index
:
poketcg
master
rgbgfx
Pokémon Trading Card Game
summary
refs
log
tree
commit
diff
log msg
author
committer
range
path:
root
/
src
/
engine
/
effect_functions.asm
Age
Commit message (
Collapse
)
Author
2020-05-09
Separate AI constants and new AIACTION_*
ElectroDeoxys
2020-05-08
Add corrections
ElectroDeoxys
2020-04-28
AI routines and Energy Trans logic
ElectroDeoxys
2020-04-25
Terror Strike effect command and related routines
ElectroDeoxys
2019-07-22
More duel related disassembly and documentation
xCrystal
2019-07-22
Constants and documentation for Opponent actions (AI and Link Opp)
xCrystal
2019-07-21
More progress related to move effects
xCrystal
2018-07-31
More bank1 and wram addresses
xCrystal
2018-07-26
Finish home.asm clean up
xCrystal
2018-07-25
More bank 0 and 1 stuff
xCrystal
2018-07-22
Document more serial functions
xCrystal
2018-07-03
Misc bank 1 stuff
xCrystal
2018-02-24
More bank0 disasm, labeling, and sram-related constants
xCrystal
2018-02-23
more duel home disassembly
xCrystal
2018-02-22
More duel related disassembly and more DUELVAR constants
xCrystal
2018-02-22
CARD_DATA_* constants and more labeling and disasm
xCrystal
2018-02-21
Some hram labels
xCrystal
2018-02-16
Correct palette engine functions and more clean up
xCrystal
2018-02-15
Style
xCrystal
2018-02-10
Refractor/rearrange some macros
xCrystal
2018-02-06
Convenient INCROM macro
xCrystal
2016-09-22
replace argt with the already existing tx macro
xCrystal
they're the same
2016-09-18
more move effects
xCrystal
2016-09-18
more type $03 effects
xCrystal
2016-09-18
Foul Odor and Stiffen effects
xCrystal
2016-09-17
Acid effect and CheckNoDamageOrEffect
xCrystal
2016-09-17
unknown2 param of move struct is actually its animation
xCrystal
2016-04-09
Lots of wram addresses
dannye
2016-03-07
disassemble GetAttachedEnergies and HandleEnergyBurn
xCrystal
2016-03-06
temp card id addresses and some status handling functions
xCrystal
2016-03-06
more duel engine labels and documentation
xCrystal
2016-03-05
figure out substatus duelvars
xCrystal
ex can't attack status
2016-03-05
no need for CARD_ prefix in status constants
xCrystal
2016-03-05
start dissasembling move effect functions
xCrystal
and plenty of other duel related stuff
[prev]