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Pokémon Trading Card Game
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home.asm
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Author
2016-01-28
Use ldh
dannye
2016-01-28
Use text processing constants in text processing routine
Archaemic
2016-01-26
Clean up white space
dannye
2016-01-26
wDoFrameFunction
xCrystal
2016-01-26
DoFrame
xCrystal
2016-01-26
more home incbins
xCrystal
2016-01-26
more duel incbins
xCrystal
2016-01-26
more incbins and labels
xCrystal
2016-01-26
duel related labels/documentation 4
xCrystal
also some more text box stuff
2016-01-25
duel related labels/documentation 3
xCrystal
also timer counters and rng sources
2016-01-25
duel related labels/documentation 1
xCrystal
2016-01-19
finish labeling/documenting text box related functions
xCrystal
2016-01-18
another sgb packet and misc
xCrystal
2016-01-17
rename to DrawLabeledTextBox and DrawRegularTextBox
xCrystal
2016-01-17
more draw text box and related functions
xCrystal
2016-01-17
draw menu box functions and rename CallF to CallHL
xCrystal
2016-01-17
name some ram addresses and functions, mostly menu input related
xCrystal
also replace other wram/hram addresses that were hardcoded despite the label already existing
2016-01-17
disassemble more incbins and sgb packets
xCrystal
2016-01-17
Generalize to "effect commands", even for trainer cards, to avoid confusion
xCrystal
2016-01-17
disassemble GetCardPointer (0:2f7c)
xCrystal
2016-01-17
dissasemble 2fcb-302c
xCrystal
2015-03-14
Move source code into "src/". Update Makefile/scan_includes.
stag019
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