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bank07.asm
Age
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Author
2020-12-24
Replace hardcoded gfx pointers to respective gfx
ElectroDeoxys
2020-12-24
Extract Palette data
ElectroDeoxys
2020-12-24
Initial disasm of banks 7 and 20
ElectroDeoxys
2020-12-20
Merge branch 'master' of https://github.com/pret/poketcg
dannye
2020-12-16
Add minor corrections
ElectroDeoxys
2020-12-16
Oddish Sprout effect
ElectroDeoxys
2020-12-14
Clean up some address comments
dannye
2020-12-06
Update bank07.asm
Aroymart
Added back the space. Using github's web editor was a mistake 🤷
2020-12-06
Merge branch 'master' into rgbds
Aroymart
2020-11-14
Trim some address comments
dannye
2020-11-14
Clean up white space
dannye
2020-06-06
uncover sprite animation system and data formats
Andrew
2020-05-09
changed OWScript to ScriptCommand and OWSequence to Script
Andrew Martinek
2020-05-05
Added NPC_ Prefix, Changed Level to Map in some places
Andrew Martinek
2020-05-03
merge changes to main branch into my branch
Andrew Martinek
2019-10-25
a bit more scripting stuff, figured out more npc data
Andrew Martinek
2019-10-13
More scripts, start to figure out mapscripts
Andrew Martinek
2019-10-08
Created python script to calculate progress and documented some scripts
Andrew Martinek
2019-10-07
Disassemble 1c8ef ~ 1cac5
jidoc01
2019-10-06
Fixed a few macros that were giving weird code. Updated tcgdisasm
Andrew Martinek
2019-10-06
Uncovered a lot of NPC map data and loading functions.
Andrew Martinek
2019-09-23
Fleshed out flags a lot
Andrew Martinek
2019-09-12
Script reversing
Andrew Martinek
2019-07-22
More duel related disassembly and documentation
xCrystal
2019-07-06
Create default SFX constants
xCrystal
2018-07-27
Bank 1 disasm
xCrystal
2018-07-26
Finish home.asm clean up
xCrystal
2018-07-22
home.asm clean up - part 1
xCrystal
2018-07-21
More hw constants and various clean up/documentation
xCrystal
2018-07-04
disassemble some menu/list related functions
xCrystal
2018-07-03
Some text engine documentation
xCrystal
2018-04-10
Add leading zero to temporary bankX.asm filenames so they show up in order
xCrystal
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