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path: root/src/engine/bank07.asm
AgeCommit message (Collapse)Author
2020-12-24Replace hardcoded gfx pointers to respective gfxElectroDeoxys
2020-12-24Extract Palette dataElectroDeoxys
2020-12-24Initial disasm of banks 7 and 20ElectroDeoxys
2020-12-20Merge branch 'master' of https://github.com/pret/poketcgdannye
2020-12-16Add minor correctionsElectroDeoxys
2020-12-16Oddish Sprout effectElectroDeoxys
2020-12-14Clean up some address commentsdannye
2020-12-06Update bank07.asmAroymart
Added back the space. Using github's web editor was a mistake 🤷
2020-12-06Merge branch 'master' into rgbdsAroymart
2020-11-14Trim some address commentsdannye
2020-11-14Clean up white spacedannye
2020-06-06uncover sprite animation system and data formatsAndrew
2020-05-09changed OWScript to ScriptCommand and OWSequence to ScriptAndrew Martinek
2020-05-05Added NPC_ Prefix, Changed Level to Map in some placesAndrew Martinek
2020-05-03merge changes to main branch into my branchAndrew Martinek
2019-10-25a bit more scripting stuff, figured out more npc dataAndrew Martinek
2019-10-13More scripts, start to figure out mapscriptsAndrew Martinek
2019-10-08Created python script to calculate progress and documented some scriptsAndrew Martinek
2019-10-07Disassemble 1c8ef ~ 1cac5jidoc01
2019-10-06Fixed a few macros that were giving weird code. Updated tcgdisasmAndrew Martinek
2019-10-06Uncovered a lot of NPC map data and loading functions.Andrew Martinek
2019-09-23Fleshed out flags a lotAndrew Martinek
2019-09-12Script reversingAndrew Martinek
2019-07-22More duel related disassembly and documentationxCrystal
2019-07-06Create default SFX constantsxCrystal
2018-07-27Bank 1 disasmxCrystal
2018-07-26Finish home.asm clean upxCrystal
2018-07-22home.asm clean up - part 1xCrystal
2018-07-21More hw constants and various clean up/documentationxCrystal
2018-07-04disassemble some menu/list related functionsxCrystal
2018-07-03Some text engine documentationxCrystal
2018-04-10Add leading zero to temporary bankX.asm filenames so they show up in orderxCrystal