Age | Commit message (Collapse) | Author |
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ripped a data table and a couple pointer tables.
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ex can't attack status
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and plenty of other duel related stuff
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includes all labels referenced so far
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Labeled some things and fixed a few labels
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disassembled function that overwrites some data if the card passed as an
argument is a fossil or doll. annotated several functions
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created macro for wCardBuffer labels and updated references
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Disassembled Duel Attack Submenu and some related wram + functions
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Disassembled a pointer table to each battle submenu and some code
mentioned in their functions, documented two wram bytes
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Defined two new labels in wram.
Defined names for the oddly arbitrary values representing whose turn it
is in battle.
Renamed labels for some parts of the dueling main loop and loss
function.
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