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path: root/src/engine/home.asm
AgeCommit message (Collapse)Author
2017-03-30Name some confusion and transparency labelsxCrystal
2016-09-18more move effectsxCrystal
2016-09-18duelist type constantsxCrystal
2016-09-18Foul Odor and Stiffen effectsxCrystal
2016-09-17Acid effect and CheckNoDamageOrEffectxCrystal
2016-09-17wNoDamageOrEffect constantsxCrystal
2016-09-17unknown2 param of move struct is actually its animationxCrystal
2016-09-17Document Transparency and Strikes BackxCrystal
2016-09-17rename wCardBuffer and wMoveBuffer to wLoadedCard and wLoadedMovexCrystal
2016-08-11Replace tabs with spacesdannye
2016-07-29Began Disassembling Scripting system and AI.Andrew Martinek
2016-06-12Gave names to a few memory locations and routines.Andrew Martinek
2016-06-09disassembled overworld interaction code and a lot of relevant routines. Also ↵Andrew Martinek
ripped a data table and a couple pointer tables.
2016-05-21rename text macro to textpointer and text/line/done for better text readabilityxCrystal
2016-04-09Lots of wram addressesdannye
2016-03-30Disassembled Booster Generation Code. Also created SRAM file.Andrew Martinek
2016-03-08disassemble 488f to 4918 (check if enough energies)xCrystal
2016-03-07fix some hardcoded hram constantsxCrystal
2016-03-07disassemble GetAttachedEnergies and HandleEnergyBurnxCrystal
2016-03-07some label/commentary improvementsxCrystal
2016-03-06hTempCardNumber and some clean upxCrystal
2016-03-06temp card id addresses and some status handling functionsxCrystal
2016-03-06wMoveBuffer and wDamagexCrystal
2016-03-06more duel engine labels and documentationxCrystal
2016-03-06allocate text engine ram addressesxCrystal
2016-03-05figure out substatus duelvarsxCrystal
ex can't attack status
2016-03-05no need for CARD_ prefix in status constantsxCrystal
2016-03-05use joypad constantsxCrystal
2016-03-05start dissasembling move effect functionsxCrystal
and plenty of other duel related stuff
2016-03-03append "Text" to text labelsxCrystal
2016-02-29start naming some text labelsxCrystal
includes all labels referenced so far
2016-02-28replace hardcoded constants and defender/pluspower handlersxCrystal
2016-02-27Misc fixesanmart
Labeled some things and fixed a few labels
2016-02-26disassembled and Annotated attack functionsanmart
disassembled function that overwrites some data if the card passed as an argument is a fossil or doll. annotated several functions
2016-02-24Merge branch 'master' of https://github.com/anmart/poketcgdannye
2016-02-23Created wCardBuffer label macroanmart
created macro for wCardBuffer labels and updated references
2016-02-22use the text_hl macro replace hardcoded text constantsxCrystal
2016-02-22lowercase macrosxCrystal
2016-02-22text_hl macroxCrystal
2016-02-21Replace hardcoded constants and clean updannye
2016-02-20Disassembled Duel Attack Submenuanmart
Disassembled Duel Attack Submenu and some related wram + functions
2016-02-18Add some wram labelsdannye
2016-02-17More previousdannye
2016-02-17More home disassemblydannye
2016-02-16Misc home disassemblydannye
2016-02-16duel state constants and DUELVAR->DUELVARSxCrystal
2016-02-16apply duelvar constantsxCrystal
2016-02-15Disassembled Battle Submenu functionsanmart
Disassembled a pointer table to each battle submenu and some code mentioned in their functions, documented two wram bytes
2016-02-09Provided labels for various dataanmart
Defined two new labels in wram. Defined names for the oddly arbitrary values representing whose turn it is in battle. Renamed labels for some parts of the dueling main loop and loss function.
2016-01-28Fix three byte loads from high ramdannye