From 91af4cb51631ea4257a8aeb61b836fa304aa17f5 Mon Sep 17 00:00:00 2001 From: ElectroDeoxys Date: Mon, 17 May 2021 11:08:02 +0100 Subject: NPC functions disasm and documenting --- src/macros/scripts.asm | 8 ++++---- 1 file changed, 4 insertions(+), 4 deletions(-) (limited to 'src/macros/scripts.asm') diff --git a/src/macros/scripts.asm b/src/macros/scripts.asm index 10336ef..b8976fe 100644 --- a/src/macros/scripts.asm +++ b/src/macros/scripts.asm @@ -334,9 +334,9 @@ ENDM ; Sets some NPC sprite attributes set_sprite_attributes: MACRO run_command ScriptCommand_SetSpriteAttributes - db \1 ; Relates to LOADED_NPC_FIELD_06 - db \2 ; Relates to LOADED_NPC_FIELD_06 - db \3 ; Relates to LOADED_NPC_FIELD_05 + db \1 ; Relates to LOADED_NPC_ANIM + db \2 ; Relates to LOADED_NPC_ANIM + db \3 ; Relates to LOADED_NPC_FLAGS ENDM ; Sets the active NPC's coords @@ -603,7 +603,7 @@ wait_for_song_to_finish: MACRO ENDM ; Records when the player defeats a master (the 8 Club Masters or the Ronald Grand Master duel) -; the order of wins is stored in wd3bb +; the order of wins is stored in wMastersBeatenList ; the purpose of this is still unknown record_master_win: MACRO run_command ScriptCommand_RecordMasterWin -- cgit v1.2.3