019-07-22
More duel related disassembly and documentation
xCrystal
2019-07-22
Constants and documentation for Opponent actions (AI and Link Opp)
xCrystal
2019-07-21
Effect command constants and documentation
xCrystal
2019-07-21
More progress related to move effects
xCrystal
2019-07-06
Lowercase constant address comments
xCrystal
2019-07-06
Create default SFX constants
xCrystal
2019-06-30
[Bank 6] Add wNameBuffer
jidoc01
2019-06-30
[Bank 6] Add new constants & etc.
jidoc01
2018-09-21
Document most practice duel code
xCrystal
2018-08-05
function name correction
xCrystal
2018-08-04
Finish disassembling card page related functions
xCrystal
2018-08-02
Disassemble Pokemon card page functions
xCrystal
2018-07-31
More bank1 and wram addresses
xCrystal
2018-07-29
More duel bank1 disasm
xCrystal
2018-07-26
Finish home.asm clean up
xCrystal
2018-07-25
More duel related stuff
xCrystal
2018-07-25
More bank 0 and 1 stuff
xCrystal
2018-07-22
home.asm clean up - part 1
xCrystal
2018-07-21
More hw constants and various clean up/documentation
xCrystal
2018-07-16
Disassemble more home incbins
xCrystal
2018-07-14
Add missing characters to charmaps
xCrystal
2018-07-12
Create charmaps and update text/
xCrystal
2018-07-11
Create more text macros, rename/document some text engine things
xCrystal
2018-07-11
Split full width font graphics
xCrystal
2018-07-10
More text engine
xCrystal
TODO: update charmaps and text/
2018-07-10
Document some text engine functions
xCrystal
2018-07-03
Use more text symbols
xCrystal
2018-06-30
Rename 'Kind' labels (issue #36)
xCrystal
2018-06-12
Redesign TX_SYMBOL constants
xCrystal
2018-06-12
More wram addresses and text symbols
xCrystal
2018-04-10
clean up script and event constants
xCrystal
2018-04-10
define *_DECK_ID constants ; split macros/code.asm
xCrystal
2018-03-13
SetDefaultPalettes
xCrystal
2018-03-10
more bank 1 disasm related to drawing cards and gfx
xCrystal
2018-03-09
PrintPlayAreaCardAttachedEnergies
xCrystal
2018-03-09
Disassemble some duel tile data
xCrystal
2018-03-08
Document DrawDuelHUD(s), more text symbol constants, and Pluspower/Defender ↵
xCrystal
duelvars
2018-03-05
TX_SYMBOL constants and clean up text
xCrystal
2018-03-05
charmap for male, female and é symbols
xCrystal
2018-03-04
Some text related stuff
xCrystal
2018-03-02
card page number constants
xCrystal
2018-02-28
Begin disassembling more bank1
xCrystal
2018-02-28
Fix wDuelFinished and wDuelResult constants
xCrystal
2018-02-28
More general labeling and document the main evolve Pokemon functions
xCrystal
2018-02-27
Further split duel graphics
xCrystal
2018-02-27
GAME_EVENT_CONTINUE_FROM_DIARY_OR_NEW_GAME -> GAME_EVENT_OVERWORLD
xCrystal
2018-02-27
Document main menu and game event functions
xCrystal
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