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wram.asm
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Author
2019-06-24
[Bank 6] All data seperation. Func call labeled.
jidoc01
2019-06-24
Disassembled bank 6 and added wram constants.
jidoc01
2018-09-20
Finish disassembling and begin documenting practice duel code
xCrystal
2018-09-20
Disassemble practice duel code
xCrystal
2018-08-04
Finish disassembling card page related functions
xCrystal
2018-08-02
Disassemble Pokemon card page functions
xCrystal
2018-07-31
More bank1 and wram addresses
xCrystal
2018-07-29
More duel bank1 disasm
xCrystal
2018-07-27
Bank 1 disasm
xCrystal
2018-07-26
Finish home.asm clean up
xCrystal
2018-07-25
More duel related stuff
xCrystal
2018-07-25
More bank 0 and 1 stuff
xCrystal
2018-07-23
Label and document a bunch of bank 0 and 1 functions
xCrystal
2018-07-22
Document more serial functions
xCrystal
2018-07-21
More hw constants and various clean up/documentation
xCrystal
2018-07-17
map permission functions
xCrystal
2018-07-17
Finish disassembling home.asm
xCrystal
2018-07-16
Disassemble more home incbins
xCrystal
2018-07-15
Disassemble more from home.asm
xCrystal
2018-07-15
Text struct -> Text header
xCrystal
2018-07-11
More text engine documentation
xCrystal
2018-07-10
More text engine
xCrystal
TODO: update charmaps and text/
2018-07-10
Document some text engine functions
xCrystal
2018-07-08
VWF -> Half-width font ; Regular font -> Full-width font
xCrystal
2018-07-05
Misc additions and corrections
xCrystal
2018-07-04
disassemble some menu/list related functions
xCrystal
2018-07-03
Some text engine documentation
xCrystal
2018-07-03
Misc bank 1 stuff
xCrystal
2018-07-02
Expand on previous commit
xCrystal
2018-07-02
Disassemble functions related to retreating card
xCrystal
2018-07-01
Disassemble AI Action routines
dannye
2018-07-01
Disassembly more functions from bank 0
xCrystal
2018-06-12
Redesign TX_SYMBOL constants
xCrystal
2018-06-12
More wram addresses and text symbols
xCrystal
2018-04-10
define *_DECK_ID constants ; split macros/code.asm
xCrystal
2018-03-13
SetDefaultPalettes
xCrystal
2018-03-08
Document DrawDuelHUD(s), more text symbol constants, and Pluspower/Defender ↵
xCrystal
duelvars
2018-03-04
Some text related stuff
xCrystal
2018-03-04
Functions related to card lists
xCrystal
2018-03-04
Disassemble practice duel functions
xCrystal
2018-03-03
More duel engine and menus disasm
xCrystal
2018-03-03
Disassemble bank1 functions related to duel graphics and palettes
xCrystal
2018-03-02
Disassemble more duel menu functions and some oam functions
xCrystal
2018-03-01
some bank1 disasm and documentation related to menus and interfaces
xCrystal
2018-02-28
Begin disassembling more bank1
xCrystal
2018-02-28
Fix wDuelFinished and wDuelResult constants
xCrystal
2018-02-28
More general labeling and document the main evolve Pokemon functions
xCrystal
2018-02-27
GAME_EVENT_CONTINUE_FROM_DIARY_OR_NEW_GAME -> GAME_EVENT_OVERWORLD
xCrystal
2018-02-27
Document main menu and game event functions
xCrystal
2018-02-26
Finish documenting booster packs and wFlushPaletteFlags constants
xCrystal
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