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effect_functions.asm
Age
Commit message (
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Author
2018-02-21
Some hram labels
xCrystal
2018-02-16
Correct palette engine functions and more clean up
xCrystal
2018-02-15
Style
xCrystal
2018-02-10
Refractor/rearrange some macros
xCrystal
2018-02-06
Convenient INCROM macro
xCrystal
2016-09-22
replace argt with the already existing tx macro
xCrystal
they're the same
2016-09-18
more move effects
xCrystal
2016-09-18
more type $03 effects
xCrystal
2016-09-18
Foul Odor and Stiffen effects
xCrystal
2016-09-17
Acid effect and CheckNoDamageOrEffect
xCrystal
2016-09-17
unknown2 param of move struct is actually its animation
xCrystal
2016-04-09
Lots of wram addresses
dannye
2016-03-07
disassemble GetAttachedEnergies and HandleEnergyBurn
xCrystal
2016-03-06
temp card id addresses and some status handling functions
xCrystal
2016-03-06
more duel engine labels and documentation
xCrystal
2016-03-05
figure out substatus duelvars
xCrystal
ex can't attack status
2016-03-05
no need for CARD_ prefix in status constants
xCrystal
2016-03-05
start dissasembling move effect functions
xCrystal
and plenty of other duel related stuff
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