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Pokémon Trading Card Game
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Author
2021-01-04
Add labels for some addresses
dannye
2020-12-26
Work on animation-related WRAM and sprite IDs
ElectroDeoxys
2020-12-24
Identify and unpack frame animation data
ElectroDeoxys
2020-12-24
Initial disasm of banks 7 and 20
ElectroDeoxys
2020-12-20
Merge in master (and update some macros)
Andrew Martinek
2020-12-20
Fix typos
dannye
2020-12-20
Merge branch 'master' of https://github.com/pret/poketcg
dannye
2020-12-20
Merge branch 'master' of https://github.com/xCrystal/poketcg
dannye
2020-12-20
Change color to type
ElectroDeoxys
2020-12-20
Typos and other effect function fixeS
ElectroDeoxys
2020-12-20
Rename DUELVARS_ARENA_CARD_FLAGS
ElectroDeoxys
2020-12-19
Added more macros, changed the name of a couple
Andrew Martinek
2020-12-16
(Most) trainer effects
ElectroDeoxys
2020-12-16
Colorless attack effects
ElectroDeoxys
2020-12-16
Lightning attack effects
ElectroDeoxys
2020-12-16
Psychic attack effects
ElectroDeoxys
2020-12-16
Some effects and changed ChangedType to ChangedColor
ElectroDeoxys
2020-12-16
Oddish Sprout effect
ElectroDeoxys
2020-12-16
Zubat, Golbat and Venonat Leech Life effects
ElectroDeoxys
2020-12-15
Misc progress related to duel effect functions
xCrystal
2020-12-14
Fix some comment alignment
dannye
2020-12-14
Clean up some address comments
dannye
2020-12-14
Clean up whitespace
dannye
2020-12-14
Let rgbgfx generate pal files for card gfx
dannye
and remove unnecessary gfx filename extension rules
2020-12-13
Use rgbgfx instead of gfx.py
dannye
and use pokered's Makefile structure
2020-12-06
Merge branch 'master' into rgbds
Aroymart
2020-11-14
Trim some address comments
dannye
2020-11-14
Clean up white space
dannye
2020-06-06
uncover sprite animation system and data formats
Andrew
2020-05-09
Merge branch 'master' into master
Daniel Harding
2020-05-09
changed OWScript to ScriptCommand and OWSequence to Script
Andrew Martinek
2020-05-09
Separate AI constants and new AIACTION_*
ElectroDeoxys
2020-05-05
changed wording when it comes to the legendary card sprite
Andrew Martinek
2020-05-05
Added NPC_ Prefix, Changed Level to Map in some places
Andrew Martinek
2020-05-03
merge changes to main branch into my branch
Andrew Martinek
2020-04-29
Disassemble AI Pkmn Power routines
ElectroDeoxys
2020-04-28
AI routines and Energy Trans logic
ElectroDeoxys
2020-04-25
Terror Strike effect command and related routines
ElectroDeoxys
2020-04-18
Add corrections
ElectroDeoxys
2020-04-18
AI related constants and wram
ElectroDeoxys
2019-10-24
Uncovered NPC Movement and named OWObjects
Andrew Martinek
2019-10-13
More scripts, start to figure out mapscripts
Andrew Martinek
2019-10-07
Rename wd422 to wTempAnimation
jidoc01
This wram variable stores an animation to play.
2019-10-06
Fixed a few macros that were giving weird code. Updated tcgdisasm
Andrew Martinek
2019-10-06
Uncovered a lot of NPC map data and loading functions.
Andrew Martinek
2019-09-23
Fix style, remove excess comments
Andrew Martinek
2019-09-23
Fleshed out flags a lot
Andrew Martinek
2019-09-15
Lots of NPC data, some temp. comments on mapdatapointers
Andrew Martinek
2019-09-12
Script reversing
Andrew Martinek
2019-08-07
Correct SubstractHPFromCard label
ElectroDeoxys
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