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bank03.asm
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Author
2020-11-28
* Adding script that runs after tutorial battle with Sam.
E
* Adding Impostor Professor Oak effect
2020-11-14
Trim some address comments
dannye
2020-11-14
Fix rgbds v0.4.1 warnings
dannye
2020-06-06
uncover sprite animation system and data formats
Andrew
2020-05-09
Merge branch 'master' of https://github.com/pret/poketcg
dannye
2020-05-09
changed run_script and updated script extraction tool
Andrew Martinek
2020-05-09
changed OWScript to ScriptCommand and OWSequence to Script
Andrew Martinek
2020-05-05
changed wording when it comes to the legendary card sprite
Andrew Martinek
2020-05-05
Added NPC_ Prefix, Changed Level to Map in some places
Andrew Martinek
2020-05-03
add challenge machine
Andrew Martinek
2020-05-03
Add NPC script stubs
dannye
2019-10-29
Finished extracting Challenge Hall scripts
Andrew Martinek
2019-10-28
extracted a lot of challenge hall scripts
Andrew Martinek
2019-10-25
a bit more scripting stuff, figured out more npc data
Andrew Martinek
2019-10-24
Uncovered NPC Movement and named OWObjects
Andrew Martinek
2019-10-13
More scripts, start to figure out mapscripts
Andrew Martinek
2019-10-08
Created python script to calculate progress and documented some scripts
Andrew Martinek
2019-10-06
Fixed a few macros that were giving weird code. Updated tcgdisasm
Andrew Martinek
2019-10-06
Uncovered a lot of NPC map data and loading functions.
Andrew Martinek
2019-10-03
Ronald scripts and overworld data routines. Also made script extractor better
Andrew Martinek
2019-10-02
layout another NPC script, make some assumptions about flags
Andrew Martinek
2019-09-23
Fix style, remove excess comments
Andrew Martinek
2019-09-23
Fleshed out flags a lot
Andrew Martinek
2019-09-15
Lots of NPC data, some temp. comments on mapdatapointers
Andrew Martinek
2019-09-12
Script reversing
Andrew Martinek
2019-07-06
Create default SFX constants
xCrystal
2019-07-03
Fix/consolidate some function names
xCrystal
2018-09-19
Document some early duel functions
xCrystal
2018-07-26
Finish home.asm clean up
xCrystal
2018-07-25
More duel related stuff
xCrystal
2018-07-23
Label and document a bunch of bank 0 and 1 functions
xCrystal
2018-07-23
Duel data saving functions
xCrystal
2018-07-22
home.asm clean up - part 1
xCrystal
2018-07-21
More hw constants and various clean up/documentation
xCrystal
2018-07-17
map permission functions
xCrystal
2018-07-16
Disassemble more home incbins
xCrystal
2018-07-10
Document some text engine functions
xCrystal
2018-07-04
disassemble some menu/list related functions
xCrystal
2018-07-03
Some text engine documentation
xCrystal
2018-04-10
clean up script and event constants
xCrystal
2018-04-10
Add leading zero to temporary bankX.asm filenames so they show up in order
xCrystal
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